forked from metin2/client
30 lines
696 B
C++
30 lines
696 B
C++
#include "StdAfx.h"
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#include "../gamelib/GameEventManager.h"
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PyObject * eventMgrUpdate(PyObject * poSelf, PyObject * poArgs)
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{
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float fx;
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if (!PyTuple_GetFloat(poArgs, 0, &fx))
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return Py_BuildException();
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float fy;
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if (!PyTuple_GetFloat(poArgs, 1, &fy))
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return Py_BuildException();
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float fz;
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if (!PyTuple_GetFloat(poArgs, 2, &fz))
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return Py_BuildException();
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CGameEventManager::Instance().SetCenterPosition(fx, fy, fz);
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CGameEventManager::Instance().Update();
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return Py_BuildNone();
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}
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void initeventmgr()
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{
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static PyMethodDef s_methods[] =
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{
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{ "Update", eventMgrUpdate, METH_VARARGS },
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{ NULL, NULL, NULL },
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};
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Py_InitModule("eventMgr", s_methods);
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} |