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79a4c46145
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Exynox | 79a4c46145 | |
Exynox | aa4795768f | |
Exynox | 8f48a6f442 | |
Exynox | 77b616f2dd | |
Exynox | 4df43fe375 |
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@ -0,0 +1,23 @@
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# MySQL settings
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MYSQL_HOST=mysql
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MYSQL_USER=root
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MYSQL_PASSWORD=metin2
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MYSQL_PORT=3306
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MYSQL_EXTERNAL_PORT=3306
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MYSQL_DB_ACCOUNT=account
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MYSQL_DB_PLAYER=player
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MYSQL_DB_COMMON=common
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MYSQL_DB_LOG=log
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# Global settings
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TEST_SERVER=0
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# DBCache settings
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DB_ADDR=db
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DB_PORT=15000
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# Game settings
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PUBLIC_IP=127.0.0.1
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GAME_IMAGE=git.old-metin2.com/metin2/server:nightly
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GAME_MAX_LEVEL=105
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GAME_MALL_URL=metin2.test/mall
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@ -1,2 +1,5 @@
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# Working copy of .env file
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.env
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# Storage directory
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storage/
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@ -0,0 +1,29 @@
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# The Metin2 Deployment Files
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The Old Metin2 Project aims at improving and maintaining the 2014 Metin2 game files up to modern standards. The goal is to archive the game as it was in order to preserve it for the future and enable nostalgic players to have a good time.
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For-profit usage of this material is certainly illegal without the proper licensing agreements and is hereby discouraged (not legal advice). Even so, the nature of this project is HIGHLY EXPERIMENTAL - bugs are to be expected for now.
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## Usage
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The deployment strategy for this project is based around Docker Compose. For now, no images are published, so building your own server image is required. Also, for now, you need to provide your own database schema.
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### Building the server image
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This process requires that you do the following steps on a Linux environment with Docker installed and running.
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Clone the Server project repository:
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```shell
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git clone https://git.old-metin2.com/metin2/server.git
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```
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Build the image:
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```shell
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cd server
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docker build -t metin2/server:test .
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```
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### Starting the server
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Clone this repository and open a terminal window in its root directory. Then, simply bring up the Compose project:
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```shell
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docker compose up -d
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```
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On the first run, you might need to connect to port 3306 with your favourite MySQL client (Navicat, DBeaver, phpMyAdmin etc.) and install a Metin2 database schema.
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@ -1,18 +0,0 @@
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CHANNEL: 1
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HOSTNAME: auth
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PUBLIC_IP: 127.0.0.1
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PORT: 11000
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P2P_PORT: 12000
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DB_ADDR: db
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DB_PORT: 15000
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PLAYER_SQL: mysql root metin2 account
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COMMON_SQL: mysql root metin2 common
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LOG_SQL: mysql root metin2 log
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TABLE_POSTFIX:
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PASSES_PER_SEC: 25
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PING_EVENT_SECOND_CYCLE: 180
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ADMINPAGE_PASSWORD: metin2adminpass
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ADMINPAGE_IP: 127.0.0.1
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AUTH_SERVER: master
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TRAFFIC_PROFILE:
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TEST_SERVER: 0
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@ -1,27 +0,0 @@
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CHANNEL: 1
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HOSTNAME: ch1_first
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PUBLIC_IP: 127.0.0.1
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PORT: 13000
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P2P_PORT: 14000
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DB_ADDR: db
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DB_PORT: 15000
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MAP_ALLOW: 1 4 5 6 3 23 43 112 107 67 68 72 208 302 304
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PLAYER_SQL: mysql root metin2 player
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COMMON_SQL: mysql root metin2 common
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LOG_SQL: mysql root metin2 log
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TABLE_POSTFIX:
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PASSES_PER_SEC: 25
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SAVE_EVENT_SECOND_CYCLE: 180
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PING_EVENT_SECOND_CYCLE: 180
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VIEW_RANGE: 8000
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CHECK_MULTIHACK: 0
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ADMINPAGE_PASSWORD: metin2adminpass
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ADMINPAGE_IP: 127.0.0.1
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SPEEDHACK_LIMIT_COUNT: 300
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SPEEDHACK_LIMIT_BONUS: 80
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PK_PROTECT_LEVEL: 15
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MALL_URL: google.com
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TRAFFIC_PROFILE:
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TEST_SERVER: 0
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MAX_LEVEL: 105
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MARK_SERVER: 1
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@ -1,26 +0,0 @@
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CHANNEL: 1
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HOSTNAME: ch1_game1
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PUBLIC_IP: 127.0.0.1
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PORT: 13001
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P2P_PORT: 14001
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DB_ADDR: db
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DB_PORT: 15000
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MAP_ALLOW: 21 24 25 26 108 61 63 69 70 73 216 217 303
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PLAYER_SQL: mysql root metin2 player
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COMMON_SQL: mysql root metin2 common
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LOG_SQL: mysql root metin2 log
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TABLE_POSTFIX:
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PASSES_PER_SEC: 25
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SAVE_EVENT_SECOND_CYCLE: 180
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PING_EVENT_SECOND_CYCLE: 180
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VIEW_RANGE: 8000
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CHECK_MULTIHACK: 0
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ADMINPAGE_PASSWORD: metin2adminpass
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ADMINPAGE_IP: 127.0.0.1
