#include "stdafx.h" #include "GuildManager.h" #include "Main.h" #include "ClientManager.h" #include "QID.h" #include "Config.h" #include extern std::string g_stLocale; const int GUILD_RANK_MAX_NUM = 20; bool isEurope() { do { if (g_stLocale.compare("germany") == 0) break; if (g_stLocale.compare("france") == 0) break; if (g_stLocale.compare("italy") == 0) break; if (g_stLocale.compare("spain") == 0) break; if (g_stLocale.compare("uk") == 0) break; if (g_stLocale.compare("turkey") == 0) break; if (g_stLocale.compare("poland") == 0) break; if (g_stLocale.compare("portugal") == 0) break; if (g_stLocale.compare("greek") == 0) break; return false; } while (false); return true; } DWORD GetGuildWarWaitStartDuration() { // const int GUILD_WAR_WAIT_START_DURATION = 60; // const int GUILD_WAR_WAIT_START_DURATION = 5; if (isEurope() == true) return 60; else return 5; } DWORD GetGuildWarReserveSeconds() { // const int GUILD_WAR_RESERVE_SECONDS = 180; // const int GUILD_WAR_RESERVE_SECONDS = 10; if (isEurope() == true) return 180; else return 10; } namespace { struct FSendPeerWar { FSendPeerWar(BYTE bType, BYTE bWar, DWORD GID1, DWORD GID2) { if (number(0, 1)) std::swap(GID1, GID2); memset(&p, 0, sizeof(TPacketGuildWar)); p.bWar = bWar; p.bType = bType; p.dwGuildFrom = GID1; p.dwGuildTo = GID2; } void operator() (CPeer* peer) { if (peer->GetChannel() == 0) return; peer->EncodeHeader(HEADER_DG_GUILD_WAR, 0, sizeof(TPacketGuildWar)); peer->Encode(&p, sizeof(TPacketGuildWar)); } TPacketGuildWar p; }; struct FSendGuildWarScore { FSendGuildWarScore(DWORD guild_gain, DWORD dwOppGID, int iScore, int iBetScore) { pck.dwGuildGainPoint = guild_gain; pck.dwGuildOpponent = dwOppGID; pck.lScore = iScore; pck.lBetScore = iBetScore; } void operator() (CPeer* peer) { if (peer->GetChannel() == 0) return; peer->EncodeHeader(HEADER_DG_GUILD_WAR_SCORE, 0, sizeof(pck)); peer->Encode(&pck, sizeof(pck)); } TPacketGuildWarScore pck; }; } CGuildManager::CGuildManager() { } CGuildManager::~CGuildManager() { while (!m_pqOnWar.empty()) { if (!m_pqOnWar.top().second->bEnd) delete m_pqOnWar.top().second; m_pqOnWar.pop(); } } TGuild & CGuildManager::TouchGuild(DWORD GID) { itertype(m_map_kGuild) it = m_map_kGuild.find(GID); if (it != m_map_kGuild.end()) return it->second; TGuild info; m_map_kGuild.insert(std::map::value_type(GID, info)); return m_map_kGuild[GID]; } void CGuildManager::ParseResult(SQLResult * pRes) { MYSQL_ROW row; while ((row = mysql_fetch_row(pRes->pSQLResult))) { DWORD GID = strtoul(row[0], NULL, 10); TGuild & r_info = TouchGuild(GID); strncpy(r_info.szName, row[1], sizeof(r_info.szName)); str_to_number(r_info.ladder_point, row[2]); str_to_number(r_info.win, row[3]); str_to_number(r_info.draw, row[4]); str_to_number(r_info.loss, row[5]); str_to_number(r_info.gold, row[6]); str_to_number(r_info.level, row[7]); sys_log(0, "GuildWar: %-24s ladder %-5d win %-3d draw %-3d loss %-3d", r_info.szName, r_info.ladder_point, r_info.win, r_info.draw, r_info.loss); } } void CGuildManager::Initialize() { char szQuery[1024]; snprintf(szQuery, sizeof(szQuery), "SELECT id, name, ladder_point, win, draw, loss, gold, level FROM guild%s", GetTablePostfix()); std::unique_ptr pmsg(CDBManager::instance().DirectQuery(szQuery)); if (pmsg->Get()->uiNumRows) ParseResult(pmsg->Get()); char str[128 + 1]; if (!CConfig::instance().GetValue("POLY_POWER", str, sizeof(str))) *str = '\0'; if (!polyPower.Analyze(str)) sys_err("cannot set power poly: %s", str); else sys_log(0, "POWER_POLY: %s", str); if (!CConfig::instance().GetValue("POLY_HANDICAP", str, sizeof(str))) *str = '\0'; if (!polyHandicap.Analyze(str)) sys_err("cannot set handicap poly: %s", str); else sys_log(0, "HANDICAP_POLY: %s", str); QueryRanking(); } void CGuildManager::Load(DWORD dwGuildID) { char szQuery[1024]; snprintf(szQuery, sizeof(szQuery), "SELECT id, name, ladder_point, win, draw, loss, gold, level FROM guild%s WHERE id=%u", GetTablePostfix(), dwGuildID); std::unique_ptr pmsg(CDBManager::instance().DirectQuery(szQuery)); if (pmsg->Get()->uiNumRows) ParseResult(pmsg->Get()); } void CGuildManager::QueryRanking() { char szQuery[256]; snprintf(szQuery, sizeof(szQuery), "SELECT id,name,ladder_point FROM guild%s ORDER BY ladder_point DESC LIMIT 20", GetTablePostfix()); CDBManager::instance().ReturnQuery(szQuery, QID_GUILD_RANKING, 0, 0); } int CGuildManager::GetRanking(DWORD dwGID) { itertype(map_kLadderPointRankingByGID) it = map_kLadderPointRankingByGID.find(dwGID); if (it == map_kLadderPointRankingByGID.end()) return