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# include "stdafx.h"
# include <stack>
# include "utils.h"
# include "config.h"
# include "char.h"
# include "char_manager.h"
# include "item_manager.h"
# include "desc.h"
# include "desc_client.h"
# include "desc_manager.h"
# include "packet.h"
# include "affect.h"
# include "skill.h"
# include "start_position.h"
# include "mob_manager.h"
# include "db.h"
# include "log.h"
# include "vector.h"
# include "buffer_manager.h"
# include "questmanager.h"
# include "fishing.h"
# include "party.h"
# include "dungeon.h"
# include "refine.h"
# include "unique_item.h"
# include "war_map.h"
# include "xmas_event.h"
# include "marriage.h"
# include "monarch.h"
# include "polymorph.h"
# include "blend_item.h"
# include "castle.h"
# include "BattleArena.h"
# include "arena.h"
# include "dev_log.h"
# include "pcbang.h"
# include "threeway_war.h"
# include "safebox.h"
# include "shop.h"
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# include <common/VnumHelper.h>
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# include "DragonSoul.h"
# include "buff_on_attributes.h"
# include "belt_inventory_helper.h"
//auction_temp
# ifdef __AUCTION__
# include "auction_manager.h"
# endif
const int ITEM_BROKEN_METIN_VNUM = 28960 ;
// CHANGE_ITEM_ATTRIBUTES
const DWORD CHARACTER : : msc_dwDefaultChangeItemAttrCycle = 10 ;
const char CHARACTER : : msc_szLastChangeItemAttrFlag [ ] = " Item.LastChangeItemAttr " ;
const char CHARACTER : : msc_szChangeItemAttrCycleFlag [ ] = " change_itemattr_cycle " ;
// END_OF_CHANGE_ITEM_ATTRIBUTES
const BYTE g_aBuffOnAttrPoints [ ] = { POINT_ENERGY , POINT_COSTUME_ATTR_BONUS } ;
struct FFindStone
{
std : : map < DWORD , LPCHARACTER > m_mapStone ;
void operator ( ) ( LPENTITY pEnt )
{
if ( pEnt - > IsType ( ENTITY_CHARACTER ) = = true )
{
LPCHARACTER pChar = ( LPCHARACTER ) pEnt ;
if ( pChar - > IsStone ( ) = = true )
{
m_mapStone [ ( DWORD ) pChar - > GetVID ( ) ] = pChar ;
}
}
}
} ;
//<2F> <> ȯ<EFBFBD> <C8AF> , <20> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD>
static bool IS_SUMMON_ITEM ( int vnum )
{
switch ( vnum )
{
case 22000 :
case 22010 :
case 22011 :
case 22020 :
case ITEM_MARRIAGE_RING :
return true ;
}
return false ;
}
static bool IS_MONKEY_DUNGEON ( int map_index )
{
switch ( map_index )
{
case 5 :
case 25 :
case 45 :
case 108 :
case 109 :
return true ; ;
}
return false ;
}
bool IS_SUMMONABLE_ZONE ( int map_index )
{
// <20> <> Ű<EFBFBD> <C5B0> <EFBFBD> <EFBFBD>
if ( IS_MONKEY_DUNGEON ( map_index ) )
return false ;
// <20> <>
if ( IS_CASTLE_MAP ( map_index ) )
return false ;
switch ( map_index )
{
case 66 : // <20> <> <EFBFBD> <EFBFBD> Ÿ<EFBFBD> <C5B8>
case 71 : // <20> Ź<EFBFBD> <20> <> <EFBFBD> <EFBFBD> 2<> <32>
case 72 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD>
case 73 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD> 2<> <32>
case 193 : // <20> Ź<EFBFBD> <20> <> <EFBFBD> <EFBFBD> 2-1<> <31>
#if 0
case 184 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD> (<28> ż<EFBFBD> )
case 185 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD> 2<> <32> (<28> ż<EFBFBD> )
case 186 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD> (õ<> <C3B5> )
case 187 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD> 2<> <32> (õ<> <C3B5> )
case 188 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> )
case 189 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD> 2<> <32> (<28> <> <EFBFBD> <EFBFBD> )
# endif
// case 206 : // <20> Ʊ͵<C6B1> <CDB5> <EFBFBD>
case 216 : // <20> Ʊ͵<C6B1> <CDB5> <EFBFBD>
case 217 : // <20> Ź<EFBFBD> <20> <> <EFBFBD> <EFBFBD> 3<> <33>
case 208 : // õ<> <C3B5> <20> <> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> )
return false ;
}
if ( CBattleArena : : IsBattleArenaMap ( map_index ) ) return false ;
// <20> <> <EFBFBD> <EFBFBD> private <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> Ұ<EFBFBD> <D2B0> <EFBFBD>
if ( map_index > 10000 ) return false ;
return true ;
}
bool IS_BOTARYABLE_ZONE ( int nMapIndex )
{
if ( LC_IsYMIR ( ) = = false & & LC_IsKorea ( ) = = false ) return true ;
switch ( nMapIndex )
{
case 1 :
case 3 :
case 21 :
case 23 :
case 41 :
case 43 :
return true ;
}
return false ;
}
// item socket <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ÿ<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> üũ -- by mhh
static bool FN_check_item_socket ( LPITEM item )
{
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
if ( item - > GetSocket ( i ) ! = item - > GetProto ( ) - > alSockets [ i ] )
return false ;
}
return true ;
}
// item socket <20> <> <EFBFBD> <EFBFBD> -- by mhh
static void FN_copy_item_socket ( LPITEM dest , LPITEM src )
{
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
dest - > SetSocket ( i , src - > GetSocket ( i ) ) ;
}
}
static bool FN_check_item_sex ( LPCHARACTER ch , LPITEM item )
{
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( IS_SET ( item - > GetAntiFlag ( ) , ITEM_ANTIFLAG_MALE ) )
{
if ( SEX_MALE = = GET_SEX ( ch ) )
return false ;
}
// <20> <> <EFBFBD> ڱ<EFBFBD> <DAB1> <EFBFBD>
if ( IS_SET ( item - > GetAntiFlag ( ) , ITEM_ANTIFLAG_FEMALE ) )
{
if ( SEX_FEMALE = = GET_SEX ( ch ) )
return false ;
}
return true ;
}
/////////////////////////////////////////////////////////////////////////////
// ITEM HANDLING
/////////////////////////////////////////////////////////////////////////////
bool CHARACTER : : CanHandleItem ( bool bSkipCheckRefine , bool bSkipObserver )
{
if ( ! bSkipObserver )
if ( m_bIsObserver )
return false ;
if ( GetMyShop ( ) )
return false ;
if ( ! bSkipCheckRefine )
if ( m_bUnderRefine )
return false ;
if ( IsCubeOpen ( ) | | NULL ! = DragonSoul_RefineWindow_GetOpener ( ) )
return false ;
if ( IsWarping ( ) )
return false ;
return true ;
}
LPITEM CHARACTER : : GetInventoryItem ( WORD wCell ) const
{
return GetItem ( TItemPos ( INVENTORY , wCell ) ) ;
}
LPITEM CHARACTER : : GetItem ( TItemPos Cell ) const
{
if ( ! IsValidItemPosition ( Cell ) )
return NULL ;
WORD wCell = Cell . cell ;
BYTE window_type = Cell . window_type ;
switch ( window_type )
{
case INVENTORY :
case EQUIPMENT :
if ( wCell > = INVENTORY_AND_EQUIP_SLOT_MAX )
{
sys_err ( " CHARACTER::GetInventoryItem: invalid item cell %d " , wCell ) ;
return NULL ;
}
return m_pointsInstant . pItems [ wCell ] ;
case DRAGON_SOUL_INVENTORY :
if ( wCell > = DRAGON_SOUL_INVENTORY_MAX_NUM )
{
sys_err ( " CHARACTER::GetInventoryItem: invalid DS item cell %d " , wCell ) ;
return NULL ;
}
return m_pointsInstant . pDSItems [ wCell ] ;
default :
return NULL ;
}
return NULL ;
}
void CHARACTER : : SetItem ( TItemPos Cell , LPITEM pItem )
{
WORD wCell = Cell . cell ;
BYTE window_type = Cell . window_type ;
if ( ( unsigned long ) ( ( CItem * ) pItem ) = = 0xff | | ( unsigned long ) ( ( CItem * ) pItem ) = = 0xffffffff )
{
sys_err ( " !!! FATAL ERROR !!! item == 0xff (char: %s cell: %u) " , GetName ( ) , wCell ) ;
core_dump ( ) ;
return ;
}
if ( pItem & & pItem - > GetOwner ( ) )
{
assert ( ! " GetOwner exist " ) ;
return ;
}
// <20> ⺻ <20> κ<EFBFBD> <CEBA> 丮
switch ( window_type )
{
case INVENTORY :
case EQUIPMENT :
{
if ( wCell > = INVENTORY_AND_EQUIP_SLOT_MAX )
{
sys_err ( " CHARACTER::SetItem: invalid item cell %d " , wCell ) ;
return ;
}
LPITEM pOld = m_pointsInstant . pItems [ wCell ] ;
if ( pOld )
{
if ( wCell < INVENTORY_MAX_NUM )
{
for ( int i = 0 ; i < pOld - > GetSize ( ) ; + + i )
{
int p = wCell + ( i * 5 ) ;
if ( p > = INVENTORY_MAX_NUM )
continue ;
if ( m_pointsInstant . pItems [ p ] & & m_pointsInstant . pItems [ p ] ! = pOld )
continue ;
m_pointsInstant . bItemGrid [ p ] = 0 ;
}
}
else
m_pointsInstant . bItemGrid [ wCell ] = 0 ;
}
if ( pItem )
{
if ( wCell < INVENTORY_MAX_NUM )
{
for ( int i = 0 ; i < pItem - > GetSize ( ) ; + + i )
{
int p = wCell + ( i * 5 ) ;
if ( p > = INVENTORY_MAX_NUM )
continue ;
// wCell + 1 <20> <> <20> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> üũ<C3BC> <C5A9> <20> <> <20> <> <EFBFBD> <EFBFBD>
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ó<EFBFBD> <C3B3> <EFBFBD> ϱ <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
m_pointsInstant . bItemGrid [ p ] = wCell + 1 ;
}
}
else
m_pointsInstant . bItemGrid [ wCell ] = wCell + 1 ;
}
m_pointsInstant . pItems [ wCell ] = pItem ;
}
break ;
// <20> <> ȥ<EFBFBD> <C8A5> <20> κ<EFBFBD> <CEBA> 丮
case DRAGON_SOUL_INVENTORY :
{
LPITEM pOld = m_pointsInstant . pDSItems [ wCell ] ;
if ( pOld )
{
if ( wCell < DRAGON_SOUL_INVENTORY_MAX_NUM )
{
for ( int i = 0 ; i < pOld - > GetSize ( ) ; + + i )
{
int p = wCell + ( i * DRAGON_SOUL_BOX_COLUMN_NUM ) ;
if ( p > = DRAGON_SOUL_INVENTORY_MAX_NUM )
continue ;
if ( m_pointsInstant . pDSItems [ p ] & & m_pointsInstant . pDSItems [ p ] ! = pOld )
continue ;
m_pointsInstant . wDSItemGrid [ p ] = 0 ;
}
}
else
m_pointsInstant . wDSItemGrid [ wCell ] = 0 ;
}
if ( pItem )
{
if ( wCell > = DRAGON_SOUL_INVENTORY_MAX_NUM )
{
sys_err ( " CHARACTER::SetItem: invalid DS item cell %d " , wCell ) ;
return ;
}
if ( wCell < DRAGON_SOUL_INVENTORY_MAX_NUM )
{
for ( int i = 0 ; i < pItem - > GetSize ( ) ; + + i )
{
int p = wCell + ( i * DRAGON_SOUL_BOX_COLUMN_NUM ) ;
if ( p > = DRAGON_SOUL_INVENTORY_MAX_NUM )
continue ;
// wCell + 1 <20> <> <20> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> üũ<C3BC> <C5A9> <20> <> <20> <> <EFBFBD> <EFBFBD>
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ó<EFBFBD> <C3B3> <EFBFBD> ϱ <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
m_pointsInstant . wDSItemGrid [ p ] = wCell + 1 ;
}
}
else
m_pointsInstant . wDSItemGrid [ wCell ] = wCell + 1 ;
}
m_pointsInstant . pDSItems [ wCell ] = pItem ;
}
break ;
default :
sys_err ( " Invalid Inventory type %d " , window_type ) ;
return ;
}
if ( GetDesc ( ) )
{
// Ȯ<> <C8AE> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> : <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ÷<EFBFBD> <C3B7> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
if ( pItem )
{
TPacketGCItemSet pack ;
pack . header = HEADER_GC_ITEM_SET ;
pack . Cell = Cell ;
pack . count = pItem - > GetCount ( ) ;
pack . vnum = pItem - > GetVnum ( ) ;
pack . flags = pItem - > GetFlag ( ) ;
pack . anti_flags = pItem - > GetAntiFlag ( ) ;
pack . highlight = ( Cell . window_type = = DRAGON_SOUL_INVENTORY ) ;
thecore_memcpy ( pack . alSockets , pItem - > GetSockets ( ) , sizeof ( pack . alSockets ) ) ;
thecore_memcpy ( pack . aAttr , pItem - > GetAttributes ( ) , sizeof ( pack . aAttr ) ) ;
GetDesc ( ) - > Packet ( & pack , sizeof ( TPacketGCItemSet ) ) ;
}
else
{
TPacketGCItemDelDeprecated pack ;
pack . header = HEADER_GC_ITEM_DEL ;
pack . Cell = Cell ;
pack . count = 0 ;
pack . vnum = 0 ;
memset ( pack . alSockets , 0 , sizeof ( pack . alSockets ) ) ;
memset ( pack . aAttr , 0 , sizeof ( pack . aAttr ) ) ;
GetDesc ( ) - > Packet ( & pack , sizeof ( TPacketGCItemDelDeprecated ) ) ;
}
}
if ( pItem )
{
pItem - > SetCell ( this , wCell ) ;
switch ( window_type )
{
case INVENTORY :
case EQUIPMENT :
if ( ( wCell < INVENTORY_MAX_NUM ) | | ( BELT_INVENTORY_SLOT_START < = wCell & & BELT_INVENTORY_SLOT_END > wCell ) )
pItem - > SetWindow ( INVENTORY ) ;
else
pItem - > SetWindow ( EQUIPMENT ) ;
break ;
case DRAGON_SOUL_INVENTORY :
pItem - > SetWindow ( DRAGON_SOUL_INVENTORY ) ;
break ;
}
}
}
LPITEM CHARACTER : : GetWear ( BYTE bCell ) const
{
// > WEAR_MAX_NUM : <20> <> ȥ<EFBFBD> <C8A5> <20> <> <EFBFBD> Ե<EFBFBD> .
if ( bCell > = WEAR_MAX_NUM + DRAGON_SOUL_DECK_MAX_NUM * DS_SLOT_MAX )
{
sys_err ( " CHARACTER::GetWear: invalid wear cell %d " , bCell ) ;
return NULL ;
}
return m_pointsInstant . pItems [ INVENTORY_MAX_NUM + bCell ] ;
}
void CHARACTER : : SetWear ( BYTE bCell , LPITEM item )
{
// > WEAR_MAX_NUM : <20> <> ȥ<EFBFBD> <C8A5> <20> <> <EFBFBD> Ե<EFBFBD> .
if ( bCell > = WEAR_MAX_NUM + DRAGON_SOUL_DECK_MAX_NUM * DS_SLOT_MAX )
{
sys_err ( " CHARACTER::SetItem: invalid item cell %d " , bCell ) ;
return ;
}
SetItem ( TItemPos ( INVENTORY , INVENTORY_MAX_NUM + bCell ) , item ) ;
if ( ! item & & bCell = = WEAR_WEAPON )
{
// <20> Ͱ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ̶<EFBFBD> <CCB6> <EFBFBD> ȿ<> <C8BF> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ־<EFBFBD> <20> Ѵ <EFBFBD> .
if ( IsAffectFlag ( AFF_GWIGUM ) )
RemoveAffect ( SKILL_GWIGEOM ) ;
if ( IsAffectFlag ( AFF_GEOMGYEONG ) )
RemoveAffect ( SKILL_GEOMKYUNG ) ;
}
}
void CHARACTER : : ClearItem ( )
{
int i ;
LPITEM item ;
for ( i = 0 ; i < INVENTORY_AND_EQUIP_SLOT_MAX ; + + i )
{
if ( ( item = GetInventoryItem ( i ) ) )
{
item - > SetSkipSave ( true ) ;
ITEM_MANAGER : : instance ( ) . FlushDelayedSave ( item ) ;
item - > RemoveFromCharacter ( ) ;
M2_DESTROY_ITEM ( item ) ;
SyncQuickslot ( QUICKSLOT_TYPE_ITEM , i , 255 ) ;
}
}
for ( i = 0 ; i < DRAGON_SOUL_INVENTORY_MAX_NUM ; + + i )
{
if ( ( item = GetItem ( TItemPos ( DRAGON_SOUL_INVENTORY , i ) ) ) )
{
item - > SetSkipSave ( true ) ;
ITEM_MANAGER : : instance ( ) . FlushDelayedSave ( item ) ;
item - > RemoveFromCharacter ( ) ;
M2_DESTROY_ITEM ( item ) ;
}
}
}
bool CHARACTER : : IsEmptyItemGrid ( TItemPos Cell , BYTE bSize , int iExceptionCell ) const
{
switch ( Cell . window_type )
{
case INVENTORY :
{
BYTE bCell = Cell . cell ;
// bItemCell<6C> <6C> 0<> <30> false<73> <65> <EFBFBD> <EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> + 1 <20> ؼ<EFBFBD> ó<> <C3B3> <EFBFBD> Ѵ <EFBFBD> .
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> iExceptionCell<6C> <6C> 1<> <31> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD> .
+ + iExceptionCell ;
if ( Cell . IsBeltInventoryPosition ( ) )
{
LPITEM beltItem = GetWear ( WEAR_BELT ) ;
if ( NULL = = beltItem )
return false ;
if ( false = = CBeltInventoryHelper : : IsAvailableCell ( bCell - BELT_INVENTORY_SLOT_START , beltItem - > GetValue ( 0 ) ) )
return false ;
if ( m_pointsInstant . bItemGrid [ bCell ] )
{
if ( m_pointsInstant . bItemGrid [ bCell ] = = iExceptionCell )
return true ;
return false ;
}
if ( bSize = = 1 )
return true ;
}
else if ( bCell > = INVENTORY_MAX_NUM )
return false ;
if ( m_pointsInstant . bItemGrid [ bCell ] )
{
if ( m_pointsInstant . bItemGrid [ bCell ] = = iExceptionCell )
{
if ( bSize = = 1 )
return true ;
int j = 1 ;
BYTE bPage = bCell / ( INVENTORY_MAX_NUM / 2 ) ;
do
{
BYTE p = bCell + ( 5 * j ) ;
if ( p > = INVENTORY_MAX_NUM )
return false ;
if ( p / ( INVENTORY_MAX_NUM / 2 ) ! = bPage )
return false ;
if ( m_pointsInstant . bItemGrid [ p ] )
if ( m_pointsInstant . bItemGrid [ p ] ! = iExceptionCell )
return false ;
}
while ( + + j < bSize ) ;
return true ;
}
else
return false ;
}
// ũ<> Ⱑ 1<> ̸<EFBFBD> <20> <> ĭ<EFBFBD> <C4AD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> <20> <> <EFBFBD> ̹Ƿ<CCB9> <20> ׳ <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( 1 = = bSize )
return true ;
else
{
int j = 1 ;
BYTE bPage = bCell / ( INVENTORY_MAX_NUM / 2 ) ;
do
{
BYTE p = bCell + ( 5 * j ) ;
if ( p > = INVENTORY_MAX_NUM )
return false ;
if ( p / ( INVENTORY_MAX_NUM / 2 ) ! = bPage )
return false ;
if ( m_pointsInstant . bItemGrid [ p ] )
if ( m_pointsInstant . bItemGrid [ p ] ! = iExceptionCell )
return false ;
}
while ( + + j < bSize ) ;
return true ;
}
}
break ;
case DRAGON_SOUL_INVENTORY :
{
WORD wCell = Cell . cell ;
if ( wCell > = DRAGON_SOUL_INVENTORY_MAX_NUM )
return false ;
// bItemCell<6C> <6C> 0<> <30> false<73> <65> <EFBFBD> <EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> + 1 <20> ؼ<EFBFBD> ó<> <C3B3> <EFBFBD> Ѵ <EFBFBD> .
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> iExceptionCell<6C> <6C> 1<> <31> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD> .
iExceptionCell + + ;
if ( m_pointsInstant . wDSItemGrid [ wCell ] )
{
if ( m_pointsInstant . wDSItemGrid [ wCell ] = = iExceptionCell )
{
if ( bSize = = 1 )
return true ;
int j = 1 ;
do
{
BYTE p = wCell + ( DRAGON_SOUL_BOX_COLUMN_NUM * j ) ;
if ( p > = DRAGON_SOUL_INVENTORY_MAX_NUM )
return false ;
if ( m_pointsInstant . wDSItemGrid [ p ] )
if ( m_pointsInstant . wDSItemGrid [ p ] ! = iExceptionCell )
return false ;
}
while ( + + j < bSize ) ;
return true ;
}
else
return false ;
}
// ũ<> Ⱑ 1<> ̸<EFBFBD> <20> <> ĭ<EFBFBD> <C4AD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> <20> <> <EFBFBD> ̹Ƿ<CCB9> <20> ׳ <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( 1 = = bSize )
return true ;
else
{
int j = 1 ;
do
{
BYTE p = wCell + ( DRAGON_SOUL_BOX_COLUMN_NUM * j ) ;
if ( p > = DRAGON_SOUL_INVENTORY_MAX_NUM )
return false ;
if ( m_pointsInstant . bItemGrid [ p ] )
if ( m_pointsInstant . wDSItemGrid [ p ] ! = iExceptionCell )
return false ;
}
while ( + + j < bSize ) ;
return true ;
}
}
}
}
int CHARACTER : : GetEmptyInventory ( BYTE size ) const
{
// NOTE: <20> <> <EFBFBD> <EFBFBD> <20> <> <20> Լ<EFBFBD> <D4BC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> , ȹ<> <C8B9> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> κ<EFBFBD> <CEBA> 丮<EFBFBD> <E4B8AE> <20> <> ĭ<> <C4AD> ã<> <C3A3> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ǰ<EFBFBD> <20> ִµ<D6B4> ,
// <09> <> Ʈ <20> κ<EFBFBD> <CEBA> 丮<EFBFBD> <E4B8AE> Ư<> <C6AF> <20> κ<EFBFBD> <CEBA> 丮<EFBFBD> ̹Ƿ<CCB9> <20> ˻<EFBFBD> <CBBB> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʵ<EFBFBD> <CAB5> <EFBFBD> <20> Ѵ <EFBFBD> . (<28> ⺻ <20> κ<EFBFBD> <CEBA> 丮: INVENTORY_MAX_NUM <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ˻<EFBFBD> )
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
if ( IsEmptyItemGrid ( TItemPos ( INVENTORY , i ) , size ) )
return i ;
return - 1 ;
}
int CHARACTER : : GetEmptyDragonSoulInventory ( LPITEM pItem ) const
{
if ( NULL = = pItem | | ! pItem - > IsDragonSoul ( ) )
return - 1 ;
if ( ! DragonSoul_IsQualified ( ) )
{
return - 1 ;
}
BYTE bSize = pItem - > GetSize ( ) ;
WORD wBaseCell = DSManager : : instance ( ) . GetBasePosition ( pItem ) ;
if ( WORD_MAX = = wBaseCell )
return - 1 ;
for ( int i = 0 ; i < DRAGON_SOUL_BOX_SIZE ; + + i )
if ( IsEmptyItemGrid ( TItemPos ( DRAGON_SOUL_INVENTORY , i + wBaseCell ) , bSize ) )
return i + wBaseCell ;
return - 1 ;
}
void CHARACTER : : CopyDragonSoulItemGrid ( std : : vector < WORD > & vDragonSoulItemGrid ) const
{
vDragonSoulItemGrid . resize ( DRAGON_SOUL_INVENTORY_MAX_NUM ) ;
std : : copy ( m_pointsInstant . wDSItemGrid , m_pointsInstant . wDSItemGrid + DRAGON_SOUL_INVENTORY_MAX_NUM , vDragonSoulItemGrid . begin ( ) ) ;
}
int CHARACTER : : CountEmptyInventory ( ) const
{
int count = 0 ;
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
if ( GetInventoryItem ( i ) )
count + = GetInventoryItem ( i ) - > GetSize ( ) ;
return ( INVENTORY_MAX_NUM - count ) ;
}
void TransformRefineItem ( LPITEM pkOldItem , LPITEM pkNewItem )
{
// ACCESSORY_REFINE
if ( pkOldItem - > IsAccessoryForSocket ( ) )
{
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
pkNewItem - > SetSocket ( i , pkOldItem - > GetSocket ( i ) ) ;
}
//pkNewItem->StartAccessorySocketExpireEvent();
}
// END_OF_ACCESSORY_REFINE
else
{
// <20> <> <EFBFBD> ⼭ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ڵ<EFBFBD> <DAB5> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> û<> <C3BB> <20> <>
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
if ( ! pkOldItem - > GetSocket ( i ) )
break ;
else
pkNewItem - > SetSocket ( i , 1 ) ;
}
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
int slot = 0 ;
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
long socket = pkOldItem - > GetSocket ( i ) ;
if ( socket > 2 & & socket ! = ITEM_BROKEN_METIN_VNUM )
pkNewItem - > SetSocket ( slot + + , socket ) ;
}
}
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
pkOldItem - > CopyAttributeTo ( pkNewItem ) ;
}
void NotifyRefineSuccess ( LPCHARACTER ch , LPITEM item , const char * way )
{
if ( NULL ! = ch & & item ! = NULL )
{
ch - > ChatPacket ( CHAT_TYPE_COMMAND , " RefineSuceeded " ) ;
LogManager : : instance ( ) . RefineLog ( ch - > GetPlayerID ( ) , item - > GetName ( ) , item - > GetID ( ) , item - > GetRefineLevel ( ) , 1 , way ) ;
}
}
void NotifyRefineFail ( LPCHARACTER ch , LPITEM item , const char * way , int success = 0 )
{
if ( NULL ! = ch & & NULL ! = item )
{
ch - > ChatPacket ( CHAT_TYPE_COMMAND , " RefineFailed " ) ;
LogManager : : instance ( ) . RefineLog ( ch - > GetPlayerID ( ) , item - > GetName ( ) , item - > GetID ( ) , item - > GetRefineLevel ( ) , success , way ) ;
}
}
void CHARACTER : : SetRefineNPC ( LPCHARACTER ch )
{
if ( ch ! = NULL )
{
m_dwRefineNPCVID = ch - > GetVID ( ) ;
}
else
{
m_dwRefineNPCVID = 0 ;
}
}
bool CHARACTER : : DoRefine ( LPITEM item , bool bMoneyOnly )
{
if ( ! CanHandleItem ( true ) )
{
ClearRefineMode ( ) ;
return false ;
}
//<2F> <> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> <C3B0> <EFBFBD> <EFBFBD> <EFBFBD> : upgrade_refine_scroll.quest <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 5<> <35> <EFBFBD> ̳<EFBFBD> <CCB3> <EFBFBD> <20> Ϲ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
//<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( quest : : CQuestManager : : instance ( ) . GetEventFlag ( " update_refine_time " ) ! = 0 )
{
if ( get_global_time ( ) < quest : : CQuestManager : : instance ( ) . GetEventFlag ( " update_refine_time " ) + ( 60 * 5 ) )
{
sys_log ( 0 , " can't refine %d %s " , GetPlayerID ( ) , GetName ( ) ) ;
return false ;
}
}
const TRefineTable * prt = CRefineManager : : instance ( ) . GetRefineRecipe ( item - > GetRefineSet ( ) ) ;
if ( ! prt )
return false ;
DWORD result_vnum = item - > GetRefinedVnum ( ) ;
// REFINE_COST
int cost = ComputeRefineFee ( prt - > cost ) ;
int RefineChance = GetQuestFlag ( " main_quest_lv7.refine_chance " ) ;
if ( RefineChance > 0 )
{
if ( ! item - > CheckItemUseLevel ( 20 ) | | item - > GetType ( ) ! = ITEM_WEAPON )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ȸ<EFBFBD> <C8B8> 20 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ⸸ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> " ) ) ;
return false ;
}
cost = 0 ;
SetQuestFlag ( " main_quest_lv7.refine_chance " , RefineChance - 1 ) ;
}
// END_OF_REFINE_COST
if ( result_vnum = = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( item - > GetType ( ) = = ITEM_USE & & item - > GetSubType ( ) = = USE_TUNING )
return false ;
TItemTable * pProto = ITEM_MANAGER : : instance ( ) . GetTable ( item - > GetRefinedVnum ( ) ) ;
if ( ! pProto )
{
sys_err ( " DoRefine NOT GET ITEM PROTO %d " , item - > GetRefinedVnum ( ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
// Check level limit in korea only
if ( ! g_iUseLocale )
{
for ( int i = 0 ; i < ITEM_LIMIT_MAX_NUM ; + + i )
{
long limit = pProto - > aLimits [ i ] . lValue ;
switch ( pProto - > aLimits [ i ] . bType )
{
case LIMIT_LEVEL :
if ( GetLevel ( ) < limit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ѻ<EFBFBD> <D1BA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
break ;
}
}
}
// REFINE_COST
if ( GetGold ( ) < cost )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ϱ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
return false ;
}
if ( ! bMoneyOnly & & ! RefineChance )
{
for ( int i = 0 ; i < prt - > material_count ; + + i )
{
if ( CountSpecifyItem ( prt - > materials [ i ] . vnum ) < prt - > materials [ i ] . count )
{
if ( test_server )
{
ChatPacket ( CHAT_TYPE_INFO , " Find %d, count %d, require %d " , prt - > materials [ i ] . vnum , CountSpecifyItem ( prt - > materials [ i ] . vnum ) , prt - > materials [ i ] . count ) ;
}
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ϱ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ᰡ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
return false ;
}
}
for ( int i = 0 ; i < prt - > material_count ; + + i )
RemoveSpecifyItem ( prt - > materials [ i ] . vnum , prt - > materials [ i ] . count ) ;
}
int prob = number ( 1 , 100 ) ;
if ( IsRefineThroughGuild ( ) | | bMoneyOnly )
prob - = 10 ;
// END_OF_REFINE_COST
if ( prob < = prt - > prob )
{
// <20> <> <EFBFBD> <EFBFBD> ! <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ٸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9>
LPITEM pkNewItem = ITEM_MANAGER : : instance ( ) . CreateItem ( result_vnum , 1 , 0 , false ) ;
if ( pkNewItem )
{
ITEM_MANAGER : : CopyAllAttrTo ( item , pkNewItem ) ;
LogManager : : instance ( ) . ItemLog ( this , pkNewItem , " REFINE SUCCESS " , pkNewItem - > GetName ( ) ) ;
BYTE bCell = item - > GetCell ( ) ;
// DETAIL_REFINE_LOG
NotifyRefineSuccess ( this , item , IsRefineThroughGuild ( ) ? " GUILD " : " POWER " ) ;
DBManager : : instance ( ) . SendMoneyLog ( MONEY_LOG_REFINE , item - > GetVnum ( ) , - cost ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item , " REMOVE (REFINE SUCCESS) " ) ;
// END_OF_DETAIL_REFINE_LOG
pkNewItem - > AddToCharacter ( this , TItemPos ( INVENTORY , bCell ) ) ;
ITEM_MANAGER : : instance ( ) . FlushDelayedSave ( pkNewItem ) ;
sys_log ( 0 , " Refine Success %d " , cost ) ;
pkNewItem - > AttrLog ( ) ;
//PointChange(POINT_GOLD, -cost);
sys_log ( 0 , " PayPee %d " , cost ) ;
PayRefineFee ( cost ) ;
sys_log ( 0 , " PayPee End %d " , cost ) ;
}
else
{
// DETAIL_REFINE_LOG
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> -> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> з<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
sys_err ( " cannot create item %u " , result_vnum ) ;
NotifyRefineFail ( this , item , IsRefineThroughGuild ( ) ? " GUILD " : " POWER " ) ;
// END_OF_DETAIL_REFINE_LOG
}
}
else
{
// <20> <> <EFBFBD> <EFBFBD> ! <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
DBManager : : instance ( ) . SendMoneyLog ( MONEY_LOG_REFINE , item - > GetVnum ( ) , - cost ) ;
NotifyRefineFail ( this , item , IsRefineThroughGuild ( ) ? " GUILD " : " POWER " ) ;
item - > AttrLog ( ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item , " REMOVE (REFINE FAIL) " ) ;
//PointChange(POINT_GOLD, -cost);
PayRefineFee ( cost ) ;
}
return true ;
}
enum enum_RefineScrolls
{
CHUKBOK_SCROLL = 0 ,
HYUNIRON_CHN = 1 , // <20> ߱<EFBFBD> <DFB1> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
YONGSIN_SCROLL = 2 ,
MUSIN_SCROLL = 3 ,
YAGONG_SCROLL = 4 ,
MEMO_SCROLL = 5 ,
BDRAGON_SCROLL = 6 ,
} ;
bool CHARACTER : : DoRefineWithScroll ( LPITEM item )
{
if ( ! CanHandleItem ( true ) )
{
ClearRefineMode ( ) ;
return false ;
}
ClearRefineMode ( ) ;
//<2F> <> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> <C3B0> <EFBFBD> <EFBFBD> <EFBFBD> : upgrade_refine_scroll.quest <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 5<> <35> <EFBFBD> ̳<EFBFBD> <CCB3> <EFBFBD> <20> Ϲ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
//<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( quest : : CQuestManager : : instance ( ) . GetEventFlag ( " update_refine_time " ) ! = 0 )
{
if ( get_global_time ( ) < quest : : CQuestManager : : instance ( ) . GetEventFlag ( " update_refine_time " ) + ( 60 * 5 ) )
{
sys_log ( 0 , " can't refine %d %s " , GetPlayerID ( ) , GetName ( ) ) ;
return false ;
}
}
const TRefineTable * prt = CRefineManager : : instance ( ) . GetRefineRecipe ( item - > GetRefineSet ( ) ) ;
if ( ! prt )
return false ;
LPITEM pkItemScroll ;
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> üũ
if ( m_iRefineAdditionalCell < 0 )
return false ;
pkItemScroll = GetInventoryItem ( m_iRefineAdditionalCell ) ;
if ( ! pkItemScroll )
return false ;
if ( ! ( pkItemScroll - > GetType ( ) = = ITEM_USE & & pkItemScroll - > GetSubType ( ) = = USE_TUNING ) )
return false ;
if ( pkItemScroll - > GetVnum ( ) = = item - > GetVnum ( ) )
return false ;
DWORD result_vnum = item - > GetRefinedVnum ( ) ;
DWORD result_fail_vnum = item - > GetRefineFromVnum ( ) ;
if ( result_vnum = = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
// MUSIN_SCROLL
if ( pkItemScroll - > GetValue ( 0 ) = = MUSIN_SCROLL )
{
if ( item - > GetRefineLevel ( ) > = 4 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
// END_OF_MUSIC_SCROLL
else if ( pkItemScroll - > GetValue ( 0 ) = = MEMO_SCROLL )
{
if ( item - > GetRefineLevel ( ) ! = pkItemScroll - > GetValue ( 1 ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
else if ( pkItemScroll - > GetValue ( 0 ) = = BDRAGON_SCROLL )
{
if ( item - > GetType ( ) ! = ITEM_METIN | | item - > GetRefineLevel ( ) ! = 4 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
TItemTable * pProto = ITEM_MANAGER : : instance ( ) . GetTable ( item - > GetRefinedVnum ( ) ) ;
if ( ! pProto )
{
sys_err ( " DoRefineWithScroll NOT GET ITEM PROTO %d " , item - > GetRefinedVnum ( ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
// Check level limit in korea only
if ( ! g_iUseLocale )
{
for ( int i = 0 ; i < ITEM_LIMIT_MAX_NUM ; + + i )
{
long limit = pProto - > aLimits [ i ] . lValue ;
switch ( pProto - > aLimits [ i ] . bType )
{
case LIMIT_LEVEL :
if ( GetLevel ( ) < limit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ѻ<EFBFBD> <D1BA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
break ;
}
}
}
if ( GetGold ( ) < prt - > cost )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ϱ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
return false ;
}
for ( int i = 0 ; i < prt - > material_count ; + + i )
{
if ( CountSpecifyItem ( prt - > materials [ i ] . vnum ) < prt - > materials [ i ] . count )
{
if ( test_server )
{
ChatPacket ( CHAT_TYPE_INFO , " Find %d, count %d, require %d " , prt - > materials [ i ] . vnum , CountSpecifyItem ( prt - > materials [ i ] . vnum ) , prt - > materials [ i ] . count ) ;
}
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ϱ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ᰡ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
return false ;
}
}
for ( int i = 0 ; i < prt - > material_count ; + + i )
RemoveSpecifyItem ( prt - > materials [ i ] . vnum , prt - > materials [ i ] . count ) ;
int prob = number ( 1 , 100 ) ;
int success_prob = prt - > prob ;
bool bDestroyWhenFail = false ;
const char * szRefineType = " SCROLL " ;
if ( pkItemScroll - > GetValue ( 0 ) = = HYUNIRON_CHN | |
pkItemScroll - > GetValue ( 0 ) = = YONGSIN_SCROLL | |
pkItemScroll - > GetValue ( 0 ) = = YAGONG_SCROLL ) // <20> <> ö, <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ູ<EFBFBD> <E0BAB9> , <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ó<> <C3B3>
{
const char hyuniron_prob [ 9 ] = { 100 , 75 , 65 , 55 , 45 , 40 , 35 , 25 , 20 } ;
const char hyuniron_prob_euckr [ 9 ] = { 100 , 75 , 65 , 55 , 45 , 40 , 35 , 30 , 25 } ;
const char yagong_prob [ 9 ] = { 100 , 100 , 90 , 80 , 70 , 60 , 50 , 30 , 20 } ;
const char yagong_prob_euckr [ 9 ] = { 100 , 100 , 90 , 80 , 70 , 60 , 50 , 40 , 30 } ;
if ( pkItemScroll - > GetValue ( 0 ) = = YONGSIN_SCROLL )
{
if ( LC_IsYMIR ( ) = = true | | LC_IsKorea ( ) = = true )
success_prob = hyuniron_prob_euckr [ MINMAX ( 0 , item - > GetRefineLevel ( ) , 8 ) ] ;
else
success_prob = hyuniron_prob [ MINMAX ( 0 , item - > GetRefineLevel ( ) , 8 ) ] ;
}
else if ( pkItemScroll - > GetValue ( 0 ) = = YAGONG_SCROLL )
{
if ( LC_IsYMIR ( ) = = true | | LC_IsKorea ( ) = = true )
success_prob = yagong_prob_euckr [ MINMAX ( 0 , item - > GetRefineLevel ( ) , 8 ) ] ;
else
success_prob = yagong_prob [ MINMAX ( 0 , item - > GetRefineLevel ( ) , 8 ) ] ;
}
else
{
sys_err ( " REFINE : Unknown refine scroll item. Value0: %d " , pkItemScroll - > GetValue ( 0 ) ) ;
}
if ( test_server )
{
ChatPacket ( CHAT_TYPE_INFO , " [Only Test] Success_Prob %d, RefineLevel %d " , success_prob , item - > GetRefineLevel ( ) ) ;
}
if ( pkItemScroll - > GetValue ( 0 ) = = HYUNIRON_CHN ) // <20> <> ö<EFBFBD> <C3B6> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> μ<EFBFBD> <CEBC> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ѵ <EFBFBD> .
