203 lines
5.3 KiB
Plaintext
203 lines
5.3 KiB
Plaintext
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quest main_quest_lv50 begin
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state start begin
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end
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state run begin
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when login or levelup or enter with pc.get_level()>= 50 begin
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set_state ( information )
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end
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end
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state information begin
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when letter begin
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send_letter(gameforge.main_quest_lv32._110_npcChat)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv50._10_sayTitle)
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say(gameforge.main_quest_lv50._20_say)
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end
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when 2036.kill begin
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local s = number(1, 100)
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if s <= 5 and pc.count_item("30150")==0 then
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pc.give_item2(30150, 1)
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set_state ( gototeacher5)
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end
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end
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end
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state gototeacher5 begin
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when letter begin
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send_letter(gameforge.main_quest_lv50._30_sendLetter)
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local v=find_npc_by_vnum(20011)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv50._40_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv50._50_sayTitle)
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say(gameforge.main_quest_lv50._60_say)
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end
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when __TARGET__.target.click or 20011.chat.gameforge.main_quest_lv50._30_sendLetter begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._70_say)
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wait()
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say_title(gameforge.main_quest_lv50._75_sayTitle)
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say_reward(gameforge.main_quest_lv50._80_sayReward)
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wait()
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._90_say)
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wait()
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._100_say)
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say_reward(gameforge.main_quest_lv50._110_sayReward)
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pc.give_exp2(5000000)
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say_reward(gameforge.main_quest_lv50._120_sayReward)
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pc.change_money(125000)
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say_reward(gameforge.main_quest_lv50._130_sayReward)
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pc.give_item2(70050)
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pc.remove_item(30150)
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set_state ( survey6)
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end
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end
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state survey6 begin
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when letter begin
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send_letter(gameforge.main_quest_lv50._140_sendLetter)
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local v=find_npc_by_vnum(20359)
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if 0==v then
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else
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target.vid("__TARGET1__", v, gameforge.main_quest_lv50._150_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv50._160_sayTitle)
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say(gameforge.main_quest_lv50._170_say)
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end
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when __TARGET1__.target.click or 20359.chat.gameforge.main_quest_lv50._180_npcChat begin
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say_pc_name()
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say(gameforge.main_quest_lv50._190_say)
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pc.give_item2(30150)
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set_state ( gototeacher6)
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end
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end
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state gototeacher6 begin
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when letter begin
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send_letter(gameforge.main_quest_lv50._200_sendLetter)
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local v=find_npc_by_vnum(20011)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv47._530_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv50._210_sayTitle)
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say(gameforge.main_quest_lv50._220_say)
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end
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when __TARGET__.target.click or 20011.chat.gameforge.main_quest_lv50._200_sendLetter begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._230_say)
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wait()
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say_title(gameforge.main_quest_lv50._235_sayTitle)
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say_reward(gameforge.main_quest_lv50._240_sayReward)
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wait()
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._250_say)
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wait()
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._260_say)
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say_reward(gameforge.main_quest_lv50._270_sayReward)
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pc.give_exp2(5500000)
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say_reward(gameforge.main_quest_lv50._280_sayReward)
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pc.change_money(137500)
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say_reward(gameforge.main_quest_lv50._290_sayReward)
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pc.give_item2(70051)
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pc.remove_item(30150)
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set_state (survey7)
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end
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end
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state survey7 begin
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when letter begin
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send_letter(gameforge.main_quest_lv32._110_npcChat)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv50._300_sayTitle)
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say(gameforge.main_quest_lv50._310_say)
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end
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when 2034.kill begin
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pc.give_item2(30150)
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set_state ( gototeacher7)
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end
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end
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state gototeacher7 begin
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when letter begin
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send_letter(gameforge.main_quest_lv50._320_sendLetter)
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local v=find_npc_by_vnum(20011)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv50._330_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv50._335_sayTitle)
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say(gameforge.main_quest_lv50._340_say)
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end
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when __TARGET__.target.click or 20011.chat.gameforge.main_quest_lv50._320_sendLetter begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._350_say)
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wait()
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say_title(gameforge.main_quest_lv50._355_sayTitle)
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say_reward(gameforge.main_quest_lv50._360_sayReward)
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wait()
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say_title(gameforge.main_quest_lv50._365_sayTitle)
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say_reward(gameforge.main_quest_lv50._370_sayReward)
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wait()
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._380_say)
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wait()
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._390_say)
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wait()
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.main_quest_lv50._400_say)
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say_reward(gameforge.main_quest_lv50._410_sayReward)
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pc.give_exp2(6000000)
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pc.give_item2(71004)
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pc.remove_item(30150)
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pc.change_money(150000)
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clear_letter()
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set_state (__COMPLETE__)
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set_quest_state("main_quest_lv55", "run")
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end
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end
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state __COMPLETE__ begin
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end
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end
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