Remove hackshield and unused function, game now compiles and runs

This commit is contained in:
2022-03-06 00:01:03 +02:00
parent 90ef09c331
commit b99293c9d7
103 changed files with 217 additions and 5364 deletions

View File

@@ -10,7 +10,7 @@ void CClientManager::LoadEventFlag()
{
char szQuery[1024];
snprintf(szQuery, sizeof(szQuery), "SELECT szName, lValue FROM quest%s WHERE dwPID = 0", GetTablePostfix());
std::auto_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
std::unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
SQLResult* pRes = pmsg->Get();
if (pRes->uiNumRows)