bDestroyWhenFail = true ;
// DETAIL_REFINE_LOG
if ( pkItemScroll - > GetValue ( 0 ) = = HYUNIRON_CHN )
{
szRefineType = " HYUNIRON " ;
}
else if ( pkItemScroll - > GetValue ( 0 ) = = YONGSIN_SCROLL )
{
szRefineType = " GOD_SCROLL " ;
}
else if ( pkItemScroll - > GetValue ( 0 ) = = YAGONG_SCROLL )
{
szRefineType = " YAGONG_SCROLL " ;
}
// END_OF_DETAIL_REFINE_LOG
}
// DETAIL_REFINE_LOG
if ( pkItemScroll - > GetValue ( 0 ) = = MUSIN_SCROLL ) // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ູ<EFBFBD> <E0BAB9> <EFBFBD> <EFBFBD> 100% <20> <> <EFBFBD> <EFBFBD> (+4<> <34> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> )
{
success_prob = 100 ;
szRefineType = " MUSIN_SCROLL " ;
}
// END_OF_DETAIL_REFINE_LOG
else if ( pkItemScroll - > GetValue ( 0 ) = = MEMO_SCROLL )
{
success_prob = 100 ;
szRefineType = " MEMO_SCROLL " ;
}
else if ( pkItemScroll - > GetValue ( 0 ) = = BDRAGON_SCROLL )
{
success_prob = 80 ;
szRefineType = " BDRAGON_SCROLL " ;
}
pkItemScroll - > SetCount ( pkItemScroll - > GetCount ( ) - 1 ) ;
if ( prob < = success_prob )
{
// <20> <> <EFBFBD> <EFBFBD> ! <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ٸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9>
LPITEM pkNewItem = ITEM_MANAGER : : instance ( ) . CreateItem ( result_vnum , 1 , 0 , false ) ;
if ( pkNewItem )
{
ITEM_MANAGER : : CopyAllAttrTo ( item , pkNewItem ) ;
LogManager : : instance ( ) . ItemLog ( this , pkNewItem , " REFINE SUCCESS " , pkNewItem - > GetName ( ) ) ;
BYTE bCell = item - > GetCell ( ) ;
NotifyRefineSuccess ( this , item , szRefineType ) ;
DBManager : : instance ( ) . SendMoneyLog ( MONEY_LOG_REFINE , item - > GetVnum ( ) , - prt - > cost ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item , " REMOVE (REFINE SUCCESS) " ) ;
pkNewItem - > AddToCharacter ( this , TItemPos ( INVENTORY , bCell ) ) ;
ITEM_MANAGER : : instance ( ) . FlushDelayedSave ( pkNewItem ) ;
pkNewItem - > AttrLog ( ) ;
//PointChange(POINT_GOLD, -prt->cost);
PayRefineFee ( prt - > cost ) ;
}
else
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> -> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> з<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
sys_err ( " cannot create item %u " , result_vnum ) ;
NotifyRefineFail ( this , item , szRefineType ) ;
}
}
else if ( ! bDestroyWhenFail & & result_fail_vnum )
{
// <20> <> <EFBFBD> <EFBFBD> ! <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9>
LPITEM pkNewItem = ITEM_MANAGER : : instance ( ) . CreateItem ( result_fail_vnum , 1 , 0 , false ) ;
if ( pkNewItem )
{
ITEM_MANAGER : : CopyAllAttrTo ( item , pkNewItem ) ;
LogManager : : instance ( ) . ItemLog ( this , pkNewItem , " REFINE FAIL " , pkNewItem - > GetName ( ) ) ;
BYTE bCell = item - > GetCell ( ) ;
DBManager : : instance ( ) . SendMoneyLog ( MONEY_LOG_REFINE , item - > GetVnum ( ) , - prt - > cost ) ;
NotifyRefineFail ( this , item , szRefineType , - 1 ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item , " REMOVE (REFINE FAIL) " ) ;
pkNewItem - > AddToCharacter ( this , TItemPos ( INVENTORY , bCell ) ) ;
ITEM_MANAGER : : instance ( ) . FlushDelayedSave ( pkNewItem ) ;
pkNewItem - > AttrLog ( ) ;
//PointChange(POINT_GOLD, -prt->cost);
PayRefineFee ( prt - > cost ) ;
}
else
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> -> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> з<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
sys_err ( " cannot create item %u " , result_fail_vnum ) ;
NotifyRefineFail ( this , item , szRefineType ) ;
}
}
else
{
NotifyRefineFail ( this , item , szRefineType ) ; // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
PayRefineFee ( prt - > cost ) ;
}
return true ;
}
bool CHARACTER : : RefineInformation ( BYTE bCell , BYTE bType , int iAdditionalCell )
{
if ( bCell > INVENTORY_MAX_NUM )
return false ;
LPITEM item = GetInventoryItem ( bCell ) ;
if ( ! item )
return false ;
// REFINE_COST
if ( bType = = REFINE_TYPE_MONEY_ONLY & & ! GetQuestFlag ( " deviltower_zone.can_refine " ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ÿ<> <C5B8> <20> Ϸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ѹ<EFBFBD> <D1B9> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 밡<EFBFBD> <EBB0A1> <EFBFBD> մϴ<D5B4> ." ) ) ;
return false ;
}
// END_OF_REFINE_COST
TPacketGCRefineInformation p ;
p . header = HEADER_GC_REFINE_INFORMATION ;
p . pos = bCell ;
p . src_vnum = item - > GetVnum ( ) ;
p . result_vnum = item - > GetRefinedVnum ( ) ;
p . type = bType ;
if ( p . result_vnum = = 0 )
{
sys_err ( " RefineInformation p.result_vnum == 0 " ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( item - > GetType ( ) = = ITEM_USE & & item - > GetSubType ( ) = = USE_TUNING )
{
if ( bType = = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> δ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
else
{
LPITEM itemScroll = GetInventoryItem ( iAdditionalCell ) ;
if ( ! itemScroll | | item - > GetVnum ( ) = = itemScroll - > GetVnum ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ĥ <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ູ<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ö<EFBFBD> <C3B6> <20> <> ĥ <20> <> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
}
CRefineManager & rm = CRefineManager : : instance ( ) ;
const TRefineTable * prt = rm . GetRefineRecipe ( item - > GetRefineSet ( ) ) ;
if ( ! prt )
{
sys_err ( " RefineInformation NOT GET REFINE SET %d " , item - > GetRefineSet ( ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
// REFINE_COST
//MAIN_QUEST_LV7
if ( GetQuestFlag ( " main_quest_lv7.refine_chance " ) > 0 )
{
// <20> Ϻ <EFBFBD> <CFBA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( ! item - > CheckItemUseLevel ( 20 ) | | item - > GetType ( ) ! = ITEM_WEAPON )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ȸ<EFBFBD> <C8B8> 20 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ⸸ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> " ) ) ;
return false ;
}
p . cost = 0 ;
}
else
p . cost = ComputeRefineFee ( prt - > cost ) ;
//END_MAIN_QUEST_LV7
p . prob = prt - > prob ;
if ( bType = = REFINE_TYPE_MONEY_ONLY )
{
p . material_count = 0 ;
memset ( p . materials , 0 , sizeof ( p . materials ) ) ;
}
else
{
p . material_count = prt - > material_count ;
thecore_memcpy ( & p . materials , prt - > materials , sizeof ( prt - > materials ) ) ;
}
// END_OF_REFINE_COST
GetDesc ( ) - > Packet ( & p , sizeof ( TPacketGCRefineInformation ) ) ;
SetRefineMode ( iAdditionalCell ) ;
return true ;
}
bool CHARACTER : : RefineItem ( LPITEM pkItem , LPITEM pkTarget )
{
if ( ! CanHandleItem ( ) )
return false ;
if ( pkItem - > GetSubType ( ) = = USE_TUNING )
{
// XXX <20> <> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ...
// XXX <20> <> <EFBFBD> ɰ<EFBFBD> <C9B0> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ູ<EFBFBD> <E0BAB9> <20> <> <EFBFBD> <EFBFBD> <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> !
// MUSIN_SCROLL
if ( pkItem - > GetValue ( 0 ) = = MUSIN_SCROLL )
RefineInformation ( pkTarget - > GetCell ( ) , REFINE_TYPE_MUSIN , pkItem - > GetCell ( ) ) ;
// END_OF_MUSIN_SCROLL
else if ( pkItem - > GetValue ( 0 ) = = HYUNIRON_CHN )
RefineInformation ( pkTarget - > GetCell ( ) , REFINE_TYPE_HYUNIRON , pkItem - > GetCell ( ) ) ;
else if ( pkItem - > GetValue ( 0 ) = = BDRAGON_SCROLL )
{
if ( pkTarget - > GetRefineSet ( ) ! = 702 ) return false ;
RefineInformation ( pkTarget - > GetCell ( ) , REFINE_TYPE_BDRAGON , pkItem - > GetCell ( ) ) ;
}
else
{
if ( pkTarget - > GetRefineSet ( ) = = 501 ) return false ;
RefineInformation ( pkTarget - > GetCell ( ) , REFINE_TYPE_SCROLL , pkItem - > GetCell ( ) ) ;
}
}
else if ( pkItem - > GetSubType ( ) = = USE_DETACHMENT & & IS_SET ( pkTarget - > GetFlag ( ) , ITEM_FLAG_REFINEABLE ) )
{
LogManager : : instance ( ) . ItemLog ( this , pkTarget , " USE_DETACHMENT " , pkTarget - > GetName ( ) ) ;
bool bHasMetinStone = false ;
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; i + + )
{
long socket = pkTarget - > GetSocket ( i ) ;
if ( socket > 2 & & socket ! = ITEM_BROKEN_METIN_VNUM )
{
bHasMetinStone = true ;
break ;
}
}
if ( bHasMetinStone )
{
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
long socket = pkTarget - > GetSocket ( i ) ;
if ( socket > 2 & & socket ! = ITEM_BROKEN_METIN_VNUM )
{
AutoGiveItem ( socket ) ;
//TItemTable* pTable = ITEM_MANAGER::instance().GetTable(pkTarget->GetSocket(i));
//pkTarget->SetSocket(i, pTable->alValues[2]);
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ü<EFBFBD> <C3BC> <EFBFBD> ش<EFBFBD>
pkTarget - > SetSocket ( i , ITEM_BROKEN_METIN_VNUM ) ;
}
}
pkItem - > SetCount ( pkItem - > GetCount ( ) - 1 ) ;
return true ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ִ<EFBFBD> <20> <> ƾ<EFBFBD> <C6BE> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
return false ;
}
EVENTFUNC ( kill_campfire_event )
{
char_event_info * info = dynamic_cast < char_event_info * > ( event - > info ) ;
if ( info = = NULL )
{
sys_err ( " kill_campfire_event> <Factor> Null pointer " ) ;
return 0 ;
}
LPCHARACTER ch = info - > ch ;
if ( ch = = NULL ) { // <Factor>
return 0 ;
}
ch - > m_pkMiningEvent = NULL ;
M2_DESTROY_CHARACTER ( ch ) ;
return 0 ;
}
bool CHARACTER : : GiveRecallItem ( LPITEM item )
{
int idx = GetMapIndex ( ) ;
int iEmpireByMapIndex = - 1 ;
if ( idx < 20 )
iEmpireByMapIndex = 1 ;
else if ( idx < 40 )
iEmpireByMapIndex = 2 ;
else if ( idx < 60 )
iEmpireByMapIndex = 3 ;
else if ( idx < 10000 )
iEmpireByMapIndex = 0 ;
switch ( idx )
{
case 66 :
case 216 :
iEmpireByMapIndex = - 1 ;
break ;
}
if ( iEmpireByMapIndex & & GetEmpire ( ) ! = iEmpireByMapIndex )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ġ <20> Դϴ<D4B4> ." ) ) ;
return false ;
}
int pos ;
if ( item - > GetCount ( ) = = 1 ) // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ϳ <EFBFBD> <CFB3> <EFBFBD> <EFBFBD> <EFBFBD> <20> ׳ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> .
{
item - > SetSocket ( 0 , GetX ( ) ) ;
item - > SetSocket ( 1 , GetY ( ) ) ;
}
else if ( ( pos = GetEmptyInventory ( item - > GetSize ( ) ) ) ! = - 1 ) // <20> <EFBFBD> <D7B7> <EFBFBD> <20> ʴٸ<CAB4> <20> ٸ<EFBFBD> <20> κ<EFBFBD> <CEBA> 丮 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ã<> ´ <EFBFBD> .
{
LPITEM item2 = ITEM_MANAGER : : instance ( ) . CreateItem ( item - > GetVnum ( ) , 1 ) ;
if ( NULL ! = item2 )
{
item2 - > SetSocket ( 0 , GetX ( ) ) ;
item2 - > SetSocket ( 1 , GetY ( ) ) ;
item2 - > AddToCharacter ( this , TItemPos ( INVENTORY , pos ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ǰ<EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
return true ;
}
void CHARACTER : : ProcessRecallItem ( LPITEM item )
{
int idx ;
if ( ( idx = SECTREE_MANAGER : : instance ( ) . GetMapIndex ( item - > GetSocket ( 0 ) , item - > GetSocket ( 1 ) ) ) = = 0 )
return ;
int iEmpireByMapIndex = - 1 ;
if ( idx < 20 )
iEmpireByMapIndex = 1 ;
else if ( idx < 40 )
iEmpireByMapIndex = 2 ;
else if ( idx < 60 )
iEmpireByMapIndex = 3 ;
else if ( idx < 10000 )
iEmpireByMapIndex = 0 ;
switch ( idx )
{
case 66 :
case 216 :
iEmpireByMapIndex = - 1 ;
break ;
// <20> Ƿ決<C7B7> <E6B1BA> <20> ϶<EFBFBD>
case 301 :
case 302 :
case 303 :
case 304 :
if ( GetLevel ( ) < 90 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ѻ<EFBFBD> <D1BA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return ;
}
else
break ;
}
if ( iEmpireByMapIndex & & GetEmpire ( ) ! = iEmpireByMapIndex )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> Ÿ<> <C5B8> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ־ <20> <> ȯ<EFBFBD> <C8AF> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
item - > SetSocket ( 0 , 0 ) ;
item - > SetSocket ( 1 , 0 ) ;
}
else
{
sys_log ( 1 , " Recall: %s %d %d -> %d %d " , GetName ( ) , GetX ( ) , GetY ( ) , item - > GetSocket ( 0 ) , item - > GetSocket ( 1 ) ) ;
WarpSet ( item - > GetSocket ( 0 ) , item - > GetSocket ( 1 ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
}
void CHARACTER : : __OpenPrivateShop ( )
{
unsigned bodyPart = GetPart ( PART_MAIN ) ;
switch ( bodyPart )
{
case 0 :
case 1 :
case 2 :
ChatPacket ( CHAT_TYPE_COMMAND , " OpenPrivateShop " ) ;
break ;
default :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
break ;
}
}
// MYSHOP_PRICE_LIST
void CHARACTER : : SendMyShopPriceListCmd ( DWORD dwItemVnum , DWORD dwItemPrice )
{
char szLine [ 256 ] ;
snprintf ( szLine , sizeof ( szLine ) , " MyShopPriceList %u %u " , dwItemVnum , dwItemPrice ) ;
ChatPacket ( CHAT_TYPE_COMMAND , szLine ) ;
sys_log ( 0 , szLine ) ;
}
//
// DB ij<> ÷<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ<EFBFBD> <C6AE> User <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ŀ<> ǵ带 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
//
void CHARACTER : : UseSilkBotaryReal ( const TPacketMyshopPricelistHeader * p )
{
const TItemPriceInfo * pInfo = ( const TItemPriceInfo * ) ( p + 1 ) ;
if ( ! p - > byCount )
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ<EFBFBD> <C6AE> <20> <> <EFBFBD> <EFBFBD> . dummy <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ŀ<> ǵ带 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ش<EFBFBD> .
SendMyShopPriceListCmd ( 1 , 0 ) ;
else {
for ( int idx = 0 ; idx < p - > byCount ; idx + + )
SendMyShopPriceListCmd ( pInfo [ idx ] . dwVnum , pInfo [ idx ] . dwPrice ) ;
}
__OpenPrivateShop ( ) ;
}
//
// <20> ̹<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ó<> <C3B3> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Open <20> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ<EFBFBD> <C6AE> Load <20> ϱ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> DB ij<> ÿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> <> û <20> <> Ŷ<EFBFBD> <C5B6> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
// <20> <> <EFBFBD> ĺ<EFBFBD> <C4BA> ʹ <EFBFBD> <20> ٷ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
//
void CHARACTER : : UseSilkBotary ( void )
{
if ( m_bNoOpenedShop ) {
DWORD dwPlayerID = GetPlayerID ( ) ;
db_clientdesc - > DBPacket ( HEADER_GD_MYSHOP_PRICELIST_REQ , GetDesc ( ) - > GetHandle ( ) , & dwPlayerID , sizeof ( DWORD ) ) ;
m_bNoOpenedShop = false ;
} else {
__OpenPrivateShop ( ) ;
}
}
// END_OF_MYSHOP_PRICE_LIST
int CalculateConsume ( LPCHARACTER ch )
{
static const int WARP_NEED_LIFE_PERCENT = 30 ;
static const int WARP_MIN_LIFE_PERCENT = 10 ;
// CONSUME_LIFE_WHEN_USE_WARP_ITEM
int consumeLife = 0 ;
{
// CheckNeedLifeForWarp
const int curLife = ch - > GetHP ( ) ;
const int needPercent = WARP_NEED_LIFE_PERCENT ;
const int needLife = ch - > GetMaxHP ( ) * needPercent / 100 ;
if ( curLife < needLife )
{
ch - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ڶ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return - 1 ;
}
consumeLife = needLife ;
// CheckMinLifeForWarp: <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ؼ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ȵǹǷ<C7B9> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ּҷ<D6BC> <D2B7> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ش<EFBFBD>
const int minPercent = WARP_MIN_LIFE_PERCENT ;
const int minLife = ch - > GetMaxHP ( ) * minPercent / 100 ;
if ( curLife - needLife < minLife )
consumeLife = curLife - minLife ;
if ( consumeLife < 0 )
consumeLife = 0 ;
}
// END_OF_CONSUME_LIFE_WHEN_USE_WARP_ITEM
return consumeLife ;
}
int CalculateConsumeSP ( LPCHARACTER lpChar )
{
static const int NEED_WARP_SP_PERCENT = 30 ;
const int curSP = lpChar - > GetSP ( ) ;
const int needSP = lpChar - > GetMaxSP ( ) * NEED_WARP_SP_PERCENT / 100 ;
if ( curSP < needSP )
{
lpChar - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ŷ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ڶ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return - 1 ;
}
return needSP ;
}
bool CHARACTER : : UseItemEx ( LPITEM item , TItemPos DestCell )
{
int iLimitRealtimeStartFirstUseFlagIndex = - 1 ;
int iLimitTimerBasedOnWearFlagIndex = - 1 ;
WORD wDestCell = DestCell . cell ;
BYTE bDestInven = DestCell . window_type ;
for ( int i = 0 ; i < ITEM_LIMIT_MAX_NUM ; + + i )
{
long limitValue = item - > GetProto ( ) - > aLimits [ i ] . lValue ;
switch ( item - > GetProto ( ) - > aLimits [ i ] . bType )
{
case LIMIT_LEVEL :
if ( GetLevel ( ) < limitValue )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ѻ<EFBFBD> <D1BA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
break ;
case LIMIT_REAL_TIME_START_FIRST_USE :
iLimitRealtimeStartFirstUseFlagIndex = i ;
break ;
case LIMIT_TIMER_BASED_ON_WEAR :
iLimitTimerBasedOnWearFlagIndex = i ;
break ;
}
}
if ( test_server )
{
sys_log ( 0 , " USE_ITEM %s, Inven %d, Cell %d, ItemType %d, SubType %d " , item - > GetName ( ) , bDestInven , wDestCell , item - > GetType ( ) , item - > GetSubType ( ) ) ;
}
if ( CArenaManager : : instance ( ) . IsLimitedItem ( GetMapIndex ( ) , item - > GetVnum ( ) ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ǰ<EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ĺ<EFBFBD> <C4BA> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʾ Ƶ<CABE> <20> ð<EFBFBD> <C3B0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ǵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> ó<> <C3B3> .
if ( - 1 ! = iLimitRealtimeStartFirstUseFlagIndex )
{
// <20> <> <20> <> <EFBFBD> ̶<EFBFBD> <CCB6> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> δ<EFBFBD> Socket1<74> <31> <20> <> <EFBFBD> <EFBFBD> <20> Ǵ<EFBFBD> <C7B4> Ѵ <EFBFBD> . (Socket1<74> <31> <20> <> <EFBFBD> <EFBFBD> Ƚ<EFBFBD> <C8BD> <20> <> <EFBFBD> <EFBFBD> )
if ( 0 = = item - > GetSocket ( 1 ) )
{
// <20> <> <EFBFBD> 밡<EFBFBD> ɽð<C9BD> <C3B0> <EFBFBD> Default <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Limit Value <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϵ<EFBFBD> , Socket0<74> <30> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϵ<EFBFBD> <CFB5> <EFBFBD> <20> Ѵ <EFBFBD> . (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> )
long duration = ( 0 ! = item - > GetSocket ( 0 ) ) ? item - > GetSocket ( 0 ) : item - > GetProto ( ) - > aLimits [ iLimitRealtimeStartFirstUseFlagIndex ] . lValue ;
if ( 0 = = duration )
duration = 60 * 60 * 24 * 7 ;
item - > SetSocket ( 0 , time ( 0 ) + duration ) ;
item - > StartRealTimeExpireEvent ( ) ;
}
if ( false = = item - > IsEquipped ( ) )
item - > SetSocket ( 1 , item - > GetSocket ( 1 ) + 1 ) ;
}
switch ( item - > GetType ( ) )
{
case ITEM_HAIR :
return ItemProcess_Hair ( item , wDestCell ) ;
case ITEM_POLYMORPH :
return ItemProcess_Polymorph ( item ) ;
case ITEM_QUEST :
if ( GetArena ( ) ! = NULL | | IsObserverMode ( ) = = true )
{
if ( item - > GetVnum ( ) = = 50051 | | item - > GetVnum ( ) = = 50052 | | item - > GetVnum ( ) = = 50053 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ǰ<EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
}
if ( ! IS_SET ( item - > GetFlag ( ) , ITEM_FLAG_QUEST_USE | ITEM_FLAG_QUEST_USE_MULTIPLE ) )
{
if ( item - > GetSIGVnum ( ) = = 0 )
{
quest : : CQuestManager : : instance ( ) . UseItem ( GetPlayerID ( ) , item , false ) ;
}
else
{
quest : : CQuestManager : : instance ( ) . SIGUse ( GetPlayerID ( ) , item - > GetSIGVnum ( ) , item , false ) ;
}
}
break ;
case ITEM_CAMPFIRE :
{
float fx , fy ;
GetDeltaByDegree ( GetRotation ( ) , 100.0f , & fx , & fy ) ;
LPSECTREE tree = SECTREE_MANAGER : : instance ( ) . Get ( GetMapIndex ( ) , ( long ) ( GetX ( ) + fx ) , ( long ) ( GetY ( ) + fy ) ) ;
if ( ! tree )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ں<EFBFBD> <EFBFBD> <EFBFBD> <20> ǿ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( tree - > IsAttr ( ( long ) ( GetX ( ) + fx ) , ( long ) ( GetY ( ) + fy ) , ATTR_WATER ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ӿ<EFBFBD> <20> <> <EFBFBD> ں<EFBFBD> <DABA> <EFBFBD> <20> ǿ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
LPCHARACTER campfire = CHARACTER_MANAGER : : instance ( ) . SpawnMob ( fishing : : CAMPFIRE_MOB , GetMapIndex ( ) , ( long ) ( GetX ( ) + fx ) , ( long ) ( GetY ( ) + fy ) , 0 , false , number ( 0 , 359 ) ) ;
char_event_info * info = AllocEventInfo < char_event_info > ( ) ;
info - > ch = campfire ;
campfire - > m_pkMiningEvent = event_create ( kill_campfire_event , info , PASSES_PER_SEC ( 40 ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case ITEM_UNIQUE :
{
switch ( item - > GetSubType ( ) )
{
case USE_ABILITY_UP :
{
switch ( item - > GetValue ( 0 ) )
{
case APPLY_MOV_SPEED :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_MOV_SPEED , item - > GetValue ( 2 ) , AFF_MOV_SPEED_POTION , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_ATT_SPEED :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_ATT_SPEED , item - > GetValue ( 2 ) , AFF_ATT_SPEED_POTION , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_STR :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_ST , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_DEX :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_DX , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_CON :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_HT , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_INT :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_IQ , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_CAST_SPEED :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_CASTING_SPEED , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_RESIST_MAGIC :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_RESIST_MAGIC , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_ATT_GRADE_BONUS :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_ATT_GRADE_BONUS ,
item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
case APPLY_DEF_GRADE_BONUS :
AddAffect ( AFFECT_UNIQUE_ABILITY , POINT_DEF_GRADE_BONUS ,
item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true , true ) ;
break ;
}
}
if ( GetDungeon ( ) )
GetDungeon ( ) - > UsePotion ( this ) ;
if ( GetWarMap ( ) )
GetWarMap ( ) - > UsePotion ( this , item ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
default :
{
if ( item - > GetSubType ( ) = = USE_SPECIAL )
{
sys_log ( 0 , " ITEM_UNIQUE: USE_SPECIAL %u " , item - > GetVnum ( ) ) ;
switch ( item - > GetVnum ( ) )
{
case 71049 : // <20> <> <EFBFBD> ܺ<EFBFBD> <DCBA> <EFBFBD> <EFBFBD> <EFBFBD>
if ( LC_IsYMIR ( ) = = true | | LC_IsKorea ( ) = = true )
{
if ( IS_BOTARYABLE_ZONE ( GetMapIndex ( ) ) = = true )
{
UseSilkBotary ( ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> " ) ) ;
}
}
else
{
UseSilkBotary ( ) ;
}
break ;
}
}
else
{
if ( ! item - > IsEquipped ( ) )
EquipItem ( item ) ;
else
UnequipItem ( item ) ;
}
}
break ;
}
}
break ;
case ITEM_COSTUME :
case ITEM_WEAPON :
case ITEM_ARMOR :
case ITEM_ROD :
case ITEM_RING : // <20> ű<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
case ITEM_BELT : // <20> ű<EFBFBD> <20> <> Ʈ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
// MINING
case ITEM_PICK :
// END_OF_MINING
if ( ! item - > IsEquipped ( ) )
EquipItem ( item ) ;
else
UnequipItem ( item ) ;
break ;
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> .
