Default all localized behavior to European logic #22
@ -430,6 +430,9 @@ void CInputLogin::CharacterCreate(LPDESC d, const char * data)
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// 사용할 수 없는 이름이거나, 잘못된 평상복이면 생설 실패
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if (!check_name(pinfo->name) || pinfo->shape > 1)
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{
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d->Packet(&packFailure, sizeof(packFailure));
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return;
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}
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const TAccountTable & c_rAccountTable = d->GetAccountTable();
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@ -442,7 +445,6 @@ void CInputLogin::CharacterCreate(LPDESC d, const char * data)
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d->Packet(&pack, sizeof(pack));
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return;
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}
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Tr0n marked this conversation as resolved
Outdated
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}
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memset(&player_create_packet, 0, sizeof(TPlayerCreatePacket));
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I think there's an issue here, it looks like
d->Packet(&packFailure, sizeof(packFailure));
should have remained, including the return statement and everything else. Only after the closing bracket wouldconst TAccountTable & c_rAccountTable = d->GetAccountTable();
follow.good catch, thanks. will revert.