deploy/docker-compose.yml

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x-environment:
&common-environment
MYSQL_HOST: ${MYSQL_HOST}
MYSQL_USER: ${MYSQL_USER}
MYSQL_PASSWORD: ${MYSQL_PASSWORD}
MYSQL_PORT: ${MYSQL_PORT}
MYSQL_DB_ACCOUNT: ${MYSQL_DB_ACCOUNT}
MYSQL_DB_PLAYER: ${MYSQL_DB_PLAYER}
MYSQL_DB_COMMON: ${MYSQL_DB_COMMON}
MYSQL_DB_LOG: ${MYSQL_DB_LOG}
TEST_SERVER: ${TEST_SERVER}
DB_ADDR: ${DB_ADDR}
DB_PORT: ${DB_PORT}
PUBLIC_IP: ${PUBLIC_IP}
GAME_MAX_LEVEL: ${GAME_MAX_LEVEL}
GAME_MALL_URL: ${GAME_MALL_URL}
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services:
# MySQL Database
mysql:
image: mysql:5.5
restart: on-failure
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environment:
# Password for root access
MYSQL_ROOT_PASSWORD: 'metin2'
ports:
- '${MYSQL_PORT}:${MYSQL_PORT}'
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expose:
- ${MYSQL_PORT}
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volumes:
- ./storage/database/:/var/lib/mysql/
healthcheck:
test: ["CMD", 'mysqladmin', 'ping', '-h', 'localhost', '-u', 'root', '-p$$MYSQL_ROOT_PASSWORD' ]
interval: 10s
timeout: 5s
retries: 5
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# DBCache Server
db:
image: ${GAME_IMAGE}
restart: on-failure
environment: *common-environment
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expose:
- ${DB_PORT}
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command: db
volumes:
- ./storage/log/db/:/app/log/
depends_on:
mysql:
condition: service_healthy
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# Auth server
auth:
image: ${GAME_IMAGE}
restart: on-failure
environment:
<<: *common-environment
MYSQL_DB_PLAYER: ${MYSQL_DB_ACCOUNT}
GAME_HOSTNAME: auth
GAME_CHANNEL: 1
GAME_AUTH_SERVER: master
GAME_PORT: 11000
GAME_P2P_PORT: 12000
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expose:
- 11000
- 12000
ports:
- '11000:11000'
command: game
volumes:
- ./storage/log/auth/:/app/log/
depends_on:
mysql:
condition: service_healthy
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# Game server (CH1)
ch1_first:
image: ${GAME_IMAGE}
restart: on-failure
environment:
<<: *common-environment
GAME_HOSTNAME: ch1_first
GAME_CHANNEL: 1
GAME_MARK_SERVER: 1
GAME_PORT: 13000
GAME_P2P_PORT: 14000
GAME_MAP_ALLOW: 1 4 5 6 3 23 43 112 107 67 68 72 208 302 304
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expose:
- 13000
- 14000
ports:
- '13000:13000'
command: game
volumes:
- ./storage/log/ch1/first/:/app/log/
- ./storage/mark/:/app/mark/
depends_on:
mysql:
condition: service_healthy
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ch1_game1:
image: ${GAME_IMAGE}
restart: on-failure
environment:
<<: *common-environment
GAME_HOSTNAME: ch1_game1
GAME_CHANNEL: 1
GAME_MARK_SERVER: 0
GAME_PORT: 13001
GAME_P2P_PORT: 14001
GAME_MAP_ALLOW: 21 24 25 26 108 61 63 69 70 73 216 217 303
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expose:
- 13001
- 14001
ports:
- '13001:13001'
command: game
volumes:
- ./storage/log/ch1/game1/:/app/log/
depends_on:
mysql:
condition: service_healthy
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ch1_game2:
image: ${GAME_IMAGE}
restart: on-failure
environment:
<<: *common-environment
GAME_HOSTNAME: ch1_game2
GAME_CHANNEL: 1
GAME_MARK_SERVER: 0
GAME_PORT: 13002
GAME_P2P_PORT: 14002
GAME_MAP_ALLOW: 41 44 45 46 109 62 64 65 66 71 104 301 351
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expose:
- 13002
- 14002
ports:
- '13002:13002'
command: game
volumes:
- ./storage/log/ch1/game2/:/app/log/
depends_on:
mysql:
condition: service_healthy
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# Game server (game99)
game99:
image: ${GAME_IMAGE}
restart: on-failure
environment:
<<: *common-environment
GAME_HOSTNAME: game99
GAME_CHANNEL: 99
GAME_MARK_SERVER: 0
GAME_PORT: 13099
GAME_P2P_PORT: 14099
GAME_MAP_ALLOW: 113 81 100 101 103 105 110 111 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183 200
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expose:
- 13099
- 14099
ports:
- '13099:13099'
command: game
volumes:
- ./storage/log/game99/:/app/log/
depends_on:
mysql:
condition: service_healthy