GUILD_RANK_MAX_NUM; return MINMAX(0, it->second, GUILD_RANK_MAX_NUM); } void CGuildManager::ResultRanking(MYSQL_RES * pRes) { if (!pRes) return; int iLastLadderPoint = -1; int iRank = 0; map_kLadderPointRankingByGID.clear(); MYSQL_ROW row; while ((row = mysql_fetch_row(pRes))) { DWORD dwGID = 0; str_to_number(dwGID, row[0]); int iLadderPoint = 0; str_to_number(iLadderPoint, row[2]); if (iLadderPoint != iLastLadderPoint) ++iRank; sys_log(0, "GUILD_RANK: %-24s %2d %d", row[1], iRank, iLadderPoint); map_kLadderPointRankingByGID.insert(std::make_pair(dwGID, iRank)); } } void CGuildManager::Update() { ProcessReserveWar(); // ¿¹¾à ÀüÀï ó¸® time_t now = CClientManager::instance().GetCurrentTime(); if (!m_pqOnWar.empty()) { // UNKNOWN_GUILD_MANAGE_UPDATE_LOG /* sys_log(0, "GuildManager::Update size %d now %d top %d, %s(%u) vs %s(%u)", m_WarMap.size(), now, m_pqOnWar.top().first, m_map_kGuild[m_pqOnWar.top().second->GID[0]].szName, m_pqOnWar.top().second->GID[0], m_map_kGuild[m_pqOnWar.top().second->GID[1]].szName, m_pqOnWar.top().second->GID[1]); */ // END_OF_UNKNOWN_GUILD_MANAGE_UPDATE_LOG while (!m_pqOnWar.empty() && (m_pqOnWar.top().first <= now || (m_pqOnWar.top().second && m_pqOnWar.top().second->bEnd))) { TGuildWarPQElement * e = m_pqOnWar.top().second; m_pqOnWar.pop(); if (e) { if (!e->bEnd) WarEnd(e->GID[0], e->GID[1], false); delete e; } } } // GUILD_SKILL_COOLTIME_BUG_FIX while (!m_pqSkill.empty() && m_pqSkill.top().first <= now) { const TGuildSkillUsed& s = m_pqSkill.top().second; CClientManager::instance().SendGuildSkillUsable(s.GID, s.dwSkillVnum, true); m_pqSkill.pop(); } // END_OF_GUILD_SKILL_COOLTIME_BUG_FIX while (!m_pqWaitStart.empty() && m_pqWaitStart.top().first <= now) { const TGuildWaitStartInfo & ws = m_pqWaitStart.top().second; m_pqWaitStart.pop(); StartWar(ws.bType, ws.GID[0], ws.GID[1], ws.pkReserve); // insert new element to m_WarMap and m_pqOnWar if (ws.lInitialScore) { UpdateScore(ws.GID[0], ws.GID[1], ws.lInitialScore, 0); UpdateScore(ws.GID[1], ws.GID[0], ws.lInitialScore, 0); } TPacketGuildWar p; p.bType = ws.bType; p.bWar = GUILD_WAR_ON_WAR; p.dwGuildFrom = ws.GID[0]; p.dwGuildTo = ws.GID[1]; CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR, &p, sizeof(p)); sys_log(0, "GuildWar: GUILD sending start of wait start war %d %d", ws.GID[0], ws.GID[1]); } } #define for_all(cont, it) for (typeof((cont).begin()) it = (cont).begin(); it != (cont).end(); ++it) void CGuildManager::OnSetup(CPeer* peer) { for_all(m_WarMap, it_cont) for_all(it_cont->second, it) { DWORD g1 = it_cont->first; DWORD g2 = it->first; TGuildWarPQElement* p = it->second.pElement; if (!p || p->bEnd) continue; FSendPeerWar(p->bType, GUILD_WAR_ON_WAR, g1, g2) (peer); FSendGuildWarScore(p->GID[0], p->GID[1], p->iScore[0], p->iBetScore[0]); FSendGuildWarScore(p->GID[1], p->GID[0], p->iScore[1], p->iBetScore[1]); } for_all(m_DeclareMap, it) { FSendPeerWar(it->bType, GUILD_WAR_SEND_DECLARE, it->dwGuildID[0], it->dwGuildID[1]) (peer); } for_all(m_map_kWarReserve, it) { it->second->OnSetup(peer); } } void CGuildManager::GuildWarWin(DWORD GID) { itertype(m_map_kGuild) it = m_map_kGuild.find(GID); if (it == m_map_kGuild.end()) return; ++it->second.win; char buf[1024]; snprintf(buf, sizeof(buf), "UPDATE guild%s SET win=%d WHERE id=%u", GetTablePostfix(), it->second.win, GID); CDBManager::instance().AsyncQuery(buf); } void CGuildManager::GuildWarLose(DWORD GID) { itertype(m_map_kGuild) it = m_map_kGuild.find(GID); if (it == m_map_kGuild.end()) return; ++it->second.loss; char buf[1024]; snprintf(buf, sizeof(buf), "UPDATE guild%s SET loss=%d WHERE id=%u", GetTablePostfix(), it->second.loss, GID); CDBManager::instance().AsyncQuery(buf); } void CGuildManager::GuildWarDraw(DWORD GID) { itertype(m_map_kGuild) it = m_map_kGuild.find(GID); if (it == m_map_kGuild.end()) return; ++it->second.draw; char buf[1024]; snprintf(buf, sizeof(buf), "UPDATE guild%s SET draw=%d WHERE id=%u", GetTablePostfix(), it->second.draw, GID); CDBManager::instance().AsyncQuery(buf); } bool CGuildManager::IsHalfWinLadderPoint(DWORD dwGuildWinner, DWORD dwGuildLoser) { DWORD GID1 = dwGuildWinner; DWORD GID2 = dwGuildLoser; if (GID1 > GID2) std::swap(GID1, GID2); itertype(m_mapGuildWarEndTime[GID1]) it = m_mapGuildWarEndTime[GID1].find(GID2); if (it != m_mapGuildWarEndTime[GID1].end() && it->second + GUILD_WAR_LADDER_HALF_PENALTY_TIME > CClientManager::instance().GetCurrentTime()) return true; return false; } void CGuildManager::ProcessDraw(DWORD dwGuildID1, DWORD dwGuildID2) { sys_log(0, "GuildWar: \tThe