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Merge branch 'memory-fixes' into 'master'

Memory fixes & improvements

See merge request metin2/server!1
This commit is contained in:
Exynox 2022-11-27 10:49:36 +00:00
commit d188b4d53f
8 changed files with 35 additions and 24 deletions

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@ -63,12 +63,19 @@ void CPeer::SetUserCount(DWORD dwCount)
bool CPeer::PeekPacket(int & iBytesProceed, BYTE & header, DWORD & dwHandle, DWORD & dwLength, const char ** data) bool CPeer::PeekPacket(int & iBytesProceed, BYTE & header, DWORD & dwHandle, DWORD & dwLength, const char ** data)
{ {
// Return if not enough data was received to read the header
if (GetRecvLength() < iBytesProceed + 9) if (GetRecvLength() < iBytesProceed + 9)
return false; return false;
const char * buf = (const char *) GetRecvBuffer(iBytesProceed + 9); const char * buf = (const char *) GetRecvBuffer(iBytesProceed + 9);
if (!buf) {
sys_err("PeekPacket: Failed to get network buffer!");
return false;
}
buf += iBytesProceed; buf += iBytesProceed;
// Read the header data
header = *(buf++); header = *(buf++);
dwHandle = *((DWORD *) buf); dwHandle = *((DWORD *) buf);
@ -77,7 +84,7 @@ bool CPeer::PeekPacket(int & iBytesProceed, BYTE & header, DWORD & dwHandle, DWO
dwLength = *((DWORD *) buf); dwLength = *((DWORD *) buf);
buf += sizeof(DWORD); buf += sizeof(DWORD);
//sys_log(0, "%d header %d handle %u length %u", GetRecvLength(), header, dwHandle, dwLength); // Ensure that all the data was fully received
if (iBytesProceed + dwLength + 9 > (DWORD) GetRecvLength()) if (iBytesProceed + dwLength + 9 > (DWORD) GetRecvLength())
{ {
sys_log(0, "PeekPacket: not enough buffer size: len %u, recv %d", sys_log(0, "PeekPacket: not enough buffer size: len %u, recv %d",
@ -85,6 +92,17 @@ bool CPeer::PeekPacket(int & iBytesProceed, BYTE & header, DWORD & dwHandle, DWO
return false; return false;
} }
// Ensure that all the required data is available in a contiguous area
buf = (const char *) GetRecvBuffer(iBytesProceed + dwLength + 9);
if (!buf) {
sys_err("PeekPacket: Failed to get network buffer!");
return false;
}
// Skip the header
buf += iBytesProceed + 9;
// Set the data pointer
*data = buf; *data = buf;
iBytesProceed += dwLength + 9; iBytesProceed += dwLength + 9;
return true; return true;

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@ -49,4 +49,3 @@ find_package (Threads REQUIRED)
target_link_libraries (${PROJECT_NAME} Threads::Threads) target_link_libraries (${PROJECT_NAME} Threads::Threads)
target_link_libraries(${PROJECT_NAME} libgame libpoly libsql libthecore liblua) target_link_libraries(${PROJECT_NAME} libgame libpoly libsql libthecore liblua)

