quest main_quest_lv10 begin
	state start begin
	end
	state run begin
		when login or levelup or enter with pc.get_level() >= 10 begin
				set_state ( gotoboss )
		end

	end
	state gotoboss begin
		when letter begin
			send_letter(gameforge.main_quest_lv10._10_sendLetter)
			local v=find_npc_by_vnum(20355)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter)
			end
		end
		when button or info begin
			say_title(gameforge.main_quest_lv10._10_sendLetter)
                        			say_reward(gameforge.main_quest_lv10._20_sayReward)
                        		end
		when __TARGET__.target.click begin
			target.delete("__TARGET__")
                        say_title(gameforge.main_quest_lv10._30_sayTitle)
			say(gameforge.main_quest_lv10._40_say)
			wait()

                        say_title(gameforge.main_quest_lv10._30_sayTitle)
                        			 ---							1
			say(gameforge.main_quest_lv10._50_say)
                        wait()

                        say_title(gameforge.main_quest_lv10._30_sayTitle)
			say(gameforge.main_quest_lv10._60_say)
			wait()

                        say_title(gameforge.main_quest_lv10._30_sayTitle)
			say(gameforge.main_quest_lv10._70_say)
                        wait()

			say_title(gameforge.main_quest_lv10._30_sayTitle)
			say(gameforge.main_quest_lv10._80_say)
                        wait()

                        say_title(gameforge.main_quest_lv10._30_sayTitle)
			say(gameforge.main_quest_lv10._90_say)
                        say_title(gameforge.collect_herb_lv4._130_sayTitle)
                        			say_reward(gameforge.main_quest_lv10._100_sayReward)
                        			set_state (gotomusition)
		end
	end

	state gotomusition begin
		when letter begin
			local v=find_npc_by_vnum(20017)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.locale.yuhwan.find_label)
			end
		end
		when letter begin
			send_letter(gameforge.locale.yuhwan.find_label)
		end
		when button or info begin
			say_title(gameforge.main_quest_lv10._110_sayTitle)
            say(gameforge.main_quest_lv10._120_sayReward)
		end
		when __TARGET__.target.click begin
			target.delete("__TARGET__")
			say_title(gameforge.main_quest_lv10._130_sayTitle)
			say(gameforge.main_quest_lv10._140_say)
			wait()

                        say_title(gameforge.main_quest_lv10._130_sayTitle)
			say(gameforge.main_quest_lv10._150_say)
			wait()

			say_title(gameforge.main_quest_lv10._160_sayTitle)
                        say(gameforge.main_quest_lv10._170_say)
			set_state (gotoboss2)
		end
	end
	state gotoboss2 begin
		when letter begin
			local v=find_npc_by_vnum(20355)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.main_quest_lv10._180_targetVid)
			end
		end
		when letter begin
			send_letter(gameforge.main_quest_lv10._180_targetVid)
		end
		when button or info begin
			say_title(gameforge.main_quest_lv10._110_sayTitle)
			say(gameforge.main_quest_lv10._190_sayReward)
		end
		when __TARGET__.target.click begin
			target.delete("__TARGET__")

			say_title(gameforge.main_quest_lv10._30_sayTitle)
			say(gameforge.main_quest_lv10._200_say)
			say_title(gameforge.collect_herb_lv4._130_sayTitle)
                        			say_reward(gameforge.main_quest_lv10._100_sayReward)
                        			pc.give_exp2( 5000 )
			pc.change_money( 2000 )
						clear_letter()
			set_state ( __COMPLETE__ )
			set_quest_state("main_quest_lv12", "run")
		end
	end
	state __COMPLETE__ begin
	end
end