228 lines
9.1 KiB
Plaintext
228 lines
9.1 KiB
Plaintext
quest entry_event_map begin
|
|
state start begin
|
|
|
|
function enter_level (vnum1,vnum2)
|
|
lv_range={}
|
|
lv_range[1] ={15,39}
|
|
lv_range[2] ={40,64}
|
|
lv_range[3] ={65,84}
|
|
lv_range[4] ={85,99}
|
|
lv_range[5] ={100,105}
|
|
return lv_range [vnum1][vnum2]
|
|
end
|
|
|
|
function warp_to_map(modu)
|
|
if modu == 1 then
|
|
pc.warp(903*100, 83*100, 200)
|
|
elseif modu == 2 then
|
|
pc.warp(1025*100, 95*100, 200)
|
|
else
|
|
pc.warp(959*100, 176*100, 200)
|
|
end
|
|
end
|
|
|
|
function check_limit()
|
|
if game.get_event_flag("event_map_login_counter") == game.get_event_flag("event_map_player_max") then
|
|
return 0
|
|
else
|
|
return 1
|
|
end
|
|
end
|
|
|
|
function player_dialog()
|
|
if pc.get_map_index() == 200 then
|
|
say_title(gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._020_say)
|
|
|
|
local sub_sel = select (gameforge.locale.yes, gameforge.locale.no)
|
|
|
|
if sub_sel == 2 then
|
|
return
|
|
end
|
|
|
|
warp_to_village()
|
|
|
|
local counter = game.get_event_flag("event_map_login_counter")
|
|
game.set_event_flag("event_map_login_counter", counter-1)
|
|
end
|
|
|
|
if game.get_event_flag("event_map_active") == 0 then
|
|
say(locale.forked_man_say_cant)
|
|
else
|
|
say_title(gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._030_say)
|
|
|
|
local s = select(locale.forked_enter, locale.forked_no_enter)
|
|
local min = game.get_event_flag("event_map_level_min")
|
|
local max = game.get_event_flag("event_map_level_max")
|
|
local empire = game.get_event_flag("event_map_empire")
|
|
|
|
if s == 1 then
|
|
if pc.level < min or pc.level > max then
|
|
say_title(gameforge.entry_event_map._010_sayTitle)
|
|
say_reward(string.format(gameforge.entry_event_map._040_say, min, max))
|
|
return
|
|
end
|
|
|
|
if pc.get_empire() != empire and empire != 0 then
|
|
say_title(gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._050_say)
|
|
return
|
|
end
|
|
|
|
if entry_event_map.check_limit() == 0 then
|
|
say_title(gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._060_say)
|
|
return
|
|
end
|
|
|
|
say_title(gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._070_say)
|
|
|
|
if empire == 0 then
|
|
entry_event_map.warp_to_map(pc.get_empire())
|
|
else
|
|
local modu = math.mod(pc.get_player_id(),2)
|
|
entry_event_map.warp_to_map(modu)
|
|
end
|
|
|
|
end
|
|
end
|
|
end
|
|
|
|
function gm_exit_check()
|
|
if pc.get_map_index() == 200 and pc.get_gm_level()== 5 then
|
|
return 1
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
|
|
when login or enter begin
|
|
|
|
if pc.get_map_index() == 200 then
|
|
|
|
if game.get_event_flag("event_map_active") == 0 then
|
|
warp_to_village()
|
|
end
|
|
|
|
local counter = game.get_event_flag("event_map_login_counter")
|
|
game.set_event_flag("event_map_login_counter", counter+1)
|
|
end
|
|
end
|
|
|
|
|
|
|
|
when 11001.chat.gameforge.entry_event_map._080_npcChat or 11003.chat.gameforge.entry_event_map._080_npcChat or 11005.chat.gameforge.entry_event_map._080_npcChat with game.get_event_flag("event_map_active") == 1 begin
|
|
entry_event_map.player_dialog()
|
|
end
|
|
|
|
|
|
|
|
when 11001.chat.gameforge.entry_event_map._090_npcChat or 11003.chat.gameforge.entry_event_map._090_npcChat or 11005.chat.gameforge.entry_event_map._090_npcChat with pc.get_gm_level()== 5 begin
|
|
local s = select(gameforge.entry_event_map._100_select, gameforge.entry_event_map._110_select, gameforge.entry_event_map._120_select, gameforge.locale.cancel)
|
|
|
|
if s == 3 then
|
|
if entry_event_map.gm_exit_check() == 1 then
|
|
say_title("GM: "..gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._130_say)
|
|
|
|
-- reset all setting for this event and nobody can enter it
|
|
game.set_event_flag("event_map_active", 0)
