Refactored directory structure, added game files from TMP
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src/common/noncopyable.h
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15
src/common/noncopyable.h
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#ifndef INC_METIN_II_COMMON_NONCOPYABLE_TEMPLATE
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#define INC_METIN_II_COMMON_NONCOPYABLE_TEMPLATE
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class noncopyable
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{
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protected:
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noncopyable() {}
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~noncopyable() {}
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private:
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noncopyable(const noncopyable &);
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noncopyable& operator = (const noncopyable &);
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};
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#endif
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