Removed Boost dependency, changed MySQL library to MariaDB

This commit is contained in:
Exynox 2024-10-12 08:59:16 +03:00
parent 7cc9550efc
commit d4fa88b7e2
32 changed files with 117 additions and 260 deletions

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@ -2,6 +2,10 @@
cmake-build-debug/
cmake-build-release/
# IDE folders
.vscode/
.idea/
# Dockerfile (in order to allow changes without rebuilding)
Dockerfile

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@ -17,7 +17,7 @@ ENV VCPKG_FORCE_SYSTEM_BINARIES=1
# Install vcpkg and the required libraries
RUN git clone https://github.com/Microsoft/vcpkg.git
RUN bash ./vcpkg/bootstrap-vcpkg.sh
RUN ./vcpkg/vcpkg install boost-system cryptopp effolkronium-random libmysql libevent lzo fmt spdlog argon2
RUN ./vcpkg/vcpkg install cryptopp effolkronium-random libmariadb libevent lzo fmt spdlog argon2
COPY . .

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@ -7,14 +7,34 @@ For-profit usage of this material is certainly illegal without the proper
licensing agreements and is hereby discouraged (not legal advice). Even so, the
nature of this project is HIGHLY EXPERIMENTAL - bugs are to be expected for now.
## 1. Building and usage
### A. Use Docker to instantly bring up a server (recommended)
## 1. Usage
We aim to provide Docker images which _just work_ for your convenience.
A Docker Compose project is maintained in the [Deployment project](https://git.old-metin2.com/metin2/deploy).
Please head over there for further instructions.
### B. Build the binaries yourself (for advanced users)
## 2. Building
### A. Building Docker images
#### Building a Docker image from the repository
In order to build a local Docker image on your local architecture, just build the
provided Dockerfile in this project:
```shell
docker build -t metin2/server:test --provenance=false .
```
#### Publishing a multiplatform Docker image manually
This command is reserved only for repository maintainers in order to publish
new Docker images for public use with the Deployment project.
**WARNING:** Using WSL for building might lead to QEMU segmentation fault issues;
this can be worked around by using `binfmt` and `qemu-user-static` as described
[here](https://github.com/docker/buildx/issues/1170#issuecomment-1159350550).
```shell
docker build --push -t git.old-metin2.com/metin2/server:<IMAGE-TAG-HERE> --platform linux/amd64,linux/arm64 --provenance=false .
```
### B. Building the binaries yourself (for advanced users)
_Sadly, we're unable to provide hand-holding services. You should have some C++ development experience
going forward with this route._
@ -23,6 +43,7 @@ variety. This project is also compatible with WSL, even though WSL can be buggy
at times. FreeBSD/Windows compatibility is untested and unsupported for the
time being - there are other projects out there if that's what you want.
#### Setting up the requirements
On your Linux box, install the dependencies for `vcpkg` and the other libraries
we're going to install.
```shell
@ -39,18 +60,21 @@ Install `vcpkg` according to the [latest instructions](https://vcpkg.io/en/getti
Build and install the required libraries:
```shell
vcpkg install boost-system cryptopp effolkronium-random libmysql libevent lzo fmt spdlog argon2
vcpkg install cryptopp effolkronium-random libmariadb libevent lzo fmt spdlog argon2
```
Then, it's time to build your binaries. Your commands should look along the lines of:
#### Building the binaries
Instead of building the binaries directly from the CLI, we recommend using an IDE, since
you're probably doing some kind of development anyway. See the "Development" section for more information on that.
If you decide do build from the command line, make sure to find the right path for `vcpkg.cmake` and run the following:
```shell
mkdir build/
cd build && cmake -DCMAKE_TOOLCHAIN_FILE=/path/to/vcpkg/scripts/buildsystems/vcpkg.cmake ..
make -j $(nproc)
```
If everything goes right, you should now have compiled binaries you should just be able to use
as a drop-in replacement for your BSD binaries in your favourite serverfiles.
If everything goes right, you should now have compiled binaries in the `build/` directory.
