2022-03-05 12:44:06 +02:00
# include "stdafx.h"
# include "utils.h"
# include "char.h"
# include "party.h"
# include "char_manager.h"
# include "config.h"
# include "p2p.h"
# include "desc_client.h"
# include "dungeon.h"
# include "unique_item.h"
CPartyManager : : CPartyManager ( )
{
Initialize ( ) ;
}
CPartyManager : : ~ CPartyManager ( )
{
}
void CPartyManager : : Initialize ( )
{
m_bEnablePCParty = false ;
}
void CPartyManager : : DeleteAllParty ( )
{
TPCPartySet : : iterator it = m_set_pkPCParty . begin ( ) ;
while ( it ! = m_set_pkPCParty . end ( ) )
{
DeleteParty ( * it ) ;
it = m_set_pkPCParty . begin ( ) ;
}
}
bool CPartyManager : : SetParty ( LPCHARACTER ch ) // PC<50> <43> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ؾ<EFBFBD> <20> Ѵ <EFBFBD> !!
{
TPartyMap : : iterator it = m_map_pkParty . find ( ch - > GetPlayerID ( ) ) ;
if ( it = = m_map_pkParty . end ( ) )
return false ;
LPPARTY pParty = it - > second ;
pParty - > Link ( ch ) ;
return true ;
}
void CPartyManager : : P2PLogin ( DWORD pid , const char * name )
{
TPartyMap : : iterator it = m_map_pkParty . find ( pid ) ;
if ( it = = m_map_pkParty . end ( ) )
return ;
it - > second - > UpdateOnlineState ( pid , name ) ;
}
void CPartyManager : : P2PLogout ( DWORD pid )
{
TPartyMap : : iterator it = m_map_pkParty . find ( pid ) ;
if ( it = = m_map_pkParty . end ( ) )
return ;
it - > second - > UpdateOfflineState ( pid ) ;
}
void CPartyManager : : P2PJoinParty ( DWORD leader , DWORD pid , BYTE role )
{
TPartyMap : : iterator it = m_map_pkParty . find ( leader ) ;
if ( it ! = m_map_pkParty . end ( ) )
{
it - > second - > P2PJoin ( pid ) ;
if ( role > = PARTY_ROLE_MAX_NUM )
role = PARTY_ROLE_NORMAL ;
it - > second - > SetRole ( pid , role , true ) ;
}
else
{
sys_err ( " No such party with leader [%d] " , leader ) ;
}
}
void CPartyManager : : P2PQuitParty ( DWORD pid )
{
TPartyMap : : iterator it = m_map_pkParty . find ( pid ) ;
if ( it ! = m_map_pkParty . end ( ) )
{
it - > second - > P2PQuit ( pid ) ;
}
else
{
sys_err ( " No such party with member [%d] " , pid ) ;
}
}
LPPARTY CPartyManager : : P2PCreateParty ( DWORD pid )
{
TPartyMap : : iterator it = m_map_pkParty . find ( pid ) ;
if ( it ! = m_map_pkParty . end ( ) )
return it - > second ;
LPPARTY pParty = M2_NEW CParty ;
m_set_pkPCParty . insert ( pParty ) ;
SetPartyMember ( pid , pParty ) ;
pParty - > SetPCParty ( true ) ;
pParty - > P2PJoin ( pid ) ;
return pParty ;
}
void CPartyManager : : P2PDeleteParty ( DWORD pid )
{
TPartyMap : : iterator it = m_map_pkParty . find ( pid ) ;
if ( it ! = m_map_pkParty . end ( ) )
{
m_set_pkPCParty . erase ( it - > second ) ;
M2_DELETE ( it - > second ) ;
}
else
sys_err ( " PARTY P2PDeleteParty Cannot find party [%u] " , pid ) ;
}
LPPARTY CPartyManager : : CreateParty ( LPCHARACTER pLeader )
{
if ( pLeader - > GetParty ( ) )
return pLeader - > GetParty ( ) ;
LPPARTY pParty = M2_NEW CParty ;
if ( pLeader - > IsPC ( ) )
{
//TPacketGGParty p;
//p.header = HEADER_GG_PARTY;
//p.subheader = PARTY_SUBHEADER_GG_CREATE;
//p.pid = pLeader->GetPlayerID();
//P2P_MANAGER::instance().Send(&p, sizeof(p));
TPacketPartyCreate p ;
p . dwLeaderPID = pLeader - > GetPlayerID ( ) ;
db_clientdesc - > DBPacket ( HEADER_GD_PARTY_CREATE , 0 , & p , sizeof ( TPacketPartyCreate ) ) ;
sys_log ( 0 , " PARTY: Create %s pid %u " , pLeader - > GetName ( ) , pLeader - > GetPlayerID ( ) ) ;
pParty - > SetPCParty ( true ) ;
pParty - > Join ( pLeader - > GetPlayerID ( ) ) ;
m_set_pkPCParty . insert ( pParty ) ;
}
else
{
pParty - > SetPCParty ( false ) ;
pParty - > Join ( pLeader - > GetVID ( ) ) ;
}
pParty - > Link ( pLeader ) ;
return ( pParty ) ;
}
void CPartyManager : : DeleteParty ( LPPARTY pParty )
{
//TPacketGGParty p;
//p.header = HEADER_GG_PARTY;
//p.subheader = PARTY_SUBHEADER_GG_DESTROY;
//p.pid = pParty->GetLeaderPID();
//P2P_MANAGER::instance().Send(&p, sizeof(p));
TPacketPartyDelete p ;
p . dwLeaderPID = pParty - > GetLeaderPID ( ) ;
db_clientdesc - > DBPacket ( HEADER_GD_PARTY_DELETE , 0 , & p , sizeof ( TPacketPartyDelete ) ) ;
m_set_pkPCParty . erase ( pParty ) ;
M2_DELETE ( pParty ) ;
}
void CPartyManager : : SetPartyMember ( DWORD dwPID , LPPARTY pParty )
{
TPartyMap : : iterator it = m_map_pkParty . find ( dwPID ) ;
if ( pParty = = NULL )
{
if ( it ! = m_map_pkParty . end ( ) )
m_map_pkParty . erase ( it ) ;
}
else
{
if ( it ! = m_map_pkParty . end ( ) )
{
if ( it - > second ! = pParty )
{
it - > second - > Quit ( dwPID ) ;
it - > second = pParty ;
}
}
else
m_map_pkParty . insert ( TPartyMap : : value_type ( dwPID , pParty ) ) ;
}
}
EVENTINFO ( party_update_event_info )
{
DWORD pid ;
party_update_event_info ( )
: pid ( 0 )
{
}
} ;
/////////////////////////////////////////////////////////////////////////////
//
// CParty begin!