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ͽ<EFBFBD> item use <20> <> Ŷ<EFBFBD> <C5B6> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> .
// <20> <> ȥ<EFBFBD> <C8A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> item move <20> <> Ŷ<EFBFBD> <C5B6> <EFBFBD> <EFBFBD> <20> Ѵ <EFBFBD> .
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD> .
case ITEM_DS :
{
if ( ! item - > IsEquipped ( ) )
return false ;
return DSManager : : instance ( ) . PullOut ( this , NPOS , item ) ;
break ;
}
case ITEM_SPECIAL_DS :
if ( ! item - > IsEquipped ( ) )
EquipItem ( item ) ;
else
UnequipItem ( item ) ;
break ;
case ITEM_FISH :
{
if ( CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ǰ<EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( item - > GetSubType ( ) = = FISH_ALIVE )
fishing : : UseFish ( this , item ) ;
}
break ;
case ITEM_TREASURE_BOX :
{
return false ;
//ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("<22> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ־ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʴ°<CAB4> <20> <> <EFBFBD> <EFBFBD> . <20> <> <EFBFBD> 踦 <20> <> <EFBFBD> غ<EFBFBD> <D8BA> <EFBFBD> ."));
}
break ;
case ITEM_TREASURE_KEY :
{
LPITEM item2 ;
if ( ! GetItem ( DestCell ) | | ! ( item2 = GetItem ( DestCell ) ) )
return false ;
if ( item2 - > IsExchanging ( ) )
return false ;
if ( item2 - > GetType ( ) ! = ITEM_TREASURE_BOX )
{
ChatPacket ( CHAT_TYPE_TALKING , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ƴѰ<C6B4> <20> <> <EFBFBD> <EFBFBD> ." ) ) ;
return false ;
}
if ( item - > GetValue ( 0 ) = = item2 - > GetValue ( 0 ) )
{
//ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("<22> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ִ<EFBFBD> <20> κ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ȵǾ<C8B5> <C7BE> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ."));
DWORD dwBoxVnum = item2 - > GetVnum ( ) ;
std : : vector < DWORD > dwVnums ;
std : : vector < DWORD > dwCounts ;
std : : vector < LPITEM > item_gets ( NULL ) ;
int count = 0 ;
if ( GiveItemFromSpecialItemGroup ( dwBoxVnum , dwVnums , dwCounts , item_gets , count ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item2 ) ;
for ( int i = 0 ; i < count ; i + + ) {
switch ( dwVnums [ i ] )
{
case CSpecialItemGroup : : GOLD :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> %d <20> <> <EFBFBD> <EFBFBD> ȹ<> <C8B9> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) , dwCounts [ i ] ) ;
break ;
case CSpecialItemGroup : : EXP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ź<EFBFBD> <C5BA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ɴϴ<C9B4> ." ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " %d<> <64> <20> <> <EFBFBD> <EFBFBD> ġ<EFBFBD> <C4A1> ȹ<> <C8B9> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> . " ) , dwCounts [ i ] ) ;
break ;
case CSpecialItemGroup : : MOB :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͱ<EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : SLOW :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ⸦ <20> <> <EFBFBD> ̸<EFBFBD> <CCB8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̴<EFBFBD> <20> ӵ<EFBFBD> <D3B5> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : DRAIN_HP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڰ<EFBFBD> <20> <> <EFBFBD> ڱ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ! <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) ) ;
break ;
case CSpecialItemGroup : : POISON :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ⸦ <20> <> <EFBFBD> ̸<EFBFBD> <CCB8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ¸ <EFBFBD> <C2B8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : MOB_GROUP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͱ<EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
default :
if ( item_gets [ i ] )
{
if ( dwCounts [ i ] > 1 )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> %d <20> <> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) , item_gets [ i ] - > GetName ( ) , dwCounts [ i ] ) ;
else
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) , item_gets [ i ] - > GetName ( ) ) ;
}
}
}
}
else
{
ChatPacket ( CHAT_TYPE_TALKING , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> 谡 <20> <> <EFBFBD> <EFBFBD> <20> ʴ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> ." ) ) ;
return false ;
}
}
else
{
ChatPacket ( CHAT_TYPE_TALKING , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> 谡 <20> <> <EFBFBD> <EFBFBD> <20> ʴ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> ." ) ) ;
return false ;
}
}
break ;
case ITEM_GIFTBOX :
{
DWORD dwBoxVnum = item - > GetVnum ( ) ;
std : : vector < DWORD > dwVnums ;
std : : vector < DWORD > dwCounts ;
std : : vector < LPITEM > item_gets ( NULL ) ;
int count = 0 ;
if ( dwBoxVnum = = 50033 & & LC_IsYMIR ( ) ) // <20> ˼<EFBFBD> <CBBC> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
{
if ( GetLevel ( ) < 15 )
{
ChatPacket ( CHAT_TYPE_INFO , " 15<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) ;
return false ;
}
}
if ( ( dwBoxVnum > 51500 & & dwBoxVnum < 52000 ) | | ( dwBoxVnum > = 50255 & & dwBoxVnum < = 50260 ) ) // <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
if ( ! ( this - > DragonSoul_IsQualified ( ) ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȥ<EFBFBD> <C8A5> <20> <> <EFBFBD> <EFBFBD> Ʈ<EFBFBD> <C6AE> <20> Ϸ<EFBFBD> <CFB7> ϼž<CFBC> <20> մϴ<D5B4> ." ) ) ;
return false ;
}
}
if ( GiveItemFromSpecialItemGroup ( dwBoxVnum , dwVnums , dwCounts , item_gets , count ) )
{
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
for ( int i = 0 ; i < count ; i + + ) {
switch ( dwVnums [ i ] )
{
case CSpecialItemGroup : : GOLD :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> %d <20> <> <EFBFBD> <EFBFBD> ȹ<> <C8B9> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) , dwCounts [ i ] ) ;
break ;
case CSpecialItemGroup : : EXP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ź<EFBFBD> <C5BA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ɴϴ<C9B4> ." ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " %d<> <64> <20> <> <EFBFBD> <EFBFBD> ġ<EFBFBD> <C4A1> ȹ<> <C8B9> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> . " ) , dwCounts [ i ] ) ;
break ;
case CSpecialItemGroup : : MOB :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͱ<EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : SLOW :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ⸦ <20> <> <EFBFBD> ̸<EFBFBD> <CCB8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̴<EFBFBD> <20> ӵ<EFBFBD> <D3B5> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : DRAIN_HP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڰ<EFBFBD> <20> <> <EFBFBD> ڱ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ! <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) ) ;
break ;
case CSpecialItemGroup : : POISON :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ⸦ <20> <> <EFBFBD> ̸<EFBFBD> <CCB8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ¸ <EFBFBD> <C2B8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : MOB_GROUP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͱ<EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
default :
if ( item_gets [ i ] )
{
if ( dwCounts [ i ] > 1 )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> %d <20> <> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) , item_gets [ i ] - > GetName ( ) , dwCounts [ i ] ) ;
else
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) , item_gets [ i ] - > GetName ( ) ) ;
}
}
}
}
else
{
ChatPacket ( CHAT_TYPE_TALKING , LC_TEXT ( " <EFBFBD> ƹ<EFBFBD> <EFBFBD> ͵<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
break ;
case ITEM_SKILLFORGET :
{
if ( ! item - > GetSocket ( 0 ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
return false ;
}
DWORD dwVnum = item - > GetSocket ( 0 ) ;
if ( SkillLevelDown ( dwVnum ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ų <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> µ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
else
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ų <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
break ;
case ITEM_SKILLBOOK :
{
if ( IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <EFBFBD> <EFBFBD> å<> <C3A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
DWORD dwVnum = 0 ;
if ( item - > GetVnum ( ) = = 50300 )
{
dwVnum = item - > GetSocket ( 0 ) ;
}
else
{
// <20> <> <EFBFBD> ο <EFBFBD> <20> <> <EFBFBD> ü<EFBFBD> <C3BC> <EFBFBD> value 0 <20> <> <20> <> ų <20> <> ȣ <EFBFBD> <C8A3> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ƿ<EFBFBD> <20> װ<EFBFBD> <D7B0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> .
dwVnum = item - > GetValue ( 0 ) ;
}
if ( 0 = = dwVnum )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
return false ;
}
if ( true = = LearnSkillByBook ( dwVnum ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server )
iReadDelay / = 3 ;
//<2F> ѱ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 쿡<EFBFBD> <ECBFA1> <20> ð<EFBFBD> <C3B0> <EFBFBD> 24<32> ð<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( LC_IsKorea ( ) )
iReadDelay = 86400 ;
SetSkillNextReadTime ( dwVnum , get_global_time ( ) + iReadDelay ) ;
}
}
break ;
case ITEM_USE :
{
if ( item - > GetVnum ( ) > 50800 & & item - > GetVnum ( ) < = 50820 )
{
if ( test_server )
sys_log ( 0 , " ADD addtional effect : vnum(%d) subtype(%d) " , item - > GetOriginalVnum ( ) , item - > GetSubType ( ) ) ;
int affect_type = AFFECT_EXP_BONUS_EURO_FREE ;
int apply_type = aApplyInfo [ item - > GetValue ( 0 ) ] . bPointType ;
int apply_value = item - > GetValue ( 2 ) ;
int apply_duration = item - > GetValue ( 1 ) ;
switch ( item - > GetSubType ( ) )
{
case USE_ABILITY_UP :
if ( FindAffect ( affect_type , apply_type ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> ȿ<> <C8BF> <EFBFBD> <EFBFBD> <20> ɷ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
{
switch ( item - > GetValue ( 0 ) )
{
case APPLY_MOV_SPEED :
AddAffect ( affect_type , apply_type , apply_value , AFF_MOV_SPEED_POTION , apply_duration , 0 , true , true ) ;
break ;
case APPLY_ATT_SPEED :
AddAffect ( affect_type , apply_type , apply_value , AFF_ATT_SPEED_POTION , apply_duration , 0 , true , true ) ;
break ;
case APPLY_STR :
case APPLY_DEX :
case APPLY_CON :
case APPLY_INT :
case APPLY_CAST_SPEED :
case APPLY_RESIST_MAGIC :
case APPLY_ATT_GRADE_BONUS :
case APPLY_DEF_GRADE_BONUS :
AddAffect ( affect_type , apply_type , apply_value , 0 , apply_duration , 0 , true , true ) ;
break ;
}
}
if ( GetDungeon ( ) )
GetDungeon ( ) - > UsePotion ( this ) ;
if ( GetWarMap ( ) )
GetWarMap ( ) - > UsePotion ( this , item ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case USE_AFFECT :
{
if ( FindAffect ( AFFECT_EXP_BONUS_EURO_FREE , aApplyInfo [ item - > GetValue ( 1 ) ] . bPointType ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> ȿ<> <C8BF> <EFBFBD> <EFBFBD> <20> ɷ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
}
else
{
// PC_BANG_ITEM_ADD
if ( item - > IsPCBangItem ( ) = = true )
{
// PC<50> <43> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> üũ<C3BC> ؼ<EFBFBD> ó<> <C3B3>
if ( CPCBangManager : : instance ( ) . IsPCBangIP ( GetDesc ( ) - > GetHostName ( ) ) = = false )
{
// PC<50> <43> <EFBFBD> <EFBFBD> <20> ƴ<EFBFBD> !
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> PC<50> 濡<EFBFBD> <E6BFA1> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
// END_PC_BANG_ITEM_ADD
AddAffect ( AFFECT_EXP_BONUS_EURO_FREE , aApplyInfo [ item - > GetValue ( 1 ) ] . bPointType , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 3 ) , 0 , false , true ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
}
break ;
case USE_POTION_NODELAY :
{
if ( CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) = = true )
{
if ( quest : : CQuestManager : : instance ( ) . GetEventFlag ( " arena_potion_limit " ) > 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 忡<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͻ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
switch ( item - > GetVnum ( ) )
{
case 70020 :
case 71018 :
case 71019 :
case 71020 :
if ( quest : : CQuestManager : : instance ( ) . GetEventFlag ( " arena_potion_limit_count " ) < 10000 )
{
if ( m_nPotionLimit < = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ѷ<EFBFBD> <D1B7> <EFBFBD> <20> ʰ<EFBFBD> <CAB0> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
break ;
default :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 忡<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͻ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
break ;
}
}
bool used = false ;
if ( item - > GetValue ( 0 ) ! = 0 ) // HP <20> <> <EFBFBD> 밪 ȸ<> <C8B8>
{
if ( GetHP ( ) < GetMaxHP ( ) )
{
PointChange ( POINT_HP , item - > GetValue ( 0 ) * ( 100 + GetPoint ( POINT_POTION_BONUS ) ) / 100 ) ;
EffectPacket ( SE_HPUP_RED ) ;
used = TRUE ;
}
}
if ( item - > GetValue ( 1 ) ! = 0 ) // SP <20> <> <EFBFBD> 밪 ȸ<> <C8B8>
{
if ( GetSP ( ) < GetMaxSP ( ) )
{
PointChange ( POINT_SP , item - > GetValue ( 1 ) * ( 100 + GetPoint ( POINT_POTION_BONUS ) ) / 100 ) ;
EffectPacket ( SE_SPUP_BLUE ) ;
used = TRUE ;
}
}
if ( item - > GetValue ( 3 ) ! = 0 ) // HP % ȸ<> <C8B8>
{
if ( GetHP ( ) < GetMaxHP ( ) )
{
PointChange ( POINT_HP , item - > GetValue ( 3 ) * GetMaxHP ( ) / 100 ) ;
EffectPacket ( SE_HPUP_RED ) ;
used = TRUE ;
}
}
if ( item - > GetValue ( 4 ) ! = 0 ) // SP % ȸ<> <C8B8>
{
if ( GetSP ( ) < GetMaxSP ( ) )
{
PointChange ( POINT_SP , item - > GetValue ( 4 ) * GetMaxSP ( ) / 100 ) ;
EffectPacket ( SE_SPUP_BLUE ) ;
used = TRUE ;
}
}
if ( used )
{
if ( item - > GetVnum ( ) = = 50085 | | item - > GetVnum ( ) = = 50086 )
{
if ( test_server )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ǵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
SetUseSeedOrMoonBottleTime ( ) ;
}
if ( GetDungeon ( ) )
GetDungeon ( ) - > UsePotion ( this ) ;
if ( GetWarMap ( ) )
GetWarMap ( ) - > UsePotion ( this , item ) ;
m_nPotionLimit - - ;
//RESTRICT_USE_SEED_OR_MOONBOTTLE
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
//END_RESTRICT_USE_SEED_OR_MOONBOTTLE
}
}
break ;
}
return true ;
}
if ( item - > GetVnum ( ) > = 27863 & & item - > GetVnum ( ) < = 27883 )
{
if ( CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ǰ<EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
}
if ( test_server )
{
sys_log ( 0 , " USE_ITEM %s Type %d SubType %d vnum %d " , item - > GetName ( ) , item - > GetType ( ) , item - > GetSubType ( ) , item - > GetOriginalVnum ( ) ) ;
}
switch ( item - > GetSubType ( ) )
{
case USE_TIME_CHARGE_PER :
{
LPITEM pDestItem = GetItem ( DestCell ) ;
if ( NULL = = pDestItem )
{
return false ;
}
// <20> 켱 <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ؼ<EFBFBD> <D8BC> <EFBFBD> <20> ϵ<EFBFBD> <CFB5> <EFBFBD> <20> Ѵ <EFBFBD> .
if ( pDestItem - > IsDragonSoul ( ) )
{
int ret ;
char buf [ 128 ] ;
if ( item - > GetVnum ( ) = = DRAGON_HEART_VNUM )
{
ret = pDestItem - > GiveMoreTime_Per ( ( float ) item - > GetSocket ( ITEM_SOCKET_CHARGING_AMOUNT_IDX ) ) ;
}
else
{
ret = pDestItem - > GiveMoreTime_Per ( ( float ) item - > GetValue ( ITEM_VALUE_CHARGING_AMOUNT_IDX ) ) ;
}
if ( ret > 0 )
{
if ( item - > GetVnum ( ) = = DRAGON_HEART_VNUM )
{
sprintf ( buf , " Inc %ds by item{VN:%d SOC%d:%d} " , ret , item - > GetVnum ( ) , ITEM_SOCKET_CHARGING_AMOUNT_IDX , item - > GetSocket ( ITEM_SOCKET_CHARGING_AMOUNT_IDX ) ) ;
}
else
{
sprintf ( buf , " Inc %ds by item{VN:%d VAL%d:%d} " , ret , item - > GetVnum ( ) , ITEM_VALUE_CHARGING_AMOUNT_IDX , item - > GetValue ( ITEM_VALUE_CHARGING_AMOUNT_IDX ) ) ;
}
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " %d<> <64> <20> <> ŭ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ǿ<EFBFBD> <C7BE> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) , ret ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " DS_CHARGING_SUCCESS " , buf ) ;
return true ;
}
else
{
if ( item - > GetVnum ( ) = = DRAGON_HEART_VNUM )
{
sprintf ( buf , " No change by item{VN:%d SOC%d:%d} " , item - > GetVnum ( ) , ITEM_SOCKET_CHARGING_AMOUNT_IDX , item - > GetSocket ( ITEM_SOCKET_CHARGING_AMOUNT_IDX ) ) ;
}
else
{
sprintf ( buf , " No change by item{VN:%d VAL%d:%d} " , item - > GetVnum ( ) , ITEM_VALUE_CHARGING_AMOUNT_IDX , item - > GetValue ( ITEM_VALUE_CHARGING_AMOUNT_IDX ) ) ;
}
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " DS_CHARGING_FAILED " , buf ) ;
return false ;
}
}
else
return false ;
}
break ;
case USE_TIME_CHARGE_FIX :
{
LPITEM pDestItem = GetItem ( DestCell ) ;
if ( NULL = = pDestItem )
{
return false ;
}
// <20> 켱 <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ؼ<EFBFBD> <D8BC> <EFBFBD> <20> ϵ<EFBFBD> <CFB5> <EFBFBD> <20> Ѵ <EFBFBD> .
if ( pDestItem - > IsDragonSoul ( ) )
{
int ret = pDestItem - > GiveMoreTime_Fix ( item - > GetValue ( ITEM_VALUE_CHARGING_AMOUNT_IDX ) ) ;
char buf [ 128 ] ;
if ( ret )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " %d<> <64> <20> <> ŭ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ǿ<EFBFBD> <C7BE> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) , ret ) ;
sprintf ( buf , " Increase %ds by item{VN:%d VAL%d:%d} " , ret , item - > GetVnum ( ) , ITEM_VALUE_CHARGING_AMOUNT_IDX , item - > GetValue ( ITEM_VALUE_CHARGING_AMOUNT_IDX ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " DS_CHARGING_SUCCESS " , buf ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
return true ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
sprintf ( buf , " No change by item{VN:%d VAL%d:%d} " , item - > GetVnum ( ) , ITEM_VALUE_CHARGING_AMOUNT_IDX , item - > GetValue ( ITEM_VALUE_CHARGING_AMOUNT_IDX ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " DS_CHARGING_FAILED " , buf ) ;
return false ;
}
}
else
return false ;
}
break ;
case USE_SPECIAL :
switch ( item - > GetVnum ( ) )
{
//ũ<> <C5A9> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
case ITEM_NOG_POCKET :
{
/*
<EFBFBD> <EFBFBD> <EFBFBD> ִ ɷ <EFBFBD> ġ : item_proto value <EFBFBD> ǹ <EFBFBD>
<EFBFBD> ̵ <EFBFBD> <EFBFBD> ӵ <EFBFBD> value 1
<EFBFBD> <EFBFBD> <EFBFBD> ݷ <EFBFBD> value 2
<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ġ value 3
<EFBFBD> <EFBFBD> <EFBFBD> ӽ ð <EFBFBD> value 0 ( <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> )
*/
if ( FindAffect ( AFFECT_NOG_ABILITY ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> ȿ<> <C8BF> <EFBFBD> <EFBFBD> <20> ɷ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
long time = item - > GetValue ( 0 ) ;
long moveSpeedPer = item - > GetValue ( 1 ) ;
long attPer = item - > GetValue ( 2 ) ;
long expPer = item - > GetValue ( 3 ) ;
AddAffect ( AFFECT_NOG_ABILITY , POINT_MOV_SPEED , moveSpeedPer , AFF_MOV_SPEED_POTION , time , 0 , true , true ) ;
AddAffect ( AFFECT_NOG_ABILITY , POINT_MALL_ATTBONUS , attPer , AFF_NONE , time , 0 , true , true ) ;
AddAffect ( AFFECT_NOG_ABILITY , POINT_MALL_EXPBONUS , expPer , AFF_NONE , time , 0 , true , true ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
//<2F> ܿ<F3B8B6B4> <20> <> <EFBFBD> <EFBFBD>
case ITEM_RAMADAN_CANDY :
{
/*
<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ɷ <EFBFBD> ġ : item_proto value <EFBFBD> ǹ <EFBFBD>
<EFBFBD> ̵ <EFBFBD> <EFBFBD> ӵ <EFBFBD> value 1
<EFBFBD> <EFBFBD> <EFBFBD> ݷ <EFBFBD> value 2
<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ġ value 3
<EFBFBD> <EFBFBD> <EFBFBD> ӽ ð <EFBFBD> value 0 ( <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> )
*/
long time = item - > GetValue ( 0 ) ;
long moveSpeedPer = item - > GetValue ( 1 ) ;
long attPer = item - > GetValue ( 2 ) ;
long expPer = item - > GetValue ( 3 ) ;
AddAffect ( AFFECT_RAMADAN_ABILITY , POINT_MOV_SPEED , moveSpeedPer , AFF_MOV_SPEED_POTION , time , 0 , true , true ) ;
AddAffect ( AFFECT_RAMADAN_ABILITY , POINT_MALL_ATTBONUS , attPer , AFF_NONE , time , 0 , true , true ) ;
AddAffect ( AFFECT_RAMADAN_ABILITY , POINT_MALL_EXPBONUS , expPer , AFF_NONE , time , 0 , true , true ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case ITEM_MARRIAGE_RING :
{
marriage : : TMarriage * pMarriage = marriage : : CManager : : instance ( ) . Get ( GetPlayerID ( ) ) ;
if ( pMarriage )
{
if ( pMarriage - > ch1 ! = NULL )
{
if ( CArenaManager : : instance ( ) . IsArenaMap ( pMarriage - > ch1 - > GetMapIndex ( ) ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ǰ<EFBFBD> Դϴ<D4B4> ." ) ) ;
break ;
}
}
if ( pMarriage - > ch2 ! = NULL )
{
if ( CArenaManager : : instance ( ) . IsArenaMap ( pMarriage - > ch2 - > GetMapIndex ( ) ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ǰ<EFBFBD> Դϴ<D4B4> ." ) ) ;
break ;
}
}
int consumeSP = CalculateConsumeSP ( this ) ;
if ( consumeSP < 0 )
return false ;
PointChange ( POINT_SP , - consumeSP , false ) ;
WarpToPID ( pMarriage - > GetOther ( GetPlayerID ( ) ) ) ;
}
else
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ȥ <20> <> <EFBFBD> °<EFBFBD> <20> ƴϸ<C6B4> <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
break ;
//<2F> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
case UNIQUE_ITEM_CAPE_OF_COURAGE :
//<2F> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
case 70057 :
case REWARD_BOX_UNIQUE_ITEM_CAPE_OF_COURAGE :
AggregateMonster ( ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case UNIQUE_ITEM_WHITE_FLAG :
ForgetMyAttacker ( ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case UNIQUE_ITEM_TREASURE_BOX :
break ;
case 30093 :
case 30094 :
case 30095 :
case 30096 :
// <20> <> <EFBFBD> ָӴ<D6B8>
{
const int MAX_BAG_INFO = 26 ;
static struct LuckyBagInfo
{
DWORD count ;
int prob ;
DWORD vnum ;
} b1 [ MAX_BAG_INFO ] =
{
{ 1000 , 302 , 1 } ,
{ 10 , 150 , 27002 } ,
{ 10 , 75 , 27003 } ,
{ 10 , 100 , 27005 } ,
{ 10 , 50 , 27006 } ,
{ 10 , 80 , 27001 } ,
{ 10 , 50 , 27002 } ,
{ 10 , 80 , 27004 } ,
{ 10 , 50 , 27005 } ,
{ 1 , 10 , 50300 } ,
{ 1 , 6 , 92 } ,
{ 1 , 2 , 132 } ,
{ 1 , 6 , 1052 } ,
{ 1 , 2 , 1092 } ,
{ 1 , 6 , 2082 } ,
{ 1 , 2 , 2122 } ,
{ 1 , 6 , 3082 } ,
{ 1 , 2 , 3122 } ,
{ 1 , 6 , 5052 } ,
{ 1 , 2 , 5082 } ,
{ 1 , 6 , 7082 } ,
{ 1 , 2 , 7122 } ,
{ 1 , 1 , 11282 } ,
{ 1 , 1 , 11482 } ,
{ 1 , 1 , 11682 } ,
{ 1 , 1 , 11882 } ,
} ;
struct LuckyBagInfo b2 [ MAX_BAG_INFO ] =
{
{ 1000 , 302 , 1 } ,
{ 10 , 150 , 27002 } ,
{ 10 , 75 , 27002 } ,
{ 10 , 100 , 27005 } ,
{ 10 , 50 , 27005 } ,
{ 10 , 80 , 27001 } ,
{ 10 , 50 , 27002 } ,
{ 10 , 80 , 27004 } ,
{ 10 , 50 , 27005 } ,
{ 1 , 10 , 50300 } ,
{ 1 , 6 , 92 } ,
{ 1 , 2 , 132 } ,
{ 1 , 6 , 1052 } ,
{ 1 , 2 , 1092 } ,
{ 1 , 6 , 2082 } ,
{ 1 , 2 , 2122 } ,
{ 1 , 6 , 3082 } ,
{ 1 , 2 , 3122 } ,
{ 1 , 6 , 5052 } ,
{ 1 , 2 , 5082 } ,
{ 1 , 6 , 7082 } ,
{ 1 , 2 , 7122 } ,
{ 1 , 1 , 11282 } ,
{ 1 , 1 , 11482 } ,
{ 1 , 1 , 11682 } ,
{ 1 , 1 , 11882 } ,
} ;
LuckyBagInfo * bi = NULL ;
if ( LC_IsHongKong ( ) )
bi = b2 ;
else
bi = b1 ;
int pct = number ( 1 , 1000 ) ;
int i ;
for ( i = 0 ; i < MAX_BAG_INFO ; i + + )
{
if ( pct < = bi [ i ] . prob )
break ;
pct - = bi [ i ] . prob ;
}
if ( i > = MAX_BAG_INFO )
return false ;
if ( bi [ i ] . vnum = = 50300 )
{
// <20> <> ų<EFBFBD> <C5B3> <EFBFBD> ü<EFBFBD> <C3BC> <EFBFBD> Ư<> <C6AF> <EFBFBD> ϰ<EFBFBD> <20> ش<EFBFBD> .
GiveRandomSkillBook ( ) ;
}
else if ( bi [ i ] . vnum = = 1 )
{
PointChange ( POINT_GOLD , 1000 , true ) ;
}
else
{
AutoGiveItem ( bi [ i ] . vnum , bi [ i ] . count ) ;
}
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
}
break ;
case 50004 : // <20> ̺<EFBFBD> Ʈ<EFBFBD> <C6AE> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
if ( item - > GetSocket ( 0 ) )
{
item - > SetSocket ( 0 , item - > GetSocket ( 0 ) + 1 ) ;
}
else
{
// ó<> <C3B3> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
int iMapIndex = GetMapIndex ( ) ;
PIXEL_POSITION pos ;
if ( SECTREE_MANAGER : : instance ( ) . GetRandomLocation ( iMapIndex , pos , 700 ) )
{
item - > SetSocket ( 0 , 1 ) ;
item - > SetSocket ( 1 , pos . x ) ;
item - > SetSocket ( 2 , pos . y ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ̺<EFBFBD> Ʈ<EFBFBD> <C6AE> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ⱑ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʴ°<CAB4> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
int dist = 0 ;
float distance = ( DISTANCE_SQRT ( GetX ( ) - item - > GetSocket ( 1 ) , GetY ( ) - item - > GetSocket ( 2 ) ) ) ;
if ( distance < 1000.0f )
{
// <20> ߰<EFBFBD> !