## 2. Development
The preferred IDE in order to develop and debug the server is [CLion](https://www.jetbrains.com/clion/),
@ -103,7 +127,6 @@ This is a very serious security risk and one of the reasons this project is stil
## 5. Further plans
- Migrate `db.conf` and `game.conf` to a modern dotenv-like format, which would enable pretty nice Docker images.
- Add a health check to the Docker image.
- Use the [fmt](https://fmt.dev/latest/index.html) library for safe and modern string formatting.
- Handle kernel signals (SIGTERM, SIGHUP etc.) for gracefully shutting down the game server.
- Improve memory safety.

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@ -20,23 +20,19 @@ endif()
# Treat char variables as signed, especially useful for ARM builds
target_compile_options(${PROJECT_NAME} PUBLIC -fsigned-char)
# Find dependencies
# Find and link dependencies
#
# vcpkg dependencies
#
# Boost
find_package(Boost COMPONENTS system REQUIRED)
target_link_libraries (${PROJECT_NAME} PRIVATE Boost::boost Boost::system)
# Libevent
find_package(Libevent CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE libevent::core libevent::extra libevent::pthreads)
target_link_libraries(${PROJECT_NAME} libevent::core libevent::extra libevent::pthreads)
# effolkronium/random
find_package(effolkronium_random CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE effolkronium_random)
target_link_libraries(${PROJECT_NAME} effolkronium_random)
#
# System-provided dependencies
@ -45,9 +41,9 @@ target_link_libraries(${PROJECT_NAME} PRIVATE effolkronium_random)
# Pthreads
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE Threads::Threads)
target_link_libraries(${PROJECT_NAME} Threads::Threads)
# LibBSD
target_link_libraries(${PROJECT_NAME} PRIVATE bsd)
target_link_libraries(${PROJECT_NAME} bsd)
target_link_libraries(${PROJECT_NAME} PRIVATE libpoly libsql libthecore)
target_link_libraries(${PROJECT_NAME} libpoly libsql libthecore)

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@ -20,15 +20,15 @@ endif()
# Treat char variables as signed, especially useful for ARM builds
target_compile_options(${PROJECT_NAME} PUBLIC -fsigned-char)
# Find dependencies
# Find and link dependencies
#
# vcpkg dependencies
#
# MySQL
find_package(unofficial-libmysql REQUIRED)
target_link_libraries(${PROJECT_NAME} unofficial::libmysql::libmysql)
# MariaDB
find_package(unofficial-libmariadb REQUIRED)
target_link_libraries(${PROJECT_NAME} unofficial::libmariadb)
# Argon2
find_package(unofficial-argon2 CONFIG REQUIRED)
@ -38,10 +38,6 @@ target_link_libraries(${PROJECT_NAME} unofficial::argon2::libargon2)
find_package(cryptopp CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} cryptopp::cryptopp)
# Boost
find_package(Boost REQUIRED)
target_link_libraries (${PROJECT_NAME} Boost::boost)
# Libevent
find_package(Libevent CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} libevent::core libevent::extra libevent::pthreads)

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@ -9,7 +9,6 @@
#include "dragon_soul_table.h"
#include "log.h"
#include "DragonSoul.h"
#include <boost/lexical_cast.hpp>
typedef std::vector <std::string> TTokenVector;
@ -389,7 +388,7 @@ bool DSManager::ExtractDragonHeart(LPCHARACTER ch, LPITEM pItem, LPITEM pExtract
