quest hair_shop begin
	state start begin
		when 20021.chat.gameforge.hair_shop._10_npcChat with pc.get_part(PART_HAIR) >= 1001 begin

			say_title(gameforge.hair_shop._20_sayTitle)
			say(gameforge.hair_shop._30_say)

			local a =  select(gameforge.hair_shop._40_select, gameforge.hair_shop._50_select)
			if a == 1 then
				if pc.money >= 500000 then
					affect.remove_hair()
					pc.changemoney(-500000)
					say_title(gameforge.hair_shop._20_sayTitle)
					say(gameforge.hair_shop._60_say)
					wait()
					say(gameforge.hair_shop._70_say)
					wait()
					say_title(gameforge.hair_shop._20_sayTitle)
					say(gameforge.hair_shop._80_say)
					wait()
					say_title(gameforge.hair_shop._20_sayTitle)
					say(gameforge.hair_shop._90_say)
					pc.set_part(PART_HAIR, 0)
				else
					say_title(gameforge.hair_shop._20_sayTitle)
					say(gameforge.hair_shop._100_say)
					wait()
					q.done()
				end
			elseif a == 2 then
				say_title(gameforge.hair_shop._20_sayTitle)
				say(gameforge.hair_shop._110_say)
			else
				say(string.format(gameforge.find_squareguard._70_say, a))
			end
		end
	end
end