//
/////////////////////////////////////////////////////////////////////////////
EVENTFUNC ( party_update_event )
{
party_update_event_info * info = dynamic_cast < party_update_event_info * > ( event - > info ) ;
if ( info = = NULL )
{
sys_err ( " party_update_event> <Factor> Null pointer " ) ;
return 0 ;
}
DWORD pid = info - > pid ;
LPCHARACTER leader = CHARACTER_MANAGER : : instance ( ) . FindByPID ( pid ) ;
if ( leader & & leader - > GetDesc ( ) )
{
LPPARTY pParty = leader - > GetParty ( ) ;
if ( pParty )
pParty - > Update ( ) ;
}
return PASSES_PER_SEC ( 3 ) ;
}
CParty : : CParty ( )
{
Initialize ( ) ;
}
CParty : : ~ CParty ( )
{
Destroy ( ) ;
}
void CParty : : Initialize ( )
{
sys_log ( 2 , " Party::Initialize " ) ;
m_iExpDistributionMode = PARTY_EXP_DISTRIBUTION_NON_PARITY ;
m_pkChrExpCentralize = NULL ;
m_dwLeaderPID = 0 ;
m_eventUpdate = NULL ;
memset ( & m_anRoleCount , 0 , sizeof ( m_anRoleCount ) ) ;
memset ( & m_anMaxRole , 0 , sizeof ( m_anMaxRole ) ) ;
m_anMaxRole [ PARTY_ROLE_LEADER ] = 1 ;
m_anMaxRole [ PARTY_ROLE_NORMAL ] = 32 ;
m_dwPartyStartTime = get_dword_time ( ) ;
m_iLongTimeExpBonus = 0 ;
m_dwPartyHealTime = get_dword_time ( ) ;
m_bPartyHealReady = false ;
m_bCanUsePartyHeal = false ;
m_iLeadership = 0 ;
m_iExpBonus = 0 ;
m_iAttBonus = 0 ;
m_iDefBonus = 0 ;
m_itNextOwner = m_memberMap . begin ( ) ;
m_iCountNearPartyMember = 0 ;
m_pkChrLeader = NULL ;
m_bPCParty = false ;
m_pkDungeon = NULL ;
m_pkDungeon_for_Only_party = NULL ;
}
void CParty : : Destroy ( )
{
sys_log ( 2 , " Party::Destroy " ) ;
// PC<50> <43> <20> <> <EFBFBD> <EFBFBD> <20> <> Ƽ <EFBFBD> <C6BC> <20> <> Ƽ <EFBFBD> Ŵ<EFBFBD> <C5B4> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʿ<EFBFBD> <CABF> <EFBFBD> PID<49> <44> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ؾ<EFBFBD> <20> Ѵ <EFBFBD> .
if ( m_bPCParty )
{
for ( TMemberMap : : iterator it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
CPartyManager : : instance ( ) . SetPartyMember ( it - > first , NULL ) ;
}
event_cancel ( & m_eventUpdate ) ;
RemoveBonus ( ) ;
TMemberMap : : iterator it = m_memberMap . begin ( ) ;
DWORD dwTime = get_dword_time ( ) ;
while ( it ! = m_memberMap . end ( ) )
{
TMember & rMember = it - > second ;
+ + it ;
if ( rMember . pCharacter )
{
if ( rMember . pCharacter - > GetDesc ( ) )
{
TPacketGCPartyRemove p ;
p . header = HEADER_GC_PARTY_REMOVE ;
p . pid = rMember . pCharacter - > GetPlayerID ( ) ;
rMember . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
rMember . pCharacter - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <<3C> <> Ƽ > <20> <> Ƽ <EFBFBD> <C6BC> <20> ػ<EFBFBD> <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) ) ;
}
else
{
// NPC<50> <43> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ƴ<EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ϴ<EFBFBD> <20> ̺<EFBFBD> Ʈ<EFBFBD> <C6AE> <20> <> <EFBFBD> ۽<EFBFBD> Ų<EFBFBD> <C5B2> .
rMember . pCharacter - > SetLastAttacked ( dwTime ) ;
rMember . pCharacter - > StartDestroyWhenIdleEvent ( ) ;
}
rMember . pCharacter - > SetParty ( NULL ) ;
}
}
m_memberMap . clear ( ) ;
m_itNextOwner = m_memberMap . begin ( ) ;
if ( m_pkDungeon_for_Only_party ! = NULL )
{
m_pkDungeon_for_Only_party - > SetPartyNull ( ) ;
m_pkDungeon_for_Only_party = NULL ;
}
}
void CParty : : ChatPacketToAllMember ( BYTE type , const char * format , . . . )
{
char chatbuf [ CHAT_MAX_LEN + 1 ] ;
va_list args ;
va_start ( args , format ) ;
vsnprintf ( chatbuf , sizeof ( chatbuf ) , format , args ) ;
va_end ( args ) ;
TMemberMap : : iterator it ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
TMember & rMember = it - > second ;
if ( rMember . pCharacter )
{
if ( rMember . pCharacter - > GetDesc ( ) )
{
rMember . pCharacter - > ChatPacket ( type , " %s " , chatbuf ) ;
}
}
}
}
DWORD CParty : : GetLeaderPID ( )
{
return m_dwLeaderPID ;
}
DWORD CParty : : GetMemberCount ( )
{
return m_memberMap . size ( ) ;
}
void CParty : : P2PJoin ( DWORD dwPID )
{
TMemberMap : : iterator it = m_memberMap . find ( dwPID ) ;
if ( it = = m_memberMap . end ( ) )
{
TMember Member ;
Member . pCharacter = NULL ;
Member . bNear = false ;
if ( m_memberMap . empty ( ) )
{
Member . bRole = PARTY_ROLE_LEADER ;
m_dwLeaderPID = dwPID ;
}
else
Member . bRole = PARTY_ROLE_NORMAL ;
if ( m_bPCParty )
{
LPCHARACTER ch = CHARACTER_MANAGER : : instance ( ) . FindByPID ( dwPID ) ;
if ( ch )
{
sys_log ( 0 , " PARTY: Join %s pid %u leader %u " , ch - > GetName ( ) , dwPID , m_dwLeaderPID ) ;
Member . strName = ch - > GetName ( ) ;
if ( Member . bRole = = PARTY_ROLE_LEADER )
m_iLeadership = ch - > GetLeadershipSkillLevel ( ) ;
}
else
{
CCI * pcci = P2P_MANAGER : : instance ( ) . FindByPID ( dwPID ) ;
if ( ! pcci ) ;
else if ( pcci - > bChannel = = g_bChannel )
Member . strName = pcci - > szName ;
else
sys_err ( " member is not in same channel PID: %u channel %d, this channel %d " , dwPID , pcci - > bChannel , g_bChannel ) ;
}
}
sys_log ( 2 , " PARTY[%d] MemberCountChange %d -> %d " , GetLeaderPID ( ) , GetMemberCount ( ) , GetMemberCount ( ) + 1 ) ;
m_memberMap . insert ( TMemberMap : : value_type ( dwPID , Member ) ) ;
if ( m_memberMap . size ( ) = = 1 )
m_itNextOwner = m_memberMap . begin ( ) ;
if ( m_bPCParty )
{
CPartyManager : : instance ( ) . SetPartyMember ( dwPID , this ) ;
SendPartyJoinOneToAll ( dwPID ) ;
LPCHARACTER ch = CHARACTER_MANAGER : : instance ( ) . FindByPID ( dwPID ) ;
if ( ch )
SendParameter ( ch ) ;
}
}
if ( m_pkDungeon )
{
m_pkDungeon - > QuitParty ( this ) ;
}
}
void CParty : : Join ( DWORD dwPID )
{
P2PJoin ( dwPID ) ;
if ( m_bPCParty )
{
TPacketPartyAdd p ;
p . dwLeaderPID = GetLeaderPID ( ) ;
p . dwPID = dwPID ;
p . bState = PARTY_ROLE_NORMAL ; // #0000790: [M2EU] CZ ũ<> <C5A9> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> : <20> ʱ<EFBFBD> ȭ <20> ߿<EFBFBD> !
