#include "StdAfx.h" #include "GrpVertexBufferStatic.h" bool CStaticVertexBuffer::Create(int vtxCount, DWORD fvf, bool /*isManaged*/) { // ¹«Á¶°Ç MANAGED ¸ðµå return CGraphicVertexBuffer::Create(vtxCount, fvf, D3DUSAGE_WRITEONLY, D3DPOOL_MANAGED); } CStaticVertexBuffer::CStaticVertexBuffer() { } CStaticVertexBuffer::~CStaticVertexBuffer() { }