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SPEEDHACK_LIMIT_COUNT: 300
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SPEEDHACK_LIMIT_BONUS: 80
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PK_PROTECT_LEVEL: 15
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MALL_URL: google.com
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TRAFFIC_PROFILE:
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TEST_SERVER: 0
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MAX_LEVEL: 105
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@ -1,26 +0,0 @@
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CHANNEL: 1
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HOSTNAME: ch1_game2
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PUBLIC_IP: 127.0.0.1
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PORT: 13002
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P2P_PORT: 14002
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DB_ADDR: db
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DB_PORT: 15000
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MAP_ALLOW: 41 44 45 46 109 62 64 65 66 71 104 301 351
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PLAYER_SQL: mysql root metin2 player
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COMMON_SQL: mysql root metin2 common
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LOG_SQL: mysql root metin2 log
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TABLE_POSTFIX:
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PASSES_PER_SEC: 25
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SAVE_EVENT_SECOND_CYCLE: 180
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PING_EVENT_SECOND_CYCLE: 180
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VIEW_RANGE: 8000
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CHECK_MULTIHACK: 0
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ADMINPAGE_PASSWORD: metin2adminpass
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ADMINPAGE_IP: 127.0.0.1
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SPEEDHACK_LIMIT_COUNT: 300
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SPEEDHACK_LIMIT_BONUS: 80
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PK_PROTECT_LEVEL: 15
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MALL_URL: google.com
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TRAFFIC_PROFILE:
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TEST_SERVER: 0
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MAX_LEVEL: 105
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@ -1,19 +0,0 @@
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WELCOME_MSG = "DB Server has been started"
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SQL_ACCOUNT = "mysql account root metin2 0"
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SQL_PLAYER = "mysql player root metin2 0"
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SQL_COMMON = "mysql common root metin2 0"
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SQL_HOTBACKUP = "mysql hotbackup root metin2 0"
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TABLE_POSTFIX = ""
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BIND_PORT = 15000
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DB_SLEEP_MSEC = 10
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CLIENT_HEART_FPS = 10
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HASH_PLAYER_LIFE_SEC = 600
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BACKUP_LIMIT_SEC = 3600
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PLAYER_ID_START = 100
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PLAYER_DELETE_LEVEL_LIMIT = 70
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ITEM_ID_RANGE = 10000001 20000000
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TEST_SERVER = 0
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@ -1,26 +0,0 @@
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CHANNEL: 99
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HOSTNAME: game99
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PUBLIC_IP: 127.0.0.1
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PORT: 13099
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P2P_PORT: 14099
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DB_ADDR: db
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DB_PORT: 15000
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MAP_ALLOW: 113 81 100 101 103 105 110 111 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183 200
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PLAYER_SQL: mysql root metin2 player
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COMMON_SQL: mysql root metin2 common
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LOG_SQL: mysql root metin2 log
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TABLE_POSTFIX:
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PASSES_PER_SEC: 25
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SAVE_EVENT_SECOND_CYCLE: 180
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PING_EVENT_SECOND_CYCLE: 180
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VIEW_RANGE: 8000
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CHECK_MULTIHACK: 0
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ADMINPAGE_PASSWORD: metin2adminpass
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ADMINPAGE_IP: 127.0.0.1
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SPEEDHACK_LIMIT_COUNT: 300
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SPEEDHACK_LIMIT_BONUS: 80
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PK_PROTECT_LEVEL: 15
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MALL_URL: google.com
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TRAFFIC_PROFILE:
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TEST_SERVER: 0
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MAX_LEVEL: 105
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@ -1,34 +1,69 @@
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version: '3.3'
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x-environment:
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&common-environment
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MYSQL_HOST: ${MYSQL_HOST}
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MYSQL_USER: ${MYSQL_USER}
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MYSQL_PASSWORD: ${MYSQL_PASSWORD}
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MYSQL_PORT: ${MYSQL_PORT}
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MYSQL_DB_ACCOUNT: ${MYSQL_DB_ACCOUNT}
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MYSQL_DB_PLAYER: ${MYSQL_DB_PLAYER}
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MYSQL_DB_COMMON: ${MYSQL_DB_COMMON}
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MYSQL_DB_LOG: ${MYSQL_DB_LOG}
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TEST_SERVER: ${TEST_SERVER}
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DB_ADDR: ${DB_ADDR}
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DB_PORT: ${DB_PORT}
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PUBLIC_IP: ${PUBLIC_IP}
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GAME_MAX_LEVEL: ${GAME_MAX_LEVEL}
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GAME_MALL_URL: ${GAME_MALL_URL}
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services:
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# MySQL Database
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mysql:
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image: mysql:5.5
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restart: always
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restart: on-failure
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environment:
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# Password for root access
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MYSQL_ROOT_PASSWORD: 'metin2'
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ports:
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- '3306:3306'
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- '${MYSQL_EXTERNAL_PORT}:${MYSQL_PORT}'
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expose:
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- 3306
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- ${MYSQL_PORT}
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volumes:
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- ./storage/database/:/var/lib/mysql/
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healthcheck:
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test: ["CMD", 'mysqladmin', 'ping', '-h', 'localhost', '-u', 'root', '-p$$MYSQL_ROOT_PASSWORD' ]
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interval: 10s
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timeout: 5s
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retries: 5
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# DBCache Server
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db:
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image: metin2/server:test
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restart: always
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image: ${GAME_IMAGE}
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restart: on-failure
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environment: *common-environment
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expose:
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- 15000
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- ${DB_PORT}
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command: db
