128 lines
5.2 KiB
Plaintext
128 lines
5.2 KiB
Plaintext
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quest change_empire begin
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state start begin
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when 20090.chat.gameforge.change_empire._10_npcChat with game.get_event_flag("c_e") >0 begin
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local count = pc.get_change_empire_count() ;
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if count >= 1 then
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say(gameforge.change_empire._20_say)
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return
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end
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say_title(gameforge.change_empire._10_npcChat)
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say(gameforge.change_empire._30_say)
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local s = select(gameforge.locale.guild.yes, gameforge.locale.cancel)
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if s == 1 then
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change_empire.move_pc()
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end
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end
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when 71054.use begin
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say_title(gameforge.change_empire._10_npcChat)
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say(gameforge.change_empire._40_say)
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if get_time() < pc.getqf("next_use_time") then
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say_title(gameforge.change_empire._50_sayTitle)
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say_reward(gameforge.change_empire._60_sayReward)
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if pc.is_gm() then
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say(gameforge.change_empire._70_say)
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local s = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if s == 1 then
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say(gameforge.change_empire._80_say)
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pc.setqf("next_use_time", 0)
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end
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end
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return
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end
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if change_empire.move_pc() == true then
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pc.setqf("next_use_time", get_time() + 86400 * 7)
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end
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end
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function move_pc()
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if pc.is_engaged() then
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say_title(gameforge.change_empire._50_sayTitle)
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say_reward(gameforge.change_empire._90_sayReward)
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say(gameforge.change_empire._100_say)
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return false
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end
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if pc.is_married() then
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say_title(gameforge.change_empire._50_sayTitle)
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say_reward(gameforge.change_empire._90_sayReward)
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say(gameforge.change_empire._110_say)
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return false
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end
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if pc.is_polymorphed() then
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say_title(gameforge.change_empire._50_sayTitle)
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say_reward(gameforge.change_empire._120_sayReward)
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say(gameforge.change_empire._130_say)
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return false
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end
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if pc.has_guild() then
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say_title(gameforge.change_empire._50_sayTitle)
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say_reward(gameforge.change_empire._140_sayReward)
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say(gameforge.change_empire._150_say)
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return false
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end
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if pc.money < 500000 then
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say_title(gameforge.change_empire._50_sayTitle)
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say_reward(gameforge.change_empire._160_sayReward)
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say(gameforge.change_empire._170_say)
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return false
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end
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say(gameforge.change_empire._180_say)
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local s = select ( gameforge.change_empire._190_select, gameforge.change_empire._200_select, gameforge.change_empire._205_select, gameforge.locale.cancel)
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if 4 == s then
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return false
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end
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say_reward(gameforge.change_empire._210_sayReward)
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local a = select(gameforge.locale.guild.yes, gameforge.locale.cancel)
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if 2 == a then
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return false
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end
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local ret = pc.change_empire(s)
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local oldempire = pc.get_empire()
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if ret == 999 then
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say_title(gameforge.change_empire._220_sayTitle)
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say_reward(gameforge.change_empire._230_sayReward)
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pc.change_gold(-500000)
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pc.remove_item(71054) ;
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char_log(0, "CHANGE_EMPIRE",string.format(gameforge.change_empire._240_stringFormat, oldempire, s))
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return true
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else
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if ret == 1 then
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say(gameforge.change_empire._250_say)
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elseif ret == 2 then
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say(gameforge.change_empire._260_say)
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elseif ret == 3 then
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say(gameforge.change_empire._270_say)
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end
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end
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return false
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end
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end
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end
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