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̺<EFBFBD> Ʈ<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ⱑ <20> ź<EFBFBD> <C5BA> ο <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
// <20> <> <EFBFBD> <EFBFBD> Ƚ<EFBFBD> <C8BD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ٸ<EFBFBD> <D9B8> <EFBFBD> <20> Ѵ <EFBFBD> .
struct TEventStoneInfo
{
DWORD dwVnum ;
int count ;
int prob ;
} ;
const int EVENT_STONE_MAX_INFO = 15 ;
TEventStoneInfo info_10 [ EVENT_STONE_MAX_INFO ] =
{
{ 27001 , 10 , 8 } ,
{ 27004 , 10 , 6 } ,
{ 27002 , 10 , 12 } ,
{ 27005 , 10 , 12 } ,
{ 27100 , 1 , 9 } ,
{ 27103 , 1 , 9 } ,
{ 27101 , 1 , 10 } ,
{ 27104 , 1 , 10 } ,
{ 27999 , 1 , 12 } ,
{ 25040 , 1 , 4 } ,
{ 27410 , 1 , 0 } ,
{ 27600 , 1 , 0 } ,
{ 25100 , 1 , 0 } ,
{ 50001 , 1 , 0 } ,
{ 50003 , 1 , 1 } ,
} ;
TEventStoneInfo info_7 [ EVENT_STONE_MAX_INFO ] =
{
{ 27001 , 10 , 1 } ,
{ 27004 , 10 , 1 } ,
{ 27004 , 10 , 9 } ,
{ 27005 , 10 , 9 } ,
{ 27100 , 1 , 5 } ,
{ 27103 , 1 , 5 } ,
{ 27101 , 1 , 10 } ,
{ 27104 , 1 , 10 } ,
{ 27999 , 1 , 14 } ,
{ 25040 , 1 , 5 } ,
{ 27410 , 1 , 5 } ,
{ 27600 , 1 , 5 } ,
{ 25100 , 1 , 5 } ,
{ 50001 , 1 , 0 } ,
{ 50003 , 1 , 5 } ,
} ;
TEventStoneInfo info_4 [ EVENT_STONE_MAX_INFO ] =
{
{ 27001 , 10 , 0 } ,
{ 27004 , 10 , 0 } ,
{ 27002 , 10 , 0 } ,
{ 27005 , 10 , 0 } ,
{ 27100 , 1 , 0 } ,
{ 27103 , 1 , 0 } ,
{ 27101 , 1 , 0 } ,
{ 27104 , 1 , 0 } ,
{ 27999 , 1 , 25 } ,
{ 25040 , 1 , 0 } ,
{ 27410 , 1 , 0 } ,
{ 27600 , 1 , 0 } ,
{ 25100 , 1 , 15 } ,
{ 50001 , 1 , 10 } ,
{ 50003 , 1 , 50 } ,
} ;
{
TEventStoneInfo * info ;
if ( item - > GetSocket ( 0 ) < = 4 )
info = info_4 ;
else if ( item - > GetSocket ( 0 ) < = 7 )
info = info_7 ;
else
info = info_10 ;
int prob = number ( 1 , 100 ) ;
for ( int i = 0 ; i < EVENT_STONE_MAX_INFO ; + + i )
{
if ( ! info [ i ] . prob )
continue ;
if ( prob < = info [ i ] . prob )
{
if ( info [ i ] . dwVnum = = 50001 )
{
DWORD * pdw = M2_NEW DWORD [ 2 ] ;
pdw [ 0 ] = info [ i ] . dwVnum ;
pdw [ 1 ] = info [ i ] . count ;
// <20> <> ÷<EFBFBD> <C3B7> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD>
DBManager : : instance ( ) . ReturnQuery ( QID_LOTTO , GetPlayerID ( ) , pdw ,
" INSERT INTO lotto_list VALUES(0, 'server%s', %u, NOW()) " ,
get_table_postfix ( ) , GetPlayerID ( ) ) ;
}
else
AutoGiveItem ( info [ i ] . dwVnum , info [ i ] . count ) ;
break ;
}
prob - = info [ i ] . prob ;
}
}
char chatbuf [ CHAT_MAX_LEN + 1 ] ;
int len = snprintf ( chatbuf , sizeof ( chatbuf ) , " StoneDetect %u 0 0 " , ( DWORD ) GetVID ( ) ) ;
if ( len < 0 | | len > = ( int ) sizeof ( chatbuf ) )
len = sizeof ( chatbuf ) - 1 ;
+ + len ; // \0 <20> <> <EFBFBD> ڱ<EFBFBD> <DAB1> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
TPacketGCChat pack_chat ;
pack_chat . header = HEADER_GC_CHAT ;
pack_chat . size = sizeof ( TPacketGCChat ) + len ;
pack_chat . type = CHAT_TYPE_COMMAND ;
pack_chat . id = 0 ;
pack_chat . bEmpire = GetDesc ( ) - > GetEmpire ( ) ;
//pack_chat.id = vid;
TEMP_BUFFER buf ;
buf . write ( & pack_chat , sizeof ( TPacketGCChat ) ) ;
buf . write ( chatbuf , len ) ;
PacketAround ( buf . read_peek ( ) , buf . size ( ) ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item , " REMOVE (DETECT_EVENT_STONE) 1 " ) ;
return true ;
}
else if ( distance < 20000 )
dist = 1 ;
else if ( distance < 70000 )
dist = 2 ;
else
dist = 3 ;
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
const int STONE_DETECT_MAX_TRY = 10 ;
if ( item - > GetSocket ( 0 ) > = STONE_DETECT_MAX_TRY )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̺<EFBFBD> Ʈ<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ⱑ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item , " REMOVE (DETECT_EVENT_STONE) 0 " ) ;
AutoGiveItem ( 27002 ) ;
return true ;
}
if ( dist )
{
char chatbuf [ CHAT_MAX_LEN + 1 ] ;
int len = snprintf ( chatbuf , sizeof ( chatbuf ) ,
" StoneDetect %u %d %d " ,
( DWORD ) GetVID ( ) , dist , ( int ) GetDegreeFromPositionXY ( GetX ( ) , item - > GetSocket ( 2 ) , item - > GetSocket ( 1 ) , GetY ( ) ) ) ;
if ( len < 0 | | len > = ( int ) sizeof ( chatbuf ) )
len = sizeof ( chatbuf ) - 1 ;
+ + len ; // \0 <20> <> <EFBFBD> ڱ<EFBFBD> <DAB1> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
TPacketGCChat pack_chat ;
pack_chat . header = HEADER_GC_CHAT ;
pack_chat . size = sizeof ( TPacketGCChat ) + len ;
pack_chat . type = CHAT_TYPE_COMMAND ;
pack_chat . id = 0 ;
pack_chat . bEmpire = GetDesc ( ) - > GetEmpire ( ) ;
//pack_chat.id = vid;
TEMP_BUFFER buf ;
buf . write ( & pack_chat , sizeof ( TPacketGCChat ) ) ;
buf . write ( chatbuf , len ) ;
PacketAround ( buf . read_peek ( ) , buf . size ( ) ) ;
}
}
break ;
case 27989 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
case 76006 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
LPSECTREE_MAP pMap = SECTREE_MANAGER : : instance ( ) . GetMap ( GetMapIndex ( ) ) ;
if ( pMap ! = NULL )
{
item - > SetSocket ( 0 , item - > GetSocket ( 0 ) + 1 ) ;
FFindStone f ;
// <Factor> SECTREE::for_each -> SECTREE::for_each_entity
pMap - > for_each ( f ) ;
if ( f . m_mapStone . size ( ) > 0 )
{
std : : map < DWORD , LPCHARACTER > : : iterator stone = f . m_mapStone . begin ( ) ;
DWORD max = UINT_MAX ;
LPCHARACTER pTarget = stone - > second ;
while ( stone ! = f . m_mapStone . end ( ) )
{
DWORD dist = ( DWORD ) DISTANCE_SQRT ( GetX ( ) - stone - > second - > GetX ( ) , GetY ( ) - stone - > second - > GetY ( ) ) ;
if ( dist ! = 0 & & max > dist )
{
max = dist ;
pTarget = stone - > second ;
}
stone + + ;
}
if ( pTarget ! = NULL )
{
int val = 3 ;
if ( max < 10000 ) val = 2 ;
else if ( max < 70000 ) val = 1 ;
ChatPacket ( CHAT_TYPE_COMMAND , " StoneDetect %u %d %d " , ( DWORD ) GetVID ( ) , val ,
( int ) GetDegreeFromPositionXY ( GetX ( ) , pTarget - > GetY ( ) , pTarget - > GetX ( ) , GetY ( ) ) ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ⸦ <20> ۿ<EFBFBD> <DBBF> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ǵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ⸦ <20> ۿ<EFBFBD> <DBBF> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ǵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
if ( item - > GetSocket ( 0 ) > = 6 )
{
ChatPacket ( CHAT_TYPE_COMMAND , " StoneDetect %u 0 0 " , ( DWORD ) GetVID ( ) ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
}
}
break ;
}
break ;
case 27996 : // <20> <> <EFBFBD> <EFBFBD>
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
/*if (GetSkillLevel(SKILL_CREATE_POISON))
AddAffect ( AFFECT_ATT_GRADE , POINT_ATT_GRADE , 3 , AFF_DRINK_POISON , 15 * 60 , 0 , true ) ;
else
{
// <20> <> <EFBFBD> ٷ<EFBFBD> <D9B7> Ⱑ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 50% <20> <> <EFBFBD> <EFBFBD> 50% <20> <> <EFBFBD> ݷ<EFBFBD> +2
if ( number ( 0 , 1 ) )
{
if ( GetHP ( ) > 100 )
PointChange ( POINT_HP , - ( GetHP ( ) - 1 ) ) ;
else
Dead ( ) ;
}
else
AddAffect ( AFFECT_ATT_GRADE , POINT_ATT_GRADE , 2 , AFF_DRINK_POISON , 15 * 60 , 0 , true ) ;
} */
break ;
case 27987 : // <20> <> <EFBFBD> <EFBFBD>
// 50 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 47990
// 30 <20> <>
// 10 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 47992
// 7 û<> <C3BB> <EFBFBD> <EFBFBD> 47993
// 3 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 47994
{
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
int r = number ( 1 , 100 ) ;
if ( r < = 50 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) ) ;
AutoGiveItem ( 27990 ) ;
}
else
{
const int prob_table_euckr [ ] =
{
80 , 90 , 97
} ;
const int prob_table_gb2312 [ ] =
{
95 , 97 , 99
} ;
const int * prob_table = ! g_iUseLocale ? prob_table_euckr : prob_table_gb2312 ;
if ( r < = prob_table [ 0 ] )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
else if ( r < = prob_table [ 1 ] )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ְ<EFBFBD> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) ) ;
AutoGiveItem ( 27992 ) ;
}
else if ( r < = prob_table [ 2 ] )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> û<> <C3BB> <EFBFBD> ְ<EFBFBD> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) ) ;
AutoGiveItem ( 27993 ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ְ<EFBFBD> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) ) ;
AutoGiveItem ( 27994 ) ;
}
}
}
break ;
case 71013 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
CreateFly ( number ( FLY_FIREWORK1 , FLY_FIREWORK6 ) , this ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case 50100 : // <20> <> <EFBFBD> <EFBFBD>
case 50101 :
case 50102 :
case 50103 :
case 50104 :
case 50105 :
case 50106 :
CreateFly ( item - > GetVnum ( ) - 50100 + FLY_FIREWORK1 , this ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case 50200 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
if ( LC_IsYMIR ( ) = = true | | LC_IsKorea ( ) = = true )
{
if ( IS_BOTARYABLE_ZONE ( GetMapIndex ( ) ) = = true )
{
__OpenPrivateShop ( ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> " ) ) ;
}
}
else
{
__OpenPrivateShop ( ) ;
}
break ;
case fishing : : FISH_MIND_PILL_VNUM :
AddAffect ( AFFECT_FISH_MIND_PILL , POINT_NONE , 0 , AFF_FISH_MIND , 20 * 60 , 0 , true ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case 50301 : // <20> <> <EFBFBD> ַ<EFBFBD> <20> <> <EFBFBD> ü<EFBFBD>
case 50302 :
case 50303 :
{
if ( IsPolymorphed ( ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> а <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ɷ<EFBFBD> <C9B7> <EFBFBD> <20> ø<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
int lv = GetSkillLevel ( SKILL_LEADERSHIP ) ;
if ( lv < item - > GetValue ( 0 ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> å<> <C3A5> <20> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϱ Ⱑ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( lv > = item - > GetValue ( 1 ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> å<> <C3A5> <20> ƹ<EFBFBD> <C6B9> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( LearnSkillByBook ( SKILL_LEADERSHIP ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server ) iReadDelay / = 3 ;
SetSkillNextReadTime ( SKILL_LEADERSHIP , get_global_time ( ) + iReadDelay ) ;
}
}
break ;
case 50304 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ü<EFBFBD>
case 50305 :
case 50306 :
{
if ( IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <EFBFBD> <EFBFBD> å<> <C3A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( GetSkillLevel ( SKILL_COMBO ) = = 0 & & GetLevel ( ) < 30 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 30<33> <30> <20> DZ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( GetSkillLevel ( SKILL_COMBO ) = = 1 & & GetLevel ( ) < 50 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 50<35> <30> <20> DZ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( GetSkillLevel ( SKILL_COMBO ) > = 2 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
int iPct = item - > GetValue ( 0 ) ;
if ( LearnSkillByBook ( SKILL_COMBO , iPct ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server ) iReadDelay / = 3 ;
SetSkillNextReadTime ( SKILL_COMBO , get_global_time ( ) + iReadDelay ) ;
}
}
break ;
case 50311 : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ü<EFBFBD>
case 50312 :
case 50313 :
{
if ( IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <EFBFBD> <EFBFBD> å<> <C3A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
DWORD dwSkillVnum = item - > GetValue ( 0 ) ;
int iPct = MINMAX ( 0 , item - > GetValue ( 1 ) , 100 ) ;
if ( GetSkillLevel ( dwSkillVnum ) > = 20 | | dwSkillVnum - SKILL_LANGUAGE1 + 1 = = GetEmpire ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> <20> Ϻ <EFBFBD> <CFBA> ϰ<EFBFBD> <20> ˾Ƶ<CBBE> <C6B5> <EFBFBD> <20> <> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̴<EFBFBD> ." ) ) ;
return false ;
}
if ( LearnSkillByBook ( dwSkillVnum , iPct ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server ) iReadDelay / = 3 ;
SetSkillNextReadTime ( dwSkillVnum , get_global_time ( ) + iReadDelay ) ;
}
}
break ;
case 50061 : // <20> Ϻ <EFBFBD> <20> <> <20> <> ȯ <20> <> ų <20> <> <EFBFBD> ü<EFBFBD>
{
if ( IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <EFBFBD> <EFBFBD> å<> <C3A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
DWORD dwSkillVnum = item - > GetValue ( 0 ) ;
int iPct = MINMAX ( 0 , item - > GetValue ( 1 ) , 100 ) ;
if ( GetSkillLevel ( dwSkillVnum ) > = 10 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( LearnSkillByBook ( dwSkillVnum , iPct ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server ) iReadDelay / = 3 ;
SetSkillNextReadTime ( dwSkillVnum , get_global_time ( ) + iReadDelay ) ;
}
}
break ;
case 50314 : case 50315 : case 50316 : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ü<EFBFBD>
case 50323 : case 50324 : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ü<EFBFBD>
case 50325 : case 50326 : // ö<> <C3B6> <20> <> <EFBFBD> ü<EFBFBD>
{
if ( IsPolymorphed ( ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> а <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ɷ<EFBFBD> <C9B7> <EFBFBD> <20> ø<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
int iSkillLevelLowLimit = item - > GetValue ( 0 ) ;
int iSkillLevelHighLimit = item - > GetValue ( 1 ) ;
int iPct = MINMAX ( 0 , item - > GetValue ( 2 ) , 100 ) ;
int iLevelLimit = item - > GetValue ( 3 ) ;
DWORD dwSkillVnum = 0 ;
switch ( item - > GetVnum ( ) )
{
case 50314 : case 50315 : case 50316 :
dwSkillVnum = SKILL_POLYMORPH ;
break ;
case 50323 : case 50324 :
dwSkillVnum = SKILL_ADD_HP ;
break ;
case 50325 : case 50326 :
dwSkillVnum = SKILL_RESIST_PENETRATE ;
break ;
default :
return false ;
}
if ( 0 = = dwSkillVnum )
return false ;
if ( GetLevel ( ) < iLevelLimit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> å<> <C3A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ÷<EFBFBD> <C3B7> <EFBFBD> <20> մϴ<D5B4> ." ) ) ;
return false ;
}
if ( GetSkillLevel ( dwSkillVnum ) > = 40 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( GetSkillLevel ( dwSkillVnum ) < iSkillLevelLowLimit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> å<> <C3A5> <20> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϱ Ⱑ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( GetSkillLevel ( dwSkillVnum ) > = iSkillLevelHighLimit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> å<> <C3A5> <EFBFBD> δ<EFBFBD> <20> <> <20> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( LearnSkillByBook ( dwSkillVnum , iPct ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server ) iReadDelay / = 3 ;
SetSkillNextReadTime ( dwSkillVnum , get_global_time ( ) + iReadDelay ) ;
}
}
break ;
case 50902 :
case 50903 :
case 50904 :
{
if ( IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <EFBFBD> <EFBFBD> å<> <C3A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
DWORD dwSkillVnum = SKILL_CREATE ;
int iPct = MINMAX ( 0 , item - > GetValue ( 1 ) , 100 ) ;
if ( GetSkillLevel ( dwSkillVnum ) > = 40 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( LearnSkillByBook ( dwSkillVnum , iPct ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server ) iReadDelay / = 3 ;
SetSkillNextReadTime ( dwSkillVnum , get_global_time ( ) + iReadDelay ) ;
if ( test_server )
{
ChatPacket ( CHAT_TYPE_INFO , " [TEST_SERVER] Success to learn skill " ) ;
}
}
else
{
if ( test_server )
{
ChatPacket ( CHAT_TYPE_INFO , " [TEST_SERVER] Failed to learn skill " ) ;
}
}
}
break ;
// MINING
case ITEM_MINING_SKILL_TRAIN_BOOK :
{
if ( IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <EFBFBD> <EFBFBD> å<> <C3A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
DWORD dwSkillVnum = SKILL_MINING ;
int iPct = MINMAX ( 0 , item - > GetValue ( 1 ) , 100 ) ;
if ( GetSkillLevel ( dwSkillVnum ) > = 40 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( LearnSkillByBook ( dwSkillVnum , iPct ) )
{
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server ) iReadDelay / = 3 ;
SetSkillNextReadTime ( dwSkillVnum , get_global_time ( ) + iReadDelay ) ;
}
}
break ;
// END_OF_MINING
case ITEM_HORSE_SKILL_TRAIN_BOOK :
{
if ( IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <EFBFBD> <EFBFBD> å<> <C3A5> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
DWORD dwSkillVnum = SKILL_HORSE ;
int iPct = MINMAX ( 0 , item - > GetValue ( 1 ) , 100 ) ;
if ( GetLevel ( ) < 50 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ¸ <EFBFBD> <20> <> ų<EFBFBD> <C5B3> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ƴմϴ<D5B4> ." ) ) ;
return false ;
}
if ( ! test_server & & get_global_time ( ) < GetSkillNextReadTime ( dwSkillVnum ) )
{
if ( FindAffect ( AFFECT_SKILL_NO_BOOK_DELAY ) )
{
// <20> ־ȼ<D6BE> <C8BC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ð<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
RemoveAffect ( AFFECT_SKILL_NO_BOOK_DELAY ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ־ȼ<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ȭ<EFBFBD> Ը<EFBFBD> <D4B8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) ) ;
}
else
{
SkillLearnWaitMoreTimeMessage ( GetSkillNextReadTime ( dwSkillVnum ) - get_global_time ( ) ) ;
return false ;
}
}
if ( GetPoint ( POINT_HORSE_SKILL ) > = 20 | |
GetSkillLevel ( SKILL_HORSE_WILDATTACK ) + GetSkillLevel ( SKILL_HORSE_CHARGE ) + GetSkillLevel ( SKILL_HORSE_ESCAPE ) > = 60 | |
GetSkillLevel ( SKILL_HORSE_WILDATTACK_RANGE ) + GetSkillLevel ( SKILL_HORSE_CHARGE ) + GetSkillLevel ( SKILL_HORSE_ESCAPE ) > = 60 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> ¸ <EFBFBD> <20> <> <EFBFBD> ü<EFBFBD> <C3BC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( number ( 1 , 100 ) < = iPct )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ¸ <EFBFBD> <20> <> <EFBFBD> ü<EFBFBD> <C3BC> <EFBFBD> <20> о <EFBFBD> <20> ¸ <EFBFBD> <20> <> ų <20> <> <EFBFBD> <EFBFBD> Ʈ<EFBFBD> <C6AE> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ<EFBFBD> δ<EFBFBD> <20> ¸ <EFBFBD> <20> <> ų<EFBFBD> <C5B3> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ø<EFBFBD> <20> <> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
PointChange ( POINT_HORSE_SKILL , 1 ) ;
int iReadDelay = number ( SKILLBOOK_DELAY_MIN , SKILLBOOK_DELAY_MAX ) ;
if ( distribution_test_server ) iReadDelay / = 3 ;
if ( ! test_server )
SetSkillNextReadTime ( dwSkillVnum , get_global_time ( ) + iReadDelay ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ¸ <EFBFBD> <20> <> <EFBFBD> ü<EFBFBD> <20> <> <EFBFBD> ؿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
}
break ;
case 70102 : // <20> <> <EFBFBD> <EFBFBD>
case 70103 : // <20> <> <EFBFBD> <EFBFBD>
{
if ( GetAlignment ( ) > = 0 )
return false ;
int delta = MIN ( - GetAlignment ( ) , item - > GetValue ( 0 ) ) ;
sys_log ( 0 , " %s ALIGNMENT ITEM %d " , GetName ( ) , delta ) ;
UpdateAlignment ( delta ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
if ( delta / 10 > 0 )
{
ChatPacket ( CHAT_TYPE_TALKING , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ±<EFBFBD> . <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 𰡰<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̾<EFBFBD> ." ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ġ<EFBFBD> <EFBFBD> %d <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , delta / 10 ) ;
}
}
break ;
case 71107 : // õ<> <C3B5> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
int val = item - > GetValue ( 0 ) ;
int interval = item - > GetValue ( 1 ) ;
quest : : PC * pPC = quest : : CQuestManager : : instance ( ) . GetPC ( GetPlayerID ( ) ) ;
int last_use_time = pPC - > GetFlag ( " mythical_peach.last_use_time " ) ;
if ( get_global_time ( ) - last_use_time < interval * 60 * 60 )
{
if ( test_server = = false )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> Ʈ <20> <> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> <C3B0> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> " ) ) ;
}
}
if ( GetAlignment ( ) = = 200000 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ġ<EFBFBD> <EFBFBD> <20> <> <20> ̻<EFBFBD> <20> ø<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( 200000 - GetAlignment ( ) < val * 10 )
{
val = ( 200000 - GetAlignment ( ) ) / 10 ;
}
int old_alignment = GetAlignment ( ) / 10 ;
UpdateAlignment ( val * 10 ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
pPC - > SetFlag ( " mythical_peach.last_use_time " , get_global_time ( ) ) ;
ChatPacket ( CHAT_TYPE_TALKING , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ±<EFBFBD> . <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 𰡰<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̾<EFBFBD> ." ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ġ<EFBFBD> <EFBFBD> %d <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , val ) ;
char buf [ 256 + 1 ] ;
snprintf ( buf , sizeof ( buf ) , " %d %d " , old_alignment , GetAlignment ( ) / 10 ) ;
LogManager : : instance ( ) . CharLog ( this , val , " MYTHICAL_PEACH " , buf ) ;
}
break ;
case 71109 : // Ż<> <C5BB> <EFBFBD> <EFBFBD>
case 72719 :
{
LPITEM item2 ;
if ( ! IsValidItemPosition ( DestCell ) | | ! ( item2 = GetItem ( DestCell ) ) )
return false ;
if ( item2 - > IsExchanging ( ) = = true )
return false ;
if ( item2 - > GetSocketCount ( ) = = 0 )
return false ;
switch ( item2 - > GetType ( ) )
{
case ITEM_WEAPON :
break ;
case ITEM_ARMOR :
switch ( item2 - > GetSubType ( ) )
{
case ARMOR_EAR :
case ARMOR_WRIST :
case ARMOR_NECK :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
return false ;
}
break ;
default :
return false ;
}
std : : stack < long > socket ;
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
socket . push ( item2 - > GetSocket ( i ) ) ;
int idx = ITEM_SOCKET_MAX_NUM - 1 ;
while ( socket . size ( ) > 0 )
{
if ( socket . top ( ) > 2 & & socket . top ( ) ! = ITEM_BROKEN_METIN_VNUM )
break ;
idx - - ;
socket . pop ( ) ;
}
if ( socket . size ( ) = = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
return false ;
}
LPITEM pItemReward = AutoGiveItem ( socket . top ( ) ) ;
if ( pItemReward ! = NULL )
{
item2 - > SetSocket ( idx , 1 ) ;
char buf [ 256 + 1 ] ;
snprintf ( buf , sizeof ( buf ) , " %s(%u) %s(%u) " ,
item2 - > GetName ( ) , item2 - > GetID ( ) , pItemReward - > GetName ( ) , pItemReward - > GetID ( ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " USE_DETACHMENT_ONE " , buf ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
}
break ;
case 70201 : // Ż<> <C5BB> <EFBFBD> <EFBFBD>
case 70202 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> )
case 70203 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (<28> ݻ<EFBFBD> )
case 70204 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> )
case 70205 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> )
case 70206 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> )
{
// NEW_HAIR_STYLE_ADD
if ( GetPart ( PART_HAIR ) > = 1001 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ÿ<EEBDBA> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ż<> <C5BB> <EFBFBD> <EFBFBD> <20> Ұ<EFBFBD> <D2B0> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
}
// END_NEW_HAIR_STYLE_ADD
else
{
quest : : CQuestManager & q = quest : : CQuestManager : : instance ( ) ;
quest : : PC * pPC = q . GetPC ( GetPlayerID ( ) ) ;
if ( pPC )
{
int last_dye_level = pPC - > GetFlag ( " dyeing_hair.last_dye_level " ) ;
if ( last_dye_level = = 0 | |
last_dye_level + 3 < = GetLevel ( ) | |
item - > GetVnum ( ) = = 70201 )
{
SetPart ( PART_HAIR , item - > GetVnum ( ) - 70201 ) ;
if ( item - > GetVnum ( ) = = 70201 )
pPC - > SetFlag ( " dyeing_hair.last_dye_level " , 0 ) ;
else
pPC - > SetFlag ( " dyeing_hair.last_dye_level " , GetLevel ( ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
UpdatePacket ( ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " %d <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> <20> ٽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͻ<EFBFBD> <20> <> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> . " ) , last_dye_level + 3 ) ;
}
}
}
}
break ;
case ITEM_NEW_YEAR_GREETING_VNUM :
{
DWORD dwBoxVnum = ITEM_NEW_YEAR_GREETING_VNUM ;
std : : vector < DWORD > dwVnums ;
std : : vector < DWORD > dwCounts ;
std : : vector < LPITEM > item_gets ;
int count = 0 ;
if ( GiveItemFromSpecialItemGroup ( dwBoxVnum , dwVnums , dwCounts , item_gets , count ) )
{
for ( int i = 0 ; i < count ; i + + )
{
if ( dwVnums [ i ] = = CSpecialItemGroup : : GOLD )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> %d <20> <> <EFBFBD> <EFBFBD> ȹ<> <C8B9> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) , dwCounts [ i ] ) ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
}
break ;
case ITEM_VALENTINE_ROSE :
case ITEM_VALENTINE_CHOCOLATE :
{
DWORD dwBoxVnum = item - > GetVnum ( ) ;
std : : vector < DWORD > dwVnums ;
std : : vector < DWORD > dwCounts ;
std : : vector < LPITEM > item_gets ( NULL ) ;
int count = 0 ;
if ( item - > GetVnum ( ) = = ITEM_VALENTINE_ROSE & & SEX_MALE = = GET_SEX ( this ) | |
item - > GetVnum ( ) = = ITEM_VALENTINE_CHOCOLATE & & SEX_FEMALE = = GET_SEX ( this ) )
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ʾ <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> .
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ʾ <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( GiveItemFromSpecialItemGroup ( dwBoxVnum , dwVnums , dwCounts , item_gets , count ) )
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case ITEM_WHITEDAY_CANDY :
case ITEM_WHITEDAY_ROSE :
{
DWORD dwBoxVnum = item - > GetVnum ( ) ;
std : : vector < DWORD > dwVnums ;
std : : vector < DWORD > dwCounts ;
std : : vector < LPITEM > item_gets ( NULL ) ;
int count = 0 ;
if ( item - > GetVnum ( ) = = ITEM_WHITEDAY_CANDY & & SEX_MALE = = GET_SEX ( this ) | |
item - > GetVnum ( ) = = ITEM_WHITEDAY_ROSE & & SEX_FEMALE = = GET_SEX ( this ) )
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ʾ <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> .
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ʾ <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( GiveItemFromSpecialItemGroup ( dwBoxVnum , dwVnums , dwCounts , item_gets , count ) )
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case 50011 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
DWORD dwBoxVnum = 50011 ;
std : : vector < DWORD > dwVnums ;
std : : vector < DWORD > dwCounts ;
std : : vector < LPITEM > item_gets ( NULL ) ;
int count = 0 ;
if ( GiveItemFromSpecialItemGroup ( dwBoxVnum , dwVnums , dwCounts , item_gets , count ) )
{
for ( int i = 0 ; i < count ; i + + )
{
char buf [ 50 + 1 ] ;
snprintf ( buf , sizeof ( buf ) , " %u %u " , dwVnums [ i ] , dwCounts [ i ] ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " MOONLIGHT_GET " , buf ) ;
//ITEM_MANAGER::instance().RemoveItem(item);
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
switch ( dwVnums [ i ] )
{
case CSpecialItemGroup : : GOLD :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> %d <20> <> <EFBFBD> <EFBFBD> ȹ<> <C8B9> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) , dwCounts [ i ] ) ;
break ;
case CSpecialItemGroup : : EXP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ź<EFBFBD> <C5BA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ɴϴ<C9B4> ." ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " %d<> <64> <20> <> <EFBFBD> <EFBFBD> ġ<EFBFBD> <C4A1> ȹ<> <C8B9> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> . " ) , dwCounts [ i ] ) ;
break ;
case CSpecialItemGroup : : MOB :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͱ<EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : SLOW :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ⸦ <20> <> <EFBFBD> ̸<EFBFBD> <CCB8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̴<EFBFBD> <20> ӵ<EFBFBD> <D3B5> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : DRAIN_HP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڰ<EFBFBD> <20> <> <EFBFBD> ڱ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ! <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) ) ;
break ;
case CSpecialItemGroup : : POISON :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ⸦ <20> <> <EFBFBD> ̸<EFBFBD> <CCB8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ¸ <EFBFBD> <C2B8> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
case CSpecialItemGroup : : MOB_GROUP :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͱ<EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> !" ) ) ;
break ;
default :
if ( item_gets [ i ] )
{
if ( dwCounts [ i ] > 1 )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> %d <20> <> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) , item_gets [ i ] - > GetName ( ) , dwCounts [ i ] ) ;
else
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> <20> <> <EFBFBD> Խ<EFBFBD> <D4BD> ϴ<EFBFBD> ." ) , item_gets [ i ] - > GetName ( ) ) ;
}
break ;
}
}
}
else
{
ChatPacket ( CHAT_TYPE_TALKING , LC_TEXT ( " <EFBFBD> ƹ<EFBFBD> <EFBFBD> ͵<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
break ;
case ITEM_GIVE_STAT_RESET_COUNT_VNUM :
{
//PointChange(POINT_GOLD, -iCost);
PointChange ( POINT_STAT_RESET_COUNT , 1 ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case 50107 :
{
EffectPacket ( SE_CHINA_FIREWORK ) ;
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ÷<EFBFBD> <C3B7> ش<EFBFBD>
AddAffect ( AFFECT_CHINA_FIREWORK , POINT_STUN_PCT , 30 , AFF_CHINA_FIREWORK , 5 * 60 , 0 , true ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case 50108 :
{
if ( CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ǰ<EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
EffectPacket ( SE_SPIN_TOP ) ;
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ÷<EFBFBD> <C3B7> ش<EFBFBD>
AddAffect ( AFFECT_CHINA_FIREWORK , POINT_STUN_PCT , 30 , AFF_CHINA_FIREWORK , 5 * 60 , 0 , true ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case ITEM_WONSO_BEAN_VNUM :
PointChange ( POINT_HP , GetMaxHP ( ) - GetHP ( ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case ITEM_WONSO_SUGAR_VNUM :
PointChange ( POINT_SP , GetMaxSP ( ) - GetSP ( ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case ITEM_WONSO_FRUIT_VNUM :
PointChange ( POINT_STAMINA , GetMaxStamina ( ) - GetStamina ( ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case 90008 : // VCARD
case 90009 : // VCARD
VCardUse ( this , this , item ) ;
break ;
case ITEM_ELK_VNUM : // <20> <> <EFBFBD> ٷ<EFBFBD> <D9B7> <EFBFBD>
{
int iGold = item - > GetSocket ( 0 ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> %d <20> <> <EFBFBD> <EFBFBD> ȹ<> <C8B9> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) , iGold ) ;
PointChange ( POINT_GOLD , iGold ) ;
}
break ;
//<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ǥ
case 70021 :
{
int HealPrice = quest : : CQuestManager : : instance ( ) . GetEventFlag ( " MonarchHealGold " ) ;
if ( HealPrice = = 0 )
HealPrice = 2000000 ;
if ( CMonarch : : instance ( ) . HealMyEmpire ( this , HealPrice ) )
{
char szNotice [ 256 ] ;
snprintf ( szNotice , sizeof ( szNotice ) , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ູ<EFBFBD> <E0BAB9> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> HP,SP<53> <50> <20> <> <EFBFBD> <EFBFBD> ä<> <C3A4> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , EMPIRE_NAME ( GetEmpire ( ) ) ) ;
SendNoticeMap ( szNotice , GetMapIndex ( ) , false ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ູ<EFBFBD> <E0BAB9> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
}
break ;
case 27995 :
{
}
break ;
case 71092 : // <20> <> <EFBFBD> <EFBFBD> <20> <> ü<EFBFBD> <C3BC> <20> ӽ<EFBFBD>
{
if ( m_pkChrTarget ! = NULL )
{
if ( m_pkChrTarget - > IsPolymorphed ( ) )
{
m_pkChrTarget - > SetPolymorph ( 0 ) ;
m_pkChrTarget - > RemoveAffect ( AFFECT_POLYMORPH ) ;
}
}
else
{
if ( IsPolymorphed ( ) )
{
SetPolymorph ( 0 ) ;
RemoveAffect ( AFFECT_POLYMORPH ) ;
}
}
}
break ;
case 71051 : // <20> <> <EFBFBD> 簡
{
// <20> <> <EFBFBD> <EFBFBD> , <20> ̰<EFBFBD> <CCB0> <EFBFBD> , <20> <> Ʈ<EFBFBD> <C6AE> <20> <> <EFBFBD> 簡 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
if ( LC_IsEurope ( ) | | LC_IsSingapore ( ) | | LC_IsVietnam ( ) )
return false ;
LPITEM item2 ;
if ( ! IsValidItemPosition ( DestCell ) | | ! ( item2 = GetInventoryItem ( wDestCell ) ) )
return false ;
if ( item2 - > IsExchanging ( ) = = true )
return false ;
if ( item2 - > GetAttributeSetIndex ( ) = = - 1 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( item2 - > AddRareAttribute ( ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ߰<EFBFBD> <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
int iAddedIdx = item2 - > GetRareAttrCount ( ) + 4 ;
char buf [ 21 ] ;
snprintf ( buf , sizeof ( buf ) , " %u " , item2 - > GetID ( ) ) ;
LogManager : : instance ( ) . ItemLog (
GetPlayerID ( ) ,
item2 - > GetAttributeType ( iAddedIdx ) ,
item2 - > GetAttributeValue ( iAddedIdx ) ,
item - > GetID ( ) ,
" ADD_RARE_ATTR " ,
buf ,
GetDesc ( ) - > GetHostName ( ) ,
item - > GetOriginalVnum ( ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
}
}
break ;
case 71052 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
// <20> <> <EFBFBD> <EFBFBD> , <20> ̰<EFBFBD> <CCB0> <EFBFBD> , <20> <> Ʈ<EFBFBD> <C6AE> <20> <> <EFBFBD> 簡 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
if ( LC_IsEurope ( ) | | LC_IsSingapore ( ) | | LC_IsVietnam ( ) )
return false ;
LPITEM item2 ;
if ( ! IsValidItemPosition ( DestCell ) | | ! ( item2 = GetItem ( DestCell ) ) )
return false ;
if ( item2 - > IsExchanging ( ) = = true )
return false ;
if ( item2 - > GetAttributeSetIndex ( ) = = - 1 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( item2 - > ChangeRareAttribute ( ) = = true )
{
char buf [ 21 ] ;
snprintf ( buf , sizeof ( buf ) , " %u " , item2 - > GetID ( ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " CHANGE_RARE_ATTR " , buf ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ų <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
}
}
break ;
case ITEM_AUTO_HP_RECOVERY_S :
case ITEM_AUTO_HP_RECOVERY_M :
case ITEM_AUTO_HP_RECOVERY_L :
case ITEM_AUTO_HP_RECOVERY_X :
case ITEM_AUTO_SP_RECOVERY_S :
case ITEM_AUTO_SP_RECOVERY_M :
case ITEM_AUTO_SP_RECOVERY_L :
case ITEM_AUTO_SP_RECOVERY_X :
// <20> <> <EFBFBD> ù<EFBFBD> <C3B9> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ϴ<EFBFBD> <20> <> <20> <> ġ<EFBFBD> <C4A1> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ...
