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server/gamefiles/data/monster/ch_water_dragon/24.msa

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ScriptType MotionData
MotionFileName "d:\ymir work\monster2\ch_water_dragon\24.GR2"
MotionDuration 6.000000
Group MotionEventData
{
MotionEventDataCount 4
Group Event00
{
MotionEventType 1
StartingTime 1.941606
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 Ponytail2"
FollowingEnable 1
EffectFileName "d:/ymir work/monster2/ch_water_dragon/water_breathe02.mse"
EffectPosition 0.000000 0.000000 -50.000000
}
Group Event01
{
MotionEventType 4
StartingTime 2.700730
DuringTime 0.200000
EnableHitProcess 0
AttackType 0
HittingType 2
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 400.000000
Position 0.000000 -800.000000 0.000000
}
}
Group Event02
{
MotionEventType 4
StartingTime 2.000000
DuringTime 0.200000
EnableHitProcess 0
AttackType 0
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 300.000000
Position 500.000000 -600.000000 0.000000
}
}
Group Event03
{
MotionEventType 4
StartingTime 3.153285
DuringTime 0.200000
EnableHitProcess 0
AttackType 0
HittingType 2
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 300.000000
Position -500.000000 -600.000000 0.000000
}
}
}