quest main_quest_lv1 begin state start begin when login or levelup with pc.get_level() == 1 begin set_state ( gotoinfomation ) end end state gotoinfomation begin when letter begin send_letter(gameforge.main_quest_lv1._10_sendLetter) end when button or info begin say_title(gameforge.main_quest_lv1._10_sendLetter) say(gameforge.main_quest_lv1._20_say) set_state ( gototeacher ) end end state gototeacher begin when letter begin local v=find_npc_by_vnum(20354) if 0==v then else target.vid("__TARGET__", v, gameforge.main_quest_lv1._30_targetVid) end end when button or info begin say_title(gameforge.main_quest_lv1._40_sayTitle) say_reward(gameforge.main_quest_lv1._50_sayReward) end when __TARGET__.target.click begin target.delete("__TARGET__") say_title(gameforge.main_quest_lv1._60_sayTitle) say(gameforge.main_quest_lv1._70_say) wait() say_title(gameforge.main_quest_lv1._60_sayTitle) say(gameforge.main_quest_lv1._80_say) clear_letter() set_state (__COMPLETE__) set_quest_state("find_squareguard","find") set_quest_state("main_quest_lv2","run") end end state __COMPLETE__ begin end end