server/game/CMakeLists.txt

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CMake
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2022-03-05 12:44:06 +02:00
cmake_minimum_required(VERSION 3.8)
project(game CXX)
file(GLOB_RECURSE sources
src/*.cpp src/*.h
)
include_directories(${PROJECT_BINARY_DIR}/src/system/)
include_directories(src/)
# Find dependencies
find_package(libmysql REQUIRED)
find_package(Boost COMPONENTS system REQUIRED)
find_package(DevIL REQUIRED)
find_package(LZO REQUIRED)
add_executable(${PROJECT_NAME} ${sources})
# Link dependencies if found
if (libmysql_FOUND)
target_link_libraries (${PROJECT_NAME} ${MYSQL_LIBRARIES})
endif (libmysql_FOUND)
if (Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries (${PROJECT_NAME} ${Boost_LIBRARIES} ${Boost_SYSTEM_LIBRARY})
endif (Boost_FOUND)
if (IL_FOUND)
include_directories(${IL_INCLUDE_DIR})
target_link_libraries (${PROJECT_NAME} ${IL_LIBRARIES})
endif (IL_FOUND)
if (LZO_FOUND)
include_directories(${LZO_INCLUDE_DIR})
target_link_libraries (${PROJECT_NAME} ${LZO_LIBRARIES})
endif (LZO_FOUND)
target_link_libraries(${PROJECT_NAME} md)
# Pthreads
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package (Threads REQUIRED)
target_link_libraries (${PROJECT_NAME} Threads::Threads)
find_package(GTest REQUIRED)
if (GTEST_FOUND)
include_directories(${GTEST_INCLUDE_DIRS})
target_link_libraries (${PROJECT_NAME} ${GTEST_BOTH_LIBRARIES})
endif (GTEST_FOUND)
target_link_libraries(${PROJECT_NAME} libgame libpoly libsql libthecore liblua)