forked from metin2/server
553 lines
15 KiB
Plaintext
553 lines
15 KiB
Plaintext
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--2013.02.12 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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--<2D><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD> npc
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define YACKHWAN 20377 -- <20><><EFBFBD>ɵ<EFBFBD><C9B5><EFBFBD> <20><>ȯ
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define SCHOLAR 20380 -- <20><><EFBFBD><EFBFBD>
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define ALCHEMIST 20001 -- <20><><EFBFBD>ݼ<EFBFBD><DDBC><EFBFBD>
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define BLACKSMITH 20016 -- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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define YUHWAN 20017 -- <20><>ȯ
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define MOB1_1 6091 -- <20><><EFBFBD><EFBFBD> <20>߸<EFBFBD>õ
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define DUNGEON_MAP_INDEX 351
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quest main_quest_flame_lv105 begin
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state start begin
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end
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state state0 begin
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when login or levelup or enter with pc.level >= 105 begin
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set_state (state1_1)
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end
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end
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-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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state state1_1 begin
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when letter begin
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send_letter(gameforge.main_quest_flame_lv105._010_sendLetter)
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--npc Ÿ<><C5B8>
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local v = find_npc_by_vnum(YACKHWAN)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(YACKHWAN))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_flame_lv105._010_sendLetter)
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say(gameforge.main_quest_flame_lv105._020_say)
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--npc Ÿ<><C5B8> <20>ȳ<EFBFBD><C8B3><EFBFBD>
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--say_reward(locale.target_npc_info)
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end
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when YACKHWAN.chat.gameforge.main_quest_flame_lv105._010_sendLetter begin
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target.delete("__TARGET__")
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pc.remove_item(31083, 3)
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say_title(mob_name(YACKHWAN))
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say(gameforge.main_quest_flame_lv105._030_say)
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wait()--<2D>߰<EFBFBD> <20><>ȭ
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say_title(pc.getname())
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say(gameforge.main_quest_flame_lv105._040_say)
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wait()--<2D>߰<EFBFBD> <20><>ȭ
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say_title(mob_name(YACKHWAN))
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say(gameforge.main_quest_flame_lv105._050_say)
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wait()--<2D>߰<EFBFBD> <20><>ȭ
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say_title(mob_name(YACKHWAN))
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say(gameforge.main_quest_flame_lv105._060_say)
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wait()--<2D>߰<EFBFBD> <20><>ȭ
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say_title(pc.getname())
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say(gameforge.main_quest_flame_lv105._070_say)
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--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE>
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set_state (state1_2)
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end
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when leave begin
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--q.done()
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end
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end
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state state1_2 begin
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when enter begin
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--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> óġ <20><> <20><><EFBFBD><EFBFBD>
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pc.setqf("kill_count_1", 0)
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pc.setqf("kill_count_2", 0)
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pc.setqf("kill_count_3", 0)
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pc.setqf("kill_count_4", 0)
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pc.setqf("kill_count_5", 0)
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-- notice <20><><EFBFBD><EFBFBD>
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notice_multiline(gameforge.main_quest_flame_lv105._080_notice,notice)
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end
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when letter begin
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send_letter(gameforge.main_quest_flame_lv105._010_sendLetter)
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--<2D><><EFBFBD><EFBFBD> óġ <20><> <20>ȳ<EFBFBD><C8B3><EFBFBD>
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q.set_counter_name(gameforge.main_quest_lv98._680_counterName)
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main_quest_flame_lv105.kill_count_state1_2()
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end
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when button or info begin
