server/gamefiles/locale/english/quest/pre_qc/main_quest_lv60.quest

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quest main_quest_lv60 begin
state start begin
when login or levelup or enter with pc.get_level() >= 60 begin
if pc.getf("main_quest_lv55", "__status")==main_quest_lv55.__COMPLETE__ then
set_state ( quest1_begin )
end
end
end
state run begin
when login or levelup or enter with pc.get_level() >= 60 begin
set_state ( quest1_begin )
end
end
state quest1_begin begin
when letter begin --<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>1
send_letter(gameforge.main_quest_lv60._10_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local vid_20011 = find_npc_by_vnum(20011)
if 0 != vid_20011 then
target.vid("__TARGET__", vid_20011, mob_name(20011))
end
end
when button or info begin -- <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>1 <20><><EFBFBD><EFBFBD>
say_title(gameforge.main_quest_lv60._10_sendLetter)
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._20_say)
say("")
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._30_say)
say("")
wait()
say_title(pc.getname())
say(gameforge.main_quest_lv60._40_say)
say("")
wait()
say_title(mob_name(20011))
say(gameforge.main_quest_lv60._50_say)
say("")
set_state ( quest2_begin )
end
end
state quest2_begin begin
-----------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>2------------
when letter begin
send_letter(gameforge.main_quest_lv60._60_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(gameforge.main_quest_lv60._60_sendLetter)
say(gameforge.main_quest_lv60._70_say)
say("")
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._80_say)
say("")
wait()
say_title(mob_name(20011))
say(gameforge.main_quest_lv60._90_say)
say("")
wait()
say_title(pc.getname())
say(gameforge.main_quest_lv60._100_say)
say("")
wait()
say_title(mob_name(20011))
say(gameforge.main_quest_lv60._110_say)
set_state (quest2_ongoing)
end
end
state quest2_ongoing begin --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȭ<EFBFBD>ϰ<EFBFBD> Ź<><C5B9><EFBFBD><EFBFBD> <20>޾ƿ<DEBE><C6BF><EFBFBD><EFBFBD><EFBFBD> <20>̼<EFBFBD><CCBC><EFBFBD> <20>޾Ҵ<DEBE>.
-----------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>2------------
when letter begin
send_letter(gameforge.main_quest_lv60._60_sendLetter)
-- <20><><EFBFBD>ϱ<EFBFBD><CFB1><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>. (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> npc<70><63> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.)
local v = find_npc_by_vnum(20371)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20371))
end
end
when button or info begin
say_title(gameforge.main_quest_lv60._60_sendLetter)
say(gameforge.main_quest_lv60._120_say)
say("")
end
--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20>ش<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD>õ<EFBFBD> <20><>ȭ<EFBFBD><C8AD> <20><><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD>.
when 20011.gameforge.main_quest_lv60._60_sendLetter begin
say_title(mob_name(20011))
say(gameforge.main_quest_lv60._130_say)
say("")
end
--<2D><><EFBFBD>ϱ<EFBFBD><CFB1><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
when 20371.click begin
target.delete("__TARGET__")
say_reward(gameforge.main_quest_lv60._140_sayReward)
pc.give_item2 ( 31001 )
say("")
set_state (quest2_end)
end
end
--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ź<><C5B9><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
state quest2_end begin
-----------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>2------------
when letter begin
send_letter(gameforge.main_quest_lv60._60_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(gameforge.main_quest_lv60._60_sendLetter)
say(gameforge.main_quest_lv60._150_say)
say("")
end
when __TARGET__.target.click begin
pc.remove_item ( 31001, 1 )
target.delete("__TARGET__")
say_title(mob_name(20011))
say(gameforge.main_quest_lv60._160_say)
say("")
wait()
say_title(mob_name(20011))
say(gameforge.main_quest_lv60._170_say)
say("")
wait()
say_title(mob_name(20011))
say(gameforge.main_quest_lv60._180_say)
say("")
wait()
say_title(locale.reward)
say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 980000))
say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 175000))
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71001).." ".."10"..locale.count_postfix))
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50721).." ".."10"..locale.count_postfix))
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50725).." ".."10"..locale.count_postfix))
say("")
-- <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> --
-- <20>̰<EFBFBD><CCB0><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
pc.give_exp2(980000)
pc.change_money(175000)
pc.give_item2(71001, 10) -- <20>־ȼ<D6BE><C8BC><EFBFBD>
pc.give_item2(50721, 10) -- <20><><EFBFBD><EFBFBD><EFBFBD>Ʋ<EFBFBD>
pc.give_item2(50725, 10) -- <20><>â<EFBFBD><C3A2>
set_state (quest3_begin)
end
end
state quest3_begin begin
-------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>3---------
when letter begin
send_letter(gameforge.main_quest_lv60._220_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(gameforge.main_quest_lv60._220_sendLetter)
say(gameforge.main_quest_lv60._230_say)
say("")
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._240_say)
say("")
set_state (quest3_ongoing1)
end
end
state quest3_ongoing1 begin
-------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>3---------
when letter begin
send_letter(gameforge.main_quest_lv60._220_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD><CDB8><EFBFBD> <20><>ġ<EFBFBD><C4A1> ǥ<><C7A5><EFBFBD>Ѵ<EFBFBD>.--
--------------------------------
--------------------------------
end
when button or info begin
say_title(gameforge.main_quest_lv60._220_sendLetter)
say(gameforge.main_quest_lv60._230_say)
say("")
end
--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20>ش<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD>õ<EFBFBD> <20><>ȭ<EFBFBD><C8AD> <20><><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD>.
