quest subquest_9 begin state start begin when login or levelup with pc.level >= 16 and pc.level <= 21 begin set_state(information) end end state information begin when letter begin local v = find_npc_by_vnum(20016) if v != 0 then target.vid("__TARGET__", v, gameforge.subquest_09._10_targetVid) end end when __TARGET__.target.click or 20016.chat.gameforge.subquest_09._20_npcChat with pc.level >= 16 begin target.delete("__TARGET__") say_title(gameforge.blacksmith._20_sayTitle) say(gameforge.subquest_09._30_say) local s= select(gameforge.find_brother_article._90_select, gameforge.find_brother_article._100_select) if 2==s then say_title(gameforge.blacksmith._20_sayTitle) say(gameforge.subquest_09._40_say) local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2==a then say_title(gameforge.subquest_09._50_sayTitle) say(gameforge.subquest_09._60_say) return end say_title(gameforge.blacksmith._20_sayTitle) say(gameforge.subquest_09._70_say) set_state(__GIVEUP__) return end say_title(gameforge.blacksmith._20_sayTitle) say(gameforge.subquest_09._80_say) set_state(hunt_for_goldenaxe) end end state hunt_for_goldenaxe begin when letter begin setskin(NOWINDOW) makequestbutton(gameforge.subquest_09._90_makequestbutton) q.set_title(gameforge.subquest_09._90_makequestbutton) q.start() end when info or button begin say_title(gameforge.subquest_09._90_makequestbutton) say(gameforge.subquest_09._100_sayReward) end when 301.kill begin local s = number(1, 100) if s <= 5 and pc.count_item("30102")==0 then pc.give_item2("30102", 1) send_letter(gameforge.subquest_09._110_sendLetter) local v=find_npc_by_vnum(20016) if 0==v then else target.vid("__TARGET__",v, gameforge.subquest_06._490_targetVid) end end end when 20016.chat.gameforge.subquest_09._120_npcChat begin target.delete("__TARGET__") if pc.count_item("30102") >= 1 then say_title(gameforge.blacksmith._20_sayTitle) say(gameforge.subquest_09._130_say) pc.remove_item("30102", 1) pc.give_exp2(36000) set_quest_state("levelup","run") pc.change_money(10000) pc.give_item2("30031", 1) say_title(gameforge.collect_herb_lv4._130_sayTitle) say_reward(gameforge.subquest_09._140_sayReward) clear_letter() set_state(__COMPLETE__) return end end end --state state __GIVEUP__ begin end state __COMPLETE__ begin when enter begin q.done() end end end