forked from metin2/server
Added support for CLion, removed a lot of unused code in preparation of the rewriting of the network stack
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@@ -65,7 +65,7 @@ bool ITEM_MANAGER::Initialize(TItemTable * table, int size)
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int i;
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m_vec_prototype.resize(size);
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thecore_memcpy(&m_vec_prototype[0], table, sizeof(TItemTable) * size);
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memcpy(&m_vec_prototype[0], table, sizeof(TItemTable) * size);
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for (int i = 0; i < size; i++)
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{
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if (0 != m_vec_prototype[i].dwVnumRange)
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@@ -460,8 +460,8 @@ void ITEM_MANAGER::SaveSingleItem(LPITEM item)
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t.count = item->GetCount();
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t.vnum = item->GetOriginalVnum();
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t.owner = (t.window == SAFEBOX || t.window == MALL) ? item->GetOwner()->GetDesc()->GetAccountTable().id : item->GetOwner()->GetPlayerID();
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thecore_memcpy(t.alSockets, item->GetSockets(), sizeof(t.alSockets));
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thecore_memcpy(t.aAttr, item->GetAttributes(), sizeof(t.aAttr));
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memcpy(t.alSockets, item->GetSockets(), sizeof(t.alSockets));
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memcpy(t.aAttr, item->GetAttributes(), sizeof(t.aAttr));
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db_clientdesc->DBPacketHeader(HEADER_GD_ITEM_SAVE, 0, sizeof(TPlayerItem));
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db_clientdesc->Packet(&t, sizeof(TPlayerItem));
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@@ -1257,7 +1257,7 @@ bool DropEvent_CharStone_SetValue(const std::string& name, int value)
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// fixme
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// <20><><EFBFBD><EFBFBD> <20>Ͱ<EFBFBD> <20>Բ<EFBFBD> quest<73><74> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
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// <20>̰<EFBFBD> <20>ʹ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ݾ<EFBFBD>...
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// <EFBFBD><EFBFBD>.. <20>ϵ<EFBFBD><CFB5>ڵ<EFBFBD> <20>ȴ<EFBFBD> <20>̤<EFBFBD>
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// ??.. <20>ϵ<EFBFBD><CFB5>ڵ<EFBFBD> <20>ȴ<EFBFBD> <20>̤<EFBFBD>
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// <20>跮 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
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// by rtsummit <20><>ġ<EFBFBD><C4A1> <20><>¥
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static struct DropEvent_RefineBox
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