db_clientdesc - > DBPacket ( HEADER_GD_PARTY_ADD , 0 , & p , sizeof ( p ) ) ;
}
}
void CParty : : P2PQuit ( DWORD dwPID )
{
TMemberMap : : iterator it = m_memberMap . find ( dwPID ) ;
if ( it = = m_memberMap . end ( ) )
return ;
if ( m_bPCParty )
SendPartyRemoveOneToAll ( dwPID ) ;
if ( it = = m_itNextOwner )
IncreaseOwnership ( ) ;
if ( m_bPCParty )
RemoveBonusForOne ( dwPID ) ;
LPCHARACTER ch = it - > second . pCharacter ;
BYTE bRole = it - > second . bRole ;
m_memberMap . erase ( it ) ;
sys_log ( 2 , " PARTY[%d] MemberCountChange %d -> %d " , GetLeaderPID ( ) , GetMemberCount ( ) , GetMemberCount ( ) - 1 ) ;
if ( bRole < PARTY_ROLE_MAX_NUM )
{
- - m_anRoleCount [ bRole ] ;
}
else
{
sys_err ( " ROLE_COUNT_QUIT_ERROR: INDEX(%d) > MAX(%d) " , bRole , PARTY_ROLE_MAX_NUM ) ;
}
if ( ch )
{
ch - > SetParty ( NULL ) ;
ComputeRolePoint ( ch , bRole , false ) ;
}
if ( m_bPCParty )
CPartyManager : : instance ( ) . SetPartyMember ( dwPID , NULL ) ;
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> Ƽ <EFBFBD> <C6BC> <20> ػ<EFBFBD> <D8BB> Ǿ<EFBFBD> <C7BE> <EFBFBD> <20> Ѵ <EFBFBD> .
if ( bRole = = PARTY_ROLE_LEADER )
CPartyManager : : instance ( ) . DeleteParty ( this ) ;
// <20> <> <20> Ʒ <EFBFBD> <C6B7> <EFBFBD> <20> ڵ带 <20> ߰<EFBFBD> <DFB0> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> !!! <20> <> DeleteParty <20> ϸ<EFBFBD> this<69> <73> <20> <> <EFBFBD> <EFBFBD> .
}
void CParty : : Quit ( DWORD dwPID )
{
// Always PC
P2PQuit ( dwPID ) ;
if ( m_bPCParty & & dwPID ! = GetLeaderPID ( ) )
{
//TPacketGGParty p;
//p.header = HEADER_GG_PARTY;
//p.subheader = PARTY_SUBHEADER_GG_QUIT;
//p.pid = dwPID;
//p.leaderpid = GetLeaderPID();
//P2P_MANAGER::instance().Send(&p, sizeof(p));
TPacketPartyRemove p ;
p . dwPID = dwPID ;
p . dwLeaderPID = GetLeaderPID ( ) ;
db_clientdesc - > DBPacket ( HEADER_GD_PARTY_REMOVE , 0 , & p , sizeof ( p ) ) ;
}
}
void CParty : : Link ( LPCHARACTER pkChr )
{
TMemberMap : : iterator it ;
if ( pkChr - > IsPC ( ) )
it = m_memberMap . find ( pkChr - > GetPlayerID ( ) ) ;
else
it = m_memberMap . find ( pkChr - > GetVID ( ) ) ;
if ( it = = m_memberMap . end ( ) )
{
sys_err ( " %s is not member of this party " , pkChr - > GetName ( ) ) ;
return ;
}
// <20> ÷<EFBFBD> <C3B7> ̾<EFBFBD> <20> <> Ƽ <EFBFBD> <C6BC> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ʈ <20> ̺<EFBFBD> Ʈ <20> <> <EFBFBD> <EFBFBD>
if ( m_bPCParty & & ! m_eventUpdate )
{
party_update_event_info * info = AllocEventInfo < party_update_event_info > ( ) ;
info - > pid = m_dwLeaderPID ;
m_eventUpdate = event_create ( party_update_event , info , PASSES_PER_SEC ( 3 ) ) ;
}
if ( it - > second . bRole = = PARTY_ROLE_LEADER )
m_pkChrLeader = pkChr ;
sys_log ( 2 , " PARTY[%d] %s linked to party " , GetLeaderPID ( ) , pkChr - > GetName ( ) ) ;
it - > second . pCharacter = pkChr ;
pkChr - > SetParty ( this ) ;
if ( pkChr - > IsPC ( ) )
{
if ( it - > second . strName . empty ( ) )
{
it - > second . strName = pkChr - > GetName ( ) ;
}
SendPartyJoinOneToAll ( pkChr - > GetPlayerID ( ) ) ;
SendPartyJoinAllToOne ( pkChr ) ;
SendPartyLinkOneToAll ( pkChr ) ;
SendPartyLinkAllToOne ( pkChr ) ;
SendPartyInfoAllToOne ( pkChr ) ;
SendPartyInfoOneToAll ( pkChr ) ;
SendParameter ( pkChr ) ;
//sys_log(0, "PARTY-DUNGEON connect %p %p", this, GetDungeon());
if ( GetDungeon ( ) & & GetDungeon ( ) - > GetMapIndex ( ) = = pkChr - > GetMapIndex ( ) )
{
pkChr - > SetDungeon ( GetDungeon ( ) ) ;
}
RequestSetMemberLevel ( pkChr - > GetPlayerID ( ) , pkChr - > GetLevel ( ) ) ;
}
}
void CParty : : RequestSetMemberLevel ( DWORD pid , BYTE level )
{
TPacketPartySetMemberLevel p ;
p . dwLeaderPID = GetLeaderPID ( ) ;
p . dwPID = pid ;
p . bLevel = level ;
db_clientdesc - > DBPacket ( HEADER_GD_PARTY_SET_MEMBER_LEVEL , 0 , & p , sizeof ( TPacketPartySetMemberLevel ) ) ;
}
void CParty : : P2PSetMemberLevel ( DWORD pid , BYTE level )
{
if ( ! m_bPCParty )
return ;
TMemberMap : : iterator it ;
sys_log ( 0 , " PARTY P2PSetMemberLevel leader %d pid %d level %d " , GetLeaderPID ( ) , pid , level ) ;
it = m_memberMap . find ( pid ) ;
if ( it ! = m_memberMap . end ( ) )
{
it - > second . bLevel = level ;
}
}
namespace
{
struct FExitDungeon
{
void operator ( ) ( LPCHARACTER ch )
{
ch - > ExitToSavedLocation ( ) ;
}
} ;
}
void CParty : : Unlink ( LPCHARACTER pkChr )
{
TMemberMap : : iterator it ;
if ( pkChr - > IsPC ( ) )
it = m_memberMap . find ( pkChr - > GetPlayerID ( ) ) ;
else
it = m_memberMap . find ( pkChr - > GetVID ( ) ) ;
if ( it = = m_memberMap . end ( ) )
{
sys_err ( " %s is not member of this party " , pkChr - > GetName ( ) ) ;
return ;
}
if ( pkChr - > IsPC ( ) )
{
SendPartyUnlinkOneToAll ( pkChr ) ;
//SendPartyUnlinkAllToOne(pkChr); // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ̹Ƿ<CCB9> <20> <> <EFBFBD> <EFBFBD> Unlink <20> <> Ŷ<EFBFBD> <C5B6> <20> <> <EFBFBD> <EFBFBD> <20> ʿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> .