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say_title(gameforge.main_quest_flame_lv105._090_sayTitle)
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say(gameforge.main_quest_flame_lv105._100_say)
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--<2D><><EFBFBD><EFBFBD> óġ <20><> <20>ȳ<EFBFBD><C8B3><EFBFBD>
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say(gameforge.main_quest_lv98._680_counterName)
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local remain1 = 10 - pc.getqf("kill_count_1")
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if remain1 < 0 then
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remain1 = 0
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end
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local remain2 = 10 - pc.getqf("kill_count_2")
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if remain2 < 0 then
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remain2 = 0
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end
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local remain3 = 10 - pc.getqf("kill_count_3")
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if remain3 < 0 then
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remain3 = 0
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end
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local remain4 = 10 - pc.getqf("kill_count_4")
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if remain4 < 0 then
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remain4 = 0
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end
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local remain5 = 10 - pc.getqf("kill_count_5")
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if remain5 < 0 then
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remain5 = 0
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end
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say(string.format(gameforge.main_quest_lv98._690_sayReward ,mob_name(6005), remain1,mob_name(6006), remain2))
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say(string.format(gameforge.main_quest_lv98._690_sayReward ,mob_name(6007), remain3,mob_name(6008), remain4))
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say(string.format(gameforge.main_quest_lv98._670_sayReward,mob_name(6009), remain5))
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say_reward(gameforge.main_quest_flame_lv105._110_sayReward)
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end
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when YACKHWAN.chat.gameforge.main_quest_flame_lv105._010_sendLetter begin
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say_title(mob_name(YACKHWAN))
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say(gameforge.main_quest_flame_lv105._120_say)
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end
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when 6005.kill begin
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local kill_count = pc.getqf("kill_count_1")
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pc.setqf("kill_count_1", kill_count+1)
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main_quest_flame_lv105.kill_count_state1_2()
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end
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when 6006.kill begin
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local kill_count = pc.getqf("kill_count_2")
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pc.setqf("kill_count_2", kill_count+1)
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main_quest_flame_lv105.kill_count_state1_2()
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end
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when 6007.kill begin
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local kill_count = pc.getqf("kill_count_3")
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pc.setqf("kill_count_3", kill_count+1)
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main_quest_flame_lv105.kill_count_state1_2()
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end
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when 6008.kill begin
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local kill_count = pc.getqf("kill_count_4")
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pc.setqf("kill_count_4", kill_count+1)
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main_quest_flame_lv105.kill_count_state1_2()
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end
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when 6009.kill begin
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local kill_count = pc.getqf("kill_count_5")
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pc.setqf("kill_count_5", kill_count+1)
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main_quest_flame_lv105.kill_count_state1_2()
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end
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function kill_count_state1_2()
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local total_remain = 0
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local remain1 = 10 - pc.getqf("kill_count_1")
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if remain1 < 0 then
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remain1 = 0
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end
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total_remain = total_remain + remain1
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local remain2 = 10 - pc.getqf("kill_count_2")
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if remain2 < 0 then
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remain2 = 0
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end
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total_remain = total_remain + remain2
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local remain3 = 10 - pc.getqf("kill_count_3")
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if remain3 < 0 then
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remain3 = 0
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end
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total_remain = total_remain + remain3