// <20> <EFBFBD> <D7B7> <EFBFBD> <20> ׳ <EFBFBD> <20> ϵ<EFBFBD> <20> ڵ<EFBFBD> . <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ڿ<EFBFBD> <20> ڵ<EFBFBD> <DAB5> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ۵ <EFBFBD> .
case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS :
case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S :
case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS :
case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S :
case FUCKING_BRAZIL_ITEM_AUTO_SP_RECOVERY_S :
case FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S :
{
if ( CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 忡<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͻ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
EAffectTypes type = AFFECT_NONE ;
bool isSpecialPotion = false ;
switch ( item - > GetVnum ( ) )
{
case ITEM_AUTO_HP_RECOVERY_X :
isSpecialPotion = true ;
case ITEM_AUTO_HP_RECOVERY_S :
case ITEM_AUTO_HP_RECOVERY_M :
case ITEM_AUTO_HP_RECOVERY_L :
case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS :
case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S :
case FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S :
type = AFFECT_AUTO_HP_RECOVERY ;
break ;
case ITEM_AUTO_SP_RECOVERY_X :
isSpecialPotion = true ;
case ITEM_AUTO_SP_RECOVERY_S :
case ITEM_AUTO_SP_RECOVERY_M :
case ITEM_AUTO_SP_RECOVERY_L :
case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS :
case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S :
case FUCKING_BRAZIL_ITEM_AUTO_SP_RECOVERY_S :
type = AFFECT_AUTO_SP_RECOVERY ;
break ;
}
if ( AFFECT_NONE = = type )
break ;
if ( item - > GetCount ( ) > 1 )
{
int pos = GetEmptyInventory ( item - > GetSize ( ) ) ;
if ( - 1 = = pos )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ǰ<EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
break ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
LPITEM item2 = ITEM_MANAGER : : instance ( ) . CreateItem ( item - > GetVnum ( ) , 1 ) ;
item2 - > AddToCharacter ( this , TItemPos ( INVENTORY , pos ) ) ;
if ( item - > GetSocket ( 1 ) ! = 0 )
{
item2 - > SetSocket ( 1 , item - > GetSocket ( 1 ) ) ;
}
item = item2 ;
}
CAffect * pAffect = FindAffect ( type ) ;
if ( NULL = = pAffect )
{
EPointTypes bonus = POINT_NONE ;
if ( true = = isSpecialPotion )
{
if ( type = = AFFECT_AUTO_HP_RECOVERY )
{
bonus = POINT_MAX_HP_PCT ;
}
else if ( type = = AFFECT_AUTO_SP_RECOVERY )
{
bonus = POINT_MAX_SP_PCT ;
}
}
AddAffect ( type , bonus , 4 , item - > GetID ( ) , INFINITE_AFFECT_DURATION , 0 , true , false ) ;
item - > Lock ( true ) ;
item - > SetSocket ( 0 , true ) ;
AutoRecoveryItemProcess ( type ) ;
}
else
{
if ( item - > GetID ( ) = = pAffect - > dwFlag )
{
RemoveAffect ( pAffect ) ;
item - > Lock ( false ) ;
item - > SetSocket ( 0 , false ) ;
}
else
{
LPITEM old = FindItemByID ( pAffect - > dwFlag ) ;
if ( NULL ! = old )
{
old - > Lock ( false ) ;
old - > SetSocket ( 0 , false ) ;
}
RemoveAffect ( pAffect ) ;
EPointTypes bonus = POINT_NONE ;
if ( true = = isSpecialPotion )
{
if ( type = = AFFECT_AUTO_HP_RECOVERY )
{
bonus = POINT_MAX_HP_PCT ;
}
else if ( type = = AFFECT_AUTO_SP_RECOVERY )
{
bonus = POINT_MAX_SP_PCT ;
}
}
AddAffect ( type , bonus , 4 , item - > GetID ( ) , INFINITE_AFFECT_DURATION , 0 , true , false ) ;
item - > Lock ( true ) ;
item - > SetSocket ( 0 , true ) ;
AutoRecoveryItemProcess ( type ) ;
}
}
}
break ;
}
break ;
case USE_CLEAR :
{
RemoveBadAffect ( ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case USE_INVISIBILITY :
{
if ( item - > GetVnum ( ) = = 70026 )
{
quest : : CQuestManager & q = quest : : CQuestManager : : instance ( ) ;
quest : : PC * pPC = q . GetPC ( GetPlayerID ( ) ) ;
if ( pPC ! = NULL )
{
int last_use_time = pPC - > GetFlag ( " mirror_of_disapper.last_use_time " ) ;
if ( get_global_time ( ) - last_use_time < 10 * 60 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
pPC - > SetFlag ( " mirror_of_disapper.last_use_time " , get_global_time ( ) ) ;
}
}
AddAffect ( AFFECT_INVISIBILITY , POINT_NONE , 0 , AFF_INVISIBILITY , 300 , 0 , true ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case USE_POTION_NODELAY :
{
if ( CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) = = true )
{
if ( quest : : CQuestManager : : instance ( ) . GetEventFlag ( " arena_potion_limit " ) > 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 忡<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͻ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
switch ( item - > GetVnum ( ) )
{
case 70020 :
case 71018 :
case 71019 :
case 71020 :
if ( quest : : CQuestManager : : instance ( ) . GetEventFlag ( " arena_potion_limit_count " ) < 10000 )
{
if ( m_nPotionLimit < = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ѷ<EFBFBD> <D1B7> <EFBFBD> <20> ʰ<EFBFBD> <CAB0> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
break ;
default :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 忡<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͻ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
bool used = false ;
if ( item - > GetValue ( 0 ) ! = 0 ) // HP <20> <> <EFBFBD> 밪 ȸ<> <C8B8>
{
if ( GetHP ( ) < GetMaxHP ( ) )
{
PointChange ( POINT_HP , item - > GetValue ( 0 ) * ( 100 + GetPoint ( POINT_POTION_BONUS ) ) / 100 ) ;
EffectPacket ( SE_HPUP_RED ) ;
used = TRUE ;
}
}
if ( item - > GetValue ( 1 ) ! = 0 ) // SP <20> <> <EFBFBD> 밪 ȸ<> <C8B8>
{
if ( GetSP ( ) < GetMaxSP ( ) )
{
PointChange ( POINT_SP , item - > GetValue ( 1 ) * ( 100 + GetPoint ( POINT_POTION_BONUS ) ) / 100 ) ;
EffectPacket ( SE_SPUP_BLUE ) ;
used = TRUE ;
}
}
if ( item - > GetValue ( 3 ) ! = 0 ) // HP % ȸ<> <C8B8>
{
if ( GetHP ( ) < GetMaxHP ( ) )
{
PointChange ( POINT_HP , item - > GetValue ( 3 ) * GetMaxHP ( ) / 100 ) ;
EffectPacket ( SE_HPUP_RED ) ;
used = TRUE ;
}
}
if ( item - > GetValue ( 4 ) ! = 0 ) // SP % ȸ<> <C8B8>
{
if ( GetSP ( ) < GetMaxSP ( ) )
{
PointChange ( POINT_SP , item - > GetValue ( 4 ) * GetMaxSP ( ) / 100 ) ;
EffectPacket ( SE_SPUP_BLUE ) ;
used = TRUE ;
}
}
if ( used )
{
if ( item - > GetVnum ( ) = = 50085 | | item - > GetVnum ( ) = = 50086 )
{
if ( test_server )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ǵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
SetUseSeedOrMoonBottleTime ( ) ;
}
if ( GetDungeon ( ) )
GetDungeon ( ) - > UsePotion ( this ) ;
if ( GetWarMap ( ) )
GetWarMap ( ) - > UsePotion ( this , item ) ;
m_nPotionLimit - - ;
//RESTRICT_USE_SEED_OR_MOONBOTTLE
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
//END_RESTRICT_USE_SEED_OR_MOONBOTTLE
}
}
break ;
case USE_POTION :
if ( CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) = = true )
{
if ( quest : : CQuestManager : : instance ( ) . GetEventFlag ( " arena_potion_limit " ) > 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 忡<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͻ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
switch ( item - > GetVnum ( ) )
{
case 27001 :
case 27002 :
case 27003 :
case 27004 :
case 27005 :
case 27006 :
if ( quest : : CQuestManager : : instance ( ) . GetEventFlag ( " arena_potion_limit_count " ) < 10000 )
{
if ( m_nPotionLimit < = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ѷ<EFBFBD> <D1B7> <EFBFBD> <20> ʰ<EFBFBD> <CAB0> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
break ;
default :
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 忡<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͻ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
if ( item - > GetValue ( 1 ) ! = 0 )
{
if ( GetPoint ( POINT_SP_RECOVERY ) + GetSP ( ) > = GetMaxSP ( ) )
{
return false ;
}
PointChange ( POINT_SP_RECOVERY , item - > GetValue ( 1 ) * MIN ( 200 , ( 100 + GetPoint ( POINT_POTION_BONUS ) ) ) / 100 ) ;
StartAffectEvent ( ) ;
EffectPacket ( SE_SPUP_BLUE ) ;
}
if ( item - > GetValue ( 0 ) ! = 0 )
{
if ( GetPoint ( POINT_HP_RECOVERY ) + GetHP ( ) > = GetMaxHP ( ) )
{
return false ;
}
PointChange ( POINT_HP_RECOVERY , item - > GetValue ( 0 ) * MIN ( 200 , ( 100 + GetPoint ( POINT_POTION_BONUS ) ) ) / 100 ) ;
StartAffectEvent ( ) ;
EffectPacket ( SE_HPUP_RED ) ;
}
if ( GetDungeon ( ) )
GetDungeon ( ) - > UsePotion ( this ) ;
if ( GetWarMap ( ) )
GetWarMap ( ) - > UsePotion ( this , item ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
m_nPotionLimit - - ;
break ;
case USE_POTION_CONTINUE :
{
if ( item - > GetValue ( 0 ) ! = 0 )
{
AddAffect ( AFFECT_HP_RECOVER_CONTINUE , POINT_HP_RECOVER_CONTINUE , item - > GetValue ( 0 ) , 0 , item - > GetValue ( 2 ) , 0 , true ) ;
}
else if ( item - > GetValue ( 1 ) ! = 0 )
{
AddAffect ( AFFECT_SP_RECOVER_CONTINUE , POINT_SP_RECOVER_CONTINUE , item - > GetValue ( 1 ) , 0 , item - > GetValue ( 2 ) , 0 , true ) ;
}
else
return false ;
}
if ( GetDungeon ( ) )
GetDungeon ( ) - > UsePotion ( this ) ;
if ( GetWarMap ( ) )
GetWarMap ( ) - > UsePotion ( this , item ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case USE_ABILITY_UP :
{
switch ( item - > GetValue ( 0 ) )
{
case APPLY_MOV_SPEED :
AddAffect ( AFFECT_MOV_SPEED , POINT_MOV_SPEED , item - > GetValue ( 2 ) , AFF_MOV_SPEED_POTION , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
case APPLY_ATT_SPEED :
AddAffect ( AFFECT_ATT_SPEED , POINT_ATT_SPEED , item - > GetValue ( 2 ) , AFF_ATT_SPEED_POTION , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
case APPLY_STR :
AddAffect ( AFFECT_STR , POINT_ST , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
case APPLY_DEX :
AddAffect ( AFFECT_DEX , POINT_DX , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
case APPLY_CON :
AddAffect ( AFFECT_CON , POINT_HT , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
case APPLY_INT :
AddAffect ( AFFECT_INT , POINT_IQ , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
case APPLY_CAST_SPEED :
AddAffect ( AFFECT_CAST_SPEED , POINT_CASTING_SPEED , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
case APPLY_ATT_GRADE_BONUS :
AddAffect ( AFFECT_ATT_GRADE , POINT_ATT_GRADE_BONUS ,
item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
case APPLY_DEF_GRADE_BONUS :
AddAffect ( AFFECT_DEF_GRADE , POINT_DEF_GRADE_BONUS ,
item - > GetValue ( 2 ) , 0 , item - > GetValue ( 1 ) , 0 , true ) ;
break ;
}
}
if ( GetDungeon ( ) )
GetDungeon ( ) - > UsePotion ( this ) ;
if ( GetWarMap ( ) )
GetWarMap ( ) - > UsePotion ( this , item ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case USE_TALISMAN :
{
const int TOWN_PORTAL = 1 ;
const int MEMORY_PORTAL = 2 ;
// gm_guild_build, oxevent <20> ʿ<EFBFBD> <CABF> <EFBFBD> <20> <> ȯ<EFBFBD> <C8AF> <20> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( GetMapIndex ( ) = = 200 | | GetMapIndex ( ) = = 113 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) = = true )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> ǰ<EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( m_pkWarpEvent )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̵<EFBFBD> <EFBFBD> <EFBFBD> <20> غ<EFBFBD> <D8BA> <EFBFBD> <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> θ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
return false ;
}
// CONSUME_LIFE_WHEN_USE_WARP_ITEM
int consumeLife = CalculateConsume ( this ) ;
if ( consumeLife < 0 )
return false ;
// END_OF_CONSUME_LIFE_WHEN_USE_WARP_ITEM
if ( item - > GetValue ( 0 ) = = TOWN_PORTAL ) // <20> <> ȯ<EFBFBD> <C8AF>
{
if ( item - > GetSocket ( 0 ) = = 0 )
{
if ( ! GetDungeon ( ) )
if ( ! GiveRecallItem ( item ) )
return false ;
PIXEL_POSITION posWarp ;
if ( SECTREE_MANAGER : : instance ( ) . GetRecallPositionByEmpire ( GetMapIndex ( ) , GetEmpire ( ) , posWarp ) )
{
// CONSUME_LIFE_WHEN_USE_WARP_ITEM
PointChange ( POINT_HP , - consumeLife , false ) ;
// END_OF_CONSUME_LIFE_WHEN_USE_WARP_ITEM
WarpSet ( posWarp . x , posWarp . y ) ;
}
else
{
sys_err ( " CHARACTER::UseItem : cannot find spawn position (name %s, %d x %d) " , GetName ( ) , GetX ( ) , GetY ( ) ) ;
}
}
else
{
if ( test_server )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <20> <> <EFBFBD> <EFBFBD> " ) ) ;
ProcessRecallItem ( item ) ;
}
}
else if ( item - > GetValue ( 0 ) = = MEMORY_PORTAL ) // <20> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
if ( item - > GetSocket ( 0 ) = = 0 )
{
if ( GetDungeon ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ȿ<EFBFBD> <C8BF> <EFBFBD> <EFBFBD> <EFBFBD> %s%s <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ,
item - > GetName ( ) ,
g_iUseLocale ? " " : ( under_han ( item - > GetName ( ) ) ? LC_TEXT ( " <EFBFBD> <EFBFBD> " ) : LC_TEXT ( " <EFBFBD> <EFBFBD> " ) ) ) ;
return false ;
}
if ( ! GiveRecallItem ( item ) )
return false ;
}
else
{
// CONSUME_LIFE_WHEN_USE_WARP_ITEM
PointChange ( POINT_HP , - consumeLife , false ) ;
// END_OF_CONSUME_LIFE_WHEN_USE_WARP_ITEM
ProcessRecallItem ( item ) ;
}
}
}
break ;
case USE_TUNING :
case USE_DETACHMENT :
{
LPITEM item2 ;
if ( ! IsValidItemPosition ( DestCell ) | | ! ( item2 = GetItem ( DestCell ) ) )
return false ;
if ( item2 - > IsExchanging ( ) )
return false ;
if ( item2 - > GetVnum ( ) > = 28330 & & item2 - > GetVnum ( ) < = 28343 ) // <20> <> <EFBFBD> <EFBFBD> +3
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " +3 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
return false ;
}
if ( item2 - > GetVnum ( ) > = 28430 & & item2 - > GetVnum ( ) < = 28443 ) // <20> <> <EFBFBD> <EFBFBD> +4
{
if ( item - > GetVnum ( ) = = 71056 ) // û<> <C3BB> <EFBFBD> Ǽ<EFBFBD> <C7BC> <EFBFBD>
{
RefineItem ( item , item2 ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> " ) ) ;
}
}
else
{
RefineItem ( item , item2 ) ;
}
}
break ;
// ACCESSORY_REFINE & ADD/CHANGE_ATTRIBUTES
case USE_PUT_INTO_BELT_SOCKET :
case USE_PUT_INTO_RING_SOCKET :
case USE_PUT_INTO_ACCESSORY_SOCKET :
case USE_ADD_ACCESSORY_SOCKET :
case USE_CLEAN_SOCKET :
case USE_CHANGE_ATTRIBUTE :
case USE_CHANGE_ATTRIBUTE2 :
case USE_ADD_ATTRIBUTE :
case USE_ADD_ATTRIBUTE2 :
{
LPITEM item2 ;
if ( ! IsValidItemPosition ( DestCell ) | | ! ( item2 = GetItem ( DestCell ) ) )
return false ;
if ( item2 - > IsEquipped ( ) )
{
BuffOnAttr_RemoveBuffsFromItem ( item2 ) ;
}
// [NOTE] <20> ڽ<EFBFBD> Ƭ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ۿ<EFBFBD> <DBBF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ο <EFBFBD> <CEBF> ϵ<EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 簡 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ƴ<C6B4> <DEB6> <EFBFBD> <20> <> û<EFBFBD> <C3BB> <20> ־<EFBFBD> <D6BE> <EFBFBD> .
// <20> <> <EFBFBD> <EFBFBD> ANTI_CHANGE_ATTRIBUTE <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Flag<61> <67> <20> ߰<EFBFBD> <DFB0> Ͽ<EFBFBD> <20> <> ȹ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> <> Ʈ<EFBFBD> <C6AE> <20> <> <20> <> <20> ֵ<EFBFBD> <D6B5> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̾<EFBFBD> <CCBE> <EFBFBD> <EFBFBD> <EFBFBD>
// <20> <EFBFBD> <D7B5> <EFBFBD> <20> ʿ<EFBFBD> <CABF> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <20> <> <EFBFBD> <EFBFBD> <20> ش<D8B4> <DEB7> <EFBFBD> <20> ׳ <EFBFBD> <20> <> <EFBFBD> ⼭ <20> <> <EFBFBD> <EFBFBD> ... -_-
if ( ITEM_COSTUME = = item2 - > GetType ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( item2 - > IsExchanging ( ) )
return false ;
switch ( item - > GetSubType ( ) )
{
case USE_CLEAN_SOCKET :
{
int i ;
for ( i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
if ( item2 - > GetSocket ( i ) = = ITEM_BROKEN_METIN_VNUM )
break ;
}
if ( i = = ITEM_SOCKET_MAX_NUM )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " û<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> . " ) ) ;
return false ;
}
int j = 0 ;
for ( i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
if ( item2 - > GetSocket ( i ) ! = ITEM_BROKEN_METIN_VNUM & & item2 - > GetSocket ( i ) ! = 0 )
item2 - > SetSocket ( j + + , item2 - > GetSocket ( i ) ) ;
}
for ( ; j < ITEM_SOCKET_MAX_NUM ; + + j )
{
if ( item2 - > GetSocket ( j ) > 0 )
item2 - > SetSocket ( j , 1 ) ;
}
{
char buf [ 21 ] ;
snprintf ( buf , sizeof ( buf ) , " %u " , item2 - > GetID ( ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " CLEAN_SOCKET " , buf ) ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case USE_CHANGE_ATTRIBUTE :
if ( item2 - > GetAttributeSetIndex ( ) = = - 1 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( item2 - > GetAttributeCount ( ) = = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( GM_PLAYER = = GetGMLevel ( ) & & false = = test_server )
{
//
// Event Flag <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ð<EFBFBD> <C3B0> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> <C3B0> <EFBFBD> <20> 귶<EFBFBD> <EAB7B6> <EFBFBD> <EFBFBD> <20> ˻<EFBFBD> <CBBB> ϰ<EFBFBD>
// <20> ð<EFBFBD> <C3B0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> 귶<EFBFBD> ٸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <EFBFBD> 濡 <20> <> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> <C3B0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ش<EFBFBD> .
//
DWORD dwChangeItemAttrCycle = quest : : CQuestManager : : instance ( ) . GetEventFlag ( msc_szChangeItemAttrCycleFlag ) ;
if ( dwChangeItemAttrCycle < msc_dwDefaultChangeItemAttrCycle )
dwChangeItemAttrCycle = msc_dwDefaultChangeItemAttrCycle ;
quest : : PC * pPC = quest : : CQuestManager : : instance ( ) . GetPC ( GetPlayerID ( ) ) ;
if ( pPC )
{
DWORD dwNowMin = get_global_time ( ) / 60 ;
DWORD dwLastChangeItemAttrMin = pPC - > GetFlag ( msc_szLastChangeItemAttrFlag ) ;
if ( dwLastChangeItemAttrMin + dwChangeItemAttrCycle > dwNowMin )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <EFBFBD> <EFBFBD> <20> ٲ<EFBFBD> <D9B2> <EFBFBD> %d<> <64> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <EFBFBD> <EFBFBD> <20> ٽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> .(%d <20> <> <20> <> <EFBFBD> <EFBFBD> )" ) ,
dwChangeItemAttrCycle , dwChangeItemAttrCycle - ( dwNowMin - dwLastChangeItemAttrMin ) ) ;
return false ;
}
pPC - > SetFlag ( msc_szLastChangeItemAttrFlag , dwNowMin ) ;
}
}
if ( item - > GetSubType ( ) = = USE_CHANGE_ATTRIBUTE2 )
{
int aiChangeProb [ ITEM_ATTRIBUTE_MAX_LEVEL ] =
{
0 , 0 , 30 , 40 , 3
} ;
item2 - > ChangeAttribute ( aiChangeProb ) ;
}
else if ( item - > GetVnum ( ) = = 76014 )
{
int aiChangeProb [ ITEM_ATTRIBUTE_MAX_LEVEL ] =
{
0 , 10 , 50 , 39 , 1
} ;
item2 - > ChangeAttribute ( aiChangeProb ) ;
}
else
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ư<> <C6AF> ó<EFBFBD> <C3B3>
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 簡 <20> ߰<EFBFBD> <20> ȵɰŶ<C9B0> <20> Ͽ<EFBFBD> <20> ϵ<EFBFBD> <20> ڵ<EFBFBD> <DAB5> <EFBFBD> .
if ( item - > GetVnum ( ) = = 71151 | | item - > GetVnum ( ) = = 76023 )
{
if ( ( item2 - > GetType ( ) = = ITEM_WEAPON )
| | ( item2 - > GetType ( ) = = ITEM_ARMOR & & item2 - > GetSubType ( ) = = ARMOR_BODY ) )
{
bool bCanUse = true ;
for ( int i = 0 ; i < ITEM_LIMIT_MAX_NUM ; + + i )
{
if ( item2 - > GetLimitType ( i ) = = LIMIT_LEVEL & & item2 - > GetLimitValue ( i ) > 40 )
{
bCanUse = false ;
break ;
}
}
if ( false = = bCanUse )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ұ<EFBFBD> <D2B0> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
break ;
}
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ʿ<EFBFBD> <CABF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
break ;
}
}
item2 - > ChangeAttribute ( ) ;
}
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
{
char buf [ 21 ] ;
snprintf ( buf , sizeof ( buf ) , " %u " , item2 - > GetID ( ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " CHANGE_ATTRIBUTE " , buf ) ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
case USE_ADD_ATTRIBUTE :
if ( item2 - > GetAttributeSetIndex ( ) = = - 1 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( item2 - > GetAttributeCount ( ) < 4 )
{
// <20> <> <EFBFBD> 簡 Ư<> <C6AF> ó<EFBFBD> <C3B3>
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 簡 <20> ߰<EFBFBD> <20> ȵɰŶ<C9B0> <20> Ͽ<EFBFBD> <20> ϵ<EFBFBD> <20> ڵ<EFBFBD> <DAB5> <EFBFBD> .
if ( item - > GetVnum ( ) = = 71152 | | item - > GetVnum ( ) = = 76024 )
{
if ( ( item2 - > GetType ( ) = = ITEM_WEAPON )
| | ( item2 - > GetType ( ) = = ITEM_ARMOR & & item2 - > GetSubType ( ) = = ARMOR_BODY ) )
{
bool bCanUse = true ;
for ( int i = 0 ; i < ITEM_LIMIT_MAX_NUM ; + + i )
{
if ( item2 - > GetLimitType ( i ) = = LIMIT_LEVEL & & item2 - > GetLimitValue ( i ) > 40 )
{
bCanUse = false ;
break ;
}
}
if ( false = = bCanUse )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ұ<EFBFBD> <D2B0> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
break ;
}
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ʿ<EFBFBD> <CABF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
break ;
}
}
char buf [ 21 ] ;
snprintf ( buf , sizeof ( buf ) , " %u " , item2 - > GetID ( ) ) ;
if ( number ( 1 , 100 ) < = aiItemAttributeAddPercent [ item2 - > GetAttributeCount ( ) ] )
{
item2 - > AddAttribute ( ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
int iAddedIdx = item2 - > GetAttributeCount ( ) - 1 ;
LogManager : : instance ( ) . ItemLog (
GetPlayerID ( ) ,
item2 - > GetAttributeType ( iAddedIdx ) ,
item2 - > GetAttributeValue ( iAddedIdx ) ,
item - > GetID ( ) ,
" ADD_ATTRIBUTE_SUCCESS " ,
buf ,
GetDesc ( ) - > GetHostName ( ) ,
item - > GetOriginalVnum ( ) ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " ADD_ATTRIBUTE_FAIL " , buf ) ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ̻<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ̿<EFBFBD> <CCBF> Ͽ<EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
break ;
case USE_ADD_ATTRIBUTE2 :
// <20> ູ<EFBFBD> <E0BAB9> <20> <> <EFBFBD> <EFBFBD>
// <20> 簡<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> 4<> <34> <20> ߰<EFBFBD> <20> <> Ų <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ۿ<EFBFBD> <20> <> <EFBFBD> ؼ<EFBFBD> <20> ϳ <EFBFBD> <CFB3> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> <> <20> ٿ<EFBFBD> <D9BF> ش<EFBFBD> .
if ( item2 - > GetAttributeSetIndex ( ) = = - 1 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
// <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ̹<EFBFBD> 4<> <34> <20> ߰<EFBFBD> <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ߰<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> .
if ( item2 - > GetAttributeCount ( ) = = 4 )
{
char buf [ 21 ] ;
snprintf ( buf , sizeof ( buf ) , " %u " , item2 - > GetID ( ) ) ;
if ( number ( 1 , 100 ) < = aiItemAttributeAddPercent [ item2 - > GetAttributeCount ( ) ] )
{
item2 - > AddAttribute ( ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
int iAddedIdx = item2 - > GetAttributeCount ( ) - 1 ;
LogManager : : instance ( ) . ItemLog (
GetPlayerID ( ) ,
item2 - > GetAttributeType ( iAddedIdx ) ,
item2 - > GetAttributeValue ( iAddedIdx ) ,
item - > GetID ( ) ,
" ADD_ATTRIBUTE2_SUCCESS " ,
buf ,
GetDesc ( ) - > GetHostName ( ) ,
item - > GetOriginalVnum ( ) ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> Ӽ<EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " ADD_ATTRIBUTE2_FAIL " , buf ) ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
else if ( item2 - > GetAttributeCount ( ) = = 5 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> ̻<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ̿<EFBFBD> <CCBF> Ͽ<EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
else if ( item2 - > GetAttributeCount ( ) < 4 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> 簡<EFBFBD> <EFBFBD> <20> ̿<EFBFBD> <CCBF> Ͽ<EFBFBD> <20> Ӽ<EFBFBD> <D3BC> <EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <EFBFBD> <EFBFBD> <20> ּ<EFBFBD> <D6BC> <EFBFBD> ." ) ) ;
}
else
{
// wtf ?!
sys_err ( " ADD_ATTRIBUTE2 : Item has wrong AttributeCount(%d) " , item2 - > GetAttributeCount ( ) ) ;
}
break ;
case USE_ADD_ACCESSORY_SOCKET :
{
char buf [ 21 ] ;
snprintf ( buf , sizeof ( buf ) , " %u " , item2 - > GetID ( ) ) ;
if ( item2 - > IsAccessoryForSocket ( ) )
{
if ( item2 - > GetAccessorySocketMaxGrade ( ) < ITEM_ACCESSORY_SOCKET_MAX_NUM )
{
if ( number ( 1 , 100 ) < = 50 )
{
item2 - > SetAccessorySocketMaxGrade ( item2 - > GetAccessorySocketMaxGrade ( ) + 1 ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߰<EFBFBD> <DFB0> Ǿ<EFBFBD> <C7BE> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " ADD_SOCKET_SUCCESS " , buf ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " ADD_SOCKET_FAIL " , buf ) ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <EFBFBD> <D7BC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߰<EFBFBD> <DFB0> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
}
}
break ;
case USE_PUT_INTO_BELT_SOCKET :
case USE_PUT_INTO_ACCESSORY_SOCKET :
if ( item2 - > IsAccessoryForSocket ( ) & & item - > CanPutInto ( item2 ) )
{
char buf [ 21 ] ;
snprintf ( buf , sizeof ( buf ) , " %u " , item2 - > GetID ( ) ) ;
if ( item2 - > GetAccessorySocketGrade ( ) < item2 - > GetAccessorySocketMaxGrade ( ) )
{
if ( number ( 1 , 100 ) < = aiAccessorySocketPutPct [ item2 - > GetAccessorySocketGrade ( ) ] )
{
item2 - > SetAccessorySocketGrade ( item2 - > GetAccessorySocketGrade ( ) + 1 ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " PUT_SOCKET_SUCCESS " , buf ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " PUT_SOCKET_FAIL " , buf ) ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
else
{
if ( item2 - > GetAccessorySocketMaxGrade ( ) = = 0 )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ̾Ƹ<CCBE> <C6B8> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ǽ<EFBFBD> <C7BC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߰<EFBFBD> <DFB0> ؾ<EFBFBD> <D8BE> մϴ<D5B4> ." ) ) ;
else if ( item2 - > GetAccessorySocketMaxGrade ( ) < ITEM_ACCESSORY_SOCKET_MAX_NUM )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <EFBFBD> <D7BC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ̾Ƹ<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߰<EFBFBD> <DFB0> ؾ<EFBFBD> <D8BE> մϴ<D5B4> ." ) ) ;
}
else
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <EFBFBD> <D7BC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ̻<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
break ;
}
if ( item2 - > IsEquipped ( ) )
{
BuffOnAttr_AddBuffsFromItem ( item2 ) ;
}
}
break ;
// END_OF_ACCESSORY_REFINE & END_OF_ADD_ATTRIBUTES & END_OF_CHANGE_ATTRIBUTES
case USE_BAIT :
{
if ( m_pkFishingEvent )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <20> <> <EFBFBD> Ƴ<EFBFBD> <C6B3> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
LPITEM weapon = GetWear ( WEAR_WEAPON ) ;
if ( ! weapon | | weapon - > GetType ( ) ! = ITEM_ROD )
return false ;
if ( weapon - > GetSocket ( 2 ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ִ<EFBFBD> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> %s<> <73> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , item - > GetName ( ) ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> ô뿡 %s<> <73> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , item - > GetName ( ) ) ;
}
weapon - > SetSocket ( 2 , item - > GetValue ( 0 ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case USE_MOVE :
case USE_TREASURE_BOX :
case USE_MONEYBAG :
break ;
case USE_AFFECT :
{
if ( FindAffect ( item - > GetValue ( 0 ) , aApplyInfo [ item - > GetValue ( 1 ) ] . bPointType ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> ȿ<> <C8BF> <EFBFBD> <EFBFBD> <20> ɷ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
}
else
{
// PC_BANG_ITEM_ADD
if ( item - > IsPCBangItem ( ) = = true )
{
// PC<50> <43> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> üũ<C3BC> ؼ<EFBFBD> ó<> <C3B3>
if ( CPCBangManager : : instance ( ) . IsPCBangIP ( GetDesc ( ) - > GetHostName ( ) ) = = false )
{
// PC<50> <43> <EFBFBD> <EFBFBD> <20> ƴ<EFBFBD> !
