ScriptType SkillDataScript Type HIGH Attribute "STANDING_SKILL" Name "ÇÔÁ¤ Æıâ" Description "Áö±Ý ¼­ÀÖ´Â ÀÚ¸®¿¡ Àû¿¡°Ô Ä¡¸íŸ¸¦ ÀÔÈú ÇÔÁ¤À» ¸¸µç´Ù" IconFileName "skill/assassin/make_trap.sub" MotionIndex 12 List AffectData { "%.1f ¹èÀÇ Å¸°Ý" "1 + SkillPoint / 4" "" } CoolTimeFormula "40 - SkillPoint" NeedSPFormula "50"