Removed unused and buggy priv_guild command

This commit is contained in:
2022-12-24 20:00:00 +02:00
parent 7c821325c7
commit f56d5028da
2 changed files with 0 additions and 49 deletions

View File

@ -129,7 +129,6 @@ ACMD(do_attract_ranger);
ACMD(do_pull_monster);
ACMD(do_setblockmode);
ACMD(do_priv_empire);
ACMD(do_priv_guild);
ACMD(do_mount_test);
ACMD(do_unmount);
ACMD(do_observer);
@ -411,7 +410,6 @@ struct command_info cmd_info[] =
{ "polymorph", do_polymorph, 0, POS_DEAD, GM_LOW_WIZARD },
{ "polyitem", do_polymorph_item, 0, POS_DEAD, GM_HIGH_WIZARD },
{ "priv_empire", do_priv_empire, 0, POS_DEAD, GM_HIGH_WIZARD },
{ "priv_guild", do_priv_guild, 0, POS_DEAD, GM_HIGH_WIZARD },
{ "mount_test", do_mount_test, 0, POS_DEAD, GM_IMPLEMENTOR },
{ "unmount", do_unmount, 0, POS_DEAD, GM_PLAYER },
{ "private", do_private, 0, POS_DEAD, GM_IMPLEMENTOR },

View File

@ -2544,53 +2544,6 @@ USAGE:
ch->ChatPacket(CHAT_TYPE_INFO, " <duration> hour");
}
/**
* @version 05/06/08 Bang2ni - <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ʽ<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD> <20>ȵǴ<C8B5> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.(<28><>ũ<EFBFBD><C5A9>Ʈ<EFBFBD><C6AE> <20>ۼ<EFBFBD><DBBC>ȵ<EFBFBD>.)
* quest/priv_guild.quest <20><> <20><><EFBFBD><EFBFBD> <20><>ũ<EFBFBD><C5A9>Ʈ <20>о<EFBFBD><D0BE><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
ACMD(do_priv_guild)
{
static const char msg[] = { '\0' };
char arg1[256];
one_argument(argument, arg1, sizeof(arg1));
if (*arg1)
{
CGuild * g = CGuildManager::instance().FindGuildByName(arg1);
if (!g)
{
DWORD guild_id = 0;
str_to_number(guild_id, arg1);
g = CGuildManager::instance().FindGuild(guild_id);
}
if (!g)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>׷<EFBFBD> <20≯<EFBFBD> <20>Ǵ<EFBFBD> <20><>ȣ<EFBFBD><C8A3> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
else
{
char buf[1024+1];
snprintf(buf, sizeof(buf), msg, g->GetID());
using namespace quest;
PC * pc = CQuestManager::instance().GetPC(ch->GetPlayerID());
QuestState qs = CQuestManager::instance().OpenState("ADMIN_QUEST", QUEST_FISH_REFINE_STATE_INDEX);
luaL_loadbuffer(qs.co, buf, strlen(buf), "ADMIN_QUEST");
pc->SetQuest("ADMIN_QUEST", qs);
QuestState & rqs = *pc->GetRunningQuestState();
if (!CQuestManager::instance().RunState(rqs))
{
CQuestManager::instance().CloseState(rqs);
pc->EndRunning();
return;
}
}
}
}
ACMD(do_mount_test)
{
char arg1[256];