|
|
game.set_event_flag("event_map_choice", 0)
|
|
game.set_event_flag("event_map_level_min", 0)
|
|
game.set_event_flag("event_map_level_max", 0)
|
|
game.set_event_flag("event_map_player_max",0)
|
|
game.set_event_flag("event_map_empire", 0)
|
|
game.set_event_flag("event_map_login_counter",0)
|
|
|
|
-- teleport all out from the map
|
|
warp_all_to_village(200, 30)
|
|
else
|
|
say_title("GM: "..gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._140_say)
|
|
return
|
|
end
|
|
end
|
|
|
|
if s == 1 then
|
|
say_title("GM: "..gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._150_say)
|
|
local choice = select ("1> min "..entry_event_map.enter_level(1,1).." max "..entry_event_map.enter_level(1,2),"2> min "..entry_event_map.enter_level(2,1).." max "..entry_event_map.enter_level(2,2), "3> min "..entry_event_map.enter_level(3,1).." max "..entry_event_map.enter_level(3,2), "4> min "..entry_event_map.enter_level(4,1).." max "..entry_event_map.enter_level(4,2), "5> min "..entry_event_map.enter_level(5,1).." max "..entry_event_map.enter_level(5,2), gameforge.locale.cancel)
|
|
|
|
if choice == 6 then
|
|
return
|
|
end
|
|
|
|
say_title("GM: "..gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._160_say)
|
|
local amount_choice = input_number(gameforge.entry_event_map._240_say)
|
|
|
|
if amount_choice > 200 or amount_choice <= 0 then
|
|
say_title("GM: "..gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._250_say)
|
|
return
|
|
end
|
|
|
|
local empire_names =
|
|
{
|
|
[0] = gameforge.priv_empire._33_array,
|
|
[1] = gameforge.locale.empire_names_2,
|
|
[2] = gameforge.locale.empire_names_3,
|
|
[3] = gameforge.locale.empire_names_4,
|
|
}
|
|
|
|
|
|
say_title("GM: "..gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._170_say)
|
|
local kingdom_sub_set = select(empire_names[1], empire_names[2], empire_names[3], empire_names[0], gameforge.locale.cancel)
|
|
|
|
if kingdom_sub_set == 5 then
|
|
return
|
|
end
|
|
|
|
if kingdom_sub_set == 4 then
|
|
kingdom_sub_set = 0
|
|
end
|
|
|
|
say_title("GM: "..gameforge.entry_event_map._010_sayTitle)
|
|
say(gameforge.entry_event_map._180_say)
|
|
say(gameforge.entry_event_map._190_say .. " " .. entry_event_map.enter_level(choice,1).. " - " ..entry_event_map.enter_level(choice,2))
|
|
say(gameforge.entry_event_map._200_say .. " " .. amount_choice)
|
|
say(gameforge.entry_event_map._210_say .. " " .. empire_names[kingdom_sub_set])
|
|
|
|
local t = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
|
|
|
|
if t == 2 then
|
|
return
|
|
end
|
|
|
|
game.set_event_flag("event_map_active", 1)
|
|
game.set_event_flag("event_map_choice", choice)
|
|
game.set_event_flag("event_map_level_min",entry_event_map.enter_level(choice,1))
|
|
game.set_event_flag("event_map_level_max",entry_event_map.enter_level(choice,2))
|
|
game.set_event_flag("event_map_player_max",amount_choice)
|
|
game.set_event_flag("event_map_empire", kingdom_sub_set)
|
|
|
|
if kingdom_sub_set == 0 then
|
|
notice_multiline(string.format(gameforge.entry_event_map._220_notice_all, entry_event_map.enter_level(choice,1),entry_event_map.enter_level(choice,2)),notice_all)
|
|
else
|
|
notice_multiline(string.format(gameforge.entry_event_map._230_notice_all, empire_names[kingdom_sub_set], entry_event_map.enter_level(choice,1),entry_event_map.enter_level(choice,2)),notice_all)
|
|
end
|
|
elseif s== 2 then
|
|
|
|
game.set_event_flag("event_map_active", 0)
|
|
game.set_event_flag("event_map_choice", 0)
|
|
game.set_event_flag("event_map_level_min", 0)
|
|
game.set_event_flag("event_map_level_max", 0)
|
|
game.set_event_flag("event_map_player_max",0)
|
|
game.set_event_flag("event_map_empire", 0)
|
|
game.set_event_flag("event_map_login_counter",0)
|
|
|
|
end
|
|
|
|
|
|
end
|
|
end
|
|
end
|