pDH->SetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX, iCharge);
ch->AutoGiveItem(pDH, true);
std::string s = boost::lexical_cast <std::string> (iCharge);
std::string s = std::to_string(iCharge);
s += "%s";
LogManager::instance().ItemLog(ch, pItem, "DS_HEART_EXTRACT_SUCCESS", s.c_str());
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Dragon Stone remaining duration has been extracted."));

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@ -1,7 +1,6 @@
#ifndef IFILEMONITOR_INCLUDED
#define IFILEMONITOR_INCLUDED
//#include <boost/function.hpp>
#include <unordered_map>
enum eFileUpdatedOptions

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@ -1,31 +1,13 @@
#include "stdafx.h"
#ifndef DEBUG_ALLOC
#include <boost/pool/object_pool.hpp>
#endif
#include "affect.h"
#ifndef DEBUG_ALLOC
boost::object_pool<CAffect> affect_pool;
#endif
CAffect* CAffect::Acquire()
{
#ifndef DEBUG_ALLOC
return affect_pool.malloc();
#else
return M2_NEW CAffect;
#endif
}
void CAffect::Release(CAffect* p)
{
#ifndef DEBUG_ALLOC
affect_pool.free(p);
#else
M2_DELETE(p);
#endif
}

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@ -10,7 +10,6 @@
#include "item_manager.h"
#include "log.h"
#include "db.h"
#include <boost/bind.hpp>
#include "item.h"
#include "desc_client.h"
#include <common/tables.h>

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@ -4244,7 +4244,7 @@ bool CHARACTER::RequestToParty(LPCHARACTER leader)
void CHARACTER::DenyToParty(LPCHARACTER member)
{
SPDLOG_DEBUG("DenyToParty {} member {} {}", GetName(), member->GetName(), (void*) get_pointer(member->m_pkPartyRequestEvent));
SPDLOG_DEBUG("DenyToParty {} member {} {}", GetName(), member->GetName(), (void*) member->m_pkPartyRequestEvent.get());
if (!member->m_pkPartyRequestEvent)
return;
@ -4270,7 +4270,7 @@ void CHARACTER::DenyToParty(LPCHARACTER member)
void CHARACTER::AcceptToParty(LPCHARACTER member)
{
SPDLOG_DEBUG("AcceptToParty {} member {} {}", GetName(), member->GetName(), (void*) get_pointer(member->m_pkPartyRequestEvent));
SPDLOG_DEBUG("AcceptToParty {} member {} {}", GetName(), member->GetName(), (void*) member->m_pkPartyRequestEvent.get());
if (!member->m_pkPartyRequestEvent)
return;

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@ -160,7 +160,7 @@ void CHARACTER::StartAffectEvent()
char_event_info* info = AllocEventInfo<char_event_info>();
info->ch = this;
m_pkAffectEvent = event_create(affect_event, info, passes_per_sec);
SPDLOG_DEBUG("StartAffectEvent {} {} {}", GetName(), (void*) this, (void*) get_pointer(m_pkAffectEvent));
SPDLOG_DEBUG("StartAffectEvent {} {} {}", GetName(), (void*) this, (void*) m_pkAffectEvent.get());
}
void CHARACTER::ClearAffect(bool bSave)

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@ -1420,7 +1420,7 @@ void CHARACTER::Dead(LPCHARACTER pkKiller, bool bImmediateDead)
{
if (m_pkDeadEvent)
{
SPDLOG_DEBUG("DEAD_EVENT_CANCEL: {} {} {}", GetName(), (void*) this, (void*) get_pointer(m_pkDeadEvent));
SPDLOG_DEBUG("DEAD_EVENT_CANCEL: {} {} {}", GetName(), (void*) this, (void*) m_pkDeadEvent.get());
event_cancel(&m_pkDeadEvent);
}
@ -1456,7 +1456,7 @@ void CHARACTER::Dead(LPCHARACTER pkKiller, bool bImmediateDead)
}
}
SPDLOG_DEBUG("DEAD_EVENT_CREATE: {} {} {}", GetName(), (void*) this, (void*) get_pointer(m_pkDeadEvent));