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volumes:
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- ./config/db.txt:/app/conf.txt
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- ./storage/log/db/:/app/log/
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depends_on:
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mysql:
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condition: service_healthy
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# Auth server
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auth:
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image: metin2/server:test
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restart: always
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image: ${GAME_IMAGE}
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restart: on-failure
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environment:
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<<: *common-environment
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MYSQL_DB_PLAYER: ${MYSQL_DB_ACCOUNT}
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GAME_HOSTNAME: auth
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GAME_CHANNEL: 1
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GAME_AUTH_SERVER: master
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GAME_PORT: 11000
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GAME_P2P_PORT: 12000
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expose:
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- 11000
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- 12000
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- '11000:11000'
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command: game
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volumes:
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- ./config/auth.txt:/app/CONFIG
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- ./storage/log/auth/:/app/log/
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depends_on:
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mysql:
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condition: service_healthy
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# Game server (CH1)
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ch1_first:
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image: metin2/server:test
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restart: always
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image: ${GAME_IMAGE}
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restart: on-failure
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environment:
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<<: *common-environment
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GAME_HOSTNAME: ch1_first
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GAME_CHANNEL: 1
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GAME_MARK_SERVER: 1
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GAME_PORT: 13000
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GAME_P2P_PORT: 14000
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GAME_MAP_ALLOW: 1 4 5 6 3 23 43 112 107 67 68 72 208 302 304
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expose:
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- 13000
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- 14000
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- '13000:13000'
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command: game
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volumes:
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- ./config/ch1/first.txt:/app/CONFIG
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- ./storage/log/ch1/first/:/app/log/
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- ./storage/mark/:/app/mark/
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depends_on:
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mysql:
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condition: service_healthy
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ch1_game1:
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image: metin2/server:test
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restart: always
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image: ${GAME_IMAGE}
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restart: on-failure
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environment:
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<<: *common-environment
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GAME_HOSTNAME: ch1_game1
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GAME_CHANNEL: 1
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GAME_MARK_SERVER: 0
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GAME_PORT: 13001
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GAME_P2P_PORT: 14001
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GAME_MAP_ALLOW: 21 24 25 26 108 61 63 69 70 73 216 217 303
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expose:
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- 13001
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- 14001
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- '13001:13001'
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command: game
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volumes:
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- ./config/ch1/game1.txt:/app/CONFIG
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- ./storage/log/ch1/game1/:/app/log/
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depends_on:
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mysql:
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condition: service_healthy
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ch1_game2:
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image: metin2/server:test
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restart: always
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image: ${GAME_IMAGE}
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restart: on-failure
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environment:
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<<: *common-environment
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GAME_HOSTNAME: ch1_game2
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GAME_CHANNEL: 1
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GAME_MARK_SERVER: 0
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GAME_PORT: 13002
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GAME_P2P_PORT: 14002
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GAME_MAP_ALLOW: 41 44 45 46 109 62 64 65 66 71 104 301 351
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expose:
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- 13002
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- 14002
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@ -77,13 +142,23 @@ services:
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- '13002:13002'
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command: game
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volumes:
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- ./config/ch1/game2.txt:/app/CONFIG
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- ./storage/log/ch1/game2/:/app/log/
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depends_on:
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mysql:
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condition: service_healthy
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# Game server (game99)
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game99:
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image: metin2/server:test
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restart: always
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image: ${GAME_IMAGE}
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restart: on-failure
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environment:
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<<: *common-environment
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GAME_HOSTNAME: game99
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GAME_CHANNEL: 99
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GAME_MARK_SERVER: 0
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GAME_PORT: 13099
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GAME_P2P_PORT: 14099
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GAME_MAP_ALLOW: 113 81 100 101 103 105 110 111 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183 200
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expose:
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- 13099
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- 14099
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@ -91,5 +166,7 @@ services:
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- '13099:13099'
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command: game
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volumes:
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- ./config/game99.txt:/app/CONFIG
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- ./storage/log/game99/:/app/log/
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depends_on:
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mysql:
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condition: service_healthy
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||||
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Reference in New Issue