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local remain4 = 10 - pc.getqf("kill_count_4")
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if remain4 < 0 then
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remain4 = 0
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end
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total_remain = total_remain + remain4
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local remain5 = 10 - pc.getqf("kill_count_5")
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if remain5 < 0 then
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remain5 = 0
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end
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total_remain = total_remain + remain5
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q.set_counter_value(total_remain)
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if total_remain == 0 then
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set_state ("state1_3")
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end
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end
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when leave begin
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pc.setqf("kill_count_1", 0)
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pc.setqf("kill_count_2", 0)
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pc.setqf("kill_count_3", 0)
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pc.setqf("kill_count_4", 0)
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pc.setqf("kill_count_5", 0)
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--q.done()
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end
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end
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state state1_3 begin
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when enter begin
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-- notice <20><><EFBFBD><EFBFBD>
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notice_multiline(gameforge.main_quest_flame_lv105._130_notice,notice)
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end
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when letter begin
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send_letter(gameforge.main_quest_flame_lv105._010_sendLetter)
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--npc Ÿ<><C5B8>
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local v = find_npc_by_vnum(YACKHWAN)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(YACKHWAN))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_flame_lv105._010_sendLetter)
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say(gameforge.main_quest_flame_lv105._140_say)
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--npc Ÿ<><C5B8> <20>ȳ<EFBFBD><C8B3><EFBFBD>
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--say_reward(locale.target_npc_info)
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end
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when YACKHWAN.chat.gameforge.main_quest_flame_lv105._010_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(YACKHWAN))
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say(gameforge.main_quest_flame_lv105._150_say)
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--<2D><><EFBFBD><EFBFBD>
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wait()--reward
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say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000))
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pc.give_exp2(48584000)
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say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 174000))
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pc.change_money(174000)
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say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1))
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pc.give_item2(71095, 1)
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say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30033),3)) -- <09><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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pc.give_item2(30033, 3)
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say()
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--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE>
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set_state (state2_1)
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end
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when leave begin
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--q.done()
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end
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end
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-- <20><><EFBFBD><EFBFBD>
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state state2_1 begin
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when letter begin
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send_letter(gameforge.main_quest_flame_lv105._160_sendLetter)
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--npc Ÿ<><C5B8>
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local v = find_npc_by_vnum(YACKHWAN)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(YACKHWAN))
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_flame_lv105._160_sendLetter)
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say(gameforge.main_quest_flame_lv105._020_say)
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--npc Ÿ<><C5B8> <20>ȳ<EFBFBD><C8B3><EFBFBD>
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--say_reward(locale.target_npc_info)
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end
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when YACKHWAN.chat.gameforge.main_quest_flame_lv105._160_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(YACKHWAN))
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say(gameforge.main_quest_flame_lv105._170_say)
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wait()--<2D>߰<EFBFBD> <20><>ȭ
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say_title(mob_name(YACKHWAN))
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say(gameforge.main_quest_flame_lv105._180_say)
