quest subquest_27 begin state start begin when login or levelup with pc.level >= 38 and pc.level <= 40 begin set_state(information) end end state information begin when letter begin local v=find_npc_by_vnum(20023) if 0==v then else target.vid("__TARGET__", v, gameforge.subquest_27._10_targetVid) end end when __TARGET__.target.click or 20023.chat.gameforge.subquest_27._20_npcChat begin target.delete("__TARGET__") say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._30_say) wait() say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._40_say) set_state(to_wife) end end state to_wife begin when letter begin local v=find_npc_by_vnum(20002) if 0==v then else target.vid("__TARGET__", v, gameforge.subquest_18._20_sayTitle) end setskin(NOWINDOW) makequestbutton(gameforge.subquest_27._50_makequestbutton) q.set_title(gameforge.subquest_27._50_makequestbutton) q.start() end when info or button begin say_title(gameforge.subquest_27._60_sayTitle) say(gameforge.subquest_27._70_say) end when __TARGET__.target.click or 20002.chat.gameforge.subquest_27._80_npcChat begin target.delete("__TARGET__") say_title(gameforge.npc_talk._630_sayTitle) say(gameforge.subquest_27._90_say) wait() say_title(gameforge.npc_talk._630_sayTitle) say(gameforge.subquest_27._100_say) set_state(to_neighbor) end end state to_neighbor begin when letter begin local v=find_npc_by_vnum(9003) if 0==v then else target.vid("__TARGET__", v, gameforge.subquest_27._110_targetVid) end setskin(NOWINDOW) makequestbutton(gameforge.subquest_27._120_makequestbutton) q.set_title(gameforge.subquest_27._120_makequestbutton) q.start() end when info or button begin say_title(gameforge.subquest_27._120_makequestbutton) say(gameforge.subquest_27._130_say) end when __TARGET__target.click or 9003.chat.gameforge.subquest_27._140_npcChat begin target.delete("__TARGET__") say_title(gameforge.find_squareguard._130_sayTitle) say(gameforge.subquest_27._150_say) wait() say_title(gameforge.subquest_27._160_sayTitle) say(gameforge.subquest_27._170_say) set_state(back_to_soonyougil) end end state back_to_soonyougil begin when letter begin setskin(NOWINDOW) makequestbutton(gameforge.subquest_27._180_makequestbutton) q.set_title(gameforge.subquest_27._190_qSetTitle) q.start() local v = find_npc_by_vnum(20023) if 0==v then else target.vid("__TARGET__", v, gameforge.subquest_27._200_targetVid) end end when info or button begin say(gameforge.subquest_27._210_say) end when __TARGET__.target.click or 20023.chat.gameforge.subquest_27._220_npcChat begin target.delete("__TARGET__") say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._230_say) wait("") say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._240_say) local s= select(gameforge.subquest_27._250_select, gameforge.subquest_27._260_select) if 2==s then say(gameforge.subquest_27._270_say) local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._280_say) return end say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._290_say) set_state(__GIVEUP__) return end say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._300_say) set_state(find_book) end end state find_book begin when letter begin if pc.count_item("30156")>=1 then setskin(NOWINDOW) makequestbutton(gameforge.subquest_27._310_makequestbutton) q.set_title(gameforge.subquest_27._320_qSetTitle) q.start() local v=find_npc_by_vnum(20023) if 0!= v then target.vid("__TARGET__",v, gameforge.subquest_27._330_targetVid) end return end setskin(NOWINDOW) makequestbutton(gameforge.subquest_27._340_makequestbutton) q.set_title(gameforge.subquest_27._340_makequestbutton) q.start() end when info or button begin if pc.count_item("30156")>=1 then say_title(gameforge.subquest_27._350_sayTitle) say(gameforge.subquest_27._360_say) return end say_title(gameforge.subquest_27._340_makequestbutton) say(gameforge.subquest_27._370_say) end when 701.kill begin local s = number(1, 100) if s <= 5 and pc.count_item("30156")==0 then pc.give_item2(30156, 1) end end when __TARGET__.target.click or 20023.chat.gameforge.subquest_27._380_npcChat begin target.delete("__TARGET__") if pc.count_item("30156")>=1 then say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._390_say) pc.remove_item("30156",1) say_reward(gameforge.subquest_27._400_sayReward) pc.change_money(20000) say_reward(gameforge.subquest_27._410_sayReward) pc.give_exp2(850000) clear_letter() set_state(__COMPLETE__) return else say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._420_say) local s= select(gameforge.subquest_26._330_select, gameforge.find_brother_article._170_select) if 2==s then say(gameforge.subquest_26._80_say) local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._430_say) return end say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._440_say) set_state(__GIVEUP__) return end say_title(gameforge.subquest_05._30_sayTitle) say(gameforge.subquest_27._450_say) end end end state __GIVEUP__ begin end state __COMPLETE__ begin when enter begin q.done() end end end