if ( it - > second . bRole = = PARTY_ROLE_LEADER )
{
RemoveBonus ( ) ;
if ( it - > second . pCharacter - > GetDungeon ( ) )
{
// TODO: <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
FExitDungeon f ;
ForEachNearMember ( f ) ;
}
}
}
if ( it - > second . bRole = = PARTY_ROLE_LEADER )
m_pkChrLeader = NULL ;
it - > second . pCharacter = NULL ;
pkChr - > SetParty ( NULL ) ;
}
void CParty : : SendPartyRemoveOneToAll ( DWORD pid )
{
TMemberMap : : iterator it ;
TPacketGCPartyRemove p ;
p . header = HEADER_GC_PARTY_REMOVE ;
p . pid = pid ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( it - > second . pCharacter & & it - > second . pCharacter - > GetDesc ( ) )
it - > second . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
void CParty : : SendPartyJoinOneToAll ( DWORD pid )
{
const TMember & r = m_memberMap [ pid ] ;
TPacketGCPartyAdd p ;
p . header = HEADER_GC_PARTY_ADD ;
p . pid = pid ;
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strncpy ( p . name , r . strName . c_str ( ) , sizeof ( p . name ) ) ;
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for ( TMemberMap : : iterator it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( it - > second . pCharacter & & it - > second . pCharacter - > GetDesc ( ) )
it - > second . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
void CParty : : SendPartyJoinAllToOne ( LPCHARACTER ch )
{
if ( ! ch - > GetDesc ( ) )
return ;
TPacketGCPartyAdd p ;
p . header = HEADER_GC_PARTY_ADD ;
p . name [ CHARACTER_NAME_MAX_LEN ] = ' \0 ' ;
for ( TMemberMap : : iterator it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
p . pid = it - > first ;
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strncpy ( p . name , it - > second . strName . c_str ( ) , sizeof ( p . name ) ) ;
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ch - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
void CParty : : SendPartyUnlinkOneToAll ( LPCHARACTER ch )
{
if ( ! ch - > GetDesc ( ) )
return ;
TMemberMap : : iterator it ;
TPacketGCPartyLink p ;
p . header = HEADER_GC_PARTY_UNLINK ;
p . pid = ch - > GetPlayerID ( ) ;
p . vid = ( DWORD ) ch - > GetVID ( ) ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( it - > second . pCharacter & & it - > second . pCharacter - > GetDesc ( ) )
{
it - > second . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
}
void CParty : : SendPartyLinkOneToAll ( LPCHARACTER ch )
{
if ( ! ch - > GetDesc ( ) )
return ;
TMemberMap : : iterator it ;
TPacketGCPartyLink p ;
p . header = HEADER_GC_PARTY_LINK ;
p . vid = ch - > GetVID ( ) ;
p . pid = ch - > GetPlayerID ( ) ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( it - > second . pCharacter & & it - > second . pCharacter - > GetDesc ( ) )
{
it - > second . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
}
void CParty : : SendPartyLinkAllToOne ( LPCHARACTER ch )
{
if ( ! ch - > GetDesc ( ) )
return ;
TMemberMap : : iterator it ;
TPacketGCPartyLink p ;
p . header = HEADER_GC_PARTY_LINK ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( it - > second . pCharacter )
{
p . vid = it - > second . pCharacter - > GetVID ( ) ;
p . pid = it - > second . pCharacter - > GetPlayerID ( ) ;
ch - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
}
void CParty : : SendPartyInfoOneToAll ( DWORD pid )
{
TMemberMap : : iterator it = m_memberMap . find ( pid ) ;
if ( it = = m_memberMap . end ( ) )
return ;
if ( it - > second . pCharacter )
{
SendPartyInfoOneToAll ( it - > second . pCharacter ) ;
return ;
}
// Data Building
TPacketGCPartyUpdate p ;
memset ( & p , 0 , sizeof ( p ) ) ;
p . header = HEADER_GC_PARTY_UPDATE ;
p . pid = pid ;
p . percent_hp = 255 ;
p . role = it - > second . bRole ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( ( it - > second . pCharacter ) & & ( it - > second . pCharacter - > GetDesc ( ) ) )
{
//sys_log(2, "PARTY send info %s[%d] to %s[%d]", ch->GetName(), (DWORD)ch->GetVID(), it->second.pCharacter->GetName(), (DWORD)it->second.pCharacter->GetVID());
it - > second . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
}
void CParty : : SendPartyInfoOneToAll ( LPCHARACTER ch )
{
if ( ! ch - > GetDesc ( ) )
return ;
TMemberMap : : iterator it ;
// Data Building
TPacketGCPartyUpdate p ;
ch - > BuildUpdatePartyPacket ( p ) ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( ( it - > second . pCharacter ) & & ( it - > second . pCharacter - > GetDesc ( ) ) )
{
sys_log ( 2 , " PARTY send info %s[%d] to %s[%d] " , ch - > GetName ( ) , ( DWORD ) ch - > GetVID ( ) , it - > second . pCharacter - > GetName ( ) , ( DWORD ) it - > second . pCharacter - > GetVID ( ) ) ;
it - > second . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
}
void CParty : : SendPartyInfoAllToOne ( LPCHARACTER ch )
{
TMemberMap : : iterator it ;
TPacketGCPartyUpdate p ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( ! it - > second . pCharacter )
{
DWORD pid = it - > first ;
memset ( & p , 0 , sizeof ( p ) ) ;
p . header = HEADER_GC_PARTY_UPDATE ;
p . pid = pid ;
p . percent_hp = 255 ;
p . role = it - > second . bRole ;
ch - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
continue ;
}
it - > second . pCharacter - > BuildUpdatePartyPacket ( p ) ;
sys_log ( 2 , " PARTY send info %s[%d] to %s[%d] " , it - > second . pCharacter - > GetName ( ) , ( DWORD ) it - > second . pCharacter - > GetVID ( ) , ch - > GetName ( ) , ( DWORD ) ch - > GetVID ( ) ) ;
ch - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
void CParty : : SendMessage ( LPCHARACTER ch , BYTE bMsg , DWORD dwArg1 , DWORD dwArg2 )
{
if ( ch - > GetParty ( ) ! = this )
{
sys_err ( " %s is not member of this party %p " , ch - > GetName ( ) , this ) ;
return ;
}
switch ( bMsg )
{
case PM_ATTACK :
break ;
case PM_RETURN :
{
TMemberMap : : iterator it = m_memberMap . begin ( ) ;