SPDLOG_DEBUG("DEAD_EVENT_CREATE: {} {} {}", GetName(), (void*) this, (void*) m_pkDeadEvent.get());
}
if (m_pkExchange != NULL)

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@ -16,10 +16,6 @@
#include "questlua.h"
#include "locale_service.h"
#ifndef __GNUC__
#include <boost/bind.hpp>
#endif
CHARACTER_MANAGER::CHARACTER_MANAGER() :
m_iVIDCount(0),
m_pkChrSelectedStone(NULL),
@ -646,9 +642,7 @@ struct FuncUpdateAndResetChatCounter
void CHARACTER_MANAGER::Update(int iPulse)
{
using namespace std;
#ifdef __GNUC__
using namespace __gnu_cxx;
#endif
BeginPendingDestroy();
@ -659,11 +653,7 @@ void CHARACTER_MANAGER::Update(int iPulse)
// 컨테이너 복사
CHARACTER_VECTOR v;
v.reserve(m_map_pkPCChr.size());
#ifdef __GNUC__
transform(m_map_pkPCChr.begin(), m_map_pkPCChr.end(), back_inserter(v), select2nd<NAME_MAP::value_type>());
#else
transform(m_map_pkPCChr.begin(), m_map_pkPCChr.end(), back_inserter(v), boost::bind(&NAME_MAP::value_type::second, _1));
#endif
if (0 == (iPulse % PASSES_PER_SEC(5)))
{
@ -686,11 +676,8 @@ void CHARACTER_MANAGER::Update(int iPulse)
{
CHARACTER_VECTOR v;
v.reserve(m_set_pkChrState.size());
#ifdef __GNUC__
transform(m_set_pkChrState.begin(), m_set_pkChrState.end(), back_inserter(v), identity<CHARACTER_SET::value_type>());
#else
v.insert(v.end(), m_set_pkChrState.begin(), m_set_pkChrState.end());
#endif
for_each(v.begin(), v.end(), bind2nd(mem_fun(&CHARACTER::UpdateStateMachine), iPulse));
}
}
@ -1029,16 +1016,10 @@ void CHARACTER_MANAGER::FlushPendingDestroy()
CharacterVectorInteractor::CharacterVectorInteractor(const CHARACTER_SET & r)
{
using namespace std;
#ifdef __GNUC__
using namespace __gnu_cxx;
#endif
reserve(r.size());
#ifdef __GNUC__
transform(r.begin(), r.end(), back_inserter(*this), identity<CHARACTER_SET::value_type>());
#else
insert(end(), r.begin(), r.end());
#endif
if (CHARACTER_MANAGER::instance().BeginPendingDestroy())
m_bMyBegin = true;

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@ -3,7 +3,7 @@
#include "group_text_parse_tree.h"
#include "dragon_soul_table.h"
#include "item_manager.h"
#include <boost/lexical_cast.hpp>
const std::string g_astGradeName[] =
{
"grade_normal",
@ -789,7 +789,7 @@ bool DragonSoulTable::GetRefineStrengthValues(BYTE ds_type, BYTE material_type,
stDragonSoulName.c_str(), g_astMaterialName[material_type].c_str());
return false;
}
std::string stStrengthIdx = boost::lexical_cast <std::string> ((int)strength_idx);
std::string stStrengthIdx = std::to_string((int)strength_idx);
if (!m_pRefineStrengthTableNode->GetGroupValue(stDragonSoulName, g_astMaterialName[material_type], stStrengthIdx, prob))
{

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@ -30,7 +30,7 @@ LPEVENT event_create_ex(TEVENTFUNC func, event_info_data* info, int when)
#ifdef M2_USE_POOL
new_event = event_pool.Construct();
#else
new_event = M2_NEW event;
new_event = std::make_shared<event>();
#endif
assert(NULL != new_event);
@ -136,7 +136,7 @@ int event_process(int pulse)
}
else
{
new_time = (the_event->func) (get_pointer(the_event), processing_time);
new_time = (the_event->func) (the_event, processing_time);
if (new_time <= 0 || the_event->is_force_to_end)
{
@ -201,17 +201,3 @@ int event_count()
{
return cxx_q.Size();
}
void intrusive_ptr_add_ref(EVENT* p) {