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@ -22,8 +22,6 @@
#include "ani.h" #include "ani.h"
#include "locale_service.h" #include "locale_service.h"
int battle_hit(LPCHARACTER ch, LPCHARACTER victim, int & iRetDam);
bool battle_distance_valid_by_xy(int x, int y, int tx, int ty) bool battle_distance_valid_by_xy(int x, int y, int tx, int ty)
{ {
int distance = DISTANCE_APPROX(x - tx, y - ty); int distance = DISTANCE_APPROX(x - tx, y - ty);
@ -161,9 +159,7 @@ int battle_melee_attack(LPCHARACTER ch, LPCHARACTER victim)
const PIXEL_POSITION & vpos = victim->GetXYZ(); const PIXEL_POSITION & vpos = victim->GetXYZ();
ch->SetRotationToXY(vpos.x, vpos.y); ch->SetRotationToXY(vpos.x, vpos.y);
int dam; return battle_hit(ch, victim);
int ret = battle_hit(ch, victim, dam);
return (ret);
} }
// 실제 GET_BATTLE_VICTIM을 NULL로 만들고 이벤트를 캔슬 시킨다. // 실제 GET_BATTLE_VICTIM을 NULL로 만들고 이벤트를 캔슬 시킨다.
@ -633,12 +629,8 @@ void NormalAttackAffect(LPCHARACTER pkAttacker, LPCHARACTER pkVictim)
AttackAffect(pkAttacker, pkVictim, POINT_SLOW_PCT, IMMUNE_SLOW, AFFECT_SLOW, POINT_MOV_SPEED, -30, AFF_SLOW, 20, "SLOW"); AttackAffect(pkAttacker, pkVictim, POINT_SLOW_PCT, IMMUNE_SLOW, AFFECT_SLOW, POINT_MOV_SPEED, -30, AFF_SLOW, 20, "SLOW");
} }
int battle_hit(LPCHARACTER pkAttacker, LPCHARACTER pkVictim, int & iRetDam) int battle_hit(LPCHARACTER pkAttacker, LPCHARACTER pkVictim)
{ {
//PROF_UNIT puHit("Hit");
if (test_server)
sys_log(0, "battle_hit : [%s] attack to [%s] : dam :%d type :%d", pkAttacker->GetName(), pkVictim->GetName(), iRetDam);
int iDam = CalcMeleeDamage(pkAttacker, pkVictim); int iDam = CalcMeleeDamage(pkAttacker, pkVictim);
if (iDam <= 0) if (iDam <= 0)
@ -684,7 +676,9 @@ int battle_hit(LPCHARACTER pkAttacker, LPCHARACTER pkVictim, int & iRetDam)
float tempIDam = iDam; float tempIDam = iDam;
iDam = attMul * tempIDam + 0.5f; iDam = attMul * tempIDam + 0.5f;
iRetDam = iDam; //PROF_UNIT puHit("Hit");
if (test_server)
sys_log(0, "battle_hit : [%s] attack to [%s] : dam: %d", pkAttacker->GetName(), pkVictim->GetName(), iDam);
//PROF_UNIT puDam("Dam"); //PROF_UNIT puDam("Dam");
if (pkVictim->Damage(pkAttacker, iDam, DAMAGE_TYPE_NORMAL)) if (pkVictim->Damage(pkAttacker, iDam, DAMAGE_TYPE_NORMAL))

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@ -28,6 +28,8 @@ extern int battle_count_attackers(LPCHARACTER ch);
extern void NormalAttackAffect(LPCHARACTER pkAttacker, LPCHARACTER pkVictim); extern void NormalAttackAffect(LPCHARACTER pkAttacker, LPCHARACTER pkVictim);
extern int battle_hit(LPCHARACTER ch, LPCHARACTER victim);
// 특성 공격 // 특성 공격
inline void AttackAffect(LPCHARACTER pkAttacker, inline void AttackAffect(LPCHARACTER pkAttacker,
LPCHARACTER pkVictim, LPCHARACTER pkVictim,

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@ -1982,8 +1982,8 @@ class CHARACTER : public CEntity, public CFSM, public CHorseRider
//독일 선물 기능 패킷 임시 저장 //독일 선물 기능 패킷 임시 저장
private: private:
unsigned int itemAward_vnum; unsigned int itemAward_vnum = 0;
char itemAward_cmd[20]; char itemAward_cmd[20] = "";
//bool itemAward_flag; //bool itemAward_flag;
public: public:
unsigned int GetItemAward_vnum() { return itemAward_vnum; } unsigned int GetItemAward_vnum() { return itemAward_vnum; }

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@ -169,18 +169,16 @@ void map_allow_add(int index)
s_set_map_allows.insert(index); s_set_map_allows.insert(index);
} }
void map_allow_copy(LONG * pl, int size) void map_allow_copy(int * pl, int size)
{ {
int iCount = 0; int iCount = 0;
std::set<int>::iterator it = s_set_map_allows.begin();
while (it != s_set_map_allows.end()) for (auto mapId: s_set_map_allows)
{ {
int i = *(it++); if (iCount >= size)
*(pl++) = i;
if (++iCount > size)
break; break;
pl[iCount++] = mapId;
} }
} }

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@ -37,7 +37,7 @@ extern bool g_bTrafficProfileOn; ///< true
extern BYTE g_bChannel; extern BYTE g_bChannel;
extern bool map_allow_find(int index); extern bool map_allow_find(int index);
extern void map_allow_copy(LONG * pl, int size); extern void map_allow_copy(int * pl, int size);
extern bool no_wander; extern bool no_wander;
extern int g_iUserLimit; extern int g_iUserLimit;