#include "stdafx.h" #include "constants.h" #include "utils.h" #include "config.h" #include "log.h" #include "char.h" #include "packet.h" #include "desc_client.h" #include "buffer_manager.h" #include "char_manager.h" #include "db.h" #include "affect.h" #include "p2p.h" #include "war_map.h" #include "questmanager.h" #include "sectree_manager.h" #include "locale_service.h" #include "guild_manager.h" enum { GUILD_WAR_WAIT_START_DURATION = 10*60 }; // // Packet // void CGuild::GuildWarPacket(DWORD dwOppGID, BYTE bWarType, BYTE bWarState) { TPacketGCGuild pack; TPacketGCGuildWar pack2; pack.header = HEADER_GC_GUILD; pack.subheader = GUILD_SUBHEADER_GC_WAR; pack.size = sizeof(pack) + sizeof(pack2); pack2.dwGuildSelf = GetID(); pack2.dwGuildOpp = dwOppGID; pack2.bWarState = bWarState; pack2.bType = bWarType; for (itertype(m_memberOnline) it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPCHARACTER ch = *it; if (bWarState == GUILD_WAR_ON_WAR) ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<±æµå> ±æµåÀüÁß¿¡´Â »ç³É¿¡ µû¸¥ ÀÌÀÍÀÌ ¾ø½À´Ï´Ù.")); LPDESC d = ch->GetDesc(); if (d) { ch->SendGuildName( dwOppGID ); d->BufferedPacket(&pack, sizeof(pack)); d->Packet(&pack2, sizeof(pack2)); } } } void CGuild::SendEnemyGuild(LPCHARACTER ch) { LPDESC d = ch->GetDesc(); if (!d) return; TPacketGCGuild pack; TPacketGCGuildWar pack2; pack.header = HEADER_GC_GUILD; pack.subheader = GUILD_SUBHEADER_GC_WAR; pack.size = sizeof(pack) + sizeof(pack2); pack2.dwGuildSelf = GetID(); TPacketGCGuild p; p.header = HEADER_GC_GUILD; p.subheader = GUILD_SUBHEADER_GC_WAR_SCORE; p.size = sizeof(p) + sizeof(DWORD) + sizeof(DWORD) + sizeof(long); for (itertype(m_EnemyGuild) it = m_EnemyGuild.begin(); it != m_EnemyGuild.end(); ++it) { ch->SendGuildName( it->first ); pack2.dwGuildOpp = it->first; pack2.bType = it->second.type; pack2.bWarState = it->second.state; d->BufferedPacket(&pack, sizeof(pack)); d->Packet(&pack2, sizeof(pack2)); if (it->second.state == GUILD_WAR_ON_WAR) { long lScore; lScore = GetWarScoreAgainstTo(pack2.dwGuildOpp); d->BufferedPacket(&p, sizeof(p)); d->BufferedPacket(&pack2.dwGuildSelf, sizeof(DWORD)); d->BufferedPacket(&pack2.dwGuildOpp, sizeof(DWORD)); d->Packet(&lScore, sizeof(long)); lScore = CGuildManager::instance().TouchGuild(pack2.dwGuildOpp)->GetWarScoreAgainstTo(pack2.dwGuildSelf); d->BufferedPacket(&p, sizeof(p)); d->BufferedPacket(&pack2.dwGuildOpp, sizeof(DWORD)); d->BufferedPacket(&pack2.dwGuildSelf, sizeof(DWORD)); d->Packet(&lScore, sizeof(long)); } } } // // War Login // int CGuild::GetGuildWarState(DWORD dwOppGID) { if (dwOppGID == GetID()) return GUILD_WAR_NONE; itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); return (it != m_EnemyGuild.end()) ? (it->second.state) : GUILD_WAR_NONE; } int CGuild::GetGuildWarType(DWORD dwOppGID) { itertype(m_EnemyGuild) git = m_EnemyGuild.find(dwOppGID); if (git == m_EnemyGuild.end()) return GUILD_WAR_TYPE_FIELD; return git->second.type; } DWORD CGuild::GetGuildWarMapIndex(DWORD dwOppGID) { itertype(m_EnemyGuild) git = m_EnemyGuild.find(dwOppGID); if (git == m_EnemyGuild.end()) return 0; return git->second.map_index; } bool CGuild::CanStartWar(BYTE bGuildWarType) // ŸÀÔ¿¡ µû¶ó ´Ù¸¥ Á¶°ÇÀÌ »ý±æ ¼öµµ ÀÖÀ½ { if (bGuildWarType >= GUILD_WAR_TYPE_MAX_NUM) return false; // Å×½ºÆ®½Ã¿¡´Â Àοø¼ö¸¦ È®ÀÎÇÏÁö ¾Ê´Â´Ù. if (test_server || quest::CQuestManager::instance().GetEventFlag("guild_war_test") != 0) return GetLadderPoint() > 0; return GetLadderPoint() > 0 && GetMemberCount() >= GUILD_WAR_MIN_MEMBER_COUNT; } bool CGuild::UnderWar(DWORD dwOppGID) { if (dwOppGID == GetID()) return false; itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); return (it != m_EnemyGuild.end()) && (it->second.IsWarBegin()); } DWORD CGuild::UnderAnyWar(BYTE bType) { for (itertype(m_EnemyGuild) it = m_EnemyGuild.begin(); it != m_EnemyGuild.end(); ++it) { if (bType < GUILD_WAR_TYPE_MAX_NUM) if (it->second.type != bType) continue; if (it->second.IsWarBegin()) return it->first; } return 0; } void CGuild::SetWarScoreAgainstTo(DWORD dwOppGID, int iScore) { DWORD dwSelfGID = GetID(); sys_log(0, "GuildWarScore Set %u from %u %d", dwSelfGID, dwOppGID, iScore); itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it != m_EnemyGuild.end()) { it->second.score = iScore; if (it->second.type != GUILD_WAR_TYPE_FIELD) { CGuild * gOpp = CGuildManager::instance().TouchGuild(dwOppGID); CWarMap * pMap = CWarMapManager::instance().Find(it->second.map_index); if (pMap) pMap->UpdateScore(dwSelfGID, iScore, dwOppGID, gOpp->GetWarScoreAgainstTo(dwSelfGID)); } else { TPacketGCGuild p; p.header = HEADER_GC_GUILD; p.subheader = GUILD_SUBHEADER_GC_WAR_SCORE; p.size = sizeof(p) + sizeof(DWORD) + sizeof(DWORD) + sizeof(long); TEMP_BUFFER buf; buf.write(&p, sizeof(p)); buf.write(&dwSelfGID, sizeof(DWORD)); buf.write(&dwOppGID, sizeof(DWORD)); buf.write(&iScore, sizeof(long)); Packet(buf.read_peek(), buf.size()); CGuild * gOpp = CGuildManager::instance().TouchGuild(dwOppGID); if (gOpp) gOpp->Packet(buf.read_peek(), buf.size()); } } } int CGuild::GetWarScoreAgainstTo(DWORD dwOppGID) { itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it != m_EnemyGuild.end()) { sys_log(0, "GuildWarScore Get %u from %u %d", GetID(), dwOppGID, it->second.score); return it->second.score; } sys_log(0, "GuildWarScore Get %u from %u No data", GetID(), dwOppGID); return 0; } DWORD CGuild::GetWarStartTime(DWORD dwOppGID) { if (dwOppGID == GetID()) return 0; itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it == m_EnemyGuild.end()) return 0; return it->second.war_start_time; } const TGuildWarInfo& GuildWar_GetTypeInfo(unsigned type) { return KOR_aGuildWarInfo[type]; } unsigned GuildWar_GetTypeMapIndex(unsigned