war between %d and %d is ended in draw", dwGuildID1, dwGuildID2); GuildWarDraw(dwGuildID1); GuildWarDraw(dwGuildID2); ChangeLadderPoint(dwGuildID1, 0); ChangeLadderPoint(dwGuildID2, 0); QueryRanking(); } void CGuildManager::ProcessWinLose(DWORD dwGuildWinner, DWORD dwGuildLoser) { GuildWarWin(dwGuildWinner); GuildWarLose(dwGuildLoser); sys_log(0, "GuildWar: \tWinner : %d Loser : %d", dwGuildWinner, dwGuildLoser); int iPoint = GetLadderPoint(dwGuildLoser); int gain = (int)(iPoint * 0.05); int loss = (int)(iPoint * 0.07); if (IsHalfWinLadderPoint(dwGuildWinner, dwGuildLoser)) gain /= 2; sys_log(0, "GuildWar: \tgain : %d loss : %d", gain, loss); ChangeLadderPoint(dwGuildWinner, gain); ChangeLadderPoint(dwGuildLoser, -loss); QueryRanking(); } void CGuildManager::RemoveWar(DWORD GID1, DWORD GID2) { sys_log(0, "GuildWar: RemoveWar(%d, %d)", GID1, GID2); if (GID1 > GID2) std::swap(GID2, GID1); itertype(m_WarMap[GID1]) it = m_WarMap[GID1].find(GID2); if (it == m_WarMap[GID1].end()) { if (m_WarMap[GID1].empty()) m_WarMap.erase(GID1); return; } if (it->second.pElement) it->second.pElement->bEnd = true; m_mapGuildWarEndTime[GID1][GID2] = CClientManager::instance().GetCurrentTime(); m_WarMap[GID1].erase(it); if (m_WarMap[GID1].empty()) m_WarMap.erase(GID1); } // // ±æµåÀü ºñÁ¤»ó Á¾·á ¹× ÇʵåÀü Á¾·á // void CGuildManager::WarEnd(DWORD GID1, DWORD GID2, bool bForceDraw) { if (GID1 > GID2) std::swap(GID2, GID1); sys_log(0, "GuildWar: WarEnd %d %d", GID1, GID2); itertype(m_WarMap[GID1]) itWarMap = m_WarMap[GID1].find(GID2); if (itWarMap == m_WarMap[GID1].end()) { sys_err("GuildWar: war not exist or already ended. [1]"); return; } TGuildWarInfo gwi = itWarMap->second; TGuildWarPQElement * pData = gwi.pElement; if (!pData || pData->bEnd) { sys_err("GuildWar: war not exist or already ended. [2]"); return; } DWORD win_guild = pData->GID[0]; DWORD lose_guild = pData->GID[1]; bool bDraw = false; if (!bForceDraw) // °­Á¦ ¹«½ÂºÎ°¡ ¾Æ´Ò °æ¿ì¿¡´Â Á¡¼ö¸¦ üũÇÑ´Ù. { if (pData->iScore[0] > pData->iScore[1]) { win_guild = pData->GID[0]; lose_guild = pData->GID[1]; } else if (pData->iScore[1] > pData->iScore[0]) { win_guild = pData->GID[1]; lose_guild = pData->GID[0]; } else bDraw = true; } else // °­Á¦ ¹«½ÂºÎÀÏ °æ¿ì¿¡´Â ¹«Á¶°Ç ¹«½ÂºÎ bDraw = true; if (bDraw) ProcessDraw(win_guild, lose_guild); else ProcessWinLose(win_guild, lose_guild); // DB ¼­¹ö¿¡¼­ ÀÚüÀûÀ¸·Î ³¡³¾ ¶§µµ Àֱ⠶§¹®¿¡ µû·Î ÆÐŶÀ» º¸³»Áà¾ß ÇÑ´Ù. CClientManager::instance().for_each_peer(FSendPeerWar(0, GUILD_WAR_END, GID1, GID2)); RemoveWar(GID1, GID2); } // // ±æµåÀü Á¤»ó Á¾·á // void CGuildManager::RecvWarOver(DWORD dwGuildWinner, DWORD dwGuildLoser, bool bDraw, int lWarPrice) { sys_log(0, "GuildWar: RecvWarOver : winner %u vs %u draw? %d war_price %d", dwGuildWinner, dwGuildLoser, bDraw ? 1 : 0, lWarPrice); DWORD GID1 = dwGuildWinner; DWORD GID2 = dwGuildLoser; if (GID1 > GID2) std::swap(GID1, GID2); itertype(m_WarMap[GID1]) it = m_WarMap[GID1].find(GID2); if (it == m_WarMap[GID1].end()) return; TGuildWarInfo & gw = it->second; // Award if (bDraw) { // give bet money / 2 to both guild DepositMoney(dwGuildWinner, lWarPrice / 2); DepositMoney(dwGuildLoser, lWarPrice / 2); ProcessDraw(dwGuildWinner, dwGuildLoser); } else { // give bet money to winner guild DepositMoney(dwGuildWinner, lWarPrice); ProcessWinLose(dwGuildWinner, dwGuildLoser); } if (gw.pkReserve) { if (bDraw || !gw.pElement) gw.pkReserve->Draw(); else if (gw.pElement->bType == GUILD_WAR_TYPE_BATTLE) gw.pkReserve->End(gw.pElement->iBetScore[0], gw.pElement->iBetScore[1]); } RemoveWar(GID1, GID2); } void CGuildManager::RecvWarEnd(DWORD GID1, DWORD GID2) { sys_log(0, "GuildWar: RecvWarEnded : %u vs %u", GID1, GID2); WarEnd(GID1, GID2, true); // ¹«Á¶°Ç ºñÁ¤»ó Á¾·á ½ÃÄÑ¾ß ÇÑ´Ù. } void CGuildManager::StartWar(BYTE bType, DWORD GID1, DWORD GID2, CGuildWarReserve * pkReserve) { sys_log(0, "GuildWar: StartWar(%d,%d,%d)", bType, GID1, GID2); if (GID1 > GID2) std::swap(GID1, GID2); TGuildWarInfo & gw = m_WarMap[GID1][GID2]; // map insert if (bType == GUILD_WAR_TYPE_FIELD) gw.tEndTime = CClientManager::instance().GetCurrentTime() + GUILD_WAR_DURATION; else gw.tEndTime = CClientManager::instance().GetCurrentTime() + 172800; gw.pElement = new TGuildWarPQElement(bType, GID1, GID2); gw.pkReserve = pkReserve; m_pqOnWar.push(std::make_pair(gw.tEndTime, gw.pElement)); } void CGuildManager::UpdateScore(DWORD dwGainGID, DWORD dwOppGID, int iScoreDelta, int iBetScoreDelta) { DWORD GID1 = dwGainGID; DWORD GID2 = dwOppGID; if (GID1 > GID2) std::swap(GID1, GID2); itertype(m_WarMap[GID1]) it = m_WarMap[GID1].find(GID2); if (it != m_WarMap[GID1].end()) { TGuildWarPQElement * p = it->second.pElement; if (!p || p->bEnd) { sys_err("GuildWar: war not exist or already ended."); return; } int iNewScore = 0; int iNewBetScore = 0; if (p->GID[0] == dwGainGID) { p->iScore[0] += iScoreDelta; p->iBetScore[0] += iBetScoreDelta; iNewScore = p->iScore[0]; iNewBetScore = p->iBetScore[0]; } else { p->iScore[1] += iScoreDelta; p->iBetScore[1] += iBetScoreDelta; iNewScore = p->iScore[1]; iNewBetScore = p->iBetScore[1]; } sys_log(0, "GuildWar: SendGuildWarScore guild %u wartype %u score_delta %d betscore_delta %d result %u, %u", dwGainGID, p->bType, iScoreDelta, iBetScoreDelta, iNewScore, iNewBetScore); CClientManager::instance().for_each_peer(FSendGuildWarScore(dwGainGID, dwOppGID, iNewScore, iNewBetScore)); } } void CGuildManager::AddDeclare(BYTE bType, DWORD guild_from, DWORD guild_to) { TGuildDeclareInfo di(bType, guild_from, guild_to); if (m_DeclareMap.find(di) == m_DeclareMap.end()) m_DeclareMap.insert(di); sys_log(0, "GuildWar: AddDeclare(Type:%d,from:%d,to:%d)", bType, guild_from, guild_to); } void CGuildManager::RemoveDeclare(DWORD guild_from, DWORD guild_to) { typeof(m_DeclareMap.begin()) it = m_DeclareMap.find(TGuildDeclareInfo(0, guild_from, guild_to)); if (it != m_DeclareMap.end()) m_DeclareMap.erase(it); it = m_DeclareMap.find(TGuildDeclareInfo(0,guild_to, guild_from)); if (it != m_DeclareMap.end()) m_DeclareMap.erase(it); sys_log(0, "GuildWar: RemoveDeclare(from:%d,to:%d)", guild_from, guild_to); } bool CGuildManager::TakeBetPrice(DWORD dwGuildTo, DWORD dwGuildFrom, int lWarPrice) { itertype(m_map_kGuild) it_from = m_map_kGuild.find(dwGuildFrom); itertype(m_map_kGuild) it_to = m_map_kGuild.find(dwGuildTo); if (it_from == m_map_kGuild.end() || it_to == m_map_kGuild.end()) { sys_log(0, "TakeBetPrice: guild not exist %u %u", dwGuildFrom, dwGuildTo); return false; } if (it_from->second.gold < lWarPrice || it_to->second.gold < lWarPrice) { sys_log(0, "TakeBetPrice: not enough gold %u %d to %u %d", dwGuildFrom, it_from->second.gold, dwGuildTo, it_to->second.gold); return false; } it_from->second.gold -= lWarPrice; it_to->second.gold -= lWarPrice; MoneyChange(dwGuildFrom, it_from->second.gold); MoneyChange(dwGuildTo, it_to->second.gold); return true; } bool CGuildManager::WaitStart(TPacketGuildWar * p) { if (p->lWarPrice > 0) if (!TakeBetPrice(p->dwGuildFrom, p->dwGuildTo, p->lWarPrice)) return false; DWORD dwCurTime = CClientManager::instance().GetCurrentTime(); TGuildWaitStartInfo info(p->bType, p->dwGuildFrom, p->dwGuildTo, p->lWarPrice, p->lInitialScore, NULL); m_pqWaitStart.push(std::make_pair(dwCurTime + GetGuildWarWaitStartDuration(), info)); sys_log(0, "GuildWar: WaitStart g1 %d g2 %d price %d start at %u", p->dwGuildFrom, p->dwGuildTo, p->lWarPrice, dwCurTime + GetGuildWarWaitStartDuration()); return true; } int CGuildManager::GetLadderPoint(DWORD GID) { itertype(m_map_kGuild) it = m_map_kGuild.find(GID); if (it == m_map_kGuild.end()) return 0; return it->second.ladder_point; } void CGuildManager::ChangeLadderPoint(DWORD GID, int change) { itertype(m_map_kGuild) it = m_map_kGuild.find(GID); if (it == m_map_kGuild.end()) return; TGuild & r = it->second; r.ladder_point += change; if (r.ladder_point < 0) r.ladder_point = 0; char buf[1024]; snprintf(buf, sizeof(buf), "UPDATE guild%s SET ladder_point=%d WHERE id=%u", GetTablePostfix(), r.ladder_point, GID); CDBManager::instance().AsyncQuery(buf); sys_log(0, "GuildManager::ChangeLadderPoint %u %d", GID, r.ladder_point); sys_log(0, "%s", buf); // Packet º¸³»±â TPacketGuildLadder p; p.dwGuild = GID; p.lLadderPoint = r.ladder_point; p.lWin = r.win; p.lDraw = r.draw; p.lLoss = r.loss; CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_LADDER, &p, sizeof(TPacketGuildLadder)); } void CGuildManager::UseSkill(DWORD GID, DWORD dwSkillVnum, DWORD dwCooltime) { // GUILD_SKILL_COOLTIME_BUG_FIX sys_log(0, "UseSkill(gid=%d, skill=%d) CoolTime(%d:%d)", GID, dwSkillVnum, dwCooltime, CClientManager::instance().GetCurrentTime() + dwCooltime); m_pqSkill.push(std::make_pair(CClientManager::instance().GetCurrentTime() + dwCooltime, TGuildSkillUsed(GID, dwSkillVnum))); // END_OF_GUILD_SKILL_COOLTIME_BUG_FIX } void CGuildManager::MoneyChange(DWORD dwGuild, DWORD dwGold) { sys_log(0, "GuildManager::MoneyChange %d %d", dwGuild, dwGold); TPacketDGGuildMoneyChange p; p.dwGuild = dwGuild; p.iTotalGold = dwGold; CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_MONEY_CHANGE, &p, sizeof(p)); char