forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/bksecond/00.msa
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4
gamefiles/data/monster/bksecond/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/00.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/bksecond/00_1.msa
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gamefiles/data/monster/bksecond/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/00_1.gr2"
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MotionDuration 4.000000
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5
gamefiles/data/monster/bksecond/00_2.msa
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gamefiles/data/monster/bksecond/00_2.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\bksecond\00_2.GR2"
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MotionDuration 4.000000
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6
gamefiles/data/monster/bksecond/02.msa
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gamefiles/data/monster/bksecond/02.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/02.gr2"
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MotionDuration 1.000000
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Accumulation 0.00 -79.50 0.00
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6
gamefiles/data/monster/bksecond/03.msa
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gamefiles/data/monster/bksecond/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/03.gr2"
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MotionDuration 0.733333
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Accumulation 0.00 -250.84 0.00
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19
gamefiles/data/monster/bksecond/20.msa
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gamefiles/data/monster/bksecond/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/20.gr2"
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MotionDuration 1.333333
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 6
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StartingTime 0.626115
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AttachingEnable 1
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AttachingBoneName "Bip01 R Hand"
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FlyFileName "d:/ymir work/effect/monster/chaos_ghost_20_1_throw.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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}
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19
gamefiles/data/monster/bksecond/20_1.msa
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gamefiles/data/monster/bksecond/20_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/20_1.gr2"
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MotionDuration 1.000000
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 6
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StartingTime 0.518248
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AttachingEnable 1
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AttachingBoneName "Bip01 R Hand"
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FlyFileName "d:/ymir work/effect/monster/chaos_ghost_20_1_throw.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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}
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4
gamefiles/data/monster/bksecond/24.msa
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gamefiles/data/monster/bksecond/24.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/24.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/bksecond/25.msa
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gamefiles/data/monster/bksecond/25.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/25.gr2"
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MotionDuration 3.500000
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4
gamefiles/data/monster/bksecond/30.msa
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gamefiles/data/monster/bksecond/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/30.gr2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/bksecond/30_1.msa
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gamefiles/data/monster/bksecond/30_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\bksecond\30_1.GR2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/bksecond/31.msa
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gamefiles/data/monster/bksecond/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/31.gr2"
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MotionDuration 1.666667
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4
gamefiles/data/monster/bksecond/32.msa
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gamefiles/data/monster/bksecond/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/32.gr2"
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MotionDuration 0.900000
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4
gamefiles/data/monster/bksecond/33.msa
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gamefiles/data/monster/bksecond/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/33.gr2"
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MotionDuration 2.766667
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5
gamefiles/data/monster/bksecond/34.msa
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gamefiles/data/monster/bksecond/34.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\bksecond\34.GR2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/bksecond/34_1.msa
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gamefiles/data/monster/bksecond/34_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\bksecond\34_1.GR2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/bksecond/35.msa
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gamefiles/data/monster/bksecond/35.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/35.gr2"
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MotionDuration 0.900000
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4
gamefiles/data/monster/bksecond/36.msa
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gamefiles/data/monster/bksecond/36.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/36.gr2"
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MotionDuration 2.166667
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4
gamefiles/data/monster/bksecond/37.msa
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gamefiles/data/monster/bksecond/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/37.gr2"
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MotionDuration 1.266667
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4
gamefiles/data/monster/bksecond/50.msa
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gamefiles/data/monster/bksecond/50.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/50.gr2"
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MotionDuration 3.000000
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4
gamefiles/data/monster/bksecond/52.msa
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gamefiles/data/monster/bksecond/52.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/bksecond/52.gr2"
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MotionDuration 2.333333
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49
gamefiles/data/monster/bksecond/bksecond.msm
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gamefiles/data/monster/bksecond/bksecond.msm
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ScriptType RaceDataScript
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BaseModelFileName "d:\ymir work\monster\bksecond\bksecond.gr2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 70.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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}
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21
gamefiles/data/monster/bksecond/motlist.txt
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gamefiles/data/monster/bksecond/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 25
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GENERAL WAIT2 00_2.msa 10
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GENERAL WALK 02.msa 100
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL SPECIAL_ATTACK1 24.msa 100
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GENERAL SPECIAL_ATTACK2 25.msa 100
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 100
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GENERAL COMMAND1 50.msa 100
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GENERAL COMMAND3 52.msa 100
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