type) { return GuildWar_GetTypeInfo(type).lMapIndex; } bool GuildWar_IsWarMap(unsigned type) { if (type == GUILD_WAR_TYPE_FIELD) return true; unsigned mapIndex = GuildWar_GetTypeMapIndex(type); if (SECTREE_MANAGER::instance().GetMapRegion(mapIndex)) return true; return false; } void CGuild::NotifyGuildMaster(const char* msg) { LPCHARACTER ch = GetMasterCharacter(); if (ch) ch->ChatPacket(CHAT_TYPE_INFO, msg); } extern void map_allow_log(); // // War State Relative // // // A Declare -> B Refuse // -> B Declare -> StartWar -> EndWar // // A Declare -> B Refuse // -> B Declare -> WaitStart -> Fail // -> StartWar -> EndWar // void CGuild::RequestDeclareWar(DWORD dwOppGID, BYTE type) { if (dwOppGID == GetID()) { sys_log(0, "GuildWar.DeclareWar.DECLARE_WAR_SELF id(%d -> %d), type(%d)", GetID(), dwOppGID, type); return; } if (type >= GUILD_WAR_TYPE_MAX_NUM) { sys_log(0, "GuildWar.DeclareWar.UNKNOWN_WAR_TYPE id(%d -> %d), type(%d)", GetID(), dwOppGID, type); return; } itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it == m_EnemyGuild.end()) { if (!GuildWar_IsWarMap(type)) { sys_err("GuildWar.DeclareWar.NOT_EXIST_MAP id(%d -> %d), type(%d), map(%d)", GetID(), dwOppGID, type, GuildWar_GetTypeMapIndex(type)); map_allow_log(); NotifyGuildMaster(LC_TEXT("ÀüÀï ¼­¹ö°¡ ¿­·ÁÀÖÁö ¾Ê¾Æ ±æµåÀüÀ» ½ÃÀÛÇÒ ¼ö ¾ø½À´Ï´Ù.")); return; } // ÆÐŶ º¸³»±â to another server TPacketGuildWar p; p.bType = type; p.bWar = GUILD_WAR_SEND_DECLARE; p.dwGuildFrom = GetID(); p.dwGuildTo = dwOppGID; db_clientdesc->DBPacket(HEADER_GD_GUILD_WAR, 0, &p, sizeof(p)); sys_log(0, "GuildWar.DeclareWar id(%d -> %d), type(%d)", GetID(), dwOppGID, type); return; } switch (it->second.state) { case GUILD_WAR_RECV_DECLARE: { const unsigned saved_type = it->second.type; if (saved_type == GUILD_WAR_TYPE_FIELD) { // ¼±ÀüÆ÷°í ÇÑ°ÍÀ» ¹Þ¾Æµé¿´´Ù. TPacketGuildWar p; p.bType = saved_type; p.bWar = GUILD_WAR_ON_WAR; p.dwGuildFrom = GetID(); p.dwGuildTo = dwOppGID; db_clientdesc->DBPacket(HEADER_GD_GUILD_WAR, 0, &p, sizeof(p)); sys_log(0, "GuildWar.AcceptWar id(%d -> %d), type(%d)", GetID(), dwOppGID, saved_type); return; } if (!GuildWar_IsWarMap(saved_type)) { sys_err("GuildWar.AcceptWar.NOT_EXIST_MAP id(%d -> %d), type(%d), map(%d)", GetID(), dwOppGID, type, GuildWar_GetTypeMapIndex(type)); map_allow_log(); NotifyGuildMaster(LC_TEXT("ÀüÀï ¼­¹ö°¡ ¿­·ÁÀÖÁö ¾Ê¾Æ ±æµåÀüÀ» ½ÃÀÛÇÒ ¼ö ¾ø½À´Ï´Ù.")); return; } const TGuildWarInfo& guildWarInfo = GuildWar_GetTypeInfo(saved_type); TPacketGuildWar p; p.bType = saved_type; p.bWar = GUILD_WAR_WAIT_START; p.dwGuildFrom = GetID(); p.dwGuildTo = dwOppGID; p.lWarPrice = guildWarInfo.iWarPrice; p.lInitialScore = guildWarInfo.iInitialScore; if (test_server) p.lInitialScore /= 10; db_clientdesc->DBPacket(HEADER_GD_GUILD_WAR, 0, &p, sizeof(p)); sys_log(0, "GuildWar.WaitStartSendToDB id(%d vs %d), type(%d), bet(%d), map_index(%d)", GetID(), dwOppGID, saved_type, guildWarInfo.iWarPrice, guildWarInfo.lMapIndex); } break; case GUILD_WAR_SEND_DECLARE: { NotifyGuildMaster(LC_TEXT("ÀÌ¹Ì ¼±ÀüÆ÷°í ÁßÀÎ ±æµåÀÔ´Ï´Ù.")); } break; default: sys_err("GuildWar.DeclareWar.UNKNOWN_STATE[%d]: id(%d vs %d), type(%d), guild(%s:%u)", it->second.state, GetID(), dwOppGID, type, GetName(), GetID()); break; } } bool CGuild::DeclareWar(DWORD dwOppGID, BYTE type, BYTE state) { if (m_EnemyGuild.find(dwOppGID) != m_EnemyGuild.end()) return false; TGuildWar gw(type); gw.state = state; m_EnemyGuild.insert(std::make_pair(dwOppGID, gw)); GuildWarPacket(dwOppGID, type, state); return true; } bool CGuild::CheckStartWar(DWORD dwOppGID) { itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it == m_EnemyGuild.end()) return false; TGuildWar & gw(it->second); if (gw.state == GUILD_WAR_ON_WAR) return false; return true; } void CGuild::StartWar(DWORD dwOppGID) { itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it == m_EnemyGuild.end()) return; TGuildWar & gw(it->second); if (gw.state == GUILD_WAR_ON_WAR) return; gw.state = GUILD_WAR_ON_WAR; gw.war_start_time = get_global_time(); GuildWarPacket(dwOppGID, gw.type, GUILD_WAR_ON_WAR); if (gw.type != GUILD_WAR_TYPE_FIELD) GuildWarEntryAsk(dwOppGID); } bool CGuild::WaitStartWar(DWORD dwOppGID) { //ÀÚ±âÀÚ½ÅÀ̸é if (dwOppGID == GetID()) { sys_log(0 ,"GuildWar.WaitStartWar.DECLARE_WAR_SELF id(%u -> %u)", GetID(), dwOppGID); return false; } //»ó´ë¹æ ±æµå TGuildWar ¸¦ ¾ò¾î¿Â´Ù. itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it == m_EnemyGuild.end()) { sys_log(0 ,"GuildWar.WaitStartWar.UNKNOWN_ENEMY id(%u -> %u)", GetID(), dwOppGID); return false; } //·¹ÆÛ·±½º¿¡ µî·ÏÇÏ°í TGuildWar & gw(it->second); if (gw.state == GUILD_WAR_WAIT_START) { sys_log(0 ,"GuildWar.WaitStartWar.UNKNOWN_STATE id(%u -> %u), state(%d)", GetID(), dwOppGID, gw.state); return false; } //»óŸ¦ ÀúÀåÇÑ´Ù. gw.state = GUILD_WAR_WAIT_START; //»ó´ëÆíÀÇ ±æµå Ŭ·¡½º Æ÷ÀÎÅ͸¦ ¾ò¾î¿À°í CGuild* g = CGuildManager::instance().FindGuild(dwOppGID); if (!g) { sys_log(0 ,"GuildWar.WaitStartWar.NOT_EXIST_GUILD id(%u -> %u)", GetID(), dwOppGID); return false; } // GUILDWAR_INFO const TGuildWarInfo& rkGuildWarInfo = GuildWar_GetTypeInfo(gw.type); // END_OF_GUILDWAR_INFO // ÇʵåÇüÀÌ¸é ¸Ê»ý¼º ¾ÈÇÔ if (gw.type == GUILD_WAR_TYPE_FIELD) { sys_log(0 ,"GuildWar.WaitStartWar.FIELD_TYPE id(%u -> %u)", GetID(), dwOppGID); return true; } // ÀüÀï ¼­¹ö ÀÎÁö È®ÀÎ sys_log(0 ,"GuildWar.WaitStartWar.CheckWarServer id(%u -> %u), type(%d), map(%d)", GetID(), dwOppGID, gw.type, rkGuildWarInfo.lMapIndex); if (!map_allow_find(rkGuildWarInfo.lMapIndex)) { sys_log(0 ,"GuildWar.WaitStartWar.SKIP_WAR_MAP id(%u -> %u)", GetID(), dwOppGID); return true; } DWORD id1 = GetID(); DWORD id2 = dwOppGID; if (id1 > id2) std::swap(id1, id2); //¿öÇÁ ¸ÊÀ» »ý¼º DWORD lMapIndex = CWarMapManager::instance().CreateWarMap(rkGuildWarInfo, id1, id2); if (!lMapIndex) { sys_err("GuildWar.WaitStartWar.CREATE_WARMAP_ERROR id(%u vs %u), type(%u), map(%d)", id1, id2, gw.type, rkGuildWarInfo.lMapIndex); CGuildManager::instance().RequestEndWar(GetID(), dwOppGID); return false; } sys_log(0, "GuildWar.WaitStartWar.CreateMap id(%u vs %u), type(%u), map(%d) -> map_inst(%u)", id1, id2, gw.type, rkGuildWarInfo.lMapIndex, lMapIndex); //±æµåÀü Á¤º¸¿¡ ¸ÊÀ妽º¸¦ ¼¼Æà gw.map_index = lMapIndex; //¾çÂÊ¿¡ µî·Ï(?) SetGuildWarMapIndex(dwOppGID, lMapIndex); g->SetGuildWarMapIndex(GetID(), lMapIndex); /////////////////////////////////////////////////////// TPacketGGGuildWarMapIndex p; p.bHeader = HEADER_GG_GUILD_WAR_ZONE_MAP_INDEX; p.dwGuildID1 = id1; p.dwGuildID2 = id2; p.lMapIndex = lMapIndex; P2P_MANAGER::instance().Send(&p, sizeof(p)); /////////////////////////////////////////////////////// return true; } void CGuild::RequestRefuseWar(DWORD dwOppGID) { if (dwOppGID == GetID()) return; itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it != m_EnemyGuild.end() && it->second.state == GUILD_WAR_RECV_DECLARE) { // ¼±ÀüÆ÷°í¸¦ °ÅÀýÇß´Ù. TPacketGuildWar p; p.bWar = GUILD_WAR_REFUSE; p.dwGuildFrom = GetID(); p.dwGuildTo = dwOppGID; db_clientdesc->DBPacket(HEADER_GD_GUILD_WAR, 0, &p, sizeof(p)); } } void CGuild::RefuseWar(DWORD dwOppGID) { if (dwOppGID == GetID()) return; itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it != m_EnemyGuild.end() && (it->second.state == GUILD_WAR_SEND_DECLARE || it->second.state == GUILD_WAR_RECV_DECLARE)) { BYTE type = it->second.type; m_EnemyGuild.erase(dwOppGID); GuildWarPacket(dwOppGID, type, GUILD_WAR_END); } } void CGuild::ReserveWar(DWORD dwOppGID, BYTE type) { if (dwOppGID == GetID()) return; itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it == m_EnemyGuild.end()) { TGuildWar gw(type); gw.state = GUILD_WAR_RESERVE; m_EnemyGuild.insert(std::make_pair(dwOppGID, gw)); } else it->second.state = GUILD_WAR_RESERVE; sys_log(0, "Guild::ReserveWar %u", dwOppGID); } void CGuild::EndWar(DWORD dwOppGID) { if (dwOppGID == GetID()) return; itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it != m_EnemyGuild.end()) { CWarMap * pMap = CWarMapManager::instance().Find(it->second.map_index); if (pMap) pMap->SetEnded(); GuildWarPacket(dwOppGID, it->second.type, GUILD_WAR_END); m_EnemyGuild.erase(it); if (!UnderAnyWar()) { for (itertype(m_memberOnline) it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPCHARACTER ch = *it; ch->RemoveAffect(GUILD_SKILL_BLOOD); ch->RemoveAffect(GUILD_SKILL_BLESS); ch->RemoveAffect(GUILD_SKILL_SEONGHWI); ch->RemoveAffect(GUILD_SKILL_ACCEL); ch->RemoveAffect(GUILD_SKILL_BUNNO); ch->RemoveAffect(GUILD_SKILL_JUMUN); ch->RemoveBadAffect(); } } } } void CGuild::SetGuildWarMapIndex(DWORD dwOppGID, long lMapIndex) { itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID); if (it == m_EnemyGuild.end()) return; it->second.map_index = lMapIndex; sys_log(0, "GuildWar.SetGuildWarMapIndex id(%d -> %d), map(%d)", GetID(), dwOppGID, lMapIndex); } void CGuild::GuildWarEntryAccept(DWORD dwOppGID, LPCHARACTER ch) { itertype(m_EnemyGuild) git = m_EnemyGuild.find(dwOppGID); if (git == m_EnemyGuild.end()) return; TGuildWar & gw(git->second); if (gw.type == GUILD_WAR_TYPE_FIELD) return; if (gw.state != GUILD_WAR_ON_WAR) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì ÀüÀïÀÌ ³¡³µ½À´Ï´Ù.")); return; } if (!gw.map_index) return; PIXEL_POSITION pos; if (!CWarMapManager::instance().GetStartPosition(gw.map_index, GetID() < dwOppGID ? 0 : 1, pos)) return; quest::PC * pPC = quest::CQuestManager::instance().GetPC(ch->GetPlayerID()); pPC->SetFlag("war.is_war_member", 1); ch->SaveExitLocation(); ch->WarpSet(pos.x, pos.y, gw.map_index); } void CGuild::GuildWarEntryAsk(DWORD dwOppGID) { itertype(m_EnemyGuild) git = m_EnemyGuild.find(dwOppGID); if (git == m_EnemyGuild.end()) { sys_err("GuildWar.GuildWarEntryAsk.UNKNOWN_ENEMY(%d)", dwOppGID); return; } TGuildWar & gw(git->second); sys_log(0, "GuildWar.GuildWarEntryAsk id(%d vs %d), map(%d)", GetID(), dwOppGID, gw.map_index); if (!gw.map_index) { sys_err("GuildWar.GuildWarEntryAsk.NOT_EXIST_MAP id(%d vs %d)", GetID(), dwOppGID); return; } PIXEL_POSITION pos; if (!CWarMapManager::instance().GetStartPosition(gw.map_index, GetID() < dwOppGID ? 0 : 1, pos)) { sys_err("GuildWar.GuildWarEntryAsk.START_POSITION_ERROR id(%d vs %d), pos(%d, %d)", GetID(), dwOppGID, pos.x, pos.y); return; } sys_log(0, "GuildWar.GuildWarEntryAsk.OnlineMemberCount(%d)", m_memberOnline.size()); itertype(m_memberOnline) it = m_memberOnline.begin(); while (it != m_memberOnline.end()) { LPCHARACTER ch = *it++; using namespace quest; unsigned int questIndex=CQuestManager::instance().GetQuestIndexByName("guild_war_join"); if (questIndex) { sys_log(0, "GuildWar.GuildWarEntryAsk.SendLetterToMember pid(%d), qid(%d)", ch->GetPlayerID(), questIndex); CQuestManager::instance().Letter(ch->GetPlayerID(), questIndex, 0); } else { sys_err("GuildWar.GuildWarEntryAsk.SendLetterToMember.QUEST_ERROR pid(%d), quest_name('guild_war_join.quest')", ch->GetPlayerID(), questIndex); break; } } } // // LADDER POINT // void CGuild::SetLadderPoint(int point) { if (m_data.ladder_point != point) { char buf[256]; snprintf(buf, sizeof(buf), LC_TEXT("<±æµå> ·¡´õ Á¡¼ö°¡ %d Á¡ÀÌ µÇ¾ú½À´Ï´Ù"), point); for (itertype(m_memberOnline) it = m_memberOnline.begin(); it!=m_memberOnline.end();++it) { LPCHARACTER ch = (*it); ch->ChatPacket(CHAT_TYPE_INFO, buf); } } m_data.ladder_point = point; } void CGuild::ChangeLadderPoint(int iChange) { TPacketGuildLadderPoint p; p.dwGuild = GetID(); p.lChange = iChange; db_clientdesc->DBPacket(HEADER_GD_GUILD_CHANGE_LADDER_POINT, 0, &p, sizeof(p)); }