while ( it ! = m_memberMap . end ( ) )
{
TMember & rMember = it - > second ;
+ + it ;
LPCHARACTER pkChr ;
if ( ( pkChr = rMember . pCharacter ) & & ch ! = pkChr )
{
DWORD x = dwArg1 + number ( - 500 , 500 ) ;
DWORD y = dwArg2 + number ( - 500 , 500 ) ;
pkChr - > SetVictim ( NULL ) ;
pkChr - > SetRotationToXY ( x , y ) ;
if ( pkChr - > Goto ( x , y ) )
{
LPCHARACTER victim = pkChr - > GetVictim ( ) ;
sys_log ( 0 , " %s %p RETURN victim %p " , pkChr - > GetName ( ) , get_pointer ( pkChr ) , get_pointer ( victim ) ) ;
pkChr - > SendMovePacket ( FUNC_WAIT , 0 , 0 , 0 , 0 ) ;
}
}
}
}
break ;
case PM_ATTACKED_BY : // <20> <> <EFBFBD> <EFBFBD> <20> <EFBFBD> <DEBE> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> û
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <>
LPCHARACTER pkChrVictim = ch - > GetVictim ( ) ;
if ( ! pkChrVictim )
return ;
TMemberMap : : iterator it = m_memberMap . begin ( ) ;
while ( it ! = m_memberMap . end ( ) )
{
TMember & rMember = it - > second ;
+ + it ;
LPCHARACTER pkChr ;
if ( ( pkChr = rMember . pCharacter ) & & ch ! = pkChr )
{
if ( pkChr - > CanBeginFight ( ) )
pkChr - > BeginFight ( pkChrVictim ) ;
}
}
}
break ;
case PM_AGGRO_INCREASE :
{
LPCHARACTER victim = CHARACTER_MANAGER : : instance ( ) . Find ( dwArg2 ) ;
if ( ! victim )
return ;
TMemberMap : : iterator it = m_memberMap . begin ( ) ;
while ( it ! = m_memberMap . end ( ) )
{
TMember & rMember = it - > second ;
+ + it ;
LPCHARACTER pkChr ;
if ( ( pkChr = rMember . pCharacter ) & & ch ! = pkChr )
{
pkChr - > UpdateAggrPoint ( victim , DAMAGE_TYPE_SPECIAL , dwArg1 ) ;
}
}
}
break ;
}
}
LPCHARACTER CParty : : GetLeaderCharacter ( )
{
return m_memberMap [ GetLeaderPID ( ) ] . pCharacter ;
}
bool CParty : : SetRole ( DWORD dwPID , BYTE bRole , bool bSet )
{
TMemberMap : : iterator it = m_memberMap . find ( dwPID ) ;
if ( it = = m_memberMap . end ( ) )
{
return false ;
}
LPCHARACTER ch = it - > second . pCharacter ;
if ( bSet )
{
if ( m_anRoleCount [ bRole ] > = m_anMaxRole [ bRole ] )
return false ;
if ( it - > second . bRole ! = PARTY_ROLE_NORMAL )
return false ;
it - > second . bRole = bRole ;
if ( ch & & GetLeader ( ) )
ComputeRolePoint ( ch , bRole , true ) ;
if ( bRole < PARTY_ROLE_MAX_NUM )
{
+ + m_anRoleCount [ bRole ] ;
}
else
{
sys_err ( " ROLE_COUNT_INC_ERROR: INDEX(%d) > MAX(%d) " , bRole , PARTY_ROLE_MAX_NUM ) ;
}
}
else
{
if ( it - > second . bRole = = PARTY_ROLE_LEADER )
return false ;
if ( it - > second . bRole = = PARTY_ROLE_NORMAL )
return false ;
it - > second . bRole = PARTY_ROLE_NORMAL ;
if ( ch & & GetLeader ( ) )
ComputeRolePoint ( ch , PARTY_ROLE_NORMAL , false ) ;
if ( bRole < PARTY_ROLE_MAX_NUM )
{
- - m_anRoleCount [ bRole ] ;
}
else
{
sys_err ( " ROLE_COUNT_DEC_ERROR: INDEX(%d) > MAX(%d) " , bRole , PARTY_ROLE_MAX_NUM ) ;
}
}
SendPartyInfoOneToAll ( dwPID ) ;
return true ;
}
BYTE CParty : : GetRole ( DWORD pid )
{
TMemberMap : : iterator it = m_memberMap . find ( pid ) ;
if ( it = = m_memberMap . end ( ) )
return PARTY_ROLE_NORMAL ;
else
return it - > second . bRole ;
}
bool CParty : : IsRole ( DWORD pid , BYTE bRole )
{
TMemberMap : : iterator it = m_memberMap . find ( pid ) ;
if ( it = = m_memberMap . end ( ) )
return false ;
return it - > second . bRole = = bRole ;
}
void CParty : : RemoveBonus ( )
{
TMemberMap : : iterator it ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
LPCHARACTER ch ;
if ( ( ch = it - > second . pCharacter ) )
{
ComputeRolePoint ( ch , it - > second . bRole , false ) ;
}
it - > second . bNear = false ;
}
}
void CParty : : RemoveBonusForOne ( DWORD pid )
{
TMemberMap : : iterator it = m_memberMap . find ( pid ) ;
if ( it = = m_memberMap . end ( ) )
return ;
LPCHARACTER ch ;
if ( ( ch = it - > second . pCharacter ) )
ComputeRolePoint ( ch , it - > second . bRole , false ) ;
}
void CParty : : HealParty ( )
{
// XXX DELETEME Ŭ<> <C5AC> <EFBFBD> ̾<EFBFBD> Ʈ <20> Ϸ<EFBFBD> <CFB7> ɶ<EFBFBD> <C9B6> <EFBFBD> <EFBFBD> <EFBFBD>
{
return ;
}
if ( ! m_bPartyHealReady )
return ;
TMemberMap : : iterator it ;
LPCHARACTER l = GetLeaderCharacter ( ) ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( ! it - > second . pCharacter )
continue ;
LPCHARACTER ch = it - > second . pCharacter ;
if ( DISTANCE_APPROX ( l - > GetX ( ) - ch - > GetX ( ) , l - > GetY ( ) - ch - > GetY ( ) ) < PARTY_DEFAULT_RANGE )
{
ch - > PointChange ( POINT_HP , ch - > GetMaxHP ( ) - ch - > GetHP ( ) ) ;
ch - > PointChange ( POINT_SP , ch - > GetMaxSP ( ) - ch - > GetSP ( ) ) ;
}
}
m_bPartyHealReady = false ;
m_dwPartyHealTime = get_dword_time ( ) ;
}
void CParty : : SummonToLeader ( DWORD pid )
{
int xy [ 12 ] [ 2 ] =
{
{ 250 , 0 } ,
{ 216 , 125 } ,
{ 125 , 216 } ,
{ 0 , 250 } ,
{ - 125 , 216 } ,
{ - 216 , 125 } ,
{ - 250 , 0 } ,
{ - 216 , - 125 } ,
{ - 125 , - 216 } ,
{ 0 , - 250 } ,
{ 125 , - 216 } ,
{ 216 , - 125 } ,
} ;
int n = 0 ;
int x [ 12 ] , y [ 12 ] ;
SECTREE_MANAGER & s = SECTREE_MANAGER : : instance ( ) ;
LPCHARACTER l = GetLeaderCharacter ( ) ;
if ( m_memberMap . find ( pid ) = = m_memberMap . end ( ) )
{
l - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <<3C> <> Ƽ > <20> <> ȯ<EFBFBD> Ϸ<EFBFBD> <CFB7> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ã<> <C3A3> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) ) ;
return ;
}
LPCHARACTER ch = m_memberMap [ pid ] . pCharacter ;
if ( ! ch )
{
l - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <<3C> <> Ƽ > <20> <> ȯ<EFBFBD> Ϸ<EFBFBD> <CFB7> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ã<> <C3A3> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) ) ;
return ;
}
if ( ! ch - > CanSummon ( m_iLeadership ) )
{
l - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <<3C> <> Ƽ > <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȯ<EFBFBD> <C8AF> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) ) ;