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wait()--<2D>߰<EFBFBD> <20><>ȭ
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say_title(pc.getname())
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say(gameforge.main_quest_flame_lv105._070_say)
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--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE>
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set_state (state2_2)
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end
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when leave begin
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--q.done()
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end
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end
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state state2_2 begin
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when enter begin
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--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> óġ <20><> <20><><EFBFBD><EFBFBD>
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pc.setqf("kill_count_1", 0)
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-- notice <20><><EFBFBD><EFBFBD>
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notice_multiline(gameforge.main_quest_flame_lv105._190_notice,notice)
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end
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when letter begin
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send_letter(gameforge.main_quest_flame_lv105._160_sendLetter)
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--<2D><><EFBFBD><EFBFBD> óġ <20><> <20>ȳ<EFBFBD><C8B3><EFBFBD>
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q.set_counter_name(gameforge.main_quest_lv98._680_counterName)
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-- <20><>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>߸<EFBFBD>õ<EFBFBD><C3B5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>, <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> Ŭ<><C5AC><EFBFBD><EFBFBD> <20>ǵ<EFBFBD><C7B5><EFBFBD> <20>ϴ<EFBFBD> <20>ڵ<EFBFBD>.
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if party.is_party() then
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local map_index = pc.get_map_index()
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-- <20><><EFBFBD>漺<EFBFBD><E6BCBA> <20><><EFBFBD><EFBFBD><EFBFBD>ߴٴ<DFB4> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
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if map_index >= DUNGEON_MAP_INDEX * 10000 and map_index < (DUNGEON_MAP_INDEX + 1) *10000 then
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pc.setqf("in_dungeon", 1)
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else -- <20><><EFBFBD>漺<EFBFBD><E6BCBA><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> Ŭ<><C5AC><EFBFBD><EFBFBD> <20><><EFBFBD>ش<EFBFBD>.
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if pc.getqf("in_dungeon") == 1 then
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if party.getf("flame_dungeon_boss_kill_count") == 1 then
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set_state (state2_3)
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end
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pc.setqf("in_dungeon", 0)
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end
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end
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end
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main_quest_flame_lv105.kill_count_state2_2()
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end
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when logout begin
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if party.is_party() then
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if party.getf("flame_dungeon_boss_kill_count") == 0 then
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pc.setqf("in_dungeon", 0)
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end
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_flame_lv105._200_sayTitle)
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say(gameforge.main_quest_flame_lv105._210_say)
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--<2D><><EFBFBD><EFBFBD> óġ <20><> <20>ȳ<EFBFBD><C8B3><EFBFBD>
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say(gameforge.main_quest_lv98._680_counterName)
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say(string.format(gameforge.main_quest_lv98._670_sayReward,mob_name(MOB1_1), 1 - pc.getqf("kill_count_1")))
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say_reward(gameforge.main_quest_flame_lv105._110_sayReward)
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end
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when YACKHWAN.chat.gameforge.main_quest_flame_lv105._160_sendLetter begin
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say_title(mob_name(YACKHWAN))
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|
say(gameforge.main_quest_flame_lv105._220_say)
|
|||
|
end
|
|||
|
|
|||
|
when MOB1_1.kill begin
|
|||
|
local kill_count = pc.getqf("kill_count_1")
|
|||
|
pc.setqf("kill_count_1", kill_count+1)
|
|||
|
main_quest_flame_lv105.kill_count_state2_2()
|
|||
|
end
|
|||
|
|
|||
|
function kill_count_state2_2()
|
|||
|
local total_remain = 0
|
|||
|
local remain1 = 1 - pc.getqf("kill_count_1")
|
|||
|
if remain1 < 0 then
|
|||
|
remain1 = 0
|
|||
|
end
|
|||
|
total_remain = total_remain + remain1
|
|||
|
q.set_counter_value(total_remain)
|
|||
|
if total_remain == 0 then
|
|||
|
set_state ("state2_3")
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
when leave begin
|
|||
|
pc.setqf("kill_count_1", 0)
|
|||
|
pc.setqf("in_dungeon", 0)
|
|||
|
--q.done()
|
|||
|
end
|
|||
|
end
|
|||
|
state state2_3 begin
|
|||
|
when enter begin
|
|||
|
-- notice <20><><EFBFBD><EFBFBD>
|
|||
|
notice_multiline(gameforge.main_quest_flame_lv105._230_notice,notice)
|
|||
|
end
|
|||
|
|
|||
|
when letter begin
|
|||
|
send_letter(gameforge.main_quest_flame_lv105._160_sendLetter)
|
|||
|
--npc Ÿ<><C5B8>
|
|||
|
local v = find_npc_by_vnum(YACKHWAN)
|
|||
|
if 0 != v then
|
|||
|
target.vid("__TARGET__", v, mob_name(YACKHWAN))
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