++(p->ref_count);
}
void intrusive_ptr_release(EVENT* p) {
if ( --(p->ref_count) == 0 ) {
#ifdef M2_USE_POOL
event_pool.Destroy(p);
#else
M2_DELETE(p);
#endif
}
}

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@ -4,10 +4,9 @@
*
* Author: (aka. , Cronan), (aka. myevan, )
*/
#ifndef __INC_LIBTHECORE_EVENT_H__
#define __INC_LIBTHECORE_EVENT_H__
#pragma once
#include <boost/intrusive_ptr.hpp>
#include <memory>
#ifdef M2_USE_POOL
#include "pool.h"
@ -34,7 +33,7 @@ private:
};
typedef struct event EVENT;
typedef boost::intrusive_ptr<EVENT> LPEVENT;
typedef std::shared_ptr<EVENT> LPEVENT;
typedef int (*TEVENTFUNC) (LPEVENT event, int processing_time);
#define EVENTFUNC(name) int (name) (LPEVENT event, int processing_time)
@ -63,9 +62,6 @@ struct event
size_t ref_count;
};
extern void intrusive_ptr_add_ref(EVENT* p);
extern void intrusive_ptr_release(EVENT* p);
template<class T> // T should be a subclass of event_info_data
T* AllocEventInfo() {
#ifdef M2_USE_POOL
@ -89,5 +85,3 @@ extern void event_set_verbose(int level);
extern event_info_data* FindEventInfo(DWORD dwID);
extern event_info_data* event_info(LPEVENT event);
#endif

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@ -1,82 +0,0 @@
#ifndef _FIFO_ALLOCATOR_H_
#define _FIFO_ALLOCATOR_H_
#include <deque>
#ifdef __GNUC__
#include <tr1/unordered_map>
#define std std::tr1
#else
#include <unordered_map>
#define std boost
#endif
// Allocator implementation detail with simple FIFO grow-only pool.
// It relies on default CRT malloc/free.
class FifoAllocator {
public:
FifoAllocator() {}
~FifoAllocator() {}
void SetUp() {}
void TearDown() {
CleanUp(); // deallocate pooled blocks
}
void* Alloc(size_t size) {
void* p = NULL;
PoolType& pool = pool_map_[size];
if (pool.size() < kWatermark) {
p = ::malloc(size);
} else {
p = pool.front();
pool.pop_front();
}
if (p != NULL) {
alloc_map_[p] = size;
}
return p;
}
void Free(void* p) {
if (p == NULL) {
return;
}
AllocMapType::iterator it = alloc_map_.find(p);
if (it == alloc_map_.end()) {
return;
}
size_t size = it->second;
alloc_map_.erase(it);
PoolMapType::iterator it2 = pool_map_.find(size);
if (it2 == pool_map_.end()) {
return;
}
PoolType& pool = it2->second;
pool.push_back(p);
}
private:
void CleanUp() {
PoolMapType::iterator it = pool_map_.begin(), end = pool_map_.end();
for ( ; it != end; ++it) {
PoolType& pool = it->second;
PoolType::iterator it2 = pool.begin(), end2 = pool.end();
for ( ; it2 != end2; ++it2) {
::free(*it2);
}
pool.clear();
}
pool_map_.clear();
}
typedef std::deque<void*> PoolType;
typedef std::unordered_map<size_t, PoolType> PoolMapType;
typedef std::unordered_map<void*, size_t> AllocMapType;
static const size_t kWatermark = 4; // FIFO enforcement level
PoolMapType pool_map_;
AllocMapType alloc_map_;
};
#endif // _FIFO_ALLOCATOR_H_

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@ -247,7 +247,7 @@ EVENTFUNC(horse_stamina_consume_event)
}
hr->CheckHorseHealthDropTime();
SPDLOG_DEBUG("HORSE STAMINA - {}", (void*) get_pointer(event));
SPDLOG_DEBUG("HORSE STAMINA - {}", (void*) event.get());
return delta;
}
@ -278,7 +278,7 @@ EVENTFUNC(horse_stamina_regen_event)
}
hr->CheckHorseHealthDropTime();
SPDLOG_DEBUG("HORSE STAMINA + {}", (void*) get_pointer(event));
SPDLOG_DEBUG("HORSE STAMINA + {}", (void*) event.get());
