server/gamefiles/locale/english/quest/subquest_26.quest

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quest subquest_26 begin
state start begin
when login or levelup with pc.level >= 57 and pc.level <= 59 begin
set_state(information)
end
end
state information begin
when letter begin
local v=find_npc_by_vnum(9005)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_26._10_targetVid)
end
end
when __TARGET__.target.click or 9005.chat.gameforge.subquest_26._20_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.subquest_26._30_sayTitle)
say(gameforge.subquest_26._40_say)
wait()
say_title(gameforge.subquest_26._30_sayTitle)
say(gameforge.subquest_26._50_say)
local s= select(gameforge.subquest_26._60_select, gameforge.subquest_26._70_select)
if 2==s then
say(gameforge.subquest_26._80_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_26._30_sayTitle)
say(gameforge.subquest_26._90_say)
return
end
say_title(gameforge.subquest_26._30_sayTitle)
say(gameforge.subquest_26._100_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_26._30_sayTitle)
say(gameforge.subquest_26._110_say)
set_state(ask_okgu)
end
end
state ask_okgu begin
when letter begin
send_letter(gameforge.subquest_26._120_sendLetter)
local v=find_npc_by_vnum(20008)
if 0==v then
else
target.vid("__TARGET1__", v, gameforge.subquest_26._130_targetVid)
end
end
when info or button begin
say_title(gameforge.subquest_26._140_sayTitle)
say(gameforge.subquest_26._150_say)
end
when __TARGET1__.target.click or 20008.chat.gameforge.subquest_26._160_npcChat begin
target.delete("__TARGET1__")
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._170_say)
wait("")
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._180_say)
local s= select(gameforge.subquest_26._190_select, gameforge.subquest_26._200_select)
if 2==s then
say(gameforge.subquest_26._210_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._220_say)
return
end
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._230_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._240_say)
set_state(accept)
end
end
state accept begin
when letter begin
if pc.count_item(30116)>0 then
send_letter(gameforge.subquest_26._250_sendLetter)
local v=find_npc_by_vnum(20008)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_26._260_targetVid)
end
return
end
send_letter(gameforge.subquest_26._270_sendLetter)
end
when info or button begin
if pc.count_item(30116)>0 then
say_title(gameforge.subquest_26._250_sendLetter)
say(gameforge.subquest_26._280_say)
return
end
say_title(gameforge.subquest_26._290_sayTitle)
say(gameforge.subquest_26._300_say)
end
when 20008.chat.gameforge.subquest_26._310_npcChat with pc.getqf("frog_done")==1 begin
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._320_say)
local s= select(gameforge.subquest_26._330_select, gameforge.find_brother_article._170_select)
if 2==s then
say(gameforge.subquest_26._80_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._340_say)
return
end
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._350_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._360_say)
end
when 1302.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30116")==0 then
pc.give_item2(30116, 1)
if pc.count_item("30116")>=1 then
local v=find_npc_by_vnum(20008)
if 0 != v then
target.vid("__TARGET__",v, gameforge.subquest_26._370_targetVid)
end
end
end
end
when __TARGET__.target.click or 20008.chat.gameforge.subquest_26._250_sendLetter with pc.count_item(30116)>=1 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._380_say)
wait()
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_26._390_say)
pc.remove_item(30116,1)
say_reward(gameforge.subquest_26._400_sayReward)
pc.change_money(50000)
say_reward(gameforge.subquest_26._410_sayReward)
pc.give_exp2(5000000)
clear_letter()
set_state(COMPLETE)
end
end
state __GIVEUP__ begin
end
state COMPLETE begin
when enter begin
q.done()
end
end
end