when 20011.chat.gameforge.main_quest_lv60._220_sendLetter begin
say_title(mob_name(20011))
say(gameforge.main_quest_lv60._260_say)
say("")
end
--<2D><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD><CDB8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1000<30><30><EFBFBD><EFBFBD> 1 Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ش<EFBFBD>.
when 2305.kill begin
if number (1,100) == 1 then
pc.give_item2 (31002, 1 )
say_reward(gameforge.main_quest_lv60._270_sayReward)
say("")
--3.<2E><><EFBFBD><EFBFBD>
set_state (quest3_end1)
end
end
end
-- <20><><EFBFBD><EFBFBD><EBB9AE><EFBFBD><EFBFBD> <20>ϳ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
state quest3_end1 begin
-------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>3---------
when letter begin
send_letter(gameforge.main_quest_lv60._220_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(gameforge.main_quest_lv60._220_sendLetter)
say(gameforge.main_quest_lv60._230_say)
say("")
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._280_say)
say("")
wait()
--@@@@@@@@@<40><><EFBFBD><EFBFBD>@@@@@@@@@@--
--1. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
pc.remove_item (31002, 1 )
say(gameforge.main_quest_lv60._290_say)
say("")
set_state (quest3_ongoing2)
end
end
state quest3_ongoing2 begin
--<2D><> <20><><EFBFBD>¿<EFBFBD> ó<><C3B3> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ǹ<EFBFBD> '<27><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>' <20><><EFBFBD><EFBFBD>Ʈ <20>÷<EFBFBD><C3B7>׸<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
-- <20>ʱⰪ<CAB1><E2B0AA> 9<><39> <20><><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1<><31> <20>ٿ<EFBFBD> 0<><30><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
-- 0<><30> <20>Ǹ<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><>ȭ<EFBFBD><C8AD>Ų<EFBFBD><C5B2>.
when enter begin
pc.setqf("remain_item",9)
end
--*************************--
-------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>3_1---------
when letter begin
send_letter(gameforge.main_quest_lv60._220_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD><CDB8><EFBFBD> <20><>ġ<EFBFBD><C4A1> ǥ<><C7A5><EFBFBD>Ѵ<EFBFBD>.--
--------------------------------
--------------------------------
end
when button or info begin
say_title(gameforge.main_quest_lv60._220_sendLetter)
say(gameforge.main_quest_lv60._230_say)
say("")
q.set_counter(gameforge.main_quest_lv60._250_counter, pc.getqf("remain_item"))
end
-----------------------------
--*************************--
--<2D><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD><CDB8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1000<30><30><EFBFBD><EFBFBD> 1 Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ٿ<EFBFBD><D9BF>ش<EFBFBD>.
when 2305.kill begin
if number (1,100) == 1 then
local remain_item_prev = pc.getqf("remain_item")
pc.setqf("remain_item",remain_item_prev-1)
pc.give_item2 (31002, 1 )
notice(string.format(gameforge.main_quest_lv60._300_say,pc.getqf("remain_item")))
-- <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20>Ѿ<D1BE><EEB0A3>.
if pc.getqf("remain_item")==0 then
-- <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD><CDB8><EFBFBD> <20><>ġ ǥ<>ø<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ش<EFBFBD> --
-------------------------------------
-------------------------------------
set_state (quest3_end2)
end
end
end
end
state quest3_end2 begin
--*************************--
-------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>3_1---------
when letter begin
send_letter(gameforge.main_quest_lv60._220_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(gameforge.main_quest_lv60._220_sendLetter)
say(gameforge.main_quest_lv60._230_say)
say("")
q.set_counter(gameforge.main_quest_lv60._250_counter, pc.getqf("remain_item"))
end
-----------------------------
--*************************--
when __TARGET__.target.click begin
target.delete("__TARGET__")
pc.remove_item (31002, pc.count_item (31002) )
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._310_say)
say("")
wait()
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._320_say)
say("")
wait()
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._330_say)
say("")
wait()
say_title(locale.reward)
----"12345678901234567890123456789012345678901234567890"|
say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 3300000))
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094).." ".."3"..locale.count_postfix))
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30056)))
say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30025)))
say("")
-- <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> --
pc.give_exp2(3300000)
pc.give_item2(71094, 3) -- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> * 3
pc.give_item2(30056) -- <20>Ź<EFBFBD><C5B9><EFBFBD>
pc.give_item2(30025) -- <20>Ź<EFBFBD><C5B9><EFBFBD> <20><><EFBFBD>ָӴ<D6B8>
set_state (quest4_begin)
end
end
state quest4_begin begin
--*************************--
-------<2D><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD>4-----------
when letter begin
send_letter(gameforge.main_quest_lv60._340_sendLetter)
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(gameforge.main_quest_lv60._340_sendLetter)
say(gameforge.main_quest_lv60._350_say)
say("")
end
-----------------------------
--*************************--
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._360_say)
say("")
wait()
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._370_say)
say("")
wait()
say_title(pc.getname())
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._380_say)
say("")
wait()
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._390_say)
say("")
wait()
say_title(mob_name(20011))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.main_quest_lv60._400_say)
say("")
wait()
----"12345678901234567890123456789012345678901234567890"|
say_reward(gameforge.main_quest_lv60._410_sayReward)
say("")
--@@@ <20><><EFBFBD><EFBFBD> @@@--
--1. <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD>.
clear_letter()
set_quest_state ("main_quest_lv66", "state_0")
set_state (__COMPLETE__)
end
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end