148223340cRemoved MIN/MAX/MINMAX functions, upgraded to C++17, code cleanupExynox2022-11-27 22:18:08 +02:00
3a74dac29eUsed effolkronium/random for PRNGExynox2022-11-27 14:36:04 +02:00
d188b4d53fMerge branch 'memory-fixes' into 'master'Exynox2022-11-27 10:49:36 +00:00
868b8394bbFixed usage of uninitialized variables.Exynox2022-11-27 11:56:23 +02:00
972530f3a7Fixed serious issue where oversized packets would be split apart by libevent without proper handling by the db core. Removed Google SanitizersExynox2022-11-27 10:46:56 +02:00
b5ea548038Fixed off-by-one buffer overrun in map_allow_copy() function which would lead to malformed initialization network packets. Added address sanitizer in db CMake.Exynox2022-11-27 01:10:23 +02:00
c8abacafafMade code compatible with clang, ignored test dir in the IDE.Exynox2022-11-27 01:06:00 +02:00
ef2aee6b6bAdded build details, the executables no longer write VERSION.TXTExynox2022-03-21 10:27:28 +02:00
8c40c9f92eFixed network handling of phase change, players can log ingame, but get disconnected after a few minutes with a sequence error.Exynox2022-03-12 13:46:22 +02:00