return ;
}
for ( int i = 0 ; i < 12 ; + + i )
{
PIXEL_POSITION p ;
if ( s . GetMovablePosition ( l - > GetMapIndex ( ) , l - > GetX ( ) + xy [ i ] [ 0 ] , l - > GetY ( ) + xy [ i ] [ 1 ] , p ) )
{
x [ n ] = p . x ;
y [ n ] = p . y ;
n + + ;
}
}
if ( n = = 0 )
l - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <<3C> <> Ƽ > <20> <> Ƽ <EFBFBD> <C6BC> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <20> <> ȯ<EFBFBD> <C8AF> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> . " ) ) ;
else
{
int i = number ( 0 , n - 1 ) ;
ch - > Show ( l - > GetMapIndex ( ) , x [ i ] , y [ i ] ) ;
ch - > Stop ( ) ;
}
}
void CParty : : IncreaseOwnership ( )
{
if ( m_memberMap . empty ( ) )
{
m_itNextOwner = m_memberMap . begin ( ) ;
return ;
}
if ( m_itNextOwner = = m_memberMap . end ( ) )
m_itNextOwner = m_memberMap . begin ( ) ;
else
{
m_itNextOwner + + ;
if ( m_itNextOwner = = m_memberMap . end ( ) )
m_itNextOwner = m_memberMap . begin ( ) ;
}
}
2022-03-12 11:39:41 +02:00
LPCHARACTER CParty : : GetNextOwnership ( LPCHARACTER ch , int x , int y )
2022-03-05 12:44:06 +02:00
{
if ( m_itNextOwner = = m_memberMap . end ( ) )
return ch ;
int size = m_memberMap . size ( ) ;
while ( size - - > 0 )
{
LPCHARACTER pkMember = m_itNextOwner - > second . pCharacter ;
if ( pkMember & & DISTANCE_APPROX ( pkMember - > GetX ( ) - x , pkMember - > GetY ( ) - y ) < 3000 )
{
IncreaseOwnership ( ) ;
return pkMember ;
}
IncreaseOwnership ( ) ;
}
return ch ;
}
void CParty : : ComputeRolePoint ( LPCHARACTER ch , BYTE bRole , bool bAdd )
{
if ( ! bAdd )
{
ch - > PointChange ( POINT_PARTY_ATTACKER_BONUS , - ch - > GetPoint ( POINT_PARTY_ATTACKER_BONUS ) ) ;
ch - > PointChange ( POINT_PARTY_TANKER_BONUS , - ch - > GetPoint ( POINT_PARTY_TANKER_BONUS ) ) ;
ch - > PointChange ( POINT_PARTY_BUFFER_BONUS , - ch - > GetPoint ( POINT_PARTY_BUFFER_BONUS ) ) ;
ch - > PointChange ( POINT_PARTY_SKILL_MASTER_BONUS , - ch - > GetPoint ( POINT_PARTY_SKILL_MASTER_BONUS ) ) ;
ch - > PointChange ( POINT_PARTY_DEFENDER_BONUS , - ch - > GetPoint ( POINT_PARTY_DEFENDER_BONUS ) ) ;
ch - > PointChange ( POINT_PARTY_HASTE_BONUS , - ch - > GetPoint ( POINT_PARTY_HASTE_BONUS ) ) ;
ch - > ComputeBattlePoints ( ) ;
return ;
}
//SKILL_POWER_BY_LEVEL
float k = ( float ) ch - > GetSkillPowerByLevel ( MIN ( SKILL_MAX_LEVEL , m_iLeadership ) ) / 100.0f ;
//float k = (float) aiSkillPowerByLevel[MIN(SKILL_MAX_LEVEL, m_iLeadership)] / 100.0f;
//
//sys_log(0,"ComputeRolePoint %fi %d, %d ", k, SKILL_MAX_LEVEL, m_iLeadership );
//END_SKILL_POWER_BY_LEVEL
switch ( bRole )
{
case PARTY_ROLE_ATTACKER :
{
//int iBonus = (int) (10 + 90 * k);
int iBonus = ( int ) ( 10 + 60 * k ) ;
if ( ch - > GetPoint ( POINT_PARTY_ATTACKER_BONUS ) ! = iBonus )
{
ch - > PointChange ( POINT_PARTY_ATTACKER_BONUS , iBonus - ch - > GetPoint ( POINT_PARTY_ATTACKER_BONUS ) ) ;
ch - > ComputePoints ( ) ;
}
}
break ;
case PARTY_ROLE_TANKER :
{
int iBonus = ( int ) ( 50 + 1450 * k ) ;
if ( ch - > GetPoint ( POINT_PARTY_TANKER_BONUS ) ! = iBonus )
{
ch - > PointChange ( POINT_PARTY_TANKER_BONUS , iBonus - ch - > GetPoint ( POINT_PARTY_TANKER_BONUS ) ) ;
ch - > ComputePoints ( ) ;
}
}
break ;
case PARTY_ROLE_BUFFER :
{
int iBonus = ( int ) ( 5 + 45 * k ) ;
if ( ch - > GetPoint ( POINT_PARTY_BUFFER_BONUS ) ! = iBonus )
{
ch - > PointChange ( POINT_PARTY_BUFFER_BONUS , iBonus - ch - > GetPoint ( POINT_PARTY_BUFFER_BONUS ) ) ;
}
}
break ;
case PARTY_ROLE_SKILL_MASTER :
{
int iBonus = ( int ) ( 25 + 600 * k ) ;
if ( ch - > GetPoint ( POINT_PARTY_SKILL_MASTER_BONUS ) ! = iBonus )
{
ch - > PointChange ( POINT_PARTY_SKILL_MASTER_BONUS , iBonus - ch - > GetPoint ( POINT_PARTY_SKILL_MASTER_BONUS ) ) ;
ch - > ComputePoints ( ) ;
}
}
break ;
case PARTY_ROLE_HASTE :
{
int iBonus = ( int ) ( 1 + 5 * k ) ;
if ( ch - > GetPoint ( POINT_PARTY_HASTE_BONUS ) ! = iBonus )
{
ch - > PointChange ( POINT_PARTY_HASTE_BONUS , iBonus - ch - > GetPoint ( POINT_PARTY_HASTE_BONUS ) ) ;
ch - > ComputePoints ( ) ;
}
}
break ;
case PARTY_ROLE_DEFENDER :
{
int iBonus = ( int ) ( 5 + 30 * k ) ;
if ( ch - > GetPoint ( POINT_PARTY_DEFENDER_BONUS ) ! = iBonus )
{
ch - > PointChange ( POINT_PARTY_DEFENDER_BONUS , iBonus - ch - > GetPoint ( POINT_PARTY_DEFENDER_BONUS ) ) ;
ch - > ComputePoints ( ) ;
}
}
break ;
}
}
void CParty : : Update ( )
{
sys_log ( 1 , " PARTY::Update " ) ;
LPCHARACTER l = GetLeaderCharacter ( ) ;
if ( ! l )
return ;
TMemberMap : : iterator it ;
int iNearMember = 0 ;
bool bResendAll = false ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
LPCHARACTER ch = it - > second . pCharacter ;
it - > second . bNear = false ;
if ( ! ch )
continue ;
if ( l - > GetDungeon ( ) )
it - > second . bNear = l - > GetDungeon ( ) = = ch - > GetDungeon ( ) ;
else
it - > second . bNear = ( DISTANCE_APPROX ( l - > GetX ( ) - ch - > GetX ( ) , l - > GetY ( ) - ch - > GetY ( ) ) < PARTY_DEFAULT_RANGE ) ;
if ( it - > second . bNear )
{
+ + iNearMember ;
//sys_log(0,"NEAR %s", ch->GetName());
}
}
if ( iNearMember < = 1 & & ! l - > GetDungeon ( ) )
{
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
it - > second . bNear = false ;
iNearMember = 0 ;
}
if ( iNearMember ! = m_iCountNearPartyMember )
{
m_iCountNearPartyMember = iNearMember ;
bResendAll = true ;
}
m_iLeadership = l - > GetLeadershipSkillLevel ( ) ;
int iNewExpBonus = ComputePartyBonusExpPercent ( ) ;
m_iAttBonus = ComputePartyBonusAttackGrade ( ) ;
m_iDefBonus = ComputePartyBonusDefenseGrade ( ) ;
if ( m_iExpBonus ! = iNewExpBonus )
{
bResendAll = true ;
m_iExpBonus = iNewExpBonus ;
}
bool bLongTimeExpBonusChanged = false ;
// <20> <> Ƽ <20> Ἲ <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ð<EFBFBD> <C3B0> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ġ <20> <> <EFBFBD> ʽ <EFBFBD> <CABD> <EFBFBD> <20> ´ <DEB4> .
