server/gamefiles/data/pc2/assassin/skill/amseup.msa

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ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\assassin\skill\amseup.GR2"
MotionDuration 1.166667
Accumulation 0.00 0.00 0.00
Group AttackingData
{
AttackType 1
HittingType 2
StiffenTime 0.000000
InvisibleTime 0.100000
ExternalForce 0.000000
MotionType 3
AttackingStartTime 0.000000
AttackingEndTime 0.000000
AttackingBone ""
WeaponLength 0.000000
List HitPosition
{
}
}
Group MotionEventData
{
MotionEventDataCount 4
Group Event00
{
MotionEventType 1
StartingTime 0.026923
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_right"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/assassin/effect/amseup.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.299145
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_right"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/assassin/effect/amseup_fallow.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event02
{
MotionEventType 1
StartingTime 0.448718
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_right"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/assassin/effect/amseup_blow.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event03
{
MotionEventType 4
StartingTime 0.434359
DuringTime 0.200000
AttackType 1
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
CollisionType 0
SphereDataCount 1
Group SphereData00
{
Radius 50.000000
Position 0.000000 -110.000000 100.000000
}
}
}