Fixed sectree not found while loading guild buildings
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8579828ca6
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0101618d89
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@ -815,6 +815,11 @@ CLand * CManager::FindLandByGuild(DWORD GID)
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bool CManager::LoadObject(TObject * pTable, bool isBoot) // from DB
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bool CManager::LoadObject(TObject * pTable, bool isBoot) // from DB
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{
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{
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// Skip loading if the target map is not available on this core
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// Source: https://metin2.dev/topic/23614-solving-a-very-old-problem-what-most-people-ignore/#comment-163073
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if (!map_allow_find(pTable->lMapIndex))
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return false;
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CLand * pkLand = FindLand(pTable->dwLandID);
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CLand * pkLand = FindLand(pTable->dwLandID);
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if (!pkLand)
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if (!pkLand)
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