quest make_wonso begin
    state start begin
		when oldwoman.chat.locale.make_wonso.want_wonso1 with pc.countitem(50016)>0 and pc.countitem(50019)>0 and game.get_event_flag("newyear_wonso")>0 begin
			say_title(gameforge.fortune_telling._40_sayTitle)
			say(gameforge.locale.make_wonso.make_msg1)
			pc.removeitem(50016,1)
			pc.removeitem(50019,1)
			pc.give_item2(50020,1)
		end
		when oldwoman.chat.locale.make_wonso.want_wonso2 with pc.countitem(50017)>0 and pc.countitem(50019)>0 and game.get_event_flag("newyear_wonso")>0 begin
			say_title(gameforge.fortune_telling._40_sayTitle)
			say(gameforge.locale.make_wonso.make_msg2)
			pc.removeitem(50017,1)
			pc.removeitem(50019,1)
			pc.give_item2(50021,1)
		end
		when oldwoman.chat.locale.make_wonso.want_wonso3 with pc.countitem(50018)>0 and pc.countitem(50019)>0 and game.get_event_flag("newyear_wonso")>0 begin
			say_title(gameforge.fortune_telling._40_sayTitle)
			say(gameforge.locale.make_wonso.make_msg3)
			pc.removeitem(50018,1)
			pc.removeitem(50019,1)
			pc.give_item2(50022,1)
		end
		when oldwoman.chat.locale.make_wonso.how_make with game.get_event_flag("newyear_wonso")>0 and make_wonso.have_item() begin
			say_title(gameforge.fortune_telling._40_sayTitle)
			say(gameforge.locale.make_wonso.how_make_detail)
		end
		function have_item()
			if 	pc.count_item(50016)>0 or
				pc.count_item(50017)>0 or
				pc.count_item(50018)>0 or
				pc.count_item(50019)>0 or
				pc.count_item(50020)>0 or
				pc.count_item(50021)>0 or
				pc.count_item(50022)>0 then
				return true
			end
			return false
		end
    end
end