server/gamefiles/data/monster/red_dragon/24.msa

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ScriptType MotionData
MotionFileName "d:\ymir work\monster2\red_dragon\24.GR2"
MotionDuration 2.0000
Accumulation 0.0000 0.0000 0.0000
Group MotionEventData
{
MotionEventDataCount 4
Group Event00
{
MotionEventType 1
StartingTime 0.238443
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 Head"
FollowingEnable 1
EffectFileName "d:/ymir work/monster2/blue_dragon/water_breathe01.mse"
EffectPosition 0.000000 -30.000000 -50.000000
}
Group Event01
{
MotionEventType 4
StartingTime 0.296837
DuringTime 0.200000
EnableHitProcess 0
AttackType 0
HittingType 2
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 800.000000
Position 0.000000 0.000000 0.000000
}
}
Group Event02
{
MotionEventType 1
StartingTime 0.282238
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 1
EffectFileName "d:/ymir work/monster2/blue_dragon/water_breathe01_d.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event03
{
MotionEventType 1
StartingTime 0.000000
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 Head"
FollowingEnable 1
EffectFileName "d:/ymir work/monster2/blue_dragon/water_breathe01_making.mse"
EffectPosition 0.000000 -10.000000 -50.000000
}
}