return delta;
@ -292,7 +292,7 @@ void CHorseRider::StartStaminaConsumeEvent()
if (GetHorseHealth() <= 0)
return;
SPDLOG_DEBUG("HORSE STAMINA REGEN EVENT CANCEL {}", (void*) get_pointer(m_eventStaminaRegen));
SPDLOG_DEBUG("HORSE STAMINA REGEN EVENT CANCEL {}", (void*) m_eventStaminaRegen.get());
event_cancel(&m_eventStaminaRegen);
if (m_eventStaminaConsume)
@ -302,7 +302,7 @@ void CHorseRider::StartStaminaConsumeEvent()
info->hr = this;
m_eventStaminaConsume = event_create(horse_stamina_consume_event, info, PASSES_PER_SEC(HORSE_STAMINA_CONSUME_INTERVAL));
SPDLOG_DEBUG("HORSE STAMINA CONSUME EVENT CREATE {}", (void*) get_pointer(m_eventStaminaConsume));
SPDLOG_DEBUG("HORSE STAMINA CONSUME EVENT CREATE {}", (void*) m_eventStaminaConsume.get());
}
void CHorseRider::StartStaminaRegenEvent()
@ -313,7 +313,7 @@ void CHorseRider::StartStaminaRegenEvent()
if (GetHorseHealth() <= 0)
return;
SPDLOG_DEBUG("HORSE STAMINA CONSUME EVENT CANCEL {}", (void*) get_pointer(m_eventStaminaConsume));
SPDLOG_DEBUG("HORSE STAMINA CONSUME EVENT CANCEL {}", (void*) m_eventStaminaConsume.get());
event_cancel(&m_eventStaminaConsume);
if (m_eventStaminaRegen)
@ -323,7 +323,7 @@ void CHorseRider::StartStaminaRegenEvent()
info->hr = this;
m_eventStaminaRegen = event_create(horse_stamina_regen_event, info, PASSES_PER_SEC(HORSE_STAMINA_REGEN_INTERVAL));
SPDLOG_DEBUG("HORSE STAMINA REGEN EVENT CREATE {}", (void*) get_pointer(m_eventStaminaRegen));
SPDLOG_DEBUG("HORSE STAMINA REGEN EVENT CREATE {}", (void*) m_eventStaminaRegen.get());
}
// Health
@ -358,7 +358,7 @@ void CHorseRider::UpdateHorseHealth(int iHealth, bool bSend)
void CHorseRider::HorseDie()
{
SPDLOG_DEBUG("HORSE DIE {} {}", (void*) get_pointer(m_eventStaminaRegen), (void*) get_pointer(m_eventStaminaConsume));
SPDLOG_DEBUG("HORSE DIE {} {}", (void*) m_eventStaminaRegen.get(), (void*) m_eventStaminaConsume.get());
UpdateHorseStamina(-m_Horse.sStamina);
event_cancel(&m_eventStaminaRegen);
event_cancel(&m_eventStaminaConsume);

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@ -1676,7 +1676,7 @@ namespace quest
void CQuestManager::AddServerTimer(const std::string& name, DWORD arg, LPEVENT event)
{
SPDLOG_DEBUG("XXX AddServerTimer {} {} {}", name, arg, (void*) get_pointer(event));
SPDLOG_DEBUG("XXX AddServerTimer {} {} {}", name, arg, (void*) event.get());
if (m_mapServerTimer.find(make_pair(name, arg)) != m_mapServerTimer.end())
{
SPDLOG_ERROR("already registered server timer name:{} arg:{}", name, arg);

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@ -165,7 +165,7 @@ namespace quest
{
RemoveTimer(name);
m_TimerMap.insert(make_pair(name, pEvent));
SPDLOG_DEBUG("QUEST add timer {} {}", (void*) get_pointer(pEvent), m_TimerMap.size());
SPDLOG_DEBUG("QUEST add timer {} {}", (void*) pEvent.get(), m_TimerMap.size());
}
void PC::RemoveTimerNotCancel(const string & name)
@ -174,7 +174,7 @@ namespace quest
if (it != m_TimerMap.end())
{
SPDLOG_DEBUG("QUEST remove with no cancel {}", (void*) get_pointer(it->second));
SPDLOG_DEBUG("QUEST remove with no cancel {}", (void*) it->second.get());
m_TimerMap.erase(it);
}
@ -187,7 +187,7 @@ namespace quest
if (it != m_TimerMap.end())
{
SPDLOG_DEBUG("QUEST remove timer {}", (void*) get_pointer(it->second));