buf[1024]; snprintf(buf, sizeof(buf), "UPDATE guild%s SET gold=%u WHERE id = %u", GetTablePostfix(), dwGold, dwGuild); CDBManager::instance().AsyncQuery(buf); } void CGuildManager::DepositMoney(DWORD dwGuild, INT iGold) { if (iGold <= 0) return; itertype(m_map_kGuild) it = m_map_kGuild.find(dwGuild); if (it == m_map_kGuild.end()) { sys_err("No guild by id %u", dwGuild); return; } it->second.gold += iGold; sys_log(0, "GUILD: %u Deposit %u Total %d", dwGuild, iGold, it->second.gold); MoneyChange(dwGuild, it->second.gold); } void CGuildManager::WithdrawMoney(CPeer* peer, DWORD dwGuild, INT iGold) { itertype(m_map_kGuild) it = m_map_kGuild.find(dwGuild); if (it == m_map_kGuild.end()) { sys_err("No guild by id %u", dwGuild); return; } // µ·ÀÌÀÖÀ¸´Ï Ãâ±ÝÇÏ°í ¿Ã·ÁÁØ´Ù if (it->second.gold >= iGold) { it->second.gold -= iGold; sys_log(0, "GUILD: %u Withdraw %d Total %d", dwGuild, iGold, it->second.gold); TPacketDGGuildMoneyWithdraw p; p.dwGuild = dwGuild; p.iChangeGold = iGold; peer->EncodeHeader(HEADER_DG_GUILD_WITHDRAW_MONEY_GIVE, 0, sizeof(TPacketDGGuildMoneyWithdraw)); peer->Encode(&p, sizeof(TPacketDGGuildMoneyWithdraw)); } } void CGuildManager::WithdrawMoneyReply(DWORD dwGuild, BYTE bGiveSuccess, INT iGold) { itertype(m_map_kGuild) it = m_map_kGuild.find(dwGuild); if (it == m_map_kGuild.end()) return; sys_log(0, "GuildManager::WithdrawMoneyReply : guild %u success %d gold %d", dwGuild, bGiveSuccess, iGold); if (!bGiveSuccess) it->second.gold += iGold; else MoneyChange(dwGuild, it->second.gold); } // // ¿¹¾à ±æµåÀü(°üÀüÀÚ°¡ ¹èÆÃÇÒ ¼ö ÀÖ´Ù) // const int c_aiScoreByLevel[GUILD_MAX_LEVEL+1] = { 500, // level 0 = 500 probably error 500, // 1 1000, 2000, 3000, 4000, 6000, 8000, 10000, 12000, 15000, // 10 18000, 21000, 24000, 28000, 32000, 36000, 40000, 45000, 50000, 55000, }; const int c_aiScoreByRanking[GUILD_RANK_MAX_NUM+1] = { 0, 55000, // 1À§ 50000, 45000, 40000, 36000, 32000, 28000, 24000, 21000, 18000, // 10À§ 15000, 12000, 10000, 8000, 6000, 4000, 3000, 2000, 1000, 500 // 20À§ }; void CGuildManager::BootReserveWar() { const char * c_apszQuery[2] = { "SELECT id, guild1, guild2, UNIX_TIMESTAMP(time), type, warprice, initscore, bet_from, bet_to, power1, power2, handicap FROM guild_war_reservation WHERE started=1 AND winner=-1", "SELECT id, guild1, guild2, UNIX_TIMESTAMP(time), type, warprice, initscore, bet_from, bet_to, power1, power2, handicap FROM guild_war_reservation WHERE started=0" }; for (int i = 0; i < 2; ++i) { std::unique_ptr pmsg(CDBManager::instance().DirectQuery(c_apszQuery[i])); if (pmsg->Get()->uiNumRows == 0) continue; MYSQL_ROW row; while ((row = mysql_fetch_row(pmsg->Get()->pSQLResult))) { int col = 0; TGuildWarReserve t; str_to_number(t.dwID, row[col++]); str_to_number(t.dwGuildFrom, row[col++]); str_to_number(t.dwGuildTo, row[col++]); str_to_number(t.dwTime, row[col++]); str_to_number(t.bType, row[col++]); str_to_number(t.lWarPrice, row[col++]); str_to_number(t.lInitialScore, row[col++]); str_to_number(t.dwBetFrom, row[col++]); str_to_number(t.dwBetTo, row[col++]); str_to_number(t.lPowerFrom, row[col++]); str_to_number(t.lPowerTo, row[col++]); str_to_number(t.lHandicap, row[col++]); t.bStarted = 0; CGuildWarReserve * pkReserve = new CGuildWarReserve(t); char buf[512]; snprintf(buf, sizeof(buf), "GuildWar: BootReserveWar : step %d id %u GID1 %u GID2 %u", i, t.dwID, t.dwGuildFrom, t.dwGuildTo); // i == 0 ÀÌ¸é ±æµåÀü µµÁß DB°¡ ƨ±ä °ÍÀ̹ǷΠ¹«½ÂºÎ ó¸®ÇÑ´Ù. // ¶Ç´Â, 5ºÐ ÀÌÇÏ ³²Àº ¿¹¾à ±æµåÀüµµ ¹«½ÂºÎ ó¸®ÇÑ´Ù. (°¢ÀÚÀÇ ¹èÆþ×À» µ¹·ÁÁØ´Ù) //if (i == 0 || (int) t.dwTime - CClientManager::instance().GetCurrentTime() < 60 * 5) if (i == 0 || (int) t.dwTime - CClientManager::instance().GetCurrentTime() < 0) { if (i == 0) sys_log(0, "%s : DB was shutdowned while war is being.", buf); else sys_log(0, "%s : left time lower than 5 minutes, will be canceled", buf); pkReserve->Draw(); delete pkReserve; } else { sys_log(0, "%s : OK", buf); m_map_kWarReserve.insert(std::make_pair(t.dwID, pkReserve)); } } } } int GetAverageGuildMemberLevel(DWORD dwGID) { char szQuery[QUERY_MAX_LEN]; snprintf(szQuery, sizeof(szQuery), "SELECT AVG(level) FROM guild_member%s, player%s AS p WHERE guild_id=%u AND guild_member%s.pid=p.id", GetTablePostfix(), GetTablePostfix(), dwGID, GetTablePostfix()); std::unique_ptr msg(CDBManager::instance().DirectQuery(szQuery)); MYSQL_ROW row; row = mysql_fetch_row(msg->Get()->pSQLResult); int nAverageLevel = 0; str_to_number(nAverageLevel, row[0]); return nAverageLevel; } int GetGuildMemberCount(DWORD dwGID) { char