221 lines
6.3 KiB
Plaintext
221 lines
6.3 KiB
Plaintext
quest collect_quest_lv40 begin
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state start begin
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end
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state run begin
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when login or levelup with pc.level >= 40 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20084)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.collect_herb_lv10._150_sayTitle)
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end
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send_letter(gameforge.collect_quest_lv40._10_sendLetter)
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end
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when button or info begin
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say_title(gameforge.collect_quest_lv40._20_sayTitle)
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say(gameforge.collect_quest_lv40._30_say)
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end
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when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv40._40_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._50_say)
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wait()
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._60_say)
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wait()
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._70_say)
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set_state(go_to_disciple)
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pc.setqf("duration",0) -- Die Versuchszeit
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pc.setqf("collect_count",0)--Die Zahl der gesammelten Artikel
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pc.setqf("drink_drug",0) --Wenn man das Verwirrungsswasser trinkt, 1
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end
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end
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state go_to_disciple begin
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when letter begin
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send_letter(gameforge.collect_quest_lv30._70_sendLetter)
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end
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when button or info begin
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say_title(gameforge.collect_quest_lv40._80_sayTitle)
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say(gameforge.collect_quest_lv40._90_say)
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say_item_vnum(30047)
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say_reward(string.format(gameforge.collect_quest_lv40._100_sayReward, pc.getqf("collect_count")))
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end
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when 71035.use begin --Das Verwirrungswasser
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if get_time() < pc.getqf("duration") then
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say(gameforge.collect_quest_lv40._110_say)
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return
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end
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if pc.getqf("drink_drug")==1 then
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say(gameforge.collect_quest_lv40._120_say)
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return
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end
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if pc.count_item(30047)==0 then
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._130_say)
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return
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end
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pc.remove_item(71035, 1)
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pc.setqf("drink_drug",1)
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end
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when 20084.chat.gameforge.collect_quest_lv40._140_npcChat with pc.count_item(30047) >0 begin
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if get_time() > pc.getqf("duration") then
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if pc.count_item(30047) >0 then
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._150_say)
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pc.remove_item(30047, 1)
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pc.setqf("duration",get_time()+60*60*22)--------------22Stunde
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wait()
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local pass_percent
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if pc.getqf("drink_drug")==0 then
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pass_percent=60
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else
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pass_percent=90
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end
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local s= number(1,100)
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if s<= pass_percent then
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if pc.getqf("collect_count")< 14 then --nicht mehr als 15
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local index =pc.getqf("collect_count")+1
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pc.setqf("collect_count",index) --Da du eins besorgt hast, mache ich +1
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(string.format(gameforge.collect_quest_lv40._160_say, 15-pc.getqf("collect_count")))
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pc.setqf("drink_drug",0) --Anfang mit dem Wunderwasser
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return
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end
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._170_say)
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pc.setqf("collect_count",0)
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pc.setqf("drink_drug",0)
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pc.setqf("duration",0)
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set_state(key_item)
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return
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else
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._180_say)
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pc.setqf("drink_drug",0) --Anfang mit dem Geheimwasser
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return
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end
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else
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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--say(string.format(gameforge.collect_quest_lv40._190_say, item_name(30080)))
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say(gameforge.collect_quest_lv40._190_say)
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return
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end
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else
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._200_say)
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return
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end
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end
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end
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state key_item begin
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when letter begin
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send_letter(gameforge.collect_quest_lv30._210_sendLetter)
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if pc.count_item(30221)>0 then
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local v = find_npc_by_vnum(20084)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.collect_quest_lv40._210_targetVid)
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end
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end
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end
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when button or info begin
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if pc.count_item(30221) >0 then
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say_title(gameforge.collect_quest_lv40._220_sayTitle)
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say(gameforge.collect_quest_lv40._230_say)
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return
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end
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say_title(gameforge.collect_quest_lv40._240_sayTitle)
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say(gameforge.collect_quest_lv40._250_say)
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say_item_vnum(30221)----------Der Seelenstein der geheimen Sekte
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say(gameforge.collect_quest_lv40._260_say)
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end
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when 731.kill or 732.kill or 733.kill or 734.kill or 735.kill or 736.kill or 737.kill or 701.kill or 702.kill or 703.kill or 704.kill or 705.kill or 706.kill or 707.kill begin
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local s = number(1, 500)
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if s == 1 and pc.count_item(30221)==0 then
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pc.give_item2(30221, 1)
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send_letter(gameforge.collect_quest_lv40._270_sendLetter)
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end
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end
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when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv40._280_npcChat with pc.count_item(30221) > 0 begin
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target.delete("__TARGET__")
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if pc.count_item(30221) > 0 then
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv40._290_say)
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pc.remove_item(30221,1)
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set_state(__reward)
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else
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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--say(string.format(gameforge.collect_quest_lv30._290_say, item_name(30221)))
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say(gameforge.collect_quest_lv40._295_say)
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return
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end
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end
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end
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state __reward begin
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when letter begin
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send_letter(gameforge.collect_quest_lv40._300_sendLetter)
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local v = find_npc_by_vnum(20018)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.collect_quest_lv30._310_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.collect_quest_lv40._310_sayTitle)
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say(gameforge.collect_quest_lv40._320_say)
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end
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when __TARGET__.target.click or 20018.chat.gameforge.collect_quest_lv40._330_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.collect_quest_lv30._340_sayTitle)
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say(gameforge.collect_quest_lv40._340_say)
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say_reward(gameforge.collect_quest_lv40._350_sayReward)
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affect.add_collect(apply.ATT_SPEED,5,60*60*24*365*60) --60Jahre
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pc.give_item2(50110)
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clear_letter()
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set_quest_state("collect_quest_lv50", "run")
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set_state(__complete)
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end
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end
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state __complete begin
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end
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end
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