if ( ! m_iLongTimeExpBonus & & ( get_dword_time ( ) - m_dwPartyStartTime > PARTY_ENOUGH_MINUTE_FOR_EXP_BONUS * 60 * 1000 / ( g_iUseLocale ? 1 : 2 ) ) )
{
bLongTimeExpBonusChanged = true ;
m_iLongTimeExpBonus = 5 ;
bResendAll = true ;
}
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
LPCHARACTER ch = it - > second . pCharacter ;
if ( ! ch )
continue ;
if ( bLongTimeExpBonusChanged & & ch - > GetDesc ( ) )
ch - > ChatPacket ( CHAT_TYPE_INFO , LC_TEXT ( " <EFBFBD> <EFBFBD> Ƽ <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ݺ<EFBFBD> <DDBA> <EFBFBD> <20> ߰<EFBFBD> <20> <> <EFBFBD> <EFBFBD> ġ <20> <> <EFBFBD> ʽ <EFBFBD> <CABD> <EFBFBD> <20> <EFBFBD> <DEBD> ϴ<EFBFBD> ." ) ) ;
bool bNear = it - > second . bNear ;
ComputeRolePoint ( ch , it - > second . bRole , bNear ) ;
if ( bNear )
{
if ( ! bResendAll )
SendPartyInfoOneToAll ( ch ) ;
}
}
// PARTY_ROLE_LIMIT_LEVEL_BUG_FIX
m_anMaxRole [ PARTY_ROLE_ATTACKER ] = m_iLeadership > = 10 ? 1 : 0 ;
m_anMaxRole [ PARTY_ROLE_HASTE ] = m_iLeadership > = 20 ? 1 : 0 ;
m_anMaxRole [ PARTY_ROLE_TANKER ] = m_iLeadership > = 20 ? 1 : 0 ;
m_anMaxRole [ PARTY_ROLE_BUFFER ] = m_iLeadership > = 25 ? 1 : 0 ;
m_anMaxRole [ PARTY_ROLE_SKILL_MASTER ] = m_iLeadership > = 35 ? 1 : 0 ;
m_anMaxRole [ PARTY_ROLE_DEFENDER ] = m_iLeadership > = 40 ? 1 : 0 ;
m_anMaxRole [ PARTY_ROLE_ATTACKER ] + = m_iLeadership > = 40 ? 1 : 0 ;
// END_OF_PARTY_ROLE_LIMIT_LEVEL_BUG_FIX
// Party Heal Update
if ( ! m_bPartyHealReady )
{
if ( ! m_bCanUsePartyHeal & & m_iLeadership > = 18 )
m_dwPartyHealTime = get_dword_time ( ) ;
m_bCanUsePartyHeal = m_iLeadership > = 18 ; // <20> <> <EFBFBD> ַ<EFBFBD> 18 <20> ̻<EFBFBD> <CCBB> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> .
// <20> <> <EFBFBD> ַ<EFBFBD> 40<34> ̻<EFBFBD> <CCBB> <EFBFBD> <20> <> Ƽ <20> <> <20> <> Ÿ<EFBFBD> <C5B8> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> .
