Default all localized behavior to European logic #22

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Exynox merged 20 commits from Tr0n/server:localization/default-gf-eu into nightly 2024-04-09 21:47:23 +03:00
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@ -146,11 +146,6 @@ bool IS_SUMMONABLE_ZONE(int map_index)
return true;
}
bool IS_BOTARYABLE_ZONE(int nMapIndex)
Exynox marked this conversation as resolved Outdated

I wonder what this was used for...

I wonder what this was used for...

I see, in the YMIR locale you could only open private shops in map1/2. This reminds me of the current behaviour on present day Gameforge servers, where you can only open shops in the Bazaar.

I see, in the YMIR locale you could only open private shops in map1/2. This reminds me of the current behaviour on present day Gameforge servers, where you can only open shops in the Bazaar.
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do you want me to revert this?

do you want me to revert this?

Honestly, it's fine this way. If somebody ever needs this feature, CHARACTER::__OpenPrivateShop() would be a much better to implement it anyway.

Honestly, it's fine this way. If somebody ever needs this feature, `CHARACTER::__OpenPrivateShop()` would be a much better to implement it anyway.
{
return true;
}
// item socket 이 프로토타입과 같은지 체크 -- by mhh
static bool FN_check_item_socket(LPITEM item)
{