szQuery[QUERY_MAX_LEN]; snprintf(szQuery, sizeof(szQuery), "SELECT COUNT(*) FROM guild_member%s WHERE guild_id=%u", GetTablePostfix(), dwGID); std::unique_ptr msg(CDBManager::instance().DirectQuery(szQuery)); MYSQL_ROW row; row = mysql_fetch_row(msg->Get()->pSQLResult); DWORD dwCount = 0; str_to_number(dwCount, row[0]); return dwCount; } bool CGuildManager::ReserveWar(TPacketGuildWar * p) { DWORD GID1 = p->dwGuildFrom; DWORD GID2 = p->dwGuildTo; if (GID1 > GID2) std::swap(GID1, GID2); if (p->lWarPrice > 0) if (!TakeBetPrice(GID1, GID2, p->lWarPrice)) return false; TGuildWarReserve t; memset(&t, 0, sizeof(TGuildWarReserve)); t.dwGuildFrom = GID1; t.dwGuildTo = GID2; t.dwTime = CClientManager::instance().GetCurrentTime() + GetGuildWarReserveSeconds(); t.bType = p->bType; t.lWarPrice = p->lWarPrice; t.lInitialScore = p->lInitialScore; int lvp, rkp, alv, mc; // ÆÄ¿ö °è»ê TGuild & k1 = TouchGuild(GID1); lvp = c_aiScoreByLevel[MIN(GUILD_MAX_LEVEL, k1.level)]; rkp = c_aiScoreByRanking[GetRanking(GID1)]; alv = GetAverageGuildMemberLevel(GID1); mc = GetGuildMemberCount(GID1); polyPower.SetVar("lvp", lvp); polyPower.SetVar("rkp", rkp); polyPower.SetVar("alv", alv); polyPower.SetVar("mc", mc); t.lPowerFrom = (int) polyPower.Eval(); sys_log(0, "GuildWar: %u lvp %d rkp %d alv %d mc %d power %d", GID1, lvp, rkp, alv, mc, t.lPowerFrom); // ÆÄ¿ö °è»ê TGuild & k2 = TouchGuild(GID2); lvp = c_aiScoreByLevel[MIN(GUILD_MAX_LEVEL, k2.level)]; rkp = c_aiScoreByRanking[GetRanking(GID2)]; alv = GetAverageGuildMemberLevel(GID2); mc = GetGuildMemberCount(GID2); polyPower.SetVar("lvp", lvp); polyPower.SetVar("rkp", rkp); polyPower.SetVar("alv", alv); polyPower.SetVar("mc", mc); t.lPowerTo = (int) polyPower.Eval(); sys_log(0, "GuildWar: %u lvp %d rkp %d alv %d mc %d power %d", GID2, lvp, rkp, alv, mc, t.lPowerTo); // ÇÚµðĸ °è»ê if (t.lPowerTo > t.lPowerFrom) { polyHandicap.SetVar("pA", t.lPowerTo); polyHandicap.SetVar("pB", t.lPowerFrom); } else { polyHandicap.SetVar("pA", t.lPowerFrom); polyHandicap.SetVar("pB", t.lPowerTo); } t.lHandicap = (int) polyHandicap.Eval(); sys_log(0, "GuildWar: handicap %d", t.lHandicap); // Äõ¸® char szQuery[512]; snprintf(szQuery, sizeof(szQuery), "INSERT INTO guild_war_reservation (guild1, guild2, time, type, warprice, initscore, power1, power2, handicap) " "VALUES(%u, %u, DATE_ADD(NOW(), INTERVAL 180 SECOND), %u, %d, %d, %d, %d, %d)", GID1, GID2, p->bType, p->lWarPrice, p->lInitialScore, t.lPowerFrom, t.lPowerTo, t.lHandicap); std::unique_ptr pmsg(CDBManager::instance().DirectQuery(szQuery)); if (pmsg->Get()->uiAffectedRows == 0 || pmsg->Get()->uiInsertID == 0 || pmsg->Get()->uiAffectedRows == (uint32_t)-1) { sys_err("GuildWar: Cannot insert row"); return false; } t.dwID = pmsg->Get()->uiInsertID; m_map_kWarReserve.insert(std::make_pair(t.dwID, new CGuildWarReserve(t))); CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_RESERVE_ADD, &t, sizeof(TGuildWarReserve)); return true; } void CGuildManager::ProcessReserveWar() { DWORD dwCurTime = CClientManager::instance().GetCurrentTime(); itertype(m_map_kWarReserve) it = m_map_kWarReserve.begin(); while (it != m_map_kWarReserve.end()) { itertype(m_map_kWarReserve) it2 = it++; CGuildWarReserve * pk = it2->second; TGuildWarReserve & r = pk->GetDataRef(); if (!r.bStarted && r.dwTime - 1800 <= dwCurTime) // 30ºÐ ÀüºÎÅÍ ¾Ë¸°´Ù. { int iMin = (int) ceil((int)(r.dwTime - dwCurTime) / 60.0); TGuild & r_1 = m_map_kGuild[r.dwGuildFrom]; TGuild & r_2 = m_map_kGuild[r.dwGuildTo]; sys_log(0, "GuildWar: started GID1 %u GID2 %u %d time %d min %d", r.dwGuildFrom, r.dwGuildTo, r.bStarted, dwCurTime - r.dwTime, iMin); if (iMin <= 0) { char szQuery[128]; snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET started=1 WHERE id=%u", r.dwID); CDBManager::instance().AsyncQuery(szQuery); CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_RESERVE_DEL, &r.dwID, sizeof(DWORD)); r.bStarted = true; TGuildWaitStartInfo info(r.bType, r.dwGuildFrom, r.dwGuildTo, r.lWarPrice, r.lInitialScore, pk); m_pqWaitStart.push(std::make_pair(dwCurTime + GetGuildWarWaitStartDuration(), info)); TPacketGuildWar pck; pck.bType = r.bType; pck.bWar = GUILD_WAR_WAIT_START; pck.dwGuildFrom = r.dwGuildFrom; pck.dwGuildTo = r.dwGuildTo; pck.lWarPrice = r.lWarPrice; pck.lInitialScore = r.lInitialScore; CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR, &pck, sizeof(TPacketGuildWar)); //m_map_kWarReserve.erase(it2); } else { if (iMin != pk->GetLastNoticeMin()) { pk->SetLastNoticeMin(iMin); if (!g_stLocale.compare("euckr")) CClientManager::instance().SendNotice("%s ±æµå¿Í %s ±æµåÀÇ ÀüÀïÀÌ ¾à %dºÐ ÈÄ ½ÃÀÛ µË´Ï´Ù!", r_1.szName, r_2.szName, iMin); else if (!g_stLocale.compare("gb2312")) CClientManager::instance().SendNotice("%s °ï»áºÍ %s °ï»áµÄ°ï»áÕ½Õù½«ÔÚ %d·ÖÖÓºó¿ªÊ¼!", r_1.szName, r_2.szName, iMin); } } } } } bool CGuildManager::Bet(DWORD dwID, const char * c_pszLogin, DWORD dwGold, DWORD dwGuild) { itertype(m_map_kWarReserve) it = m_map_kWarReserve.find(dwID); char szQuery[1024]; if (it == m_map_kWarReserve.end()) { sys_log(0, "WAR_RESERVE: Bet: cannot find reserve war by id %u", dwID); snprintf(szQuery, sizeof(szQuery), "INSERT INTO item_award (login, vnum, socket0, given_time) VALUES('%s', %d, %u, NOW())", c_pszLogin, ITEM_ELK_VNUM, dwGold); CDBManager::instance().AsyncQuery(szQuery); return false; } if (!it->second->Bet(c_pszLogin, dwGold, dwGuild)) { sys_log(0, "WAR_RESERVE: Bet: cannot bet id %u, login %s, gold %u, guild %u", dwID, c_pszLogin, dwGold, dwGuild); snprintf(szQuery, sizeof(szQuery), "INSERT INTO item_award (login, vnum, socket0, given_time) VALUES('%s', %d, %u, NOW())", c_pszLogin, ITEM_ELK_VNUM, dwGold); CDBManager::instance().AsyncQuery(szQuery); return false; } return true; } void CGuildManager::CancelWar(DWORD GID1, DWORD GID2) { RemoveDeclare(GID1, GID2); RemoveWar(GID1, GID2); } bool CGuildManager::ChangeMaster(DWORD dwGID, DWORD dwFrom, DWORD dwTo) { itertype(m_map_kGuild) iter = m_map_kGuild.find(dwGID); if (iter == m_map_kGuild.end()) return false; char szQuery[1024]; snprintf(szQuery, sizeof(szQuery), "UPDATE guild%s SET master=%u WHERE id=%u", GetTablePostfix(), dwTo, dwGID); delete CDBManager::instance().DirectQuery(szQuery); snprintf(szQuery, sizeof(szQuery), "UPDATE guild_member%s SET grade=1 WHERE pid=%u", GetTablePostfix(), dwTo); delete CDBManager::instance().DirectQuery(szQuery); snprintf(szQuery, sizeof(szQuery), "UPDATE guild_member%s SET grade=15 WHERE pid=%u", GetTablePostfix(), dwFrom); delete CDBManager::instance().DirectQuery(szQuery); return true; } ////////////////////////////////////////////////////////////////////////////////////////// // Guild War Reserve Class ////////////////////////////////////////////////////////////////////////////////////////// CGuildWarReserve::CGuildWarReserve(const TGuildWarReserve & rTable) { memcpy(&m_data, &rTable, sizeof(TGuildWarReserve)); m_iLastNoticeMin = -1; Initialize(); } void CGuildWarReserve::Initialize() { char szQuery[256]; snprintf(szQuery, sizeof(szQuery), "SELECT login, guild, gold FROM guild_war_bet WHERE war_id=%u", m_data.dwID); std::unique_ptr msgbet(CDBManager::instance().DirectQuery(szQuery)); if (msgbet->Get()->uiNumRows) { MYSQL_RES * res = msgbet->Get()->pSQLResult; MYSQL_ROW row; char szLogin[LOGIN_MAX_LEN+1]; DWORD dwGuild; DWORD dwGold; while ((row = mysql_fetch_row(res))) { dwGuild = dwGold = 0; strncpy(szLogin, row[0], sizeof(szLogin)); str_to_number(dwGuild, row[1]); str_to_number(dwGold, row[2]); mapBet.insert(std::make_pair(szLogin, std::make_pair(dwGuild, dwGold))); } } } void CGuildWarReserve::OnSetup(CPeer * peer) { if (m_data.bStarted) // ÀÌ¹Ì ½ÃÀÛµÈ °ÍÀº º¸³»Áö ¾Ê´Â´Ù. return; FSendPeerWar(m_data.bType, GUILD_WAR_RESERVE, m_data.dwGuildFrom, m_data.dwGuildTo) (peer); peer->EncodeHeader(HEADER_DG_GUILD_WAR_RESERVE_ADD, 0, sizeof(TGuildWarReserve)); peer->Encode(&m_data, sizeof(TGuildWarReserve)); TPacketGDGuildWarBet pckBet; pckBet.dwWarID = m_data.dwID; itertype(mapBet) it = mapBet.begin(); while (it != mapBet.end()) { strncpy(pckBet.szLogin, it->first.c_str(), sizeof(pckBet.szLogin)); pckBet.dwGuild = it->second.first; pckBet.dwGold = it->second.second; peer->EncodeHeader(HEADER_DG_GUILD_WAR_BET, 0, sizeof(TPacketGDGuildWarBet)); peer->Encode(&pckBet, sizeof(TPacketGDGuildWarBet)); ++it; } } bool CGuildWarReserve::Bet(const char * pszLogin, DWORD dwGold, DWORD dwGuild) { char szQuery[1024]; if (m_data.dwGuildFrom != dwGuild && m_data.dwGuildTo != dwGuild) { sys_log(0, "GuildWarReserve::Bet: invalid guild id"); return false; } if (m_data.bStarted) { sys_log(0, "GuildWarReserve::Bet: war is already started"); return false; } if (mapBet.find(pszLogin) != mapBet.end()) { sys_log(0, "GuildWarReserve::Bet: failed. already bet"); return false; } snprintf(szQuery, sizeof(szQuery), "INSERT INTO guild_war_bet (war_id, login, gold, guild) VALUES(%u, '%s', %u, %u)", m_data.dwID, pszLogin, dwGold, dwGuild); std::unique_ptr pmsg(CDBManager::instance().DirectQuery(szQuery)); if (pmsg->Get()->uiAffectedRows == 0 || pmsg->Get()->uiAffectedRows == (uint32_t)-1) { sys_log(0, "GuildWarReserve::Bet: failed. cannot insert row to guild_war_bet table"); return false; } if (m_data.dwGuildFrom == dwGuild) m_data.dwBetFrom += dwGold; else m_data.dwBetTo += dwGold; CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_RESERVE_ADD, &m_data, sizeof(TGuildWarReserve)); snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET bet_from=%u,bet_to=%u WHERE id=%u", m_data.dwBetFrom, m_data.dwBetTo, m_data.dwID); CDBManager::instance().AsyncQuery(szQuery); sys_log(0, "GuildWarReserve::Bet: success. %s %u war_id %u bet %u : %u", pszLogin, dwGuild, m_data.dwID, m_data.dwBetFrom, m_data.dwBetTo); mapBet.insert(std::make_pair(pszLogin, std::make_pair(dwGuild, dwGold))); TPacketGDGuildWarBet pckBet; pckBet.dwWarID = m_data.dwID; strncpy(pckBet.szLogin, pszLogin, sizeof(pckBet.szLogin)); pckBet.dwGuild = dwGuild; pckBet.dwGold = dwGold; CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_BET, &pckBet, sizeof(TPacketGDGuildWarBet)); return true; } // // ¹«½ÂºÎ ó¸®: ´ëºÎºÐ ½ÂºÎ°¡ ³ª¾ß Á¤»óÀÌÁö¸¸, ¼­¹ö ¹®Á¦ µî ƯÁ¤ »óȲÀÏ °æ¿ì¿¡´Â // ¹«½ÂºÎ 󸮰¡ ÀÖ¾î¾ß ÇÑ´Ù. // void CGuildWarReserve::Draw() { char szQuery[1024]; snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET started=1,winner=0 WHERE id=%u", m_data.dwID); CDBManager::instance().AsyncQuery(szQuery); if (mapBet.empty()) return; sys_log(0, "WAR_REWARD: Draw. war_id %u", m_data.dwID); itertype(mapBet) it = mapBet.begin(); while (1) { int iLen = 0; int iRow = 0; iLen += snprintf(szQuery, sizeof(szQuery) - iLen, "INSERT INTO item_award (login, vnum, socket0, given_time) VALUES"); while (it != mapBet.end()) { if (iRow == 0) iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, "('%s', %d, %u, NOW())", it->first.c_str(), ITEM_ELK_VNUM, it->second.second); else iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, ",('%s', %d, %u, NOW())", it->first.c_str(), ITEM_ELK_VNUM, it->second.second); it++; if (iLen > 384) break; ++iRow; } if (iRow > 0) { sys_log(0, "WAR_REWARD: QUERY: %s", szQuery); CDBManager::instance().AsyncQuery(szQuery); } if (it == mapBet.end()) break; } } void CGuildWarReserve::End(int iScoreFrom, int iScoreTo) { DWORD dwWinner; sys_log(0, "WAR_REWARD: End: From %u %d To %u %d", m_data.dwGuildFrom, iScoreFrom, m_data.dwGuildTo, iScoreTo); if (m_data.lPowerFrom > m_data.lPowerTo) { if (m_data.lHandicap > iScoreFrom - iScoreTo) { sys_log(0, "WAR_REWARD: End: failed to overcome handicap, From is strong but To won"); dwWinner = m_data.dwGuildTo; } else { sys_log(0, "WAR_REWARD: End: success to overcome handicap, From win!"); dwWinner = m_data.dwGuildFrom; } } else { if (m_data.lHandicap > iScoreTo - iScoreFrom) { sys_log(0, "WAR_REWARD: End: failed to overcome handicap, To is strong but From won"); dwWinner = m_data.dwGuildFrom; } else { sys_log(0, "WAR_REWARD: End: success to overcome handicap, To win!"); dwWinner = m_data.dwGuildTo; } } char szQuery[1024]; snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET started=1,winner=%u,result1=%d,result2=%d WHERE id=%u", dwWinner, iScoreFrom, iScoreTo, m_data.dwID); CDBManager::instance().AsyncQuery(szQuery); if (mapBet.empty()) return; DWORD dwTotalBet = m_data.dwBetFrom + m_data.dwBetTo; DWORD dwWinnerBet = 0; if (dwWinner == m_data.dwGuildFrom) dwWinnerBet = m_data.dwBetFrom; else if (dwWinner == m_data.dwGuildTo) dwWinnerBet = m_data.dwBetTo; else { sys_err("WAR_REWARD: fatal error, winner does not exist!"); return; } if (dwWinnerBet == 0) { sys_err("WAR_REWARD: total bet money on winner is zero"); return; } sys_log(0, "WAR_REWARD: End: Total bet: %u, Winner bet: %u", dwTotalBet, dwWinnerBet); itertype(mapBet) it = mapBet.begin(); while (1) { int iLen = 0; int iRow = 0; iLen += snprintf(szQuery, sizeof(szQuery) - iLen, "INSERT INTO item_award (login, vnum, socket0, given_time) VALUES"); while (it != mapBet.end()) { if (it->second.first != dwWinner) { ++it; continue; } double ratio = (double) it->second.second / dwWinnerBet; // 10% ¼¼±Ý °øÁ¦ ÈÄ ºÐ¹è sys_log(0, "WAR_REWARD: %s %u ratio %f", it->first.c_str(), it->second.second, ratio); DWORD dwGold = (DWORD) (dwTotalBet * ratio * 0.9); if (iRow == 0) iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, "('%s', %d, %u, NOW())", it->first.c_str(), ITEM_ELK_VNUM, dwGold); else iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, ",('%s', %d, %u, NOW())", it->first.c_str(), ITEM_ELK_VNUM, dwGold); ++it; if (iLen > 384) break; ++iRow; } if (iRow > 0) { sys_log(0, "WAR_REWARD: query: %s", szQuery); CDBManager::instance().AsyncQuery(szQuery); } if (it == mapBet.end()) break; } }