SPDLOG_DEBUG("QUEST remove timer {}", (void*) it->second.get());
CancelTimerEvent(&it->second);
m_TimerMap.erase(it);
}

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@ -2,29 +2,23 @@
#include "../../libgame/include/grid.h"
#include "constants.h"
#include "utils.h"
#include "config.h"
#include "shop.h"
#include "desc.h"
#include "desc_manager.h"
#include "char.h"
#include "char_manager.h"
#include "item.h"
#include "item_manager.h"
#include "buffer_manager.h"
#include "packet.h"
#include "log.h"
#include "db.h"
#include "questmanager.h"
#include "monarch.h"
#include "mob_manager.h"
#include "locale_service.h"
#include "desc_client.h"
#include "shop_manager.h"
#include "group_text_parse_tree.h"
#include "shopEx.h"
#include <boost/algorithm/string/predicate.hpp>
#include "shop_manager.h"
#include <cctype>
#include <algorithm>
CShopManager::CShopManager()
{
@ -388,11 +382,11 @@ bool ConvertToShopItemTable(IN CGroupNode* pNode, OUT TShopTableEx& shopTable)
stCoinType = "Gold";
}
if (boost::iequals(stCoinType, "Gold"))
if (iequals(stCoinType, "Gold"))
{
shopTable.coinType = SHOP_COIN_TYPE_GOLD;
}
else if (boost::iequals(stCoinType, "SecondaryCoin"))
else if (iequals(stCoinType, "SecondaryCoin"))
{
shopTable.coinType = SHOP_COIN_TYPE_SECONDARY_COIN;
}
@ -442,11 +436,11 @@ bool ConvertToShopItemTable(IN CGroupNode* pNode, OUT TShopTableEx& shopTable)
stSort = "None";
}
if (boost::iequals(stSort, "Asc"))
if (iequals(stSort, "Asc"))
{
std::sort(shopItems.begin(), shopItems.end(), CompareShopItemName);
}
else if(boost::iequals(stSort, "Desc"))
else if (iequals(stSort, "Desc"))
{
std::sort(shopItems.rbegin(), shopItems.rend(), CompareShopItemName);
}

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@ -230,3 +230,12 @@ bool WildCaseCmp(const char *w, const char *s)
return false;
}
bool ichar_equals(char a, char b)
{
return std::tolower(static_cast<unsigned char>(a)) == std::tolower(static_cast<unsigned char>(b));
}
bool iequals(const std::string& a, const std::string& b)
{
return std::equal(a.begin(), a.end(), b.begin(), b.end(), ichar_equals);
}

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@ -1,8 +1,6 @@
#pragma once
#ifndef __INC_METIN_II_UTILS_H__
#define __INC_METIN_II_UTILS_H__
#include <math.h>
#include <cmath>
#define IS_SET(flag, bit) ((flag) & (bit))
#define SET_BIT(var, bit) ((var) |= (bit))
@ -64,5 +62,5 @@ extern int parse_time_str(const char* str);
extern bool WildCaseCmp(const char *w, const char *s);
#endif /* __INC_METIN_II_UTILS_H__ */
extern bool ichar_equals(char a, char b);
extern bool iequals(const std::string& a, const std::string& b);

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@ -68,7 +68,7 @@ namespace marriage
{
if (m_pEndEvent)
{
SPDLOG_ERROR("WeddingMap::SetEnded - ALREADY EndEvent(m_pEndEvent={})", (void*) get_pointer(m_pEndEvent));
SPDLOG_ERROR("WeddingMap::SetEnded - ALREADY EndEvent(m_pEndEvent={})", (void*) m_pEndEvent.get());
return;
}

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8)
cmake_minimum_required(VERSION 3.8)
project(libgame CXX)
@ -11,12 +11,11 @@ file(GLOB SOURCES
# Include header files
include_directories("include")
find_package(Boost REQUIRED)
# Create shared library
add_library(${PROJECT_NAME} STATIC ${SOURCES})
