server/gamefiles/data/monster/yamachun_boss/yamachun_boss.msm

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ScriptType RaceDataScript
BaseModelFileName "D:\Ymir Work\monster2\yamachun_boss\yamachun_boss.GR2"
Group ShapeData
{
PathName ""
ShapeDataCount 0
}
Group AttachingData
{
AttachingDataCount 8
Group AttachingData00
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip01 Spine"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 221.000000
Position 0.000000 -60.000000 0.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip01 Spine"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 260.000000
Position 0.000000 -60.000000 0.000000
}
}
Group AttachingData02
{
AttachingDataType 2
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip01 L Hand"
EffectScriptName "D:\Ymir Work\effect\monster2\yellowred1_great.mse"
EffectPosition 0.000000 0.000000 0.000000
EffectRotation 0.000000 0.000000 0.000000
}
Group AttachingData03
{
AttachingDataType 2
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip01 R Hand"
EffectScriptName "D:\Ymir Work\effect\monster2\yellowred1_great.mse"
EffectPosition 0.000000 0.000000 0.000000
EffectRotation 0.000000 0.000000 0.000000
}
Group AttachingData04
{
AttachingDataType 2
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip01 R Foot"
EffectScriptName "D:\Ymir Work\effect\monster2\yellowred1_great.mse"
EffectPosition 0.000000 0.000000 0.000000
EffectRotation 0.000000 0.000000 0.000000
}
Group AttachingData05
{
AttachingDataType 2
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip01 L Foot"
EffectScriptName "D:\Ymir Work\effect\monster2\yellowred1_great.mse"
EffectPosition 0.000000 0.000000 0.000000
EffectRotation 0.000000 0.000000 0.000000
}
Group AttachingData06
{
AttachingDataType 2
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip02 R Hand"
EffectScriptName "D:\Ymir Work\effect\monster2\yellowred1.mse"
EffectPosition 0.000000 0.000000 0.000000
EffectRotation 0.000000 0.000000 0.000000
}
Group AttachingData07
{
AttachingDataType 2
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip02 L Hand"
EffectScriptName "D:\Ymir Work\effect\monster2\yellowred1_great.mse"
EffectPosition 0.000000 0.000000 0.000000
EffectRotation 0.000000 0.000000 0.000000
}
}