#include "StdAfx.h" #include "SoundDataLoader.h" bool CSoundDataLoader::OnFolder(const char* c_szFilter, const char* c_szPathName, const char* c_szFileName) { assert(m_pTreeControler); std::string stPathName = ""; stPathName += c_szPathName; stPathName += c_szFileName; HTREEITEM hFolderItem = m_pTreeControler->InsertItem(c_szFileName, 0, 1, m_hParentItem, TVI_SORT); CSoundDataLoader SoundDataLoader; SoundDataLoader.SetTreeControler(m_pTreeControler); SoundDataLoader.SetParentItem(hFolderItem); SoundDataLoader.Create(c_szFilter, stPathName.c_str(), TRUE); return true; } bool CSoundDataLoader::OnFile(const char* c_szPathName, const char* c_szFileName) { HTREEITEM hTreeItem = m_pTreeControler->InsertItem(c_szFileName, 2, 2, m_hParentItem, TVI_SORT); ///// std::string strTemporaryFullFileName; std::string strFullFileName; strTemporaryFullFileName = c_szPathName; strTemporaryFullFileName += c_szFileName; StringPath(strTemporaryFullFileName.c_str(), strFullFileName); DWORD dwCRC32 = GetCaseCRC32(strFullFileName.c_str(), strFullFileName.length()); m_pTreeControler->SetItemData(hTreeItem, dwCRC32); RegisterSoundFileName(dwCRC32, strFullFileName.c_str()); return true; } void CSoundDataLoader::SetTreeControler(CTreeCtrl * pTreeControler) { m_pTreeControler = pTreeControler; } void CSoundDataLoader::SetParentItem(HTREEITEM hParentItem) { m_hParentItem = hParentItem; } CSoundDataLoader::CSoundDataLoader() : m_pTreeControler(NULL), m_hParentItem(TVI_ROOT) { } CSoundDataLoader::~CSoundDataLoader() { }