diff --git a/src/game/src/char_item.cpp b/src/game/src/char_item.cpp index 0e62d34..995a8ee 100644 --- a/src/game/src/char_item.cpp +++ b/src/game/src/char_item.cpp @@ -5265,8 +5265,8 @@ bool CHARACTER::DropGold(int gold) if (gold > 1000) // 천원 이상만 기록한다. LogManager::instance().CharLog(this, gold, "DROP_GOLD", ""); - item->StartDestroyEvent(60); - ChatPacket(CHAT_TYPE_INFO, LC_TEXT("The dropped item will vanish in %d minutes."), 1); + item->StartDestroyEvent(150); + ChatPacket(CHAT_TYPE_INFO, LC_TEXT("The dropped item will vanish in %d minutes."), 150/60); } Save();