165 lines
4.4 KiB
Plaintext
165 lines
4.4 KiB
Plaintext
quest subquest_5 begin
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state start begin
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when login or levelup with pc.level >= 10 and pc.level <= 15 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20023)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.subquest_05._10_targetVid)
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end
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end
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when __TARGET__.target.click or 20023.chat.gameforge.subquest_05._20_npcChat with pc.level >= 10 begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._40_say)
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wait()
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._50_say)
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wait()
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._60_say)
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local s= select(gameforge.subquest_05._70_select, gameforge.subquest_05._80_select)
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if 2==s then
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say(gameforge.subquest_05._90_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._100_say)
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return
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end
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._110_say)
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clear_letter()
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._120_say)
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set_state(ask_to)
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end
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end
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state ask_to begin
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when info or button begin
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say_title(gameforge.subquest_05._130_sayTitle)
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say_reward(gameforge.subquest_05._140_sayReward)
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end
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when letter begin
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send_letter(gameforge.subquest_05._130_sayTitle)
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end
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when __TARGET__.target.click or 20011.chat.gameforge.subquest_05._150_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.subquest_05._160_say)
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wait()
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say_title(gameforge.main_quest_lv30._40_sayTitle)
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say(gameforge.subquest_05._170_say)
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set_state(return_to)
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end
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end
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state return_to begin
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when letter begin
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send_letter(gameforge.subquest_05._180_sendLetter)
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end
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when info or button begin
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say_title(gameforge.subquest_05._190_sayTitle)
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say_reward(gameforge.subquest_05._200_sayReward)
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end
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when __TARGET__.target.click or 20023.chat.gameforge.subquest_05._150_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._210_say)
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local s = select(
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gameforge.subquest_05._211_select,
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gameforge.subquest_05._212_select,
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gameforge.subquest_05._213_select,
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gameforge.subquest_05._214_select
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)
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if s == 2 then
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._220_say)
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pc.give_exp2(6000)
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set_quest_state("levelup","run")
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pc.change_money(2000)
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say_title(gameforge.collect_herb_lv4._130_sayTitle)
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say_reward(gameforge.subquest_05._230_sayReward)
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clear_letter()
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set_state(__COMPLETE__)
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elseif s==4 then
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._240_say)
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local s= select(gameforge.subquest_05._250_select, gameforge.subquest_05._260_select)
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if 2==s then
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say(gameforge.subquest_04._210_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.gameforge.subquest_05._100_say)
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return
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end
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._110_say)
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set_state(__GIVEUP__)
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end
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._290_say)
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set_state(ask_to)
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else
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._300_say)
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local s= select(gameforge.subquest_05._310_select, gameforge.subquest_05._320_select)
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if 2==s then
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say(gameforge.subquest_04._210_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._100_say)
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return
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end
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._110_say)
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set_state(__GIVEUP__)
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end
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say_title(gameforge.subquest_05._30_sayTitle)
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say(gameforge.subquest_05._350_say)
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set_state(ask_to)
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end
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end
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end
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state __GIVEUP__ begin
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end
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state __COMPLETE__ begin
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end
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end
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