server/gamefiles/data/monster/ch_general/24.msa

56 lines
2.0 KiB
Plaintext

ScriptType MotionData
MotionFileName "d:\ymir work\monster2\ch_general\24.GR2"
MotionDuration 1.166667
Group AttackingData
{
AttackType 1
HittingType 2
StiffenTime 0.000000
InvisibleTime 0.500000
ExternalForce 0.000000
HitLimitCount 0
MotionType 1
HitDataCount 1
Group HitData00
{
AttackingStartTime 0.576237
AttackingEndTime 0.664234
AttackingBone "Bip01 R Hand"
WeaponLength 85.000000
List HitPosition
{
0.576237 -14.432539 -273.200439 127.129967 67.524666 -251.114258 130.897400
0.584570 -39.357658 -272.699036 124.911453 44.067051 -288.479736 125.667267
0.592903 -61.074223 -263.517517 126.793167 8.152583 -312.769135 125.400925
0.601237 -74.412804 -250.334122 129.383881 -27.910658 -321.478516 128.453720
0.609570 -81.186584 -236.056396 130.853378 -60.870525 -318.585266 131.694885
0.617903 -82.893456 -221.346802 130.413895 -90.536339 -305.977814 132.424698
0.626237 -80.212189 -207.565552 129.174576 -114.268417 -285.423920 130.778030
0.634570 -75.739479 -198.622253 129.345459 -127.652367 -265.907440 131.002960
0.642903 -71.915230 -194.380554 129.818481 -133.931396 -252.467590 131.758469
0.651237 -70.052032 -194.042480 129.913864 -136.499527 -247.003372 131.647034
0.659570 -70.394295 -196.837540 129.441422 -137.278519 -249.284546 130.113266
}
}
}
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.615977
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_right"
FollowingEnable 1
EffectFileName "d:/ymir work/monster2/ch_general/general_skill2.mse"
EffectPosition 0.000000 50.000000 0.000000
}
}