when button or info begin
|
|||
|
say_title(gameforge.main_quest_flame_lv105._160_sendLetter)
|
|||
|
say(gameforge.main_quest_flame_lv105._140_say)
|
|||
|
--npc Ÿ<><C5B8> <20>ȳ<EFBFBD><C8B3><EFBFBD>
|
|||
|
--say_reward(locale.target_npc_info)
|
|||
|
end
|
|||
|
|
|||
|
when YACKHWAN.chat.gameforge.main_quest_flame_lv105._160_sendLetter begin
|
|||
|
target.delete("__TARGET__")
|
|||
|
say_title(mob_name(YACKHWAN))
|
|||
|
say(gameforge.main_quest_flame_lv105._240_say)
|
|||
|
--<2D><><EFBFBD><EFBFBD>
|
|||
|
wait()--reward
|
|||
|
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 60583000))
|
|||
|
pc.give_exp2(60583000)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 175000))
|
|||
|
pc.change_money(175000)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1))
|
|||
|
pc.give_item2(71095, 1)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71026),1)) -- <20><>ö
|
|||
|
pc.give_item2(71026, 1)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71025),2)) -- <20>߰<EFBFBD><DFB0><EFBFBD>
|
|||
|
pc.give_item2(71025, 1)
|
|||
|
pc.give_item2(71025, 1)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72001),1)) -- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
pc.give_item2_select(72001)
|
|||
|
item.set_socket(2, 60)
|
|||
|
say()
|
|||
|
--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE>
|
|||
|
set_state (state3_1)
|
|||
|
end
|
|||
|
|
|||
|
when leave begin
|
|||
|
--q.done()
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
state state3_1 begin
|
|||
|
when letter begin
|
|||
|
send_letter(gameforge.main_quest_flame_lv105._250_sendLetter)
|
|||
|
--npc Ÿ<><C5B8>
|
|||
|
local v = find_npc_by_vnum(YACKHWAN)
|
|||
|
if 0 != v then
|
|||
|
target.vid("__TARGET__", v, mob_name(YACKHWAN))
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
when button or info begin
|
|||
|
say_title(gameforge.main_quest_flame_lv105._250_sendLetter)
|
|||
|
say(gameforge.main_quest_flame_lv105._020_say)
|
|||
|
--npc Ÿ<><C5B8> <20>ȳ<EFBFBD><C8B3><EFBFBD>
|
|||
|
--say_reward(locale.target_npc_info)
|
|||
|
end
|
|||
|
|
|||
|
when YACKHWAN.chat.gameforge.main_quest_flame_lv105._250_sendLetter begin
|
|||
|
target.delete("__TARGET__")
|
|||
|
say_title(mob_name(YACKHWAN))
|
|||
|
say(gameforge.main_quest_flame_lv105._260_say)
|
|||
|
wait()--<2D>߰<EFBFBD> <20><>ȭ
|
|||
|
|
|||
|
say_title(mob_name(YACKHWAN))
|
|||
|
say(gameforge.main_quest_flame_lv105._270_say)
|
|||
|
wait()--<2D>߰<EFBFBD> <20><>ȭ
|
|||
|
|
|||
|
say_title(pc.getname())
|
|||
|
say(gameforge.main_quest_flame_lv105._070_say)
|
|||
|
--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE>
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31083),1))
|
|||
|
pc.give_item2(31083, 1)
|
|||
|
set_state (state3_2)
|
|||
|
end
|
|||
|
|
|||
|
when leave begin
|
|||
|
--q.done()
|
|||
|
end
|
|||
|
end
|
|||
|
state state3_2 begin
|
|||
|
when enter begin
|
|||
|
-- notice <20><><EFBFBD><EFBFBD>
|
|||
|
notice_multiline(gameforge.main_quest_flame_lv105._280_notice,notice)
|
|||
|
end
|
|||
|
|
|||
|
when letter begin
|
|||
|
send_letter(gameforge.main_quest_flame_lv105._250_sendLetter)
|
|||
|
q.set_counter_name(gameforge.main_quest_flame_lv105._290_say)
|
|||
|
end
|
|||
|
|
|||
|
when button or info begin
|
|||
|
say_title(gameforge.main_quest_flame_lv105._300_sayTitle)
|
|||
|
say(gameforge.main_quest_flame_lv105._310_say)
|
|||
|
|
|||
|
say_title(gameforge.main_quest_flame_lv105._290_say)
|
|||
|
say(gameforge.main_quest_flame_lv105._320_say)
|
|||
|
say()
|
|||
|
say_reward(gameforge.main_quest_flame_lv105._110_sayReward)
|
|||
|
end
|
|||
|
|
|||
|
when 20390.take with item.vnum == 31083 begin
|
|||
|
item.remove()
|
|||
|
say_title(gameforge.main_quest_flame_lv105._330_sayTitle)
|
|||
|
say(gameforge.main_quest_flame_lv105._340_say)
|
|||
|
--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE>
|
|||
|
set_state (state3_3)
|
|||
|
end
|
|||
|
|
|||
|
when leave begin
|
|||
|
--q.done()
|
|||
|
end
|
|||
|
end
|
|||
|
state state3_3 begin
|
|||
|
when enter begin
|
|||
|
-- notice <20><><EFBFBD><EFBFBD>
|
|||
|
notice_multiline(gameforge.main_quest_flame_lv105._350_notice,notice)
|
|||
|
end
|
|||
|
|
|||
|
when letter begin
|
|||
|
send_letter(gameforge.main_quest_flame_lv105._250_sendLetter)
|
|||
|
--npc Ÿ<><C5B8>
|
|||
|
local v = find_npc_by_vnum(YACKHWAN)
|
|||
|
if 0 != v then
|
|||
|
target.vid("__TARGET__", v, mob_name(YACKHWAN))
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
when button or info begin
|
|||
|
say_title(gameforge.main_quest_flame_lv105._250_sendLetter)
|
|||
|
say(gameforge.main_quest_flame_lv105._140_say)
|
|||
|
--npc Ÿ<><C5B8> <20>ȳ<EFBFBD><C8B3><EFBFBD>
|
|||
|
--say_reward(locale.target_npc_info)
|
|||
|
end
|
|||
|
|
|||
|
when YACKHWAN.chat.gameforge.main_quest_flame_lv105._250_sendLetter begin
|
|||
|
target.delete("__TARGET__")
|
|||
|
say_title(mob_name(YACKHWAN))
|
|||
|
say(gameforge.main_quest_flame_lv105._360_say)
|
|||
|
wait()--<2D>߰<EFBFBD> <20><>ȭ
|
|||
|
|
|||
|
say_title(pc.getname())
|
|||
|
say(gameforge.main_quest_flame_lv105._370_say)
|
|||
|
wait()--<2D>߰<EFBFBD> <20><>ȭ
|
|||
|
|
|||
|
say_title(mob_name(YACKHWAN))
|
|||
|
say(gameforge.main_quest_flame_lv105._380_say)
|
|||
|
--<2D><><EFBFBD><EFBFBD>
|
|||
|
wait()--reward
|
|||
|
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000))
|
|||
|
pc.give_exp2(177000)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 177000))
|
|||
|
pc.change_money(177000)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72024),1)) -- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȭ
|
|||
|
pc.give_item2_select(72024)
|
|||
|
item.set_socket(2, 180)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094),1)) -- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
pc.give_item2(71094, 1)
|
|||
|
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71001),5)) -- <09>־ȼ<D6BE><C8BC><EFBFBD>
|
|||
|
pc.give_item2(71001, 5)
|
|||
|
say()
|
|||
|
--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE>
|
|||
|
set_state (__COMPLETE__)
|
|||
|
end
|
|||
|
|
|||
|
when leave begin
|
|||
|
--q.done()
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
state __COMPLETE__ begin
|
|||
|
when enter begin
|
|||
|
--q.done()
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
|
|||
|
end
|