server/gamefiles/data/monster/ch_magician/skipia_fire.mse

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BoundingSphereRadius 50.000000
BoundingSpherePosition 0.000000 0.000000 0.000000
Group Particle
{
StartTime 0.000000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 0.000000
}
Group EmitterProperty
{
MaxEmissionCount 15
CycleLength 1.000000
CycleLoopEnable 0
LoopCount 0
EmitterShape 0
EmitterAdvancedType 0
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.000000 0.000000 0.000000
List TimeEventEmittingSize
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List TimeEventEmittingAngularVelocity
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List TimeEventEmittingDirectionX
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List TimeEventEmittingDirectionY
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List TimeEventEmittingDirectionZ
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List TimeEventEmittingVelocity
{
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List TimeEventEmissionCountPerSecond
{
0.000000 15.000000
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List TimeEventLifeTime
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List TimeEventSizeX
{
0.000000 75.000000
3.000000 100.000000
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List TimeEventSizeY
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3.000000 100.000000
}
}
Group ParticleProperty
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 3
RotationSpeed 100.000000
RotationRandomStartingBegin 0
RotationRandomStartingEnd 0
AttachEnable 1
StretchEnable 0
TexAniType 0
TexAniDelay 0.029000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
0.000000 0.000000
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.000000 0.659794
0.360000 0.288660
1.000000 1.000000
}
List TimeEventScaleY
{
0.000000 0.649485
0.382857 0.257732
1.000000 1.000000
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List TimeEventColorRed
{
0.000000 1.000000
0.592308 1.000000
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List TimeEventColorGreen
{
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0.592308 0.533333
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List TimeEventColorBlue
{
0.000000 0.686275
0.592308 0.290196
}
List TimeEventAlpha
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0.000000 0.710000
1.000000 0.000000
}
List TimeEventRotation
{
0.000000 0.000000
}
List TextureFiles
{
"flame.dds"
}
}
}