forked from metin2/server
1
0
Fork 0
server/gamefiles/locale/english/quest/forked_road.quest

222 lines
7.9 KiB
Plaintext
Raw Permalink Normal View History

quest forked_road begin
state start begin
function enter_level (vnum1,vnum2)
lv_range={}
lv_range[1] ={15,39}
lv_range[2] ={40,64}
lv_range[3] ={65,84}
lv_range[4] ={85,105}
return lv_range [vnum1][vnum2]
end
when login with forked.isforkedmapindex( pc.get_map_index() ) == true begin
if game.get_event_flag("threeway_war") == 0 then
warp_to_village()
else
local noticeShow = false
if forked.is_registered_user() == false then
forked.register_user()
forked.setdeadcount()
pc.remove_item(50089)
noticeShow = true
end
if forked.getdeadcount() <= 0 then
warp_to_village()
elseif true == noticeShow then
if forked.issungzimapindex( pc.get_map_index() ) == true then
say( locale.forked_condition2 )
say( locale.NOTICE_COLOR..locale.forked_rule_sungzi )
else
say( locale.forked_condition )
say( locale.NOTICE_COLOR..locale.forked_rule )
end
end
end
end
when 11001.chat.locale.forked_man_chat or 11003.chat.locale.forked_man_chat or 11005.chat.locale.forked_man_chat begin
if game.get_event_flag("threeway_war") == 0 then
say(locale.forked_man_say_cant)
else
say(locale.forked_man_say)
local s = select(locale.forked_enter, locale.forked_no_enter)
local min = game.get_event_flag("threeway_war_level_min")
local max = game.get_event_flag("threeway_war_level_max")
if s == 1 then
if pc.level < min or pc.level > max then
say_title(gameforge.forked_road._10_sayTitle)
say_reward(string.format(gameforge.forked_road._20_sayReward, min, max))
return
end
local canJoin = false
if (pc.getempire() == 1 and game.get_event_flag("threeway_war_open_gate1" ) != 0) or
(pc.getempire() == 2 and game.get_event_flag("threeway_war_open_gate2" ) != 0) or
(pc.getempire() == 3 and game.get_event_flag("threeway_war_open_gate3" ) != 0) then
canJoin = true
else
say( locale.forked_man_say_you_cant2 )
end
if true == canJoin then
pc.warp( forked.get_pass_start_pos() )
else
if pc.getempire() == 1 then
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.forked_road._30_say)
elseif pc.getempire() == 2 then
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.forked_road._40_say)
elseif pc.getempire() == 3 then
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.forked_road._50_say)
else
say(locale.forked_man_say_you_cant2 )
end
end
end
end
end
when 1306.kill or 1308.kill or 1309.kill or 1310.kill with forked.isforkedmapindex(pc.get_map_index()) == true begin
game.drop_item(50089, 1)
if pc.getempire() == 1 then
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.forked_road._30_say)
elseif pc.getempire() == 2 then
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.forked_road._40_say)
elseif pc.getempire() == 3 then
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.forked_road._50_say)
end
end
when 1902.kill or 1904.kill or 1905.kill or 1906.kill with forked.issungzimapindex(pc.get_map_index()) == true begin
if 0 == game.get_event_flag("threeway_war") then
return
end
local remainBossCount = game.get_event_flag("threeway_war_boss_count") - 1
game.set_event_flag("threeway_war_boss_count", remainBossCount)
if remainBossCount > 1 then
return
end
game.set_event_flag("threeway_war", 0)
local nation = { "Shinsoo","Chunjo","Jinno" }
notice_all(string.format(gameforge.forked_road._70_notice_all, nation[pc.getempire()] ))
warp_all_to_village(forked.getsungzimapindex(), 30)
warp_all_to_village(forked.getpassmapindexbyempire(1), 30)
warp_all_to_village(forked.getpassmapindexbyempire(2), 30)
warp_all_to_village(forked.getpassmapindexbyempire(3), 30)
end
when 20081.take with item.vnum == 50089 begin
say_in_map(pc.get_map_index(), locale.forked_open_gate)
npc.purge()
item.remove()
forked.initkillcount()
if pc.getempire() == 1 then
game.set_event_flag("threeway_war_open_gate1", 0)
notice_multiline(gameforge.forked_road._80_notice_all,notice_all)
elseif pc.getempire() == 2 then
game.set_event_flag("threeway_war_open_gate2", 0)
notice_multiline(gameforge.forked_road._90_notice_all,notice_all)
elseif pc.getempire() == 3 then
game.set_event_flag("threeway_war_open_gate3", 0)
notice_multiline(gameforge.forked_road._100_notice_all,notice_all)
else
say(locale.forked_man_say_you_cant2 )
end
local x, y = forked.get_sungzi_start_pos()
forked.warp_all_in_map( pc.get_map_index(), forked.getsungzimapindex(), x, y, 10)
end
when 11001.chat.gameforge.forked_road._110_npcChat or 11003.chat.gameforge.forked_road._110_npcChat or 11005.chat.gameforge.forked_road._110_npcChat with pc.get_gm_level()== 5 begin
local s = select(gameforge.forked_road._120_select, gameforge.forked_road._130_select, gameforge.locale.cancel)
if s == 1 then
say("1> min "..forked_road.enter_level(1,1).." max "..forked_road.enter_level(1,2))
say("2> min "..forked_road.enter_level(2,1).." max "..forked_road.enter_level(2,2))
say("3> min "..forked_road.enter_level(3,1).." max "..forked_road.enter_level(3,2))
say("4> min "..forked_road.enter_level(4,1).." max "..forked_road.enter_level(4,2))
say("input number")
local choice = input_number("select player's level who will join ")
if choice > 4 or choice == 0 then
say("Invalid number only 1 - 4 are allowed")
return
end
say(string.format(gameforge.forked_road._170_say, forked_road.enter_level(choice,1).." max level: "..forked_road.enter_level(choice,2)))
local t = select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 1 == t then
game.set_event_flag("threeway_war_choice", choice)
game.set_event_flag("threeway_war_level_min",forked_road.enter_level(choice,1))
game.set_event_flag("threeway_war_level_max",forked_road.enter_level(choice,2))
forked.purge_all_monsters()
forked.initforked()
game.set_event_flag("threeway_war", 1)
--
game.set_event_flag("threeway_war_dead_count", 25)
if true == is_test_server() then
game.set_event_flag("threeway_war_kill_count", 5)
else
game.set_event_flag("threeway_war_kill_count", 250)
end
game.set_event_flag("threeway_war_boss_count", 5)
game.set_event_flag("threeway_war_open_gate1", 1)
game.set_event_flag("threeway_war_open_gate2", 1)
game.set_event_flag("threeway_war_open_gate3", 1)
say("Event Started !!")
say("")
wait()
--
regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."regen00_"..choice..".txt" )
regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."npc00.txt" )
regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."regen00_"..choice..".txt" )
regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."npc00.txt" )
regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."regen00_"..choice..".txt" )
regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."npc00.txt" )
notice_multiline(gameforge.forked_road._180_notice_all,notice_all)
end
elseif 2 == s then
game.set_event_flag("threeway_war", 0)
notice_multiline(gameforge.forked_road._190_notice_all,notice_all)
forked.purge_all_monsters()
warp_all_to_village(forked.getsungzimapindex(), 1)
warp_all_to_village(forked.getpassmapindexbyempire(1), 1)
warp_all_to_village(forked.getpassmapindexbyempire(2), 1)
warp_all_to_village(forked.getpassmapindexbyempire(3), 1)
end
end
end
end