#pragma once #include #include "Singleton.h" class CTimer : public CSingleton { public: CTimer(); virtual ~CTimer(); void Advance(); void Adjust(int iTimeGap); void SetBaseTime(); float GetCurrentSecond(); DWORD GetCurrentMillisecond(); float GetElapsedSecond(); DWORD GetElapsedMilliecond(); void UseCustomTime(); protected: bool m_bUseRealTime; DWORD m_dwBaseTime; DWORD m_dwCurrentTime; float m_fCurrentTime; DWORD m_dwElapsedTime; int m_index; }; BOOL ELTimer_Init(); DWORD ELTimer_GetMSec(); VOID ELTimer_SetServerMSec(DWORD dwServerTime); DWORD ELTimer_GetServerMSec(); VOID ELTimer_SetFrameMSec(); DWORD ELTimer_GetFrameMSec();