DWORD PartyHealCoolTime = ( m_iLeadership > = 40 ) ? PARTY_HEAL_COOLTIME_SHORT * 60 * 1000 : PARTY_HEAL_COOLTIME_LONG * 60 * 1000 ;
if ( m_bCanUsePartyHeal )
{
if ( get_dword_time ( ) > m_dwPartyHealTime + PartyHealCoolTime )
{
m_bPartyHealReady = true ;
// send heal ready
if ( 0 ) // XXX DELETEME Ŭ<> <C5AC> <EFBFBD> ̾<EFBFBD> Ʈ <20> Ϸ<EFBFBD> <CFB7> ɶ<EFBFBD> <C9B6> <EFBFBD> <EFBFBD> <EFBFBD>
if ( GetLeaderCharacter ( ) )
GetLeaderCharacter ( ) - > ChatPacket ( CHAT_TYPE_COMMAND , " PartyHealReady " ) ;
}
}
}
if ( bResendAll )
{
for ( TMemberMap : : iterator it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
if ( it - > second . pCharacter )
SendPartyInfoOneToAll ( it - > second . pCharacter ) ;
}
}
void CParty : : UpdateOnlineState ( DWORD dwPID , const char * name )
{
TMember & r = m_memberMap [ dwPID ] ;
TPacketGCPartyAdd p ;
p . header = HEADER_GC_PARTY_ADD ;
p . pid = dwPID ;
r . strName = name ;
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strncpy ( p . name , name , sizeof ( p . name ) ) ;
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for ( TMemberMap : : iterator it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( it - > second . pCharacter & & it - > second . pCharacter - > GetDesc ( ) )
it - > second . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
void CParty : : UpdateOfflineState ( DWORD dwPID )
{
//const TMember& r = m_memberMap[dwPID];
TPacketGCPartyAdd p ;
p . header = HEADER_GC_PARTY_ADD ;
p . pid = dwPID ;
memset ( p . name , 0 , CHARACTER_NAME_MAX_LEN + 1 ) ;
for ( TMemberMap : : iterator it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( it - > second . pCharacter & & it - > second . pCharacter - > GetDesc ( ) )
it - > second . pCharacter - > GetDesc ( ) - > Packet ( & p , sizeof ( p ) ) ;
}
}
int CParty : : GetFlag ( const std : : string & name )
{
TFlagMap : : iterator it = m_map_iFlag . find ( name ) ;
if ( it ! = m_map_iFlag . end ( ) )
{
//sys_log(0,"PARTY GetFlag %s %d", name.c_str(), it->second);
return it - > second ;
}
//sys_log(0,"PARTY GetFlag %s 0", name.c_str());
return 0 ;
}
void CParty : : SetFlag ( const std : : string & name , int value )
{
TFlagMap : : iterator it = m_map_iFlag . find ( name ) ;
//sys_log(0,"PARTY SetFlag %s %d", name.c_str(), value);
if ( it = = m_map_iFlag . end ( ) )
{
m_map_iFlag . insert ( make_pair ( name , value ) ) ;
}
else if ( it - > second ! = value )
{
it - > second = value ;
}
}
void CParty : : SetDungeon ( LPDUNGEON pDungeon )
{
m_pkDungeon = pDungeon ;
m_map_iFlag . clear ( ) ;
}
LPDUNGEON CParty : : GetDungeon ( )
{
return m_pkDungeon ;
}
void CParty : : SetDungeon_for_Only_party ( LPDUNGEON pDungeon )
{
m_pkDungeon_for_Only_party = pDungeon ;
}
LPDUNGEON CParty : : GetDungeon_for_Only_party ( )
{
return m_pkDungeon_for_Only_party ;
}
bool CParty : : IsPositionNearLeader ( LPCHARACTER ch )
{
if ( ! m_pkChrLeader )
return false ;
if ( DISTANCE_APPROX ( ch - > GetX ( ) - m_pkChrLeader - > GetX ( ) , ch - > GetY ( ) - m_pkChrLeader - > GetY ( ) ) > = PARTY_DEFAULT_RANGE )
return false ;
return true ;
}
int CParty : : GetExpBonusPercent ( )
{
if ( GetNearMemberCount ( ) < = 1 )
return 0 ;
return m_iExpBonus + m_iLongTimeExpBonus ;
}
bool CParty : : IsNearLeader ( DWORD pid )
{
TMemberMap : : iterator it = m_memberMap . find ( pid ) ;
if ( it = = m_memberMap . end ( ) )
return false ;
return it - > second . bNear ;
}
BYTE CParty : : CountMemberByVnum ( DWORD dwVnum )
{
if ( m_bPCParty )
return 0 ;
LPCHARACTER tch ;
BYTE bCount = 0 ;
TMemberMap : : iterator it ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
{
if ( ! ( tch = it - > second . pCharacter ) )
continue ;
if ( tch - > IsPC ( ) )
continue ;
if ( tch - > GetMobTable ( ) . dwVnum = = dwVnum )
+ + bCount ;
}
return bCount ;
}
void CParty : : SendParameter ( LPCHARACTER ch )
{
TPacketGCPartyParameter p ;
p . bHeader = HEADER_GC_PARTY_PARAMETER ;
p . bDistributeMode = m_iExpDistributionMode ;
LPDESC d = ch - > GetDesc ( ) ;
if ( d )
{
d - > Packet ( & p , sizeof ( TPacketGCPartyParameter ) ) ;
}
}
void CParty : : SendParameterToAll ( )
{
if ( ! m_bPCParty )
return ;
TMemberMap : : iterator it ;
for ( it = m_memberMap . begin ( ) ; it ! = m_memberMap . end ( ) ; + + it )
if ( it - > second . pCharacter )
SendParameter ( it - > second . pCharacter ) ;
}
void CParty : : SetParameter ( int iMode )
{
if ( iMode > = PARTY_EXP_DISTRIBUTION_MAX_NUM )
{
sys_err ( " Invalid exp distribution mode %d " , iMode ) ;
return ;
}
m_iExpDistributionMode = iMode ;
SendParameterToAll ( ) ;
}
int CParty : : GetExpDistributionMode ( )
{
return m_iExpDistributionMode ;
}
void CParty : : SetExpCentralizeCharacter ( DWORD dwPID )
{
TMemberMap : : iterator it = m_memberMap . find ( dwPID ) ;
if ( it = = m_memberMap . end ( ) )
return ;
m_pkChrExpCentralize = it - > second . pCharacter ;
}
LPCHARACTER CParty : : GetExpCentralizeCharacter ( )
{
return m_pkChrExpCentralize ;
}
BYTE CParty : : GetMemberMaxLevel ( )
{
BYTE bMax = 0 ;
itertype ( m_memberMap ) it = m_memberMap . begin ( ) ;
while ( it ! = m_memberMap . end ( ) )
{
if ( ! it - > second . bLevel )
{
+ + it ;
continue ;
}
if ( ! bMax )
bMax = it - > second . bLevel ;
else if ( it - > second . bLevel )
bMax = MAX ( bMax , it - > second . bLevel ) ;
+ + it ;
}
return bMax ;
}
BYTE CParty : : GetMemberMinLevel ( )
{
BYTE bMin = PLAYER_MAX_LEVEL_CONST ;
itertype ( m_memberMap ) it = m_memberMap . begin ( ) ;
while ( it ! = m_memberMap . end ( ) )
{
if ( ! it - > second . bLevel )
{
+ + it ;
continue ;
}
if ( ! bMin )
bMin = it - > second . bLevel ;
else if ( it - > second . bLevel )
bMin = MIN ( bMin , it - > second . bLevel ) ;
+ + it ;
}
return bMin ;
}
int CParty : : ComputePartyBonusExpPercent ( )
{
if ( GetNearMemberCount ( ) < = 1 )
return 0 ;
LPCHARACTER leader = GetLeaderCharacter ( ) ;
int iBonusPartyExpFromItem = 0 ;
// UPGRADE_PARTY_BONUS
int iMemberCount = MIN ( 8 , GetNearMemberCount ( ) ) ;
if ( leader & & ( leader - > IsEquipUniqueItem ( UNIQUE_ITEM_PARTY_BONUS_EXP ) | | leader - > IsEquipUniqueItem ( UNIQUE_ITEM_PARTY_BONUS_EXP_MALL )
| | leader - > IsEquipUniqueItem ( UNIQUE_ITEM_PARTY_BONUS_EXP_GIFT ) | | leader - > IsEquipUniqueGroup ( 10010 ) ) )
{
// <20> ߱<EFBFBD> <DFB1> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ȯ<> <C8AE> <EFBFBD> ؾ<EFBFBD> <D8BE> Ѵ <EFBFBD> .
if ( g_iUseLocale )
{
iBonusPartyExpFromItem = 30 ;
}
else
{
iBonusPartyExpFromItem = KOR_aiUniqueItemPartyBonusExpPercentByMemberCount [ iMemberCount ] ;
}
}
if ( g_iUseLocale )
return iBonusPartyExpFromItem + CHN_aiPartyBonusExpPercentByMemberCount [ iMemberCount ] ;
else
return iBonusPartyExpFromItem + KOR_aiPartyBonusExpPercentByMemberCount [ iMemberCount ] ;
// END_OF_UPGRADE_PARTY_BONUS
}