server/gamefiles/locale/english/quest/main_quest_lv27.quest

117 lines
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Plaintext

quest main_quest_lv27 begin
state start begin
end
state run begin
when login or levelup or enter begin
if pc.get_level() >= 27 then
setstate( gotoboss )
end
end
end
state gotoboss begin
when letter begin
local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv10._180_targetVid)
end
end
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.main_quest_lv27._10_makequestbutton)
q.set_title(gameforge.main_quest_lv27._10_makequestbutton)
q.start()
end
when button begin
say_title(gameforge.main_quest_lv27._10_makequestbutton)
say(gameforge.main_quest_lv27._20_say)
end
when info begin
say_title(gameforge.main_quest_lv27._10_makequestbutton)
say(gameforge.main_quest_lv27._30_say)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv27._40_say)
wait()
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv27._50_say)
wait()
say_title(gameforge.main_quest_lv27._60_sayTitle)
say(gameforge.main_quest_lv27._70_say)
setstate( killmetinstone )
q.done()
end
end
state killmetinstone begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.main_quest_lv27._10_makequestbutton)
q.set_title(gameforge.main_quest_lv27._10_makequestbutton)
q.start()
end
when button begin
say_title(gameforge.main_quest_lv27._10_makequestbutton)
say(gameforge.main_quest_lv27._80_say)
end
when info begin
say_title(gameforge.main_quest_lv27._10_makequestbutton)
say(gameforge.main_quest_lv27._80_say)
end
when 8005.kill begin
say_title(gameforge.main_quest_lv27._10_makequestbutton)
say(gameforge.main_quest_lv27._90_say)
setstate(gotoboss2)
q.done()
end
end
state gotoboss2 begin
when letter begin
local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv10._180_targetVid)
end
end
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.main_quest_lv27._100_makequestbutton)
q.set_title(gameforge.main_quest_lv14._110_sayReward)
q.start()
end
when button begin
say_title(gameforge.main_quest_lv27._100_makequestbutton)
say(gameforge.main_quest_lv14._110_sayReward)
end
when info begin
say_title(gameforge.main_quest_lv27._100_makequestbutton)
say(gameforge.main_quest_lv14._110_sayReward)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv27._110_say)
wait()
say_title(gameforge.main_quest_lv27._120_sayTitle)
say_reward(gameforge.main_quest_lv27._130_sayReward)
say_reward(string.format(gameforge.main_quest_lv27._140_sayReward, item_name(30018)))
say_reward(string.format(gameforge.main_quest_lv27._140_sayReward, item_name(30031)))
pc.give_exp2( 300000 )
pc.change_money( 15000 )
pc.give_item2( 30018,1 )
pc.give_item2( 30031,1 )
q.done()
clear_letter()
set_state (__COMPLETE__)
set_quest_state("main_quest_lv30","run")
end
end
state __COMPLETE__ begin
end
end