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server/gamefiles/data/pc/warrior/skill/daejin.msa

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ScriptType MotionData
MotionFileName "D:\YMIR WORK\pc\warrior\skill\daejin.GR2"
MotionDuration 2.000000
Accumulation 0.00 0.00 0.00
Group AttackingData
{
AttackingType 2
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.000000
ExternalForce 0.000000
AttackingStartTime 0.000000
AttackingEndTime 0.000000
AttackingBone ""
WeaponLength 0.000000
List HitPosition
{
}
}
Group MotionEventData
{
MotionEventDataCount 3
Group Event00
{
MotionEventType 1
StartingTime 1.235897
AttachingEnable 1
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/warrior/effect/daejingak.mse"
EffectPosition 0.000000 -30.000000 0.000000
}
Group Event01
{
MotionEventType 2
StartingTime 1.220513
DuringTime 0.200000
Power 300
AffectingRange 200
}
Group Event02
{
MotionEventType 4
StartingTime 1.220513
DuringTime 0.300000
AttackingType 3
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 20.000000
AttackingStartTime 0.000000
AttackingEndTime 10.000000
AttackingBone ""
WeaponLength 0.000000
List HitPosition
{
}
CollisionType 0
SphereDataCount 1
Group SphereData00
{
Radius 300.000000
Position 0.000000 30.000000 0.000000
}
}
}