if (Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries (${PROJECT_NAME} ${Boost_LIBRARIES})
endif (Boost_FOUND)
# Find and link dependencies
# spdlog
find_package(spdlog CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE spdlog::spdlog)

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.0)
cmake_minimum_required(VERSION 3.8)
project(liblua CXX)

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8)
cmake_minimum_required(VERSION 3.8)
project(libpoly CXX)

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8)
cmake_minimum_required(VERSION 3.8)
project(libsql CXX)
@ -14,10 +14,12 @@ include_directories("include")
# Create shared library
add_library(${PROJECT_NAME} STATIC ${SOURCES})
# Find dependencies
find_package(unofficial-libmysql REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE unofficial::libmysql::libmysql)
# Find and link dependencies
find_package(Boost REQUIRED)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} PRIVATE ${Boost_LIBRARIES})
# MariaDB
find_package(unofficial-libmariadb REQUIRED)
target_link_libraries(${PROJECT_NAME} PUBLIC unofficial::libmariadb)
# spdlog
find_package(spdlog CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE spdlog::spdlog)

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@ -143,7 +143,7 @@ bool CAsyncSQL::Connect()
if (0 != mysql_options(&m_hDB, MYSQL_OPT_RECONNECT, &reconnect))
SPDLOG_ERROR("Setting MYSQL_OPT_RECONNECT via mysql_options failed: {}", mysql_error(&m_hDB));
SPDLOG_INFO("AsyncSQL: connected to {} (reconnect {})", m_stHost, m_hDB.reconnect);
SPDLOG_INFO("AsyncSQL: connected to {}", m_stHost);
// db cache는 common db의 LOCALE 테이블에서 locale을 알아오고, 이후 character set을 수정한다.
// 따라서 최초 Connection을 맺을 때에는 locale을 모르기 때문에 character set을 정할 수가 없음에도 불구하고,

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8)
cmake_minimum_required(VERSION 3.8)
project(libthecore CXX)
@ -14,14 +14,7 @@ include_directories("include")
# Create shared library
add_library(${PROJECT_NAME} STATIC ${SOURCES})
#
# vcpkg dependencies
#
# Boost
find_package(Boost REQUIRED)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} PRIVATE ${Boost_LIBRARIES})
# Find and link dependencies
# fmt
find_package(fmt CONFIG REQUIRED)

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8)
cmake_minimum_required(VERSION 3.8)
project(quest CXX)
@ -7,19 +7,13 @@ file(GLOB_RECURSE sources
src/*.c
)
# Add the src directory to the include path
include_directories(src)
# Find dependencies
find_package(Boost REQUIRED)
add_executable(${PROJECT_NAME} ${sources})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "qc")
# Link dependencies if found
if (Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries (${PROJECT_NAME} ${Boost_LIBRARIES})
endif (Boost_FOUND)
# Find and link dependencies
# liblua
target_link_libraries(${PROJECT_NAME} liblua)
target_include_directories(${PROJECT_NAME} PUBLIC . ../liblua)

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@ -20,18 +20,9 @@ extern "C" {
#include <sstream>
#include <utility>
#include <vector>
#ifndef __WIN32__
#include <unistd.h>
#else
#include <boost/typeof/typeof.hpp>
#define typeof(t) BOOST_TYPEOF(t)
#include <direct.h>
#define mkdir(path, mode) _mkdir(path)
#endif
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include <cerrno>
#include "crc32.h"