server/gamefiles/locale/english/quest/subquest_21.quest

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quest subquest_21 begin
state start begin
when login or levelup with pc.level >= 48 and pc.level <= 50 begin
set_state(information)
end
end
state information begin
when letter begin
local v=find_npc_by_vnum(20020)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_21._10_targetVid)
end
end
when __TARGET__.target.click or 20020.chat.gameforge.subquest_21._20_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.subquest_21._30_sayTitle)
say(gameforge.subquest_21._40_say)
wait()
say_title(gameforge.subquest_21._30_sayTitle)
say(gameforge.subquest_21._50_say)
local s= select(gameforge.subquest_21._60_select, gameforge.locale.years_greetings.select_2)
if 2==s then
say_title(gameforge.subquest_21._30_sayTitle)
say(gameforge.subquest_21._70_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_21._30_sayTitle)
say(gameforge.subquest_21._80_say)
return
end
say_title(gameforge.subquest_21._30_sayTitle)
say(gameforge.subquest_21._90_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_21._30_sayTitle)
say(gameforge.subquest_21._100_say)
set_state(accept_request)
end
end
state accept_request begin
when letter begin
send_letter(gameforge.subquest_21._110_sendLetter)
if pc.count_item("30152")>0 then
local v=find_npc_by_vnum(20020)
if 0!= v then
target.vid("__TARGET__",v, gameforge.subquest_21._120_targetVid)
end
end
end
when info or button begin
if pc.count_item("30152") >=1 then
say_title(gameforge.subquest_21._120_targetVid)
say(gameforge.subquest_21._130_sayReward)
return
end
say_title(gameforge.subquest_21._140_sayTitle)
say(gameforge.subquest_21._150_say)
end
when 903.kill with pc.getqf("kill_count")==0 begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30152") ==0 then
pc.give_item2(30152, 1)
pc.setqf("medicine_done",0)
end
end
when __TARGET__.target.click or 20020.chat.gameforge.subquest_21._160_npcChat with pc.count_item("30152") >=1 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_21._30_sayTitle)
say(gameforge.subquest_21._170_say)
pc.remove_item("30152",1)
say_title(gameforge.subquest_21._180_sayTitle)
say_reward(gameforge.subquest_21._190_sayReward)
pc.change_money(30000)
pc.give_exp2(1900000)
clear_letter()
set_state(COMPLETE)
end
end
state __GIVEUP__ begin
end
state COMPLETE begin
when enter begin
q.done()
end
end
end