Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/gupae/00.msa
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4
gamefiles/data/monster/gupae/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/00.gr2"
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MotionDuration 2.000000
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4
gamefiles/data/monster/gupae/00_1.msa
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gamefiles/data/monster/gupae/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/00_1.gr2"
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MotionDuration 2.666667
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5
gamefiles/data/monster/gupae/00_2.msa
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gamefiles/data/monster/gupae/00_2.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\gupae\00_2.GR2"
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MotionDuration 6.666667
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6
gamefiles/data/monster/gupae/02.msa
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gamefiles/data/monster/gupae/02.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/02.gr2"
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MotionDuration 1.000000
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Accumulation 0.00 -156.55 0.00
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6
gamefiles/data/monster/gupae/03.msa
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gamefiles/data/monster/gupae/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/03.gr2"
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MotionDuration 0.733333
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Accumulation 0.00 -297.02 0.00
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51
gamefiles/data/monster/gupae/20.msa
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gamefiles/data/monster/gupae/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/20.gr2"
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MotionDuration 1.333333
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.000000
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ExternalForce 0.000000
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AttackingStartTime 0.666667
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AttackingEndTime 0.912821
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AttackingBone "Bip01 L Hand"
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WeaponLength 10.000000
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List HitPosition
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{
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0.666667 58.229660 162.117737 154.346619 50.369358 166.579025 158.625900
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0.675000 93.913452 129.771393 137.536499 89.495583 138.319427 140.259216
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0.683333 115.849548 83.713783 129.235138 116.063156 93.680054 130.027405
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0.691667 122.205246 32.111637 127.834129 126.853386 40.924934 126.985275
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0.700000 113.744331 -19.302977 131.063110 121.664833 -13.509305 129.139832
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0.708333 91.941551 -66.261986 137.263474 101.480492 -64.474144 134.852646
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0.716667 64.309334 -101.652771 142.472168 73.851990 -103.373581 140.027496
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0.725000 40.793873 -126.667603 143.409454 49.790398 -130.396210 141.137924
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0.733333 24.234739 -147.509933 140.367249 33.046692 -151.887894 138.583191
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0.741667 17.147161 -167.511093 135.092407 26.378729 -171.336914 134.716843
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0.750000 21.942791 -187.452805 134.252655 31.357046 -189.500000 136.932312
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0.758333 27.370003 -203.725174 144.769531 35.513023 -203.594910 150.572464
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0.766667 24.222500 -214.390900 157.100189 30.868513 -212.664948 164.370087
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0.775000 17.500025 -220.947281 164.114670 23.295576 -218.336761 171.834549
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0.783333 10.941643 -224.988464 164.256073 16.554134 -222.287811 172.079514
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0.791667 5.498291 -227.105270 157.967804 11.381413 -225.168640 165.818802
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0.800000 0.789641 -227.181595 149.655411 6.979987 -226.358658 157.465805
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0.808333 -2.807659 -226.025574 143.027328 3.527825 -226.076859 150.764175
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0.816667 -5.037141 -224.357864 137.975952 1.367199 -225.026016 145.626953
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0.825000 -5.821652 -222.698273 134.417572 0.640330 -223.724152 141.979980
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0.833333 -5.167650 -221.337112 132.281769 1.377715 -222.466171 139.757278
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0.841667 -3.556005 -220.253662 130.685852 3.084371 -221.374969 138.078262
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0.850000 -1.458329 -219.331909 128.798309 5.267409 -220.473892 136.109940
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0.858333 1.106078 -218.537170 126.620987 7.911511 -219.728088 133.850616
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0.866666 4.113953 -217.823761 124.149841 10.997800 -219.092453 131.291473
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0.875000 7.535811 -217.134674 121.376610 14.501561 -218.510941 128.418198
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0.883333 11.459521 -216.299194 118.754822 18.517864 -217.764572 125.685356
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0.891666 15.994381 -215.183548 116.745544 23.158533 -216.669525 123.562187
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0.900000 21.135317 -213.769211 115.346230 28.415812 -215.206085 122.049187
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0.908333 26.875525 -212.024765 114.549927 34.279213 -213.341827 121.141624
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}
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}
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5
gamefiles/data/monster/gupae/20_1.msa
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gamefiles/data/monster/gupae/20_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\gupae\20_1.GR2"
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MotionDuration 1.333333
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21
gamefiles/data/monster/gupae/20_2.msa
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gamefiles/data/monster/gupae/20_2.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/20_2.gr2"
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MotionDuration 2.166667
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 1
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StartingTime 1.386456
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 HeadNub"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster/gupae_20_2.mse"
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EffectPosition 0.000000 -100.000000 0.000000
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}
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}
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5
gamefiles/data/monster/gupae/30.msa
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gamefiles/data/monster/gupae/30.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\gupae\30.GR2"
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MotionDuration 0.666667
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5
gamefiles/data/monster/gupae/30_1.msa
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gamefiles/data/monster/gupae/30_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\gupae\30_1.GR2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/gupae/31.msa
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gamefiles/data/monster/gupae/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/31.gr2"
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MotionDuration 3.233334
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5
gamefiles/data/monster/gupae/32.msa
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gamefiles/data/monster/gupae/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/32.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/gupae/33.msa
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gamefiles/data/monster/gupae/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/33.gr2"
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MotionDuration 2.766667
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5
gamefiles/data/monster/gupae/34.msa
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gamefiles/data/monster/gupae/34.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\gupae\34.GR2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/gupae/34_1.msa
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gamefiles/data/monster/gupae/34_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\gupae\34_1.GR2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/gupae/35.msa
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gamefiles/data/monster/gupae/35.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\gupae\35.GR2"
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MotionDuration 1.166667
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5
gamefiles/data/monster/gupae/36.msa
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gamefiles/data/monster/gupae/36.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\gupae\36.GR2"
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MotionDuration 2.766667
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4
gamefiles/data/monster/gupae/37.msa
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gamefiles/data/monster/gupae/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/37.gr2"
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MotionDuration 2.666667
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4
gamefiles/data/monster/gupae/37_1.msa
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gamefiles/data/monster/gupae/37_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/gupae/37_1.gr2"
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MotionDuration 2.666667
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49
gamefiles/data/monster/gupae/gupae.msm
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gamefiles/data/monster/gupae/gupae.msm
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@ -0,0 +1,49 @@
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ScriptType RaceDataScript
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BaseModelFileName "d:\ymir work\monster\gupae\gupae.gr2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 60.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 90.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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}
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19
gamefiles/data/monster/gupae/motlist.txt
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gamefiles/data/monster/gupae/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 25
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GENERAL WAIT2 00_2.msa 10
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GENERAL WALK 02.msa 100
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 34
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GENERAL NORMAL_ATTACK1 20_1.msa 33
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GENERAL NORMAL_ATTACK2 20_2.msa 33
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 50
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GENERAL BACK_DEAD1 37_1.msa 50
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