#pragma once class CColorTransitionHelper { public: CColorTransitionHelper(); ~CColorTransitionHelper(); void Clear(const float & c_rfRed, const float & c_rfGreen, const float & c_rfBlue, const float & c_rfAlpha); void SetSrcColor(const float & c_rfRed, const float & c_rfGreen, const float & c_rfBlue, const float & c_rfAlpha); void SetTransition(const float & c_rfRed, const float & c_rfGreen, const float & c_rfBlue, const float & c_rfAlpha, const DWORD & dwDuration); const D3DCOLOR & GetCurColor();// { return m_dwCurColor; } void StartTransition(); bool Update(); bool isTransitionStarted() { return m_bTransitionStarted; } private: D3DCOLOR m_dwCurColor; // 현재 색 DWORD m_dwStartTime; // 바뀌기 시작하는 시간 DWORD m_dwDuration; // 얼마 동안에 바뀌는가? bool m_bTransitionStarted; float m_fSrcRed, m_fSrcGreen, m_fSrcBlue, m_fSrcAlpha; float m_fDstRed, m_fDstGreen, m_fDstBlue, m_fDstAlpha; };