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> PC<50> 濡<EFBFBD> <E6BFA1> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
// END_PC_BANG_ITEM_ADD
AddAffect ( item - > GetValue ( 0 ) , aApplyInfo [ item - > GetValue ( 1 ) ] . bPointType , item - > GetValue ( 2 ) , 0 , item - > GetValue ( 3 ) , 0 , false ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
}
break ;
case USE_CREATE_STONE :
AutoGiveItem ( number ( 28000 , 28013 ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
break ;
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ų<EFBFBD> <C5B3> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ó<> <C3B3>
case USE_RECIPE :
{
LPITEM pSource1 = FindSpecifyItem ( item - > GetValue ( 1 ) ) ;
DWORD dwSourceCount1 = item - > GetValue ( 2 ) ;
LPITEM pSource2 = FindSpecifyItem ( item - > GetValue ( 3 ) ) ;
DWORD dwSourceCount2 = item - > GetValue ( 4 ) ;
if ( dwSourceCount1 ! = 0 )
{
if ( pSource1 = = NULL )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ᰡ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
return false ;
}
}
if ( dwSourceCount2 ! = 0 )
{
if ( pSource2 = = NULL )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ᰡ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) ) ;
return false ;
}
}
if ( pSource1 ! = NULL )
{
if ( pSource1 - > GetCount ( ) < dwSourceCount1 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (%s)<29> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) , pSource1 - > GetName ( ) ) ;
return false ;
}
pSource1 - > SetCount ( pSource1 - > GetCount ( ) - dwSourceCount1 ) ;
}
if ( pSource2 ! = NULL )
{
if ( pSource2 - > GetCount ( ) < dwSourceCount2 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (%s)<29> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> ." ) , pSource2 - > GetName ( ) ) ;
return false ;
}
pSource2 - > SetCount ( pSource2 - > GetCount ( ) - dwSourceCount2 ) ;
}
LPITEM pBottle = FindSpecifyItem ( 50901 ) ;
if ( ! pBottle | | pBottle - > GetCount ( ) < 1 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ڸ<EFBFBD> <DAB8> ϴ<EFBFBD> ." ) ) ;
return false ;
}
pBottle - > SetCount ( pBottle - > GetCount ( ) - 1 ) ;
if ( number ( 1 , 100 ) > item - > GetValue ( 5 ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ߽<EFBFBD> <DFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
AutoGiveItem ( item - > GetValue ( 0 ) ) ;
}
break ;
}
}
break ;
case ITEM_METIN :
{
LPITEM item2 ;
if ( ! IsValidItemPosition ( DestCell ) | | ! ( item2 = GetItem ( DestCell ) ) )
return false ;
if ( item2 - > IsExchanging ( ) )
return false ;
if ( item2 - > GetType ( ) = = ITEM_PICK ) return false ;
if ( item2 - > GetType ( ) = = ITEM_ROD ) return false ;
int i ;
for ( i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
{
DWORD dwVnum ;
if ( ( dwVnum = item2 - > GetSocket ( i ) ) < = 2 )
continue ;
TItemTable * p = ITEM_MANAGER : : instance ( ) . GetTable ( dwVnum ) ;
if ( ! p )
continue ;
if ( item - > GetValue ( 5 ) = = p - > alValues [ 5 ] )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ƾ<EFBFBD> <C6BE> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
if ( item2 - > GetType ( ) = = ITEM_ARMOR )
{
if ( ! IS_SET ( item - > GetWearFlag ( ) , WEARABLE_BODY ) | | ! IS_SET ( item2 - > GetWearFlag ( ) , WEARABLE_BODY ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> ƾ<EFBFBD> <C6BE> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
else if ( item2 - > GetType ( ) = = ITEM_WEAPON )
{
if ( ! IS_SET ( item - > GetWearFlag ( ) , WEARABLE_WEAPON ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> ƾ<EFBFBD> <C6BE> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
for ( i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
if ( item2 - > GetSocket ( i ) > = 1 & & item2 - > GetSocket ( i ) < = 2 & & item2 - > GetSocket ( i ) > = item - > GetValue ( 2 ) )
{
// <20> <> Ȯ<> <C8AE>
if ( number ( 1 , 100 ) < = 30 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ƾ<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
item2 - > SetSocket ( i , item - > GetVnum ( ) ) ;
}
else
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ƾ<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ͽ<EFBFBD> <CFBF> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
item2 - > SetSocket ( i , ITEM_BROKEN_METIN_VNUM ) ;
}
LogManager : : instance ( ) . ItemLog ( this , item2 , " SOCKET " , item - > GetName ( ) ) ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( item , " REMOVE (METIN) " ) ;
break ;
}
if ( i = = ITEM_SOCKET_MAX_NUM )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
break ;
case ITEM_AUTOUSE :
case ITEM_MATERIAL :
case ITEM_SPECIAL :
case ITEM_TOOL :
case ITEM_LOTTERY :
break ;
case ITEM_TOTEM :
{
if ( ! item - > IsEquipped ( ) )
EquipItem ( item ) ;
}
break ;
case ITEM_BLEND :
// <20> <> <EFBFBD> ο <EFBFBD> <20> <> <EFBFBD> ʵ<EFBFBD>
sys_log ( 0 , " ITEM_BLEND!! " ) ;
if ( Blend_Item_find ( item - > GetVnum ( ) ) )
{
int affect_type = AFFECT_BLEND ;
if ( item - > GetSocket ( 0 ) > = _countof ( aApplyInfo ) )
{
sys_err ( " INVALID BLEND ITEM(id : %d, vnum : %d). APPLY TYPE IS %d. " , item - > GetID ( ) , item - > GetVnum ( ) , item - > GetSocket ( 0 ) ) ;
return false ;
}
int apply_type = aApplyInfo [ item - > GetSocket ( 0 ) ] . bPointType ;
int apply_value = item - > GetSocket ( 1 ) ;
int apply_duration = item - > GetSocket ( 2 ) ;
if ( FindAffect ( affect_type , apply_type ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> ȿ<> <C8BF> <EFBFBD> <EFBFBD> <20> ɷ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
}
else
{
if ( FindAffect ( AFFECT_EXP_BONUS_EURO_FREE , POINT_RESIST_MAGIC ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> ȿ<> <C8BF> <EFBFBD> <EFBFBD> <20> ɷ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
}
else
{
AddAffect ( affect_type , apply_type , apply_value , 0 , apply_duration , 0 , false ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
}
}
break ;
case ITEM_EXTRACT :
{
LPITEM pDestItem = GetItem ( DestCell ) ;
if ( NULL = = pDestItem )
{
return false ;
}
switch ( item - > GetSubType ( ) )
{
case EXTRACT_DRAGON_SOUL :
if ( pDestItem - > IsDragonSoul ( ) )
{
return DSManager : : instance ( ) . PullOut ( this , NPOS , pDestItem , item ) ;
}
return false ;
case EXTRACT_DRAGON_HEART :
if ( pDestItem - > IsDragonSoul ( ) )
{
return DSManager : : instance ( ) . ExtractDragonHeart ( this , pDestItem , item ) ;
}
return false ;
default :
return false ;
}
}
break ;
case ITEM_NONE :
sys_err ( " Item type NONE %s " , item - > GetName ( ) ) ;
break ;
default :
sys_log ( 0 , " UseItemEx: Unknown type %s %d " , item - > GetName ( ) , item - > GetType ( ) ) ;
return false ;
}
return true ;
}
int g_nPortalLimitTime = 10 ;
bool CHARACTER : : UseItem ( TItemPos Cell , TItemPos DestCell )
{
WORD wCell = Cell . cell ;
BYTE window_type = Cell . window_type ;
WORD wDestCell = DestCell . cell ;
BYTE bDestInven = DestCell . window_type ;
LPITEM item ;
if ( ! CanHandleItem ( ) )
return false ;
if ( ! IsValidItemPosition ( Cell ) | | ! ( item = GetItem ( Cell ) ) )
return false ;
sys_log ( 0 , " %s: USE_ITEM %s (inven %d, cell: %d) " , GetName ( ) , item - > GetName ( ) , window_type , wCell ) ;
if ( item - > IsExchanging ( ) )
return false ;
if ( ! item - > CanUsedBy ( this ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ʾ <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( IsStun ( ) )
return false ;
if ( false = = FN_check_item_sex ( this , item ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ʾ <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
//PREVENT_TRADE_WINDOW
if ( IS_SUMMON_ITEM ( item - > GetVnum ( ) ) )
{
if ( false = = IS_SUMMONABLE_ZONE ( GetMapIndex ( ) ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ҽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
// <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> SUMMONABLE_ZONE<4E> <45> <20> ִ°<D6B4> <C2B0> <EFBFBD> WarpToPC()<29> <> <EFBFBD> <EFBFBD> üũ
//<2F> <> <EFBFBD> Ÿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ʿ<EFBFBD> <CABF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> θ<EFBFBD> <20> <> <EFBFBD> ƹ<EFBFBD> <C6B9> <EFBFBD> <EFBFBD> <EFBFBD> .
if ( CThreeWayWar : : instance ( ) . IsThreeWayWarMapIndex ( GetMapIndex ( ) ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> Ÿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ߿<EFBFBD> <DFBF> <EFBFBD> <20> <> ȯ<EFBFBD> <C8AF> ,<2C> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> θ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
int iPulse = thecore_pulse ( ) ;
//â<> <C3A2> <20> <> <EFBFBD> <EFBFBD> üũ
if ( iPulse - GetSafeboxLoadTime ( ) < PASSES_PER_SEC ( g_nPortalLimitTime ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " â<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> %d<> <64> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> <C8AF> ,<2C> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> θ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) , g_nPortalLimitTime ) ;
if ( test_server )
ChatPacket ( CHAT_TYPE_INFO , " [TestOnly]Pulse %d LoadTime %d PASS %d " , iPulse , GetSafeboxLoadTime ( ) , PASSES_PER_SEC ( g_nPortalLimitTime ) ) ;
return false ;
}
//<2F> ŷ<EFBFBD> <C5B7> <EFBFBD> <EFBFBD> <EFBFBD> â üũ
if ( GetExchange ( ) | | GetMyShop ( ) | | GetShopOwner ( ) | | IsOpenSafebox ( ) | | IsCubeOpen ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ŷ<EFBFBD> â,â<> <C3A2> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> ¿<EFBFBD> <C2BF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> <C8AF> ,<2C> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
//PREVENT_REFINE_HACK
//<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> üũ
{
if ( iPulse - GetRefineTime ( ) < PASSES_PER_SEC ( g_nPortalLimitTime ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> %d<> <64> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> <C8AF> ,<2C> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> θ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , g_nPortalLimitTime ) ;
return false ;
}
}
//END_PREVENT_REFINE_HACK
//PREVENT_ITEM_COPY
{
if ( iPulse - GetMyShopTime ( ) < PASSES_PER_SEC ( g_nPortalLimitTime ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> λ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> %d<> <64> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> <C8AF> ,<2C> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> θ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , g_nPortalLimitTime ) ;
return false ;
}
}
//END_PREVENT_ITEM_COPY
//<2F> <> ȯ<EFBFBD> <C8AF> <20> Ÿ<EFBFBD> üũ
if ( item - > GetVnum ( ) ! = 70302 )
{
PIXEL_POSITION posWarp ;
int x = 0 ;
int y = 0 ;
double nDist = 0 ;
const double nDistant = 5000.0 ;
//<2F> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
if ( item - > GetVnum ( ) = = 22010 )
{
x = item - > GetSocket ( 0 ) - GetX ( ) ;
y = item - > GetSocket ( 1 ) - GetY ( ) ;
}
//<2F> <> ȯ<EFBFBD> <C8AF>
else if ( item - > GetVnum ( ) = = 22000 )
{
SECTREE_MANAGER : : instance ( ) . GetRecallPositionByEmpire ( GetMapIndex ( ) , GetEmpire ( ) , posWarp ) ;
if ( item - > GetSocket ( 0 ) = = 0 )
{
x = posWarp . x - GetX ( ) ;
y = posWarp . y - GetY ( ) ;
}
else
{
x = item - > GetSocket ( 0 ) - GetX ( ) ;
y = item - > GetSocket ( 1 ) - GetY ( ) ;
}
}
nDist = sqrt ( pow ( ( float ) x , 2 ) + pow ( ( float ) y , 2 ) ) ;
if ( nDistant > nDist )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̵<EFBFBD> <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <20> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> θ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
if ( test_server )
ChatPacket ( CHAT_TYPE_INFO , " PossibleDistant %f nNowDist %f " , nDistant , nDist ) ;
return false ;
}
}
//PREVENT_PORTAL_AFTER_EXCHANGE
//<2F> <> ȯ <20> <> <20> ð<EFBFBD> üũ
if ( iPulse - GetExchangeTime ( ) < PASSES_PER_SEC ( g_nPortalLimitTime ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ŷ<EFBFBD> <20> <> %d<> <64> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> <C8AF> ,<2C> <> ȯ<EFBFBD> <C8AF> <EFBFBD> <EFBFBD> <EFBFBD> ε<EFBFBD> <CEB5> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , g_nPortalLimitTime ) ;
return false ;
}
//END_PREVENT_PORTAL_AFTER_EXCHANGE
}
//<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ŷ<EFBFBD> â <20> <> <EFBFBD> <EFBFBD> üũ
if ( item - > GetVnum ( ) = = 50200 | item - > GetVnum ( ) = = 71049 )
{
if ( GetExchange ( ) | | GetMyShop ( ) | | GetShopOwner ( ) | | IsOpenSafebox ( ) | | IsCubeOpen ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ŷ<EFBFBD> â,â<> <C3A2> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> ¿<EFBFBD> <C2BF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ,<2C> <> <EFBFBD> ܺ<EFBFBD> <DCBA> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҽ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
//END_PREVENT_TRADE_WINDOW
if ( IS_SET ( item - > GetFlag ( ) , ITEM_FLAG_LOG ) ) // <20> <> <EFBFBD> <EFBFBD> <20> α <CEB1> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ó<> <C3B3>
{
DWORD vid = item - > GetVID ( ) ;
DWORD oldCount = item - > GetCount ( ) ;
DWORD vnum = item - > GetVnum ( ) ;
char hint [ ITEM_NAME_MAX_LEN + 32 + 1 ] ;
int len = snprintf ( hint , sizeof ( hint ) - 32 , " %s " , item - > GetName ( ) ) ;
if ( len < 0 | | len > = ( int ) sizeof ( hint ) - 32 )
len = ( sizeof ( hint ) - 32 ) - 1 ;
bool ret = UseItemEx ( item , DestCell ) ;
if ( NULL = = ITEM_MANAGER : : instance ( ) . FindByVID ( vid ) ) // UseItemEx<45> <78> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> . <20> <> <EFBFBD> <EFBFBD> <20> α <CEB1> <20> <> <EFBFBD> <EFBFBD>
{
LogManager : : instance ( ) . ItemLog ( this , vid , vnum , " REMOVE " , hint ) ;
}
else if ( oldCount ! = item - > GetCount ( ) )
{
snprintf ( hint + len , sizeof ( hint ) - len , " %u " , oldCount - 1 ) ;
LogManager : : instance ( ) . ItemLog ( this , vid , vnum , " USE_ITEM " , hint ) ;
}
return ( ret ) ;
}
else
return UseItemEx ( item , DestCell ) ;
}
bool CHARACTER : : DropItem ( TItemPos Cell , BYTE bCount )
{
LPITEM item = NULL ;
if ( ! CanHandleItem ( ) )
{
if ( NULL ! = DragonSoul_RefineWindow_GetOpener ( ) )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ȭâ<EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> ¿<EFBFBD> <C2BF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ű<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( IsDead ( ) )
return false ;
if ( ! IsValidItemPosition ( Cell ) | | ! ( item = GetItem ( Cell ) ) )
return false ;
if ( item - > IsExchanging ( ) )
return false ;
if ( true = = item - > isLocked ( ) )
return false ;
if ( quest : : CQuestManager : : instance ( ) . GetPCForce ( GetPlayerID ( ) ) - > IsRunning ( ) = = true )
return false ;
if ( IS_SET ( item - > GetAntiFlag ( ) , ITEM_ANTIFLAG_DROP | ITEM_ANTIFLAG_GIVE ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( bCount = = 0 | | bCount > item - > GetCount ( ) )
bCount = item - > GetCount ( ) ;
SyncQuickslot ( QUICKSLOT_TYPE_ITEM , Cell . cell , 255 ) ; // Quickslot <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
LPITEM pkItemToDrop ;
if ( bCount = = item - > GetCount ( ) )
{
item - > RemoveFromCharacter ( ) ;
pkItemToDrop = item ;
}
else
{
if ( bCount = = 0 )
{
if ( test_server )
sys_log ( 0 , " [DROP_ITEM] drop item count == 0 " ) ;
return false ;
}
// check non-split items for china
//if (LC_IsNewCIBN())
// if (item->GetVnum() == 71095 || item->GetVnum() == 71050 || item->GetVnum() == 70038)
// return false;
item - > SetCount ( item - > GetCount ( ) - bCount ) ;
ITEM_MANAGER : : instance ( ) . FlushDelayedSave ( item ) ;
pkItemToDrop = ITEM_MANAGER : : instance ( ) . CreateItem ( item - > GetVnum ( ) , bCount ) ;
// copy item socket -- by mhh
FN_copy_item_socket ( pkItemToDrop , item ) ;
char szBuf [ 51 + 1 ] ;
snprintf ( szBuf , sizeof ( szBuf ) , " %u %u " , pkItemToDrop - > GetID ( ) , pkItemToDrop - > GetCount ( ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " ITEM_SPLIT " , szBuf ) ;
}
PIXEL_POSITION pxPos = GetXYZ ( ) ;
if ( pkItemToDrop - > AddToGround ( GetMapIndex ( ) , pxPos ) )
{
// <20> ѱ<EFBFBD> <D1B1> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ش<D8B4> <DEB6> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ƽ <EFBFBD>
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ٴڿ<D9B4> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> Ӽ<EFBFBD> <D3BC> α <CEB1> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
if ( LC_IsYMIR ( ) )
item - > AttrLog ( ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 3<> <33> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
pkItemToDrop - > StartDestroyEvent ( ) ;
ITEM_MANAGER : : instance ( ) . FlushDelayedSave ( pkItemToDrop ) ;
char szHint [ 32 + 1 ] ;
snprintf ( szHint , sizeof ( szHint ) , " %s %u %u " , pkItemToDrop - > GetName ( ) , pkItemToDrop - > GetCount ( ) , pkItemToDrop - > GetOriginalVnum ( ) ) ;
LogManager : : instance ( ) . ItemLog ( this , pkItemToDrop , " DROP " , szHint ) ;
//Motion(MOTION_PICKUP);
}
return true ;
}
bool CHARACTER : : DropGold ( int gold )
{
if ( gold < = 0 | | gold > GetGold ( ) )
return false ;
if ( ! CanHandleItem ( ) )
return false ;
if ( 0 ! = g_GoldDropTimeLimitValue )
{
if ( get_dword_time ( ) < m_dwLastGoldDropTime + g_GoldDropTimeLimitValue )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 带 <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
m_dwLastGoldDropTime = get_dword_time ( ) ;
LPITEM item = ITEM_MANAGER : : instance ( ) . CreateItem ( 1 , gold ) ;
if ( item )
{
PIXEL_POSITION pos = GetXYZ ( ) ;
if ( item - > AddToGround ( GetMapIndex ( ) , pos ) )
{
//Motion(MOTION_PICKUP);
PointChange ( POINT_GOLD , - gold , true ) ;
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ٴ<EFBFBD> <20> <> <EFBFBD> װ<EFBFBD> <20> ִµ<D6B4> ,
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ó<EFBFBD> <C3B3> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <20> ϳ <EFBFBD> <CFB3> <EFBFBD> ,
// <20> <> ũ<EFBFBD> γ <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> Ἥ 1000<30> <30> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 带 0<> <30> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ,
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ٰ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> û<EFBFBD> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ִ<EFBFBD> .
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <EFBFBD> <20> <> <EFBFBD> 츦 <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <20> <> <EFBFBD> 忡 <20> <> <EFBFBD> ؼ<EFBFBD> <D8BC> <EFBFBD> <20> α <CEB1> <20> <> <EFBFBD> <EFBFBD> .
if ( LC_IsBrazil ( ) = = true )
{
if ( gold > = 213 )
LogManager : : instance ( ) . CharLog ( this , gold , " DROP_GOLD " , " " ) ;
}
else
{
if ( gold > 1000 ) // õ<> <C3B5> <20> ̻<EFBFBD> <CCBB> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD> .
LogManager : : instance ( ) . CharLog ( this , gold , " DROP_GOLD " , " " ) ;
}
if ( false = = LC_IsBrazil ( ) )
{
item - > StartDestroyEvent ( 150 ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> %d<> <64> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , 150 / 60 ) ;
}
else
{
item - > StartDestroyEvent ( 60 ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> %d<> <64> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) , 1 ) ;
}
}
Save ( ) ;
return true ;
}
return false ;
}
bool CHARACTER : : MoveItem ( TItemPos Cell , TItemPos DestCell , BYTE count )
{
LPITEM item = NULL ;
if ( ! IsValidItemPosition ( Cell ) )
return false ;
if ( ! ( item = GetItem ( Cell ) ) )
return false ;
if ( item - > IsExchanging ( ) )
return false ;
if ( item - > GetCount ( ) < count )
return false ;
if ( INVENTORY = = Cell . window_type & & Cell . cell > = INVENTORY_MAX_NUM & & IS_SET ( item - > GetFlag ( ) , ITEM_FLAG_IRREMOVABLE ) )
return false ;
if ( true = = item - > isLocked ( ) )
return false ;
if ( ! IsValidItemPosition ( DestCell ) )
{
return false ;
}
if ( ! CanHandleItem ( ) )
{
if ( NULL ! = DragonSoul_RefineWindow_GetOpener ( ) )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ȭâ<EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> ¿<EFBFBD> <C2BF> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ű<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
// <20> <> ȹ<EFBFBD> <C8B9> <EFBFBD> <EFBFBD> <20> <> û<EFBFBD> <C3BB> <EFBFBD> <EFBFBD> <20> <> Ʈ <20> κ<EFBFBD> <CEBA> 丮<EFBFBD> <E4B8AE> <EFBFBD> <EFBFBD> Ư<> <C6AF> Ÿ<> <C5B8> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ۸<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> ִ<EFBFBD> .
if ( DestCell . IsBeltInventoryPosition ( ) & & false = = CBeltInventoryHelper : : CanMoveIntoBeltInventory ( item ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> Ʈ <20> κ<EFBFBD> <CEBA> 丮<EFBFBD> <E4B8AE> <20> ű<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
// <20> ̹<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ٸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ű<EFBFBD> <C5B1> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> , '<27> <> å <20> <> <EFBFBD> <EFBFBD> ' <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> Ȯ<> <C8AE> <EFBFBD> ϰ<EFBFBD> <20> ű<EFBFBD>
if ( Cell . IsEquipPosition ( ) & & ! CanUnequipNow ( item ) )
return false ;
if ( DestCell . IsEquipPosition ( ) )
{
if ( GetItem ( DestCell ) ) // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> ˻<EFBFBD> <CBBB> ص<EFBFBD> <20> ȴ<EFBFBD> .
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
EquipItem ( item , DestCell . cell - INVENTORY_MAX_NUM ) ;
}
else
{
if ( item - > IsDragonSoul ( ) )
{
if ( item - > IsEquipped ( ) )
{
return DSManager : : instance ( ) . PullOut ( this , DestCell , item ) ;
}
else
{
if ( DestCell . window_type ! = DRAGON_SOUL_INVENTORY )
{
return false ;
}
if ( ! DSManager : : instance ( ) . IsValidCellForThisItem ( item , DestCell ) )
return false ;
}
}
// <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> ƴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȥ<EFBFBD> <C8A5> <20> κ<EFBFBD> <CEBA> <EFBFBD> <20> <> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> .
else if ( DRAGON_SOUL_INVENTORY = = DestCell . window_type )
return false ;
LPITEM item2 ;
if ( ( item2 = GetItem ( DestCell ) ) & & item ! = item2 & & item2 - > IsStackable ( ) & &
! IS_SET ( item2 - > GetAntiFlag ( ) , ITEM_ANTIFLAG_STACK ) & &
item2 - > GetVnum ( ) = = item - > GetVnum ( ) ) // <20> <> ĥ <20> <> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
{
for ( int i = 0 ; i < ITEM_SOCKET_MAX_NUM ; + + i )
if ( item2 - > GetSocket ( i ) ! = item - > GetSocket ( i ) )
return false ;
if ( count = = 0 )
count = item - > GetCount ( ) ;
sys_log ( 0 , " %s: ITEM_STACK %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d " , GetName ( ) , item - > GetName ( ) , Cell . window_type , Cell . cell ,
DestCell . window_type , DestCell . cell , count ) ;
count = MIN ( 200 - item2 - > GetCount ( ) , count ) ;
item - > SetCount ( item - > GetCount ( ) - count ) ;
item2 - > SetCount ( item2 - > GetCount ( ) + count ) ;
return true ;
}
if ( ! IsEmptyItemGrid ( DestCell , item - > GetSize ( ) , Cell . cell ) )
return false ;
if ( count = = 0 | | count > = item - > GetCount ( ) | | ! item - > IsStackable ( ) | | IS_SET ( item - > GetAntiFlag ( ) , ITEM_ANTIFLAG_STACK ) )
{
sys_log ( 0 , " %s: ITEM_MOVE %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d " , GetName ( ) , item - > GetName ( ) , Cell . window_type , Cell . cell ,
DestCell . window_type , DestCell . cell , count ) ;
item - > RemoveFromCharacter ( ) ;
SetItem ( DestCell , item ) ;
if ( INVENTORY = = Cell . window_type & & INVENTORY = = DestCell . window_type )
SyncQuickslot ( QUICKSLOT_TYPE_ITEM , Cell . cell , DestCell . cell ) ;
}
else if ( count < item - > GetCount ( ) )
{
//check non-split items
//if (LC_IsNewCIBN())
//{
// if (item->GetVnum() == 71095 || item->GetVnum() == 71050 || item->GetVnum() == 70038)
// {
// return false;
// }
//}
sys_log ( 0 , " %s: ITEM_SPLIT %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d " , GetName ( ) , item - > GetName ( ) , Cell . window_type , Cell . cell ,
DestCell . window_type , DestCell . cell , count ) ;
item - > SetCount ( item - > GetCount ( ) - count ) ;
LPITEM item2 = ITEM_MANAGER : : instance ( ) . CreateItem ( item - > GetVnum ( ) , count ) ;
// copy socket -- by mhh
FN_copy_item_socket ( item2 , item ) ;
item2 - > AddToCharacter ( this , DestCell ) ;
char szBuf [ 51 + 1 ] ;
snprintf ( szBuf , sizeof ( szBuf ) , " %u %u %u %u " , item2 - > GetID ( ) , item2 - > GetCount ( ) , item - > GetCount ( ) , item - > GetCount ( ) + item2 - > GetCount ( ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " ITEM_SPLIT " , szBuf ) ;
}
}
return true ;
}
namespace NPartyPickupDistribute
{
struct FFindOwnership
{
LPITEM item ;
LPCHARACTER owner ;
FFindOwnership ( LPITEM item )
: item ( item ) , owner ( NULL )
{
}
void operator ( ) ( LPCHARACTER ch )
{
if ( item - > IsOwnership ( ch ) )
owner = ch ;
}
} ;
struct FCountNearMember
{
int total ;
int x , y ;
FCountNearMember ( LPCHARACTER center )
: total ( 0 ) , x ( center - > GetX ( ) ) , y ( center - > GetY ( ) )
{
}
void operator ( ) ( LPCHARACTER ch )
{
if ( DISTANCE_APPROX ( ch - > GetX ( ) - x , ch - > GetY ( ) - y ) < = PARTY_DEFAULT_RANGE )
total + = 1 ;
}
} ;
struct FMoneyDistributor
{
int total ;
LPCHARACTER c ;
int x , y ;
int iMoney ;
FMoneyDistributor ( LPCHARACTER center , int iMoney )
: total ( 0 ) , c ( center ) , x ( center - > GetX ( ) ) , y ( center - > GetY ( ) ) , iMoney ( iMoney )
{
}
void operator ( ) ( LPCHARACTER ch )
{
if ( ch ! = c )
if ( DISTANCE_APPROX ( ch - > GetX ( ) - x , ch - > GetY ( ) - y ) < = PARTY_DEFAULT_RANGE )
{
ch - > PointChange ( POINT_GOLD , iMoney , true ) ;
if ( iMoney > 1000 ) // õ<> <C3B5> <20> ̻<EFBFBD> <CCBB> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD> .
LogManager : : instance ( ) . CharLog ( ch , iMoney , " GET_GOLD " , " " ) ;
}
}
} ;
}
void CHARACTER : : GiveGold ( int iAmount )
{
if ( iAmount < = 0 )
return ;
sys_log ( 0 , " GIVE_GOLD: %s %d " , GetName ( ) , iAmount ) ;
if ( GetParty ( ) )
{
LPPARTY pParty = GetParty ( ) ;
// <20> <> Ƽ <EFBFBD> <C6BC> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
DWORD dwTotal = iAmount ;
DWORD dwMyAmount = dwTotal ;
NPartyPickupDistribute : : FCountNearMember funcCountNearMember ( this ) ;
pParty - > ForEachOnlineMember ( funcCountNearMember ) ;
if ( funcCountNearMember . total > 1 )
{
DWORD dwShare = dwTotal / funcCountNearMember . total ;
dwMyAmount - = dwShare * ( funcCountNearMember . total - 1 ) ;
NPartyPickupDistribute : : FMoneyDistributor funcMoneyDist ( this , dwShare ) ;
pParty - > ForEachOnlineMember ( funcMoneyDist ) ;
}
PointChange ( POINT_GOLD , dwMyAmount , true ) ;
if ( dwMyAmount > 1000 ) // õ<> <C3B5> <20> ̻<EFBFBD> <CCBB> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD> .
LogManager : : instance ( ) . CharLog ( this , dwMyAmount , " GET_GOLD " , " " ) ;
}
else
{
PointChange ( POINT_GOLD , iAmount , true ) ;
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ٴ<EFBFBD> <20> <> <EFBFBD> װ<EFBFBD> <20> ִµ<D6B4> ,
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ó<EFBFBD> <C3B3> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߿<EFBFBD> <20> ϳ <EFBFBD> <CFB3> <EFBFBD> ,
// <20> <> ũ<EFBFBD> γ <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> Ἥ 1000<30> <30> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> 带 0<> <30> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ,
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ٰ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> û<EFBFBD> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ִ<EFBFBD> .
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <EFBFBD> <20> <> <EFBFBD> 츦 <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <20> <> <EFBFBD> 忡 <20> <> <EFBFBD> ؼ<EFBFBD> <D8BC> <EFBFBD> <20> α <CEB1> <20> <> <EFBFBD> <EFBFBD> .
if ( LC_IsBrazil ( ) = = true )
{
if ( iAmount > = 213 )
LogManager : : instance ( ) . CharLog ( this , iAmount , " GET_GOLD " , " " ) ;
}
else
{
if ( iAmount > 1000 ) // õ<> <C3B5> <20> ̻<EFBFBD> <CCBB> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD> .
LogManager : : instance ( ) . CharLog ( this , iAmount , " GET_GOLD " , " " ) ;
}
}
}
bool CHARACTER : : PickupItem ( DWORD dwVID )
{
LPITEM item = ITEM_MANAGER : : instance ( ) . FindByVID ( dwVID ) ;
if ( IsObserverMode ( ) )
return false ;
if ( ! item | | ! item - > GetSectree ( ) )
return false ;
if ( item - > DistanceValid ( this ) )
{
if ( item - > IsOwnership ( this ) )
{
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ũ<EFBFBD> <C5A9> <EFBFBD> <EFBFBD>
if ( item - > GetType ( ) = = ITEM_ELK )
{
GiveGold ( item - > GetCount ( ) ) ;
item - > RemoveFromGround ( ) ;
M2_DESTROY_ITEM ( item ) ;
Save ( ) ;
}
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ̶<EFBFBD> <CCB6> <EFBFBD>
else
{
if ( item - > IsStackable ( ) & & ! IS_SET ( item - > GetAntiFlag ( ) , ITEM_ANTIFLAG_STACK ) )
{
BYTE bCount = item - > GetCount ( ) ;
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
{
LPITEM item2 = GetInventoryItem ( i ) ;
if ( ! item2 )
continue ;
if ( item2 - > GetVnum ( ) = = item - > GetVnum ( ) )
{
int j ;
for ( j = 0 ; j < ITEM_SOCKET_MAX_NUM ; + + j )
if ( item2 - > GetSocket ( j ) ! = item - > GetSocket ( j ) )
break ;
if ( j ! = ITEM_SOCKET_MAX_NUM )
continue ;
BYTE bCount2 = MIN ( 200 - item2 - > GetCount ( ) , bCount ) ;
bCount - = bCount2 ;
item2 - > SetCount ( item2 - > GetCount ( ) + bCount2 ) ;
if ( bCount = = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9> : %s" ) , item2 - > GetName ( ) ) ;
M2_DESTROY_ITEM ( item ) ;
if ( item2 - > GetType ( ) = = ITEM_QUEST )
quest : : CQuestManager : : instance ( ) . PickupItem ( GetPlayerID ( ) , item2 ) ;
return true ;
}
}
}
item - > SetCount ( bCount ) ;
}
int iEmptyCell ;
if ( item - > IsDragonSoul ( ) )
{
if ( ( iEmptyCell = GetEmptyDragonSoulInventory ( item ) ) = = - 1 )
{
sys_log ( 0 , " No empty ds inventory pid %u size %ud itemid %u " , GetPlayerID ( ) , item - > GetSize ( ) , item - > GetID ( ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
else
{
if ( ( iEmptyCell = GetEmptyInventory ( item - > GetSize ( ) ) ) = = - 1 )
{
sys_log ( 0 , " No empty inventory pid %u size %ud itemid %u " , GetPlayerID ( ) , item - > GetSize ( ) , item - > GetID ( ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
item - > RemoveFromGround ( ) ;
if ( item - > IsDragonSoul ( ) )
item - > AddToCharacter ( this , TItemPos ( DRAGON_SOUL_INVENTORY , iEmptyCell ) ) ;
else
item - > AddToCharacter ( this , TItemPos ( INVENTORY , iEmptyCell ) ) ;
char szHint [ 32 + 1 ] ;
snprintf ( szHint , sizeof ( szHint ) , " %s %u %u " , item - > GetName ( ) , item - > GetCount ( ) , item - > GetOriginalVnum ( ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " GET " , szHint ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9> : %s" ) , item - > GetName ( ) ) ;
if ( item - > GetType ( ) = = ITEM_QUEST )
quest : : CQuestManager : : instance ( ) . PickupItem ( GetPlayerID ( ) , item ) ;
}
//Motion(MOTION_PICKUP);
return true ;
}
else if ( ! IS_SET ( item - > GetAntiFlag ( ) , ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_DROP ) & & GetParty ( ) )
{
// <20> ٸ<EFBFBD> <20> <> Ƽ <EFBFBD> <C6BC> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ѵ ٸ<D1B4>
NPartyPickupDistribute : : FFindOwnership funcFindOwnership ( item ) ;
GetParty ( ) - > ForEachOnlineMember ( funcFindOwnership ) ;
LPCHARACTER owner = funcFindOwnership . owner ;
int iEmptyCell ;
if ( item - > IsDragonSoul ( ) )
{
if ( ! ( owner & & ( iEmptyCell = owner - > GetEmptyDragonSoulInventory ( item ) ) ! = - 1 ) )
{
owner = this ;
if ( ( iEmptyCell = GetEmptyDragonSoulInventory ( item ) ) = = - 1 )
{
owner - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
}
else
{
if ( ! ( owner & & ( iEmptyCell = owner - > GetEmptyInventory ( item - > GetSize ( ) ) ) ! = - 1 ) )
{
owner = this ;
if ( ( iEmptyCell = GetEmptyInventory ( item - > GetSize ( ) ) ) = = - 1 )
{
owner - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
}
item - > RemoveFromGround ( ) ;
if ( item - > IsDragonSoul ( ) )
item - > AddToCharacter ( owner , TItemPos ( DRAGON_SOUL_INVENTORY , iEmptyCell ) ) ;
else
item - > AddToCharacter ( owner , TItemPos ( INVENTORY , iEmptyCell ) ) ;
char szHint [ 32 + 1 ] ;
snprintf ( szHint , sizeof ( szHint ) , " %s %u %u " , item - > GetName ( ) , item - > GetCount ( ) , item - > GetOriginalVnum ( ) ) ;
LogManager : : instance ( ) . ItemLog ( owner , item , " GET " , szHint ) ;
if ( owner = = this )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9> : %s" ) , item - > GetName ( ) ) ;
else
{
owner - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9> : %s <20> <> <EFBFBD> <EFBFBD> <EFBFBD> κ<EFBFBD> <CEBA> <EFBFBD> %s" ) , GetName ( ) , item - > GetName ( ) ) ;
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> : %s <20> Կ<EFBFBD> <D4BF> <EFBFBD> %s" ) , owner - > GetName ( ) , item - > GetName ( ) ) ;
}
if ( item - > GetType ( ) = = ITEM_QUEST )
quest : : CQuestManager : : instance ( ) . PickupItem ( owner - > GetPlayerID ( ) , item ) ;
return true ;
}
}
return false ;
}
bool CHARACTER : : SwapItem ( BYTE bCell , BYTE bDestCell )
{
if ( ! CanHandleItem ( ) )
return false ;
TItemPos srcCell ( INVENTORY , bCell ) , destCell ( INVENTORY , bDestCell ) ;
// <20> ùٸ<C3B9> Cell <20> <> <EFBFBD> <EFBFBD> <20> ˻<EFBFBD>
// <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> Swap<61> <70> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ƿ<EFBFBD> , <20> <> <EFBFBD> ⼭ <20> ɸ<EFBFBD> .
//if (bCell >= INVENTORY_MAX_NUM + WEAR_MAX_NUM || bDestCell >= INVENTORY_MAX_NUM + WEAR_MAX_NUM)
if ( srcCell . IsDragonSoulEquipPosition ( ) | | destCell . IsDragonSoulEquipPosition ( ) )
return false ;
// <20> <> <EFBFBD> <EFBFBD> CELL <20> <> <EFBFBD> <EFBFBD> <20> ˻<EFBFBD>
if ( bCell = = bDestCell )
return false ;
// <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> â <20> <> ġ<EFBFBD> <C4A1> Swap <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> .
if ( srcCell . IsEquipPosition ( ) & & destCell . IsEquipPosition ( ) )
return false ;
LPITEM item1 , item2 ;
// item2<6D> <32> <20> <> <EFBFBD> <EFBFBD> â<EFBFBD> <C3A2> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ǵ<EFBFBD> <C7B5> <EFBFBD> .
if ( srcCell . IsEquipPosition ( ) )
{
item1 = GetInventoryItem ( bDestCell ) ;
item2 = GetInventoryItem ( bCell ) ;
}
else
{
item1 = GetInventoryItem ( bCell ) ;
item2 = GetInventoryItem ( bDestCell ) ;
}
if ( ! item1 | | ! item2 )
return false ;
if ( item1 = = item2 )
{
sys_log ( 0 , " [WARNING][WARNING][HACK USER!] : %s %d %d " , m_stName . c_str ( ) , bCell , bDestCell ) ;
return false ;
}
// item2<6D> <32> bCell<6C> <6C> ġ<EFBFBD> <C4A1> <20> <> <EFBFBD> <20> <> <20> ִ<EFBFBD> <D6B4> <EFBFBD> Ȯ<> <C8AE> <EFBFBD> Ѵ <EFBFBD> .
if ( ! IsEmptyItemGrid ( TItemPos ( INVENTORY , item1 - > GetCell ( ) ) , item2 - > GetSize ( ) , item1 - > GetCell ( ) ) )
return false ;
// <20> ٲ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> â<EFBFBD> <C3A2> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
if ( TItemPos ( EQUIPMENT , item2 - > GetCell ( ) ) . IsEquipPosition ( ) )
{
BYTE bEquipCell = item2 - > GetCell ( ) - INVENTORY_MAX_NUM ;
BYTE bInvenCell = item1 - > GetCell ( ) ;
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> ְ<EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ¿<EFBFBD> <C2BF> ߸<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( false = = CanUnequipNow ( item2 ) | | false = = CanEquipNow ( item1 ) )
return false ;
if ( bEquipCell ! = item1 - > FindEquipCell ( this ) ) // <20> <> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> ϶<EFBFBD> <CFB6> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
return false ;
item2 - > RemoveFromCharacter ( ) ;
if ( item1 - > EquipTo ( this , bEquipCell ) )
item2 - > AddToCharacter ( this , TItemPos ( INVENTORY , bInvenCell ) ) ;
else
sys_err ( " SwapItem cannot equip %s! item1 %s " , item2 - > GetName ( ) , item1 - > GetName ( ) ) ;
}
else
{
BYTE bCell1 = item1 - > GetCell ( ) ;
BYTE bCell2 = item2 - > GetCell ( ) ;
item1 - > RemoveFromCharacter ( ) ;
item2 - > RemoveFromCharacter ( ) ;
item1 - > AddToCharacter ( this , TItemPos ( INVENTORY , bCell2 ) ) ;
item2 - > AddToCharacter ( this , TItemPos ( INVENTORY , bCell1 ) ) ;
}
return true ;
}
bool CHARACTER : : UnequipItem ( LPITEM item )
{
int pos ;
if ( false = = CanUnequipNow ( item ) )
return false ;
if ( item - > IsDragonSoul ( ) )
pos = GetEmptyDragonSoulInventory ( item ) ;
else
pos = GetEmptyInventory ( item - > GetSize ( ) ) ;
// HARD CODING
if ( item - > GetVnum ( ) = = UNIQUE_ITEM_HIDE_ALIGNMENT_TITLE )
ShowAlignment ( true ) ;
item - > RemoveFromCharacter ( ) ;
if ( item - > IsDragonSoul ( ) )
{
item - > AddToCharacter ( this , TItemPos ( DRAGON_SOUL_INVENTORY , pos ) ) ;
}
else
item - > AddToCharacter ( this , TItemPos ( INVENTORY , pos ) ) ;
CheckMaximumPoints ( ) ;
return true ;
}
//
// @version 05/07/05 Bang2ni - Skill <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 1.5 <20> <> <20> ̳<EFBFBD> <CCB3> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
//
bool CHARACTER : : EquipItem ( LPITEM item , int iCandidateCell )
{
if ( item - > IsExchanging ( ) )
return false ;
if ( false = = item - > IsEquipable ( ) )
return false ;
if ( false = = CanEquipNow ( item ) )
return false ;
int iWearCell = item - > FindEquipCell ( this , iCandidateCell ) ;
if ( iWearCell < 0 )
return false ;
// <20> <> <EFBFBD> 𰡸<EFBFBD> ź <20> <> <EFBFBD> ¿<EFBFBD> <C2BF> <EFBFBD> <20> ν õ<CEBD> <20> Ա<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
if ( iWearCell = = WEAR_BODY & & IsRiding ( ) & & ( item - > GetVnum ( ) > = 11901 & & item - > GetVnum ( ) < = 11904 ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ź <20> <> <EFBFBD> ¿<EFBFBD> <C2BF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( iWearCell ! = WEAR_ARROW & & IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> а <EFBFBD> <20> ߿<EFBFBD> <DFBF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( FN_check_item_sex ( this , item ) = = false )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ʾ <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
//<2F> ű<EFBFBD> Ż<> <C5BB> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> 뿩<EFBFBD> <EBBFA9> üũ
if ( item - > IsRideItem ( ) & & IsRiding ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> Ż<> <C5BB> <EFBFBD> <EFBFBD> <20> ̿<EFBFBD> <CCBF> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
// ȭ<> <C8AD> <20> ̿ܿ<CCBF> <DCBF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> <20> Ǵ<EFBFBD> <20> <> ų <20> <> <EFBFBD> <EFBFBD> 1.5 <20> Ŀ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ü<EFBFBD> <C3BC> <20> <> <EFBFBD> <EFBFBD>
DWORD dwCurTime = get_dword_time ( ) ;
if ( iWearCell ! = WEAR_ARROW
& & ( dwCurTime - GetLastAttackTime ( ) < = 1500 | | dwCurTime - m_dwLastSkillTime < = 1500 ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
// <20> <> ȥ<EFBFBD> <C8A5> Ư<> <C6AF> ó<> <C3B3>
if ( item - > IsDragonSoul ( ) )
{
// <20> <> <EFBFBD> <EFBFBD> Ÿ<> <C5B8> <EFBFBD> <EFBFBD> <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> ̹<EFBFBD> <20> <> <EFBFBD> <20> ִٸ<D6B4> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> .
// <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> swap<61> <70> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϸ<EFBFBD> <20> ȵ<EFBFBD> .
if ( GetInventoryItem ( INVENTORY_MAX_NUM + iWearCell ) )
{
ChatPacket ( CHAT_TYPE_INFO , " <EFBFBD> ̹<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> ." ) ;
return false ;
}
if ( ! item - > EquipTo ( this , iWearCell ) )
{
return false ;
}
}
// <20> <> ȥ<EFBFBD> <C8A5> <EFBFBD> <EFBFBD> <20> ƴ<EFBFBD> .
else
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ִٸ<D6B4> ,
if ( GetWear ( iWearCell ) & & ! IS_SET ( GetWear ( iWearCell ) - > GetFlag ( ) , ITEM_FLAG_IRREMOVABLE ) )
{
// <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ѹ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> Ұ<EFBFBD> . swap <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> Ұ<EFBFBD>
if ( item - > GetWearFlag ( ) = = WEARABLE_ABILITY )
return false ;
if ( false = = SwapItem ( item - > GetCell ( ) , INVENTORY_MAX_NUM + iWearCell ) )
{
return false ;
}
}
else
{
BYTE bOldCell = item - > GetCell ( ) ;
if ( item - > EquipTo ( this , iWearCell ) )
{
SyncQuickslot ( QUICKSLOT_TYPE_ITEM , bOldCell , iWearCell ) ;
}
}
}
if ( true = = item - > IsEquipped ( ) )
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ĺ<EFBFBD> <C4BA> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʾ Ƶ<CABE> <20> ð<EFBFBD> <C3B0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ǵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> ó<> <C3B3> .
if ( - 1 ! = item - > GetProto ( ) - > cLimitRealTimeFirstUseIndex )
{
// <20> <> <20> <> <EFBFBD> ̶<EFBFBD> <CCB6> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> δ<EFBFBD> Socket1<74> <31> <20> <> <EFBFBD> <EFBFBD> <20> Ǵ<EFBFBD> <C7B4> Ѵ <EFBFBD> . (Socket1<74> <31> <20> <> <EFBFBD> <EFBFBD> Ƚ<EFBFBD> <C8BD> <20> <> <EFBFBD> <EFBFBD> )
if ( 0 = = item - > GetSocket ( 1 ) )
{
// <20> <> <EFBFBD> 밡<EFBFBD> ɽð<C9BD> <C3B0> <EFBFBD> Default <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Limit Value <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϵ<EFBFBD> , Socket0<74> <30> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϵ<EFBFBD> <CFB5> <EFBFBD> <20> Ѵ <EFBFBD> . (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> )
long duration = ( 0 ! = item - > GetSocket ( 0 ) ) ? item - > GetSocket ( 0 ) : item - > GetProto ( ) - > aLimits [ item - > GetProto ( ) - > cLimitRealTimeFirstUseIndex ] . lValue ;
if ( 0 = = duration )
duration = 60 * 60 * 24 * 7 ;
item - > SetSocket ( 0 , time ( 0 ) + duration ) ;
item - > StartRealTimeExpireEvent ( ) ;
}
item - > SetSocket ( 1 , item - > GetSocket ( 1 ) + 1 ) ;
}
if ( item - > GetVnum ( ) = = UNIQUE_ITEM_HIDE_ALIGNMENT_TITLE )
ShowAlignment ( false ) ;
const DWORD & dwVnum = item - > GetVnum ( ) ;
// <20> <EFBFBD> <20> ̺<EFBFBD> Ʈ <20> ʽ ´ <CABD> <C2B4> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (71135) <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> ߵ <EFBFBD>
if ( true = = CItemVnumHelper : : IsRamadanMoonRing ( dwVnum ) )
{
this - > EffectPacket ( SE_EQUIP_RAMADAN_RING ) ;
}
// <20> ҷ<EFBFBD> <D2B7> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (71136) <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> ߵ <EFBFBD>
else if ( true = = CItemVnumHelper : : IsHalloweenCandy ( dwVnum ) )
{
this - > EffectPacket ( SE_EQUIP_HALLOWEEN_CANDY ) ;
}
// <20> ູ<EFBFBD> <E0BAB9> <20> <> <EFBFBD> <EFBFBD> (71143) <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> ߵ <EFBFBD>
else if ( true = = CItemVnumHelper : : IsHappinessRing ( dwVnum ) )
{
this - > EffectPacket ( SE_EQUIP_HAPPINESS_RING ) ;
}
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ҵ<EFBFBD> Ʈ(71145) <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> ߵ <EFBFBD>
else if ( true = = CItemVnumHelper : : IsLovePendant ( dwVnum ) )
{
this - > EffectPacket ( SE_EQUIP_LOVE_PENDANT ) ;
}
// ITEM_UNIQUE<55> <45> <20> <> <EFBFBD> <EFBFBD> , SpecialItemGroup<75> <70> <20> <> <EFBFBD> ǵǾ<C7B5> <20> ְ<EFBFBD> , (item->GetSIGVnum() != NULL)
//
else if ( ITEM_UNIQUE = = item - > GetType ( ) & & 0 ! = item - > GetSIGVnum ( ) )
{
const CSpecialItemGroup * pGroup = ITEM_MANAGER : : instance ( ) . GetSpecialItemGroup ( item - > GetSIGVnum ( ) ) ;
if ( NULL ! = pGroup )
{
const CSpecialAttrGroup * pAttrGroup = ITEM_MANAGER : : instance ( ) . GetSpecialAttrGroup ( pGroup - > GetAttrVnum ( item - > GetVnum ( ) ) ) ;
if ( NULL ! = pAttrGroup )
{
const std : : string & std = pAttrGroup - > m_stEffectFileName ;
SpecificEffectPacket ( std . c_str ( ) ) ;
}
}
}
if ( UNIQUE_SPECIAL_RIDE = = item - > GetSubType ( ) & & IS_SET ( item - > GetFlag ( ) , ITEM_FLAG_QUEST_USE ) )
{
quest : : CQuestManager : : instance ( ) . UseItem ( GetPlayerID ( ) , item , false ) ;
}
}
return true ;
}
void CHARACTER : : BuffOnAttr_AddBuffsFromItem ( LPITEM pItem )
{
for ( int i = 0 ; i < sizeof ( g_aBuffOnAttrPoints ) / sizeof ( g_aBuffOnAttrPoints [ 0 ] ) ; i + + )
{
TMapBuffOnAttrs : : iterator it = m_map_buff_on_attrs . find ( g_aBuffOnAttrPoints [ i ] ) ;
if ( it ! = m_map_buff_on_attrs . end ( ) )
{
it - > second - > AddBuffFromItem ( pItem ) ;
}
}
}
void CHARACTER : : BuffOnAttr_RemoveBuffsFromItem ( LPITEM pItem )
{
for ( int i = 0 ; i < sizeof ( g_aBuffOnAttrPoints ) / sizeof ( g_aBuffOnAttrPoints [ 0 ] ) ; i + + )
{
TMapBuffOnAttrs : : iterator it = m_map_buff_on_attrs . find ( g_aBuffOnAttrPoints [ i ] ) ;
if ( it ! = m_map_buff_on_attrs . end ( ) )
{
it - > second - > RemoveBuffFromItem ( pItem ) ;
}
}
}
void CHARACTER : : BuffOnAttr_ClearAll ( )
{
for ( TMapBuffOnAttrs : : iterator it = m_map_buff_on_attrs . begin ( ) ; it ! = m_map_buff_on_attrs . end ( ) ; it + + )
{
CBuffOnAttributes * pBuff = it - > second ;
if ( pBuff )
{
pBuff - > Initialize ( ) ;
}
}
}
void CHARACTER : : BuffOnAttr_ValueChange ( BYTE bType , BYTE bOldValue , BYTE bNewValue )
{
TMapBuffOnAttrs : : iterator it = m_map_buff_on_attrs . find ( bType ) ;
if ( 0 = = bNewValue )
{
if ( m_map_buff_on_attrs . end ( ) = = it )
return ;
else
it - > second - > Off ( ) ;
}
else if ( 0 = = bOldValue )
{
CBuffOnAttributes * pBuff ;
if ( m_map_buff_on_attrs . end ( ) = = it )
{
switch ( bType )
{
case POINT_ENERGY :
{
static BYTE abSlot [ ] = { WEAR_BODY , WEAR_HEAD , WEAR_FOOTS , WEAR_WRIST , WEAR_WEAPON , WEAR_NECK , WEAR_EAR , WEAR_SHIELD } ;
static std : : vector < BYTE > vec_slots ( abSlot , abSlot + _countof ( abSlot ) ) ;
pBuff = M2_NEW CBuffOnAttributes ( this , bType , & vec_slots ) ;
}
break ;
case POINT_COSTUME_ATTR_BONUS :
{
static BYTE abSlot [ ] = { WEAR_COSTUME_BODY , WEAR_COSTUME_HAIR } ;
static std : : vector < BYTE > vec_slots ( abSlot , abSlot + _countof ( abSlot ) ) ;
pBuff = M2_NEW CBuffOnAttributes ( this , bType , & vec_slots ) ;
}
break ;
default :
break ;
}
m_map_buff_on_attrs . insert ( TMapBuffOnAttrs : : value_type ( bType , pBuff ) ) ;
}
else
pBuff = it - > second ;
pBuff - > On ( bNewValue ) ;
}
else
{
if ( m_map_buff_on_attrs . end ( ) = = it )
return ;
else
it - > second - > ChangeBuffValue ( bNewValue ) ;
}
}
LPITEM CHARACTER : : FindSpecifyItem ( DWORD vnum ) const
{
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
if ( GetInventoryItem ( i ) & & GetInventoryItem ( i ) - > GetVnum ( ) = = vnum )
return GetInventoryItem ( i ) ;
return NULL ;
}
LPITEM CHARACTER : : FindItemByID ( DWORD id ) const
{
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
{
if ( NULL ! = GetInventoryItem ( i ) & & GetInventoryItem ( i ) - > GetID ( ) = = id )
return GetInventoryItem ( i ) ;
}
for ( int i = BELT_INVENTORY_SLOT_START ; i < BELT_INVENTORY_SLOT_END ; + + i )
{
if ( NULL ! = GetInventoryItem ( i ) & & GetInventoryItem ( i ) - > GetID ( ) = = id )
return GetInventoryItem ( i ) ;
}
return NULL ;
}
int CHARACTER : : CountSpecifyItem ( DWORD vnum ) const
{
int count = 0 ;
LPITEM item ;
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
{
item = GetInventoryItem ( i ) ;
if ( NULL ! = item & & item - > GetVnum ( ) = = vnum )
{
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ϵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̸<EFBFBD> <20> Ѿ<D1BE> <EEB0A3> .
if ( m_pkMyShop & & m_pkMyShop - > IsSellingItem ( item - > GetID ( ) ) )
{
continue ;
}
else
{
count + = item - > GetCount ( ) ;
}
}
}
return count ;
}
void CHARACTER : : RemoveSpecifyItem ( DWORD vnum , DWORD count )
{
if ( 0 = = count )
return ;
for ( UINT i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
{
if ( NULL = = GetInventoryItem ( i ) )
continue ;
if ( GetInventoryItem ( i ) - > GetVnum ( ) ! = vnum )
continue ;
//<2F> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ϵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̸<EFBFBD> <20> Ѿ<D1BE> <EEB0A3> . (<28> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ǹŵɶ<C5B5> <20> <> <20> κ<EFBFBD> <CEBA> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> !)
if ( m_pkMyShop )
{
bool isItemSelling = m_pkMyShop - > IsSellingItem ( GetInventoryItem ( i ) - > GetID ( ) ) ;
if ( isItemSelling )
continue ;
}
if ( vnum > = 80003 & & vnum < = 80007 )
LogManager : : instance ( ) . GoldBarLog ( GetPlayerID ( ) , GetInventoryItem ( i ) - > GetID ( ) , QUEST , " RemoveSpecifyItem " ) ;
if ( count > = GetInventoryItem ( i ) - > GetCount ( ) )
{
count - = GetInventoryItem ( i ) - > GetCount ( ) ;
GetInventoryItem ( i ) - > SetCount ( 0 ) ;
if ( 0 = = count )
return ;
}
else
{
GetInventoryItem ( i ) - > SetCount ( GetInventoryItem ( i ) - > GetCount ( ) - count ) ;
return ;
}
}
// <20> <> <EFBFBD> <EFBFBD> ó<EFBFBD> <C3B3> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ϴ<EFBFBD> .
if ( count )
sys_log ( 0 , " CHARACTER::RemoveSpecifyItem cannot remove enough item vnum %u, still remain %d " , vnum , count ) ;
}
int CHARACTER : : CountSpecifyTypeItem ( BYTE type ) const
{
int count = 0 ;
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
{
LPITEM pItem = GetInventoryItem ( i ) ;
if ( pItem ! = NULL & & pItem - > GetType ( ) = = type )
{
count + = pItem - > GetCount ( ) ;
}
}
return count ;
}
void CHARACTER : : RemoveSpecifyTypeItem ( BYTE type , DWORD count )
{
if ( 0 = = count )
return ;
for ( UINT i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
{
if ( NULL = = GetInventoryItem ( i ) )
continue ;
if ( GetInventoryItem ( i ) - > GetType ( ) ! = type )
continue ;
//<2F> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ϵ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̸<EFBFBD> <20> Ѿ<D1BE> <EEB0A3> . (<28> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ǹŵɶ<C5B5> <20> <> <20> κ<EFBFBD> <CEBA> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> !)
if ( m_pkMyShop )
{
bool isItemSelling = m_pkMyShop - > IsSellingItem ( GetInventoryItem ( i ) - > GetID ( ) ) ;
if ( isItemSelling )
continue ;
}
if ( count > = GetInventoryItem ( i ) - > GetCount ( ) )
{
count - = GetInventoryItem ( i ) - > GetCount ( ) ;
GetInventoryItem ( i ) - > SetCount ( 0 ) ;
if ( 0 = = count )
return ;
}
else
{
GetInventoryItem ( i ) - > SetCount ( GetInventoryItem ( i ) - > GetCount ( ) - count ) ;
return ;
}
}
}
void CHARACTER : : AutoGiveItem ( LPITEM item , bool longOwnerShip )
{
if ( NULL = = item )
{
sys_err ( " NULL point. " ) ;
return ;
}
if ( item - > GetOwner ( ) )
{
sys_err ( " item %d 's owner exists! " , item - > GetID ( ) ) ;
return ;
}
int cell ;
if ( item - > IsDragonSoul ( ) )
{
cell = GetEmptyDragonSoulInventory ( item ) ;
}
else
{
cell = GetEmptyInventory ( item - > GetSize ( ) ) ;
}
if ( cell ! = - 1 )
{
if ( item - > IsDragonSoul ( ) )
item - > AddToCharacter ( this , TItemPos ( DRAGON_SOUL_INVENTORY , cell ) ) ;
else
item - > AddToCharacter ( this , TItemPos ( INVENTORY , cell ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " SYSTEM " , item - > GetName ( ) ) ;
if ( item - > GetType ( ) = = ITEM_USE & & item - > GetSubType ( ) = = USE_POTION )
{
TQuickslot * pSlot ;
if ( GetQuickslot ( 0 , & pSlot ) & & pSlot - > type = = QUICKSLOT_TYPE_NONE )
{
TQuickslot slot ;
slot . type = QUICKSLOT_TYPE_ITEM ;
slot . pos = cell ;
SetQuickslot ( 0 , slot ) ;
}
}
}
else
{
item - > AddToGround ( GetMapIndex ( ) , GetXYZ ( ) ) ;
item - > StartDestroyEvent ( ) ;
if ( longOwnerShip )
item - > SetOwnership ( this , 300 ) ;
else
item - > SetOwnership ( this , 60 ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " SYSTEM_DROP " , item - > GetName ( ) ) ;
}
}
LPITEM CHARACTER : : AutoGiveItem ( DWORD dwItemVnum , BYTE bCount , int iRarePct , bool bMsg )
{
TItemTable * p = ITEM_MANAGER : : instance ( ) . GetTable ( dwItemVnum ) ;
if ( ! p )
return NULL ;
DBManager : : instance ( ) . SendMoneyLog ( MONEY_LOG_DROP , dwItemVnum , bCount ) ;
if ( p - > dwFlags & ITEM_FLAG_STACKABLE & & p - > bType ! = ITEM_BLEND )
{
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; + + i )
{
LPITEM item = GetInventoryItem ( i ) ;
if ( ! item )
continue ;
if ( item - > GetVnum ( ) = = dwItemVnum & & FN_check_item_socket ( item ) )
{
if ( IS_SET ( p - > dwFlags , ITEM_FLAG_MAKECOUNT ) )
{
if ( bCount < p - > alValues [ 1 ] )
bCount = p - > alValues [ 1 ] ;
}
BYTE bCount2 = MIN ( 200 - item - > GetCount ( ) , bCount ) ;
bCount - = bCount2 ;
item - > SetCount ( item - > GetCount ( ) + bCount2 ) ;
if ( bCount = = 0 )
{
if ( bMsg )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9> : %s" ) , item - > GetName ( ) ) ;
return item ;
}
}
}
}
LPITEM item = ITEM_MANAGER : : instance ( ) . CreateItem ( dwItemVnum , bCount , 0 , true ) ;
if ( ! item )
{
sys_err ( " cannot create item by vnum %u (name: %s) " , dwItemVnum , GetName ( ) ) ;
return NULL ;
}
if ( item - > GetType ( ) = = ITEM_BLEND )
{
for ( int i = 0 ; i < INVENTORY_MAX_NUM ; i + + )
{
LPITEM inv_item = GetInventoryItem ( i ) ;
if ( inv_item = = NULL ) continue ;
if ( inv_item - > GetType ( ) = = ITEM_BLEND )
{
if ( inv_item - > GetVnum ( ) = = item - > GetVnum ( ) )
{
if ( inv_item - > GetSocket ( 0 ) = = item - > GetSocket ( 0 ) & &
inv_item - > GetSocket ( 1 ) = = item - > GetSocket ( 1 ) & &
inv_item - > GetSocket ( 2 ) = = item - > GetSocket ( 2 ) & &
inv_item - > GetCount ( ) < ITEM_MAX_COUNT )
{
inv_item - > SetCount ( inv_item - > GetCount ( ) + item - > GetCount ( ) ) ;
return inv_item ;
}
}
}
}
}
int iEmptyCell ;
if ( item - > IsDragonSoul ( ) )
{
iEmptyCell = GetEmptyDragonSoulInventory ( item ) ;
}
else
iEmptyCell = GetEmptyInventory ( item - > GetSize ( ) ) ;
if ( iEmptyCell ! = - 1 )
{
if ( bMsg )
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ȹ<> <C8B9> : %s" ) , item - > GetName ( ) ) ;
if ( item - > IsDragonSoul ( ) )
item - > AddToCharacter ( this , TItemPos ( DRAGON_SOUL_INVENTORY , iEmptyCell ) ) ;
else
item - > AddToCharacter ( this , TItemPos ( INVENTORY , iEmptyCell ) ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " SYSTEM " , item - > GetName ( ) ) ;
if ( item - > GetType ( ) = = ITEM_USE & & item - > GetSubType ( ) = = USE_POTION )
{
TQuickslot * pSlot ;
if ( GetQuickslot ( 0 , & pSlot ) & & pSlot - > type = = QUICKSLOT_TYPE_NONE )
{
TQuickslot slot ;
slot . type = QUICKSLOT_TYPE_ITEM ;
slot . pos = iEmptyCell ;
SetQuickslot ( 0 , slot ) ;
}
}
}
else
{
item - > AddToGround ( GetMapIndex ( ) , GetXYZ ( ) ) ;
item - > StartDestroyEvent ( ) ;
// <20> <> Ƽ <20> <> <EFBFBD> <EFBFBD> flag<61> <67> <20> ɷ<EFBFBD> <C9B7> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ,
// <20> κ<EFBFBD> <CEBA> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <20> <> ¿ <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ<EFBFBD> <C6AE> <EFBFBD> <EFBFBD> <20> Ǹ<EFBFBD> ,
// ownership<69> <70> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (300<30> <30> ) <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ѵ <EFBFBD> .
if ( IS_SET ( item - > GetAntiFlag ( ) , ITEM_ANTIFLAG_DROP ) )
item - > SetOwnership ( this , 300 ) ;
else
item - > SetOwnership ( this , 60 ) ;
LogManager : : instance ( ) . ItemLog ( this , item , " SYSTEM_DROP " , item - > GetName ( ) ) ;
}
sys_log ( 0 ,
" 7: %d %d " , dwItemVnum , bCount ) ;
return item ;
}
bool CHARACTER : : GiveItem ( LPCHARACTER victim , TItemPos Cell )
{
if ( ! CanHandleItem ( ) )
return false ;
LPITEM item = GetItem ( Cell ) ;
if ( item & & ! item - > IsExchanging ( ) )
{
if ( victim - > CanReceiveItem ( this , item ) )
{
victim - > ReceiveItem ( this , item ) ;
return true ;
}
}
return false ;
}
bool CHARACTER : : CanReceiveItem ( LPCHARACTER from , LPITEM item ) const
{
if ( IsPC ( ) )
return false ;
// TOO_LONG_DISTANCE_EXCHANGE_BUG_FIX
if ( DISTANCE_APPROX ( GetX ( ) - from - > GetX ( ) , GetY ( ) - from - > GetY ( ) ) > 2000 )
return false ;
// END_OF_TOO_LONG_DISTANCE_EXCHANGE_BUG_FIX
switch ( GetRaceNum ( ) )
{
case fishing : : CAMPFIRE_MOB :
if ( item - > GetType ( ) = = ITEM_FISH & &
( item - > GetSubType ( ) = = FISH_ALIVE | | item - > GetSubType ( ) = = FISH_DEAD ) )
return true ;
break ;
case fishing : : FISHER_MOB :
if ( item - > GetType ( ) = = ITEM_ROD )
return true ;
break ;
// BUILDING_NPC
case BLACKSMITH_WEAPON_MOB :
case DEVILTOWER_BLACKSMITH_WEAPON_MOB :
if ( item - > GetType ( ) = = ITEM_WEAPON & &
item - > GetRefinedVnum ( ) )
return true ;
else
return false ;
break ;
case BLACKSMITH_ARMOR_MOB :
case DEVILTOWER_BLACKSMITH_ARMOR_MOB :
if ( item - > GetType ( ) = = ITEM_ARMOR & &
( item - > GetSubType ( ) = = ARMOR_BODY | | item - > GetSubType ( ) = = ARMOR_SHIELD | | item - > GetSubType ( ) = = ARMOR_HEAD ) & &
item - > GetRefinedVnum ( ) )
return true ;
else
return false ;
break ;
case BLACKSMITH_ACCESSORY_MOB :
case DEVILTOWER_BLACKSMITH_ACCESSORY_MOB :
if ( item - > GetType ( ) = = ITEM_ARMOR & &
! ( item - > GetSubType ( ) = = ARMOR_BODY | | item - > GetSubType ( ) = = ARMOR_SHIELD | | item - > GetSubType ( ) = = ARMOR_HEAD ) & &
item - > GetRefinedVnum ( ) )
return true ;
else
return false ;
break ;
// END_OF_BUILDING_NPC
case BLACKSMITH_MOB :
if ( item - > GetRefinedVnum ( ) & & item - > GetRefineSet ( ) < 500 )
{
return true ;
}
else
{
return false ;
}
case BLACKSMITH2_MOB :
if ( item - > GetRefineSet ( ) > = 500 )
{
return true ;
}
else
{
return false ;
}
case ALCHEMIST_MOB :
if ( item - > GetRefinedVnum ( ) )
return true ;
break ;
case 20101 :
case 20102 :
case 20103 :
// <20> ʱ<EFBFBD> <20> <>
if ( item - > GetVnum ( ) = = ITEM_REVIVE_HORSE_1 )
{
if ( ! IsDead ( ) )
{
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ʸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
return true ;
}
else if ( item - > GetVnum ( ) = = ITEM_HORSE_FOOD_1 )
{
if ( IsDead ( ) )
{
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ḧ <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
return true ;
}
else if ( item - > GetVnum ( ) = = ITEM_HORSE_FOOD_2 | | item - > GetVnum ( ) = = ITEM_HORSE_FOOD_3 )
{
return false ;
}
break ;
case 20104 :
case 20105 :
case 20106 :
// <20> ߱<EFBFBD> <20> <>
if ( item - > GetVnum ( ) = = ITEM_REVIVE_HORSE_2 )
{
if ( ! IsDead ( ) )
{
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ʸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
return true ;
}
else if ( item - > GetVnum ( ) = = ITEM_HORSE_FOOD_2 )
{
if ( IsDead ( ) )
{
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ḧ <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
return true ;
}
else if ( item - > GetVnum ( ) = = ITEM_HORSE_FOOD_1 | | item - > GetVnum ( ) = = ITEM_HORSE_FOOD_3 )
{
return false ;
}
break ;
case 20107 :
case 20108 :
case 20109 :
// <20> <> <EFBFBD> <EFBFBD> <20> <>
if ( item - > GetVnum ( ) = = ITEM_REVIVE_HORSE_3 )
{
if ( ! IsDead ( ) )
{
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ʸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
return true ;
}
else if ( item - > GetVnum ( ) = = ITEM_HORSE_FOOD_3 )
{
if ( IsDead ( ) )
{
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ḧ <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
return true ;
}
else if ( item - > GetVnum ( ) = = ITEM_HORSE_FOOD_1 | | item - > GetVnum ( ) = = ITEM_HORSE_FOOD_2 )
{
return false ;
}
break ;
}
//if (IS_SET(item->GetFlag(), ITEM_FLAG_QUEST_GIVE))
{
return true ;
}
return false ;
}
void CHARACTER : : ReceiveItem ( LPCHARACTER from , LPITEM item )
{
if ( IsPC ( ) )
return ;
switch ( GetRaceNum ( ) )
{
case fishing : : CAMPFIRE_MOB :
if ( item - > GetType ( ) = = ITEM_FISH & & ( item - > GetSubType ( ) = = FISH_ALIVE | | item - > GetSubType ( ) = = FISH_DEAD ) )
fishing : : Grill ( from , item ) ;
else
{
// TAKE_ITEM_BUG_FIX
from - > SetQuestNPCID ( GetVID ( ) ) ;
// END_OF_TAKE_ITEM_BUG_FIX
quest : : CQuestManager : : instance ( ) . TakeItem ( from - > GetPlayerID ( ) , GetRaceNum ( ) , item ) ;
}
break ;
// DEVILTOWER_NPC
case DEVILTOWER_BLACKSMITH_WEAPON_MOB :
case DEVILTOWER_BLACKSMITH_ARMOR_MOB :
case DEVILTOWER_BLACKSMITH_ACCESSORY_MOB :
if ( item - > GetRefinedVnum ( ) ! = 0 & & item - > GetRefineSet ( ) ! = 0 & & item - > GetRefineSet ( ) < 500 )
{
from - > SetRefineNPC ( this ) ;
from - > RefineInformation ( item - > GetCell ( ) , REFINE_TYPE_MONEY_ONLY ) ;
}
else
{
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
break ;
// END_OF_DEVILTOWER_NPC
case BLACKSMITH_MOB :
case BLACKSMITH2_MOB :
case BLACKSMITH_WEAPON_MOB :
case BLACKSMITH_ARMOR_MOB :
case BLACKSMITH_ACCESSORY_MOB :
if ( item - > GetRefinedVnum ( ) )
{
from - > SetRefineNPC ( this ) ;
from - > RefineInformation ( item - > GetCell ( ) , REFINE_TYPE_NORMAL ) ;
}
else
{
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
break ;
case 20101 :
case 20102 :
case 20103 :
case 20104 :
case 20105 :
case 20106 :
case 20107 :
case 20108 :
case 20109 :
if ( item - > GetVnum ( ) = = ITEM_REVIVE_HORSE_1 | |
item - > GetVnum ( ) = = ITEM_REVIVE_HORSE_2 | |
item - > GetVnum ( ) = = ITEM_REVIVE_HORSE_3 )
{
from - > ReviveHorse ( ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ʸ<EFBFBD> <20> ־<EFBFBD> <D6BE> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
}
else if ( item - > GetVnum ( ) = = ITEM_HORSE_FOOD_1 | |
item - > GetVnum ( ) = = ITEM_HORSE_FOOD_2 | |
item - > GetVnum ( ) = = ITEM_HORSE_FOOD_3 )
{
from - > FeedHorse ( ) ;
from - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ḧ <20> ־<EFBFBD> <D6BE> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
EffectPacket ( SE_HPUP_RED ) ;
}
break ;
default :
sys_log ( 0 , " TakeItem %s %d %s " , from - > GetName ( ) , GetRaceNum ( ) , item - > GetName ( ) ) ;
from - > SetQuestNPCID ( GetVID ( ) ) ;
quest : : CQuestManager : : instance ( ) . TakeItem ( from - > GetPlayerID ( ) , GetRaceNum ( ) , item ) ;
break ;
}
}
bool CHARACTER : : IsEquipUniqueItem ( DWORD dwItemVnum ) const
{
{
LPITEM u = GetWear ( WEAR_UNIQUE1 ) ;
if ( u & & u - > GetVnum ( ) = = dwItemVnum )
return true ;
}
{
LPITEM u = GetWear ( WEAR_UNIQUE2 ) ;
if ( u & & u - > GetVnum ( ) = = dwItemVnum )
return true ;
}
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (<28> ߺ <EFBFBD> ) <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> üũ<C3BC> Ѵ <EFBFBD> .
if ( dwItemVnum = = UNIQUE_ITEM_RING_OF_LANGUAGE )
return IsEquipUniqueItem ( UNIQUE_ITEM_RING_OF_LANGUAGE_SAMPLE ) ;
return false ;
}
// CHECK_UNIQUE_GROUP
bool CHARACTER : : IsEquipUniqueGroup ( DWORD dwGroupVnum ) const
{
{
LPITEM u = GetWear ( WEAR_UNIQUE1 ) ;
if ( u & & u - > GetSpecialGroup ( ) = = ( int ) dwGroupVnum )
return true ;
}
{
LPITEM u = GetWear ( WEAR_UNIQUE2 ) ;
if ( u & & u - > GetSpecialGroup ( ) = = ( int ) dwGroupVnum )
return true ;
}
return false ;
}
// END_OF_CHECK_UNIQUE_GROUP
void CHARACTER : : SetRefineMode ( int iAdditionalCell )
{
m_iRefineAdditionalCell = iAdditionalCell ;
m_bUnderRefine = true ;
}
void CHARACTER : : ClearRefineMode ( )
{
m_bUnderRefine = false ;
SetRefineNPC ( NULL ) ;
}
bool CHARACTER : : GiveItemFromSpecialItemGroup ( DWORD dwGroupNum , std : : vector < DWORD > & dwItemVnums ,
std : : vector < DWORD > & dwItemCounts , std : : vector < LPITEM > & item_gets , int & count )
{
const CSpecialItemGroup * pGroup = ITEM_MANAGER : : instance ( ) . GetSpecialItemGroup ( dwGroupNum ) ;
if ( ! pGroup )
{
sys_err ( " cannot find special item group %d " , dwGroupNum ) ;
return false ;
}
std : : vector < int > idxes ;
int n = pGroup - > GetMultiIndex ( idxes ) ;
bool bSuccess ;
for ( int i = 0 ; i < n ; i + + )
{
bSuccess = false ;
int idx = idxes [ i ] ;
DWORD dwVnum = pGroup - > GetVnum ( idx ) ;
DWORD dwCount = pGroup - > GetCount ( idx ) ;
int iRarePct = pGroup - > GetRarePct ( idx ) ;
LPITEM item_get = NULL ;
switch ( dwVnum )
{
case CSpecialItemGroup : : GOLD :
PointChange ( POINT_GOLD , dwCount ) ;
LogManager : : instance ( ) . CharLog ( this , dwCount , " TREASURE_GOLD " , " " ) ;
bSuccess = true ;
break ;
case CSpecialItemGroup : : EXP :
{
PointChange ( POINT_EXP , dwCount ) ;
LogManager : : instance ( ) . CharLog ( this , dwCount , " TREASURE_EXP " , " " ) ;
bSuccess = true ;
}
break ;
case CSpecialItemGroup : : MOB :
{
sys_log ( 0 , " CSpecialItemGroup::MOB %d " , dwCount ) ;
int x = GetX ( ) + number ( - 500 , 500 ) ;
int y = GetY ( ) + number ( - 500 , 500 ) ;
LPCHARACTER ch = CHARACTER_MANAGER : : instance ( ) . SpawnMob ( dwCount , GetMapIndex ( ) , x , y , 0 , true , - 1 ) ;
if ( ch )
ch - > SetAggressive ( ) ;
bSuccess = true ;
}
break ;
case CSpecialItemGroup : : SLOW :
{
sys_log ( 0 , " CSpecialItemGroup::SLOW %d " , - ( int ) dwCount ) ;
AddAffect ( AFFECT_SLOW , POINT_MOV_SPEED , - ( int ) dwCount , AFF_SLOW , 300 , 0 , true ) ;
bSuccess = true ;
}
break ;
case CSpecialItemGroup : : DRAIN_HP :
{
int iDropHP = GetMaxHP ( ) * dwCount / 100 ;
sys_log ( 0 , " CSpecialItemGroup::DRAIN_HP %d " , - iDropHP ) ;
iDropHP = MIN ( iDropHP , GetHP ( ) - 1 ) ;
sys_log ( 0 , " CSpecialItemGroup::DRAIN_HP %d " , - iDropHP ) ;
PointChange ( POINT_HP , - iDropHP ) ;
bSuccess = true ;
}
break ;
case CSpecialItemGroup : : POISON :
{
AttackedByPoison ( NULL ) ;
bSuccess = true ;
}
break ;
case CSpecialItemGroup : : MOB_GROUP :
{
int sx = GetX ( ) - number ( 300 , 500 ) ;
int sy = GetY ( ) - number ( 300 , 500 ) ;
int ex = GetX ( ) + number ( 300 , 500 ) ;
int ey = GetY ( ) + number ( 300 , 500 ) ;
CHARACTER_MANAGER : : instance ( ) . SpawnGroup ( dwCount , GetMapIndex ( ) , sx , sy , ex , ey , NULL , true ) ;
bSuccess = true ;
}
break ;
default :
{
item_get = AutoGiveItem ( dwVnum , dwCount , iRarePct ) ;
if ( item_get )
{
bSuccess = true ;
}
}
break ;
}
if ( bSuccess )
{
dwItemVnums . push_back ( dwVnum ) ;
dwItemCounts . push_back ( dwCount ) ;
item_gets . push_back ( item_get ) ;
count + + ;
}
else
{
return false ;
}
}
return bSuccess ;
}
// NEW_HAIR_STYLE_ADD
bool CHARACTER : : ItemProcess_Hair ( LPITEM item , int iDestCell )
{
if ( item - > CheckItemUseLevel ( GetLevel ( ) ) = = false )
{
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ѿ<EFBFBD> <20> ɸ<EFBFBD>
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> Ӹ<EFBFBD> <D3B8> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
DWORD hair = item - > GetVnum ( ) ;
switch ( GetJob ( ) )
{
case JOB_WARRIOR :
hair - = 72000 ; // 73001 - 72000 = 1001 <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ȣ <20> <> <EFBFBD> <EFBFBD>
break ;
case JOB_ASSASSIN :
hair - = 71250 ;
break ;
case JOB_SURA :
hair - = 70500 ;
break ;
case JOB_SHAMAN :
hair - = 69750 ;
break ;
default :
return false ;
break ;
}
if ( hair = = GetPart ( PART_HAIR ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ӹ<EFBFBD> <20> <> Ÿ<EFBFBD> Ϸδ<CFB7> <20> <> ü<EFBFBD> <C3BC> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return true ;
}
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
SetPart ( PART_HAIR , hair ) ;
UpdatePacket ( ) ;
return true ;
}
// END_NEW_HAIR_STYLE_ADD
bool CHARACTER : : ItemProcess_Polymorph ( LPITEM item )
{
if ( IsPolymorphed ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ̹<EFBFBD> <20> а <EFBFBD> <D0B0> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
if ( true = = IsRiding ( ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> а <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
return false ;
}
DWORD dwVnum = item - > GetSocket ( 0 ) ;
if ( dwVnum = = 0 )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ߸<EFBFBD> <EFBFBD> <EFBFBD> <20> а <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
return false ;
}
const CMob * pMob = CMobManager : : instance ( ) . Get ( dwVnum ) ;
if ( pMob = = NULL )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ߸<EFBFBD> <EFBFBD> <EFBFBD> <20> а <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> ." ) ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
return false ;
}
switch ( item - > GetVnum ( ) )
{
case 70104 :
case 70105 :
case 70106 :
case 70107 :
case 71093 :
{
// <20> а <EFBFBD> <D0B0> <EFBFBD> ó<> <C3B3>
sys_log ( 0 , " USE_POLYMORPH_BALL PID(%d) vnum(%d) " , GetPlayerID ( ) , dwVnum ) ;
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> üũ
int iPolymorphLevelLimit = MAX ( 0 , 20 - GetLevel ( ) * 3 / 10 ) ;
if ( pMob - > m_table . bLevel > = GetLevel ( ) + iPolymorphLevelLimit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʹ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ͷδ<CDB7> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
int iDuration = GetSkillLevel ( POLYMORPH_SKILL_ID ) = = 0 ? 5 : ( 5 + ( 5 + GetSkillLevel ( POLYMORPH_SKILL_ID ) / 40 * 25 ) ) ;
iDuration * = 60 ;
DWORD dwBonus = 0 ;
if ( true = = LC_IsYMIR ( ) | | true = = LC_IsKorea ( ) )
{
dwBonus = GetSkillLevel ( POLYMORPH_SKILL_ID ) + 60 ;
}
else
{
dwBonus = ( 2 + GetSkillLevel ( POLYMORPH_SKILL_ID ) / 40 ) * 100 ;
}
AddAffect ( AFFECT_POLYMORPH , POINT_POLYMORPH , dwVnum , AFF_POLYMORPH , iDuration , 0 , true ) ;
AddAffect ( AFFECT_POLYMORPH , POINT_ATT_BONUS , dwBonus , AFF_POLYMORPH , iDuration , 0 , false ) ;
item - > SetCount ( item - > GetCount ( ) - 1 ) ;
}
break ;
case 50322 :
{
// <20> <> <EFBFBD> <EFBFBD>
// <20> а <EFBFBD> <D0B0> <EFBFBD> ó<> <C3B3>
// <20> <> <EFBFBD> <EFBFBD> 0 <20> <> <EFBFBD> <EFBFBD> 1 <20> <> <EFBFBD> <EFBFBD> 2
// <20> а <EFBFBD> <D0B0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȣ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> а <EFBFBD> <D0B0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
sys_log ( 0 , " USE_POLYMORPH_BOOK: %s(%u) vnum(%u) " , GetName ( ) , GetPlayerID ( ) , dwVnum ) ;
if ( CPolymorphUtils : : instance ( ) . PolymorphCharacter ( this , item , pMob ) = = true )
{
CPolymorphUtils : : instance ( ) . UpdateBookPracticeGrade ( this , item ) ;
}
else
{
}
}
break ;
default :
sys_err ( " POLYMORPH invalid item passed PID(%d) vnum(%d) " , GetPlayerID ( ) , item - > GetOriginalVnum ( ) ) ;
return false ;
}
return true ;
}
bool CHARACTER : : CanDoCube ( ) const
{
if ( m_bIsObserver ) return false ;
if ( GetShop ( ) ) return false ;
if ( GetMyShop ( ) ) return false ;
if ( m_bUnderRefine ) return false ;
if ( IsWarping ( ) ) return false ;
return true ;
}
bool CHARACTER : : UnEquipSpecialRideUniqueItem ( )
{
LPITEM Unique1 = GetWear ( WEAR_UNIQUE1 ) ;
LPITEM Unique2 = GetWear ( WEAR_UNIQUE2 ) ;
if ( NULL ! = Unique1 )
{
if ( UNIQUE_GROUP_SPECIAL_RIDE = = Unique1 - > GetSpecialGroup ( ) )
{
return UnequipItem ( Unique1 ) ;
}
}
if ( NULL ! = Unique2 )
{
if ( UNIQUE_GROUP_SPECIAL_RIDE = = Unique2 - > GetSpecialGroup ( ) )
{
return UnequipItem ( Unique2 ) ;
}
}
return true ;
}
void CHARACTER : : AutoRecoveryItemProcess ( const EAffectTypes type )
{
if ( true = = IsDead ( ) | | true = = IsStun ( ) )
return ;
if ( false = = IsPC ( ) )
return ;
if ( AFFECT_AUTO_HP_RECOVERY ! = type & & AFFECT_AUTO_SP_RECOVERY ! = type )
return ;
if ( NULL ! = FindAffect ( AFFECT_STUN ) )
return ;
{
const DWORD stunSkills [ ] = { SKILL_TANHWAN , SKILL_GEOMPUNG , SKILL_BYEURAK , SKILL_GIGUNG } ;
for ( size_t i = 0 ; i < sizeof ( stunSkills ) / sizeof ( DWORD ) ; + + i )
{
const CAffect * p = FindAffect ( stunSkills [ i ] ) ;
if ( NULL ! = p & & AFF_STUN = = p - > dwFlag )
return ;
}
}
const CAffect * pAffect = FindAffect ( type ) ;
const size_t idx_of_amount_of_used = 1 ;
const size_t idx_of_amount_of_full = 2 ;
if ( NULL ! = pAffect )
{
LPITEM pItem = FindItemByID ( pAffect - > dwFlag ) ;
if ( NULL ! = pItem & & true = = pItem - > GetSocket ( 0 ) )
{
if ( false = = CArenaManager : : instance ( ) . IsArenaMap ( GetMapIndex ( ) ) )
{
const long amount_of_used = pItem - > GetSocket ( idx_of_amount_of_used ) ;
const long amount_of_full = pItem - > GetSocket ( idx_of_amount_of_full ) ;
const int32_t avail = amount_of_full - amount_of_used ;
int32_t amount = 0 ;
if ( AFFECT_AUTO_HP_RECOVERY = = type )
{
amount = GetMaxHP ( ) - ( GetHP ( ) + GetPoint ( POINT_HP_RECOVERY ) ) ;
}
else if ( AFFECT_AUTO_SP_RECOVERY = = type )
{
amount = GetMaxSP ( ) - ( GetSP ( ) + GetPoint ( POINT_SP_RECOVERY ) ) ;
}
if ( amount > 0 )
{
if ( avail > amount )
{
const int pct_of_used = amount_of_used * 100 / amount_of_full ;
const int pct_of_will_used = ( amount_of_used + amount ) * 100 / amount_of_full ;
bool bLog = false ;
// <20> <> <EFBFBD> 뷮<EFBFBD> <EBB7AE> 10% <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> α <CEB1> <20> <> <EFBFBD> <EFBFBD>
// (<28> <> <EFBFBD> 뷮<EFBFBD> <EBB7AE> %<25> <> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> ڸ<EFBFBD> <DAB8> <EFBFBD> <20> ٲ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> α <CEB1> <20> <> <EFBFBD> <EFBFBD> .)
if ( ( pct_of_will_used / 10 ) - ( pct_of_used / 10 ) > = 1 )
bLog = true ;
pItem - > SetSocket ( idx_of_amount_of_used , amount_of_used + amount , bLog ) ;
}
else
{
amount = avail ;
ITEM_MANAGER : : instance ( ) . RemoveItem ( pItem ) ;
}
if ( AFFECT_AUTO_HP_RECOVERY = = type )
{
PointChange ( POINT_HP_RECOVERY , amount ) ;
EffectPacket ( SE_AUTO_HPUP ) ;
}
else if ( AFFECT_AUTO_SP_RECOVERY = = type )
{
PointChange ( POINT_SP_RECOVERY , amount ) ;
EffectPacket ( SE_AUTO_SPUP ) ;
}
}
}
else
{
pItem - > Lock ( false ) ;
pItem - > SetSocket ( 0 , false ) ;
RemoveAffect ( const_cast < CAffect * > ( pAffect ) ) ;
}
}
else
{
RemoveAffect ( const_cast < CAffect * > ( pAffect ) ) ;
}
}
}
bool CHARACTER : : IsValidItemPosition ( TItemPos Pos ) const
{
BYTE window_type = Pos . window_type ;
WORD cell = Pos . cell ;
switch ( window_type )
{
case RESERVED_WINDOW :
return false ;
case INVENTORY :
case EQUIPMENT :
return cell < ( INVENTORY_AND_EQUIP_SLOT_MAX ) ;
case DRAGON_SOUL_INVENTORY :
return cell < ( DRAGON_SOUL_INVENTORY_MAX_NUM ) ;
case SAFEBOX :
if ( NULL ! = m_pkSafebox )
return m_pkSafebox - > IsValidPosition ( cell ) ;
else
return false ;
case MALL :
if ( NULL ! = m_pkMall )
return m_pkMall - > IsValidPosition ( cell ) ;
else
return false ;
default :
return false ;
}
}
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ƽ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ũ<EFBFBD> <C5A9> .. exp<78> <70> true<75> <65> msg<73> <67> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> return false <20> ϴ<EFBFBD> <20> <> ũ<EFBFBD> <C5A9> (<28> Ϲ <EFBFBD> <CFB9> <EFBFBD> <EFBFBD> <EFBFBD> verify <20> 뵵<EFBFBD> <EBB5B5> <EFBFBD> <EFBFBD> return <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ణ <20> ݴ<EFBFBD> <DDB4> <EFBFBD> <20> ̸<EFBFBD> <CCB8> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ְڴ<D6B0> ..)
# define VERIFY_MSG(exp, msg) \
if ( true = = ( exp ) ) { \
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( msg ) ) ; \
return false ; \
}
/// <20> <> <EFBFBD> <EFBFBD> ij<> <C4B3> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ¸ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ־<EFBFBD> <D6BE> <EFBFBD> item<65> <6D> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ִ<EFBFBD> <20> <> Ȯ<> <C8AE> <EFBFBD> ϰ<EFBFBD> , <20> Ұ<EFBFBD> <D2B0> <EFBFBD> <20> ϴٸ<CFB4> ij<> <C4B3> <EFBFBD> Ϳ <EFBFBD> <CDBF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ˷<EFBFBD> <CBB7> ִ<EFBFBD> <20> Լ<EFBFBD>
bool CHARACTER : : CanEquipNow ( const LPITEM item , const TItemPos & srcCell , const TItemPos & destCell ) /*const*/
{
const TItemTable * itemTable = item - > GetProto ( ) ;
BYTE itemType = item - > GetType ( ) ;
BYTE itemSubType = item - > GetSubType ( ) ;
switch ( GetJob ( ) )
{
case JOB_WARRIOR :
if ( item - > GetAntiFlag ( ) & ITEM_ANTIFLAG_WARRIOR )
return false ;
break ;
case JOB_ASSASSIN :
if ( item - > GetAntiFlag ( ) & ITEM_ANTIFLAG_ASSASSIN )
return false ;
break ;
case JOB_SHAMAN :
if ( item - > GetAntiFlag ( ) & ITEM_ANTIFLAG_SHAMAN )
return false ;
break ;
case JOB_SURA :
if ( item - > GetAntiFlag ( ) & ITEM_ANTIFLAG_SURA )
return false ;
break ;
}
for ( int i = 0 ; i < ITEM_LIMIT_MAX_NUM ; + + i )
{
long limit = itemTable - > aLimits [ i ] . lValue ;
switch ( itemTable - > aLimits [ i ] . bType )
{
case LIMIT_LEVEL :
if ( GetLevel ( ) < limit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
break ;
case LIMIT_STR :
if ( GetPoint ( POINT_ST ) < limit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> ٷ<EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
break ;
case LIMIT_INT :
if ( GetPoint ( POINT_IQ ) < limit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
break ;
case LIMIT_DEX :
if ( GetPoint ( POINT_DX ) < limit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ø<EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
break ;
case LIMIT_CON :
if ( GetPoint ( POINT_HT ) < limit )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " ü<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) ) ;
return false ;
}
break ;
}
}
if ( item - > GetWearFlag ( ) & WEARABLE_UNIQUE )
{
if ( ( GetWear ( WEAR_UNIQUE1 ) & & GetWear ( WEAR_UNIQUE1 ) - > IsSameSpecialGroup ( item ) ) | |
( GetWear ( WEAR_UNIQUE2 ) & & GetWear ( WEAR_UNIQUE2 ) - > IsSameSpecialGroup ( item ) ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ũ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ÿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
if ( marriage : : CManager : : instance ( ) . IsMarriageUniqueItem ( item - > GetVnum ( ) ) & &
! marriage : : CManager : : instance ( ) . IsMarried ( GetPlayerID ( ) ) )
{
ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> ȥ<EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ¿<EFBFBD> <C2BF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ) ;
return false ;
}
}
return true ;
}
/// <20> <> <EFBFBD> <EFBFBD> ij<> <C4B3> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ¸ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> item<65> <6D> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> ִ<EFBFBD> <20> <> Ȯ<> <C8AE> <EFBFBD> ϰ<EFBFBD> , <20> Ұ<EFBFBD> <D2B0> <EFBFBD> <20> ϴٸ<CFB4> ij<> <C4B3> <EFBFBD> Ϳ <EFBFBD> <CDBF> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ˷<EFBFBD> <CBB7> ִ<EFBFBD> <20> Լ<EFBFBD>
bool CHARACTER : : CanUnequipNow ( const LPITEM item , const TItemPos & srcCell , const TItemPos & destCell ) /*const*/
{
if ( ITEM_BELT = = item - > GetType ( ) )
VERIFY_MSG ( CBeltInventoryHelper : : IsExistItemInBeltInventory ( this ) , " <EFBFBD> <EFBFBD> Ʈ <20> κ<EFBFBD> <CEBA> 丮<EFBFBD> <E4B8AE> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ;
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
if ( IS_SET ( item - > GetFlag ( ) , ITEM_FLAG_IRREMOVABLE ) )
return false ;
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> unequip<69> <70> <20> κ<EFBFBD> <CEBA> 丮<EFBFBD> <E4B8AE> <20> ű<EFBFBD> <20> <> <20> <> <20> ڸ<EFBFBD> <DAB8> <EFBFBD> <20> ִ<EFBFBD> <20> <> Ȯ<> <C8AE>
{
int pos = - 1 ;
if ( item - > IsDragonSoul ( ) )
pos = GetEmptyDragonSoulInventory ( item ) ;
else
pos = GetEmptyInventory ( item - > GetSize ( ) ) ;
VERIFY_MSG ( - 1 = = pos , " <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